Split `BindingPoint` out of MultiplanarExternalTexture.
This CL moves the `using` statement for `BindingPoint` out to its own file in `src/tint/writer/binding_point.h`. Usages of `tint::transform::BindingPoint` have been updated to `tint::writer::BindingPoint`. Bug: tint:1855 Change-Id: Ife7d92807e0a65b93f21158d73a60d5068fc5da9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123000 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This commit is contained in:
parent
068eb3ebda
commit
eebbdef81a
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@ -37,6 +37,7 @@
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#include "src/tint/transform/vertex_pulling.h"
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#include "src/tint/type/manager.h"
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#include "src/tint/writer/array_length_from_uniform_options.h"
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#include "src/tint/writer/binding_point.h"
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#include "src/tint/writer/flatten_bindings.h"
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#include "src/tint/writer/writer.h"
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@ -44,8 +44,8 @@ void stream::Stream<tint::Program>::Write(stream::Sink* sink, const tint::Progra
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// static
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template <>
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void stream::Stream<tint::sem::BindingPoint>::Write(stream::Sink* sink,
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const tint::sem::BindingPoint& point) {
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void stream::Stream<tint::writer::BindingPoint>::Write(stream::Sink* sink,
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const tint::writer::BindingPoint& point) {
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StreamInTintObject(point, sink);
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}
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@ -383,7 +383,7 @@ ResultOrError<std::string> TranslateToHLSL(
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options.disable_workgroup_init = r.disableWorkgroupInit;
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if (r.usesNumWorkgroups) {
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options.root_constant_binding_point =
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tint::sem::BindingPoint{r.numWorkgroupsRegisterSpace, r.numWorkgroupsShaderRegister};
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tint::writer::BindingPoint{r.numWorkgroupsRegisterSpace, r.numWorkgroupsShaderRegister};
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}
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// TODO(dawn:549): HLSL generation outputs the indices into the
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// array_length_from_uniform buffer that were actually used. When the blob cache can
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@ -523,8 +523,8 @@ ResultOrError<CompiledShader> ShaderModule::Compile(
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}
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}
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using tint::transform::BindingPoint;
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using tint::transform::BindingRemapper;
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using tint::writer::BindingPoint;
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BindingRemapper::BindingPoints remappedBindingPoints;
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BindingRemapper::AccessControls remappedAccessControls;
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@ -111,7 +111,7 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
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// Remap BindingNumber to BindingIndex in WGSL shader
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using BindingRemapper = tint::transform::BindingRemapper;
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using BindingPoint = tint::transform::BindingPoint;
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using BindingPoint = tint::writer::BindingPoint;
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BindingRemapper::BindingPoints bindingPoints;
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for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
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@ -55,7 +55,7 @@ tint::writer::glsl::Version::Standard ToTintGLStandard(opengl::OpenGLVersion::St
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UNREACHABLE();
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}
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using BindingMap = std::unordered_map<tint::sem::BindingPoint, tint::sem::BindingPoint>;
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using BindingMap = std::unordered_map<tint::writer::BindingPoint, tint::writer::BindingPoint>;
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#define GLSL_COMPILATION_REQUEST_MEMBERS(X) \
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X(const tint::Program*, inputProgram) \
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@ -148,14 +148,14 @@ ResultOrError<GLuint> ShaderModule::CompileShader(const OpenGLFunctions& gl,
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const OpenGLVersion& version = ToBackend(GetDevice())->GetGL().GetVersion();
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using tint::transform::BindingPoint;
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using tint::writer::BindingPoint;
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// Since (non-Vulkan) GLSL does not support descriptor sets, generate a
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// mapping from the original group/binding pair to a binding-only
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// value. This mapping will be used by Tint to remap all global
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// variables to the 1D space.
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const BindingInfoArray& moduleBindingInfo =
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GetEntryPoint(programmableStage.entryPoint).bindings;
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std::unordered_map<tint::sem::BindingPoint, tint::sem::BindingPoint> glBindings;
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std::unordered_map<tint::writer::BindingPoint, tint::writer::BindingPoint> glBindings;
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for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
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const BindGroupLayoutBase* bgl = layout->GetBindGroupLayout(group);
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const auto& groupBindingInfo = moduleBindingInfo[group];
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@ -205,7 +205,7 @@ ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
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// Remap BindingNumber to BindingIndex in WGSL shader
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using BindingRemapper = tint::transform::BindingRemapper;
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using BindingPoint = tint::transform::BindingPoint;
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using BindingPoint = tint::writer::BindingPoint;
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BindingRemapper::BindingPoints bindingPoints;
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const BindingInfoArray& moduleBindingInfo =
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@ -253,9 +253,9 @@ TEST(SerializeTests, StdUnorderedMap) {
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EXPECT_CACHE_KEY_EQ(m, expected);
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}
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// Test that ByteVectorSink serializes tint::sem::BindingPoint as expected.
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// Test that ByteVectorSink serializes tint::writer::BindingPoint as expected.
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TEST(SerializeTests, TintSemBindingPoint) {
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tint::sem::BindingPoint bp{3, 6};
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tint::writer::BindingPoint bp{3, 6};
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ByteVectorSink expected;
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StreamIn(&expected, uint32_t(3), uint32_t(6));
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@ -263,11 +263,12 @@ TEST(SerializeTests, TintSemBindingPoint) {
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EXPECT_CACHE_KEY_EQ(bp, expected);
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}
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// Test that ByteVectorSink serializes tint::transform::BindingPoints as expected.
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// Test that ByteVectorSink serializes tint::transform::MultiplanarExternalTexture::BindingPoints
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// as expected.
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TEST(SerializeTests, TintTransformBindingPoints) {
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tint::transform::MultiplanarExternalTexture::BindingPoints points{
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tint::sem::BindingPoint{1, 4},
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tint::sem::BindingPoint{3, 7},
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tint::writer::BindingPoint{1, 4},
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tint::writer::BindingPoint{3, 7},
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};
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ByteVectorSink expected;
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@ -895,6 +895,7 @@ libtint_source_set("libtint_writer_src") {
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"writer/append_vector.h",
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"writer/array_length_from_uniform_options.cc",
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"writer/array_length_from_uniform_options.h",
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"writer/binding_point.h",
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"writer/check_supported_extensions.cc",
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"writer/check_supported_extensions.h",
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"writer/flatten_bindings.cc",
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@ -539,6 +539,7 @@ list(APPEND TINT_LIB_SRCS
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writer/append_vector.h
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writer/array_length_from_uniform_options.cc
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writer/array_length_from_uniform_options.h
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writer/binding_point.h
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writer/check_supported_extensions.cc
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writer/check_supported_extensions.h
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writer/flatten_bindings.cc
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@ -1016,7 +1016,7 @@ int main(int argc, const char** argv) {
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std::unordered_set<uint32_t> group0_bindings_in_use;
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auto allocate_binding = [&] {
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for (uint32_t idx = 0;; idx++) {
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auto binding = tint::transform::BindingPoint{0u, idx};
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auto binding = tint::writer::BindingPoint{0u, idx};
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if (group0_bindings_in_use.emplace(idx).second) {
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return binding;
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}
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@ -1034,7 +1034,7 @@ int main(int argc, const char** argv) {
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MET::BindingsMap met_bindings;
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for (auto ep : inspector.GetEntryPoints()) {
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for (auto ext_tex : inspector.GetExternalTextureResourceBindings(ep.name)) {
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auto binding = tint::transform::BindingPoint{
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auto binding = tint::writer::BindingPoint{
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ext_tex.bind_group,
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ext_tex.binding,
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};
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@ -121,7 +121,7 @@ struct MultiplanarExternalTexture::State {
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// The binding points for the newly introduced bindings must have been provided to this
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// transform. We fetch the new binding points by providing the original texture_external
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// binding points into the passed map.
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BindingPoint bp = sem_var->BindingPoint();
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sem::BindingPoint bp = sem_var->BindingPoint();
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BindingsMap::const_iterator it = new_binding_points->bindings_map.find(bp);
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if (it == new_binding_points->bindings_map.end()) {
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@ -494,6 +494,7 @@ struct MultiplanarExternalTexture::State {
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MultiplanarExternalTexture::NewBindingPoints::NewBindingPoints(BindingsMap inputBindingsMap)
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: bindings_map(std::move(inputBindingsMap)) {}
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MultiplanarExternalTexture::NewBindingPoints::~NewBindingPoints() = default;
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MultiplanarExternalTexture::MultiplanarExternalTexture() = default;
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@ -25,9 +25,6 @@
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namespace tint::transform {
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/// BindingPoint is an alias to sem::BindingPoint
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using BindingPoint = sem::BindingPoint;
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/// Within the MultiplanarExternalTexture transform, each instance of a
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/// texture_external binding is unpacked into two texture_2d<f32> bindings
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/// representing two possible planes of a texture and a uniform buffer binding
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@ -46,10 +43,10 @@ class MultiplanarExternalTexture final : public Castable<MultiplanarExternalText
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struct BindingPoints {
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/// The desired binding location of the texture_2d representing plane #1 when
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/// a texture_external binding is expanded.
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BindingPoint plane_1;
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sem::BindingPoint plane_1;
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/// The desired binding location of the ExternalTextureParams uniform when a
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/// texture_external binding is expanded.
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BindingPoint params;
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sem::BindingPoint params;
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/// Reflect the fields of this class so that it can be used by tint::ForeachField()
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TINT_REFLECT(plane_1, params);
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@ -58,7 +55,7 @@ class MultiplanarExternalTexture final : public Castable<MultiplanarExternalText
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/// BindingsMap is a map where the key is the binding location of a
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/// texture_external and the value is a struct containing the desired
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/// locations for new bindings expanded from the texture_external instance.
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using BindingsMap = std::unordered_map<BindingPoint, BindingPoints>;
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using BindingsMap = std::unordered_map<sem::BindingPoint, BindingPoints>;
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/// NewBindingPoints is consumed by the MultiplanarExternalTexture transform.
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/// Data holds information about location of each texture_external binding and
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@ -17,7 +17,7 @@
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#include <unordered_map>
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#include "src/tint/sem/binding_point.h"
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#include "src/tint/writer/binding_point.h"
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namespace tint::writer {
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@ -38,10 +38,10 @@ struct ArrayLengthFromUniformOptions {
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/// The binding point to use to generate a uniform buffer from which to read
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/// buffer sizes.
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sem::BindingPoint ubo_binding;
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BindingPoint ubo_binding;
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/// The mapping from storage buffer binding points to the index into the
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/// uniform buffer where the length of the buffer is stored.
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std::unordered_map<sem::BindingPoint, uint32_t> bindpoint_to_size_index;
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std::unordered_map<BindingPoint, uint32_t> bindpoint_to_size_index;
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/// Reflect the fields of this class so that it can be used by tint::ForeachField()
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TINT_REFLECT(ubo_binding, bindpoint_to_size_index);
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@ -0,0 +1,27 @@
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// Copyright 2023 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TINT_WRITER_BINDING_POINT_H_
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#define SRC_TINT_WRITER_BINDING_POINT_H_
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#include "src/tint/sem/binding_point.h"
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namespace tint::writer {
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/// BindingPoint is an alias to sem::BindingPoint
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using BindingPoint = sem::BindingPoint;
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} // namespace tint::writer
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#endif // SRC_TINT_WRITER_BINDING_POINT_H_
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@ -19,11 +19,12 @@
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#include "src/tint/inspector/inspector.h"
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#include "src/tint/transform/binding_remapper.h"
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#include "src/tint/transform/manager.h"
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#include "src/tint/writer/binding_point.h"
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namespace tint::writer {
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std::optional<Program> FlattenBindings(const Program* program) {
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// TODO(crbug.com/tint/1101): Make this more robust for multiple entry points.
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using BindingPoint = tint::transform::BindingPoint;
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tint::transform::BindingRemapper::BindingPoints binding_points;
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uint32_t next_buffer_idx = 0;
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uint32_t next_sampler_idx = 0;
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return {};
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}
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} // namespace tint::writer
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@ -16,6 +16,7 @@
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#include "gtest/gtest.h"
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#include "src/tint/program_builder.h"
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#include "src/tint/writer/binding_point.h"
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#include "src/tint/writer/generate_external_texture_bindings.h"
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namespace tint::writer {
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@ -45,7 +46,7 @@ TEST_F(GenerateExternalTextureBindingsTest, One) {
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auto bindings = GenerateExternalTextureBindings(&program);
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ASSERT_EQ(bindings.size(), 1u);
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auto to = bindings[transform::BindingPoint{0, 0}];
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auto to = bindings[writer::BindingPoint{0, 0}];
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ASSERT_EQ(to.plane_1.group, 0u);
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ASSERT_EQ(to.params.group, 0u);
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ASSERT_EQ(to.plane_1.binding, 1u);
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auto bindings = GenerateExternalTextureBindings(&program);
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ASSERT_EQ(bindings.size(), 2u);
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auto to0 = bindings[transform::BindingPoint{0, 0}];
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auto to0 = bindings[writer::BindingPoint{0, 0}];
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ASSERT_EQ(to0.plane_1.group, 0u);
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ASSERT_EQ(to0.params.group, 0u);
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ASSERT_EQ(to0.plane_1.binding, 2u);
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ASSERT_EQ(to0.params.binding, 3u);
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auto to1 = bindings[transform::BindingPoint{0, 1}];
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auto to1 = bindings[writer::BindingPoint{0, 1}];
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ASSERT_EQ(to1.plane_1.group, 0u);
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ASSERT_EQ(to1.params.group, 0u);
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ASSERT_EQ(to1.plane_1.binding, 4u);
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auto bindings = GenerateExternalTextureBindings(&program);
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ASSERT_EQ(bindings.size(), 2u);
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auto to0 = bindings[transform::BindingPoint{0, 0}];
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auto to0 = bindings[writer::BindingPoint{0, 0}];
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ASSERT_EQ(to0.plane_1.group, 0u);
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ASSERT_EQ(to0.params.group, 0u);
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ASSERT_EQ(to0.plane_1.binding, 1u);
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ASSERT_EQ(to0.params.binding, 2u);
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auto to1 = bindings[transform::BindingPoint{1, 0}];
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auto to1 = bindings[writer::BindingPoint{1, 0}];
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ASSERT_EQ(to1.plane_1.group, 1u);
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ASSERT_EQ(to1.params.group, 1u);
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ASSERT_EQ(to1.plane_1.binding, 1u);
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auto bindings = GenerateExternalTextureBindings(&program);
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ASSERT_EQ(bindings.size(), 2u);
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auto to0 = bindings[transform::BindingPoint{0, 1}];
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auto to0 = bindings[writer::BindingPoint{0, 1}];
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ASSERT_EQ(to0.plane_1.group, 0u);
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ASSERT_EQ(to0.params.group, 0u);
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ASSERT_EQ(to0.plane_1.binding, 5u);
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ASSERT_EQ(to0.params.binding, 6u);
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auto to1 = bindings[transform::BindingPoint{0, 3}];
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auto to1 = bindings[writer::BindingPoint{0, 3}];
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ASSERT_EQ(to1.plane_1.group, 0u);
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ASSERT_EQ(to1.params.group, 0u);
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ASSERT_EQ(to1.plane_1.binding, 7u);
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