Vulkan: Add uploader for BufferSetSubData
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@ -289,6 +289,8 @@ if (NXT_ENABLE_VULKAN)
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list(APPEND BACKEND_SOURCES
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${VULKAN_DIR}/vulkan_platform.h
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${VULKAN_DIR}/BufferUploader.cpp
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${VULKAN_DIR}/BufferUploader.h
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${VULKAN_DIR}/BufferVk.cpp
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${VULKAN_DIR}/BufferVk.h
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${VULKAN_DIR}/MemoryAllocator.cpp
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@ -0,0 +1,104 @@
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// Copyright 2017 The NXT Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "backend/vulkan/BufferUploader.h"
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#include "backend/vulkan/MemoryAllocator.h"
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#include "backend/vulkan/VulkanBackend.h"
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#include <cstring>
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namespace backend {
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namespace vulkan {
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BufferUploader::BufferUploader(Device* device)
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: device(device) {
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}
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BufferUploader::~BufferUploader() {
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ASSERT(buffersToDelete.Empty());
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}
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void BufferUploader::BufferSubData(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size, const void* data) {
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// TODO(cwallez@chromium.org): this is soooooo bad. We should use some sort of ring buffer for this.
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// Create a staging buffer
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VkBufferCreateInfo createInfo;
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createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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createInfo.pNext = nullptr;
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createInfo.flags = 0;
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createInfo.size = size;
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createInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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createInfo.queueFamilyIndexCount = 0;
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createInfo.pQueueFamilyIndices = 0;
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VkBuffer stagingBuffer = VK_NULL_HANDLE;
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if (device->fn.CreateBuffer(device->GetVkDevice(), &createInfo, nullptr, &stagingBuffer) != VK_SUCCESS) {
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ASSERT(false);
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}
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VkMemoryRequirements requirements;
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device->fn.GetBufferMemoryRequirements(device->GetVkDevice(), stagingBuffer, &requirements);
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DeviceMemoryAllocation allocation;
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if (!device->GetMemoryAllocator()->Allocate(requirements, true, &allocation)) {
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ASSERT(false);
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}
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if (device->fn.BindBufferMemory(device->GetVkDevice(), stagingBuffer, allocation.GetMemory(),
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allocation.GetMemoryOffset()) != VK_SUCCESS) {
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ASSERT(false);
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}
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// Write to the staging buffer
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ASSERT(allocation.GetMappedPointer() != nullptr);
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memcpy(allocation.GetMappedPointer(), data, size);
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// Enqueue host write -> transfer src barrier and copy command
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VkCommandBuffer commands = device->GetPendingCommandBuffer();
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VkMemoryBarrier barrier;
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barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
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barrier.pNext = nullptr;
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barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
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barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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device->fn.CmdPipelineBarrier(commands,
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VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
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1, &barrier,
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0, nullptr,
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0, nullptr);
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VkBufferCopy copy;
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copy.srcOffset = 0;
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copy.dstOffset = offset;
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copy.size = size;
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device->fn.CmdCopyBuffer(commands, stagingBuffer, buffer, 1, ©);
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// TODO(cwallez@chromium.org): Buffers must be deleted before the memory.
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// This happens to work for now, but is fragile.
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device->GetMemoryAllocator()->Free(&allocation);
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buffersToDelete.Enqueue(stagingBuffer, device->GetSerial());
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}
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void BufferUploader::Tick(Serial completedSerial) {
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for (VkBuffer buffer : buffersToDelete.IterateUpTo(completedSerial)) {
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device->fn.DestroyBuffer(device->GetVkDevice(), buffer, nullptr);
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}
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buffersToDelete.ClearUpTo(completedSerial);
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}
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}
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}
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@ -0,0 +1,43 @@
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// Copyright 2017 The NXT Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_VULKAN_BUFFERUPLOADER_H_
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#define BACKEND_VULKAN_BUFFERUPLOADER_H_
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#include "backend/vulkan/vulkan_platform.h"
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#include "common/SerialQueue.h"
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namespace backend {
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namespace vulkan {
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class Device;
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class BufferUploader {
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public:
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BufferUploader(Device* device);
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~BufferUploader();
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void BufferSubData(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size, const void* data);
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void Tick(Serial completedSerial);
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private:
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Device* device = nullptr;
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SerialQueue<VkBuffer> buffersToDelete;
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};
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}
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}
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#endif // BACKEND_VULKAN_BUFFERUPLOADER_H_
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@ -13,6 +13,8 @@
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// limitations under the License.
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#include "backend/vulkan/BufferVk.h"
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#include "backend/vulkan/BufferUploader.h"
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#include "backend/vulkan/VulkanBackend.h"
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#include <cstring>
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@ -97,14 +99,8 @@ namespace vulkan {
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}
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void Buffer::SetSubDataImpl(uint32_t start, uint32_t count, const uint32_t* data) {
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// TODO(cwallez@chromium.org): Make a proper resource uploader. Not all resources
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// can be directly mapped.
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uint8_t* memory = memoryAllocation.GetMappedPointer();
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ASSERT(memory != nullptr);
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memcpy(memory + start * sizeof(uint32_t), data, count * sizeof(uint32_t));
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ToBackend(GetDevice())->GetPendingCommandBuffer();
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BufferUploader* uploader = ToBackend(GetDevice())->GetBufferUploader();
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uploader->BufferSubData(handle, start * sizeof(uint32_t), count * sizeof(uint32_t), data);
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}
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void Buffer::MapReadAsyncImpl(uint32_t serial, uint32_t start, uint32_t /*count*/) {
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@ -113,8 +109,6 @@ namespace vulkan {
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MapReadRequestTracker* tracker = ToBackend(GetDevice())->GetMapReadRequestTracker();
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tracker->Track(this, serial, memory + start);
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ToBackend(GetDevice())->GetPendingCommandBuffer();
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}
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void Buffer::UnmapImpl() {
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@ -16,6 +16,7 @@
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#include "backend/Commands.h"
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#include "backend/vulkan/BufferVk.h"
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#include "backend/vulkan/BufferUploader.h"
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#include "common/Platform.h"
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#include <spirv-cross/spirv_cross.hpp>
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@ -109,6 +110,7 @@ namespace vulkan {
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mapReadRequestTracker = new MapReadRequestTracker(this);
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memoryAllocator = new MemoryAllocator(this);
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bufferUploader = new BufferUploader(this);
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}
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Device::~Device() {
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@ -138,6 +140,11 @@ namespace vulkan {
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}
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unusedFences.clear();
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if (bufferUploader) {
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delete bufferUploader;
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bufferUploader = nullptr;
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}
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if (memoryAllocator) {
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delete memoryAllocator;
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memoryAllocator = nullptr;
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@ -234,6 +241,7 @@ namespace vulkan {
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RecycleCompletedCommands();
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mapReadRequestTracker->Tick(completedSerial);
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bufferUploader->Tick(completedSerial);
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memoryAllocator->Tick(completedSerial);
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if (pendingCommands.pool != VK_NULL_HANDLE) {
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@ -253,6 +261,10 @@ namespace vulkan {
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return memoryAllocator;
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}
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BufferUploader* Device::GetBufferUploader() const {
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return bufferUploader;
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}
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Serial Device::GetSerial() const {
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return nextSerial;
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}
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@ -69,6 +69,7 @@ namespace vulkan {
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class MapReadRequestTracker;
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class MemoryAllocator;
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class BufferUploader;
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struct VulkanBackendTraits {
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using BindGroupType = BindGroup;
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const VulkanDeviceInfo& GetDeviceInfo() const;
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MapReadRequestTracker* GetMapReadRequestTracker() const;
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MemoryAllocator* GetMemoryAllocator() const;
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BufferUploader* GetBufferUploader() const;
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Serial GetSerial() const;
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@ -175,6 +177,7 @@ namespace vulkan {
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MapReadRequestTracker* mapReadRequestTracker = nullptr;
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MemoryAllocator* memoryAllocator = nullptr;
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BufferUploader* bufferUploader = nullptr;
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VkFence GetUnusedFence();
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void CheckPassedFences();
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