Add const-eval for `degrees` and `radians`
This CL adds const-eval for `degrees` and `radians`. Bug: tint:1581 Change-Id: I7f00e2b1e5ab7c8e895680a6b75b9531dac31f5a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110601 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
This commit is contained in:
parent
d114055e4e
commit
efe9c49819
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@ -440,8 +440,8 @@ fn arrayLength<T, A: access>(ptr<storage, array<T>, A>) -> u32
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@const fn countTrailingZeros<T: iu32>(T) -> T
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@const fn countTrailingZeros<T: iu32>(T) -> T
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@const fn countTrailingZeros<N: num, T: iu32>(vec<N, T>) -> vec<N, T>
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@const fn countTrailingZeros<N: num, T: iu32>(vec<N, T>) -> vec<N, T>
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@const fn cross<T: fa_f32_f16>(vec3<T>, vec3<T>) -> vec3<T>
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@const fn cross<T: fa_f32_f16>(vec3<T>, vec3<T>) -> vec3<T>
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fn degrees<T: f32_f16>(T) -> T
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@const fn degrees<T: fa_f32_f16>(T) -> T
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fn degrees<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
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@const fn degrees<N: num, T: fa_f32_f16>(vec<N, T>) -> vec<N, T>
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fn determinant<N: num, T: f32_f16>(mat<N, N, T>) -> T
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fn determinant<N: num, T: f32_f16>(mat<N, N, T>) -> T
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fn distance<T: f32_f16>(T, T) -> T
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fn distance<T: f32_f16>(T, T) -> T
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fn distance<N: num, T: f32_f16>(vec<N, T>, vec<N, T>) -> T
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fn distance<N: num, T: f32_f16>(vec<N, T>, vec<N, T>) -> T
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@ -516,8 +516,8 @@ fn pow<T: f32_f16>(T, T) -> T
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fn pow<N: num, T: f32_f16>(vec<N, T>, vec<N, T>) -> vec<N, T>
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fn pow<N: num, T: f32_f16>(vec<N, T>, vec<N, T>) -> vec<N, T>
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@const fn quantizeToF16(f32) -> f32
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@const fn quantizeToF16(f32) -> f32
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@const fn quantizeToF16<N: num>(vec<N, f32>) -> vec<N, f32>
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@const fn quantizeToF16<N: num>(vec<N, f32>) -> vec<N, f32>
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fn radians<T: f32_f16>(T) -> T
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@const fn radians<T: fa_f32_f16>(T) -> T
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fn radians<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
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@const fn radians<N: num, T: fa_f32_f16>(vec<N, T>) -> vec<N, T>
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fn reflect<N: num, T: f32_f16>(vec<N, T>, vec<N, T>) -> vec<N, T>
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fn reflect<N: num, T: f32_f16>(vec<N, T>, vec<N, T>) -> vec<N, T>
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fn refract<N: num, T: f32_f16>(vec<N, T>, vec<N, T>, T) -> vec<N, T>
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fn refract<N: num, T: f32_f16>(vec<N, T>, vec<N, T>, T) -> vec<N, T>
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@const fn reverseBits<T: iu32>(T) -> T
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@const fn reverseBits<T: iu32>(T) -> T
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@ -274,6 +274,9 @@ using f32 = Number<float>;
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/// However since C++ don't have native binary16 type, the value is stored as float.
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/// However since C++ don't have native binary16 type, the value is stored as float.
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using f16 = Number<detail::NumberKindF16>;
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using f16 = Number<detail::NumberKindF16>;
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template <typename T, traits::EnableIf<IsFloatingPoint<T>>* = nullptr>
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inline const auto kPi = T(UnwrapNumber<T>(3.14159265358979323846));
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/// True iff T is an abstract number type
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/// True iff T is an abstract number type
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template <typename T>
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template <typename T>
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constexpr bool IsAbstract = std::is_same_v<T, AInt> || std::is_same_v<T, AFloat>;
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constexpr bool IsAbstract = std::is_same_v<T, AInt> || std::is_same_v<T, AFloat>;
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@ -1954,6 +1954,32 @@ ConstEval::Result ConstEval::cross(const sem::Type* ty,
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utils::Vector<const sem::Constant*, 3>{x.Get(), y.Get(), z.Get()});
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utils::Vector<const sem::Constant*, 3>{x.Get(), y.Get(), z.Get()});
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}
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}
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ConstEval::Result ConstEval::degrees(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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auto transform = [&](const sem::Constant* c0) {
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auto create = [&](auto e) -> ImplResult {
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using NumberT = decltype(e);
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using T = UnwrapNumber<NumberT>;
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auto pi = kPi<T>;
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auto scale = Div(source, NumberT(180), NumberT(pi));
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if (!scale) {
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AddNote("when calculating degrees", source);
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return utils::Failure;
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}
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auto result = Mul(source, e, scale.Get());
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if (!result) {
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AddNote("when calculating degrees", source);
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return utils::Failure;
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}
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return CreateElement(builder, source, c0->Type(), result.Get());
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};
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return Dispatch_fa_f32_f16(create, c0);
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};
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return TransformElements(builder, ty, transform, args[0]);
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}
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ConstEval::Result ConstEval::extractBits(const sem::Type* ty,
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ConstEval::Result ConstEval::extractBits(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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const Source& source) {
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@ -2267,6 +2293,32 @@ ConstEval::Result ConstEval::pack4x8unorm(const sem::Type* ty,
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return CreateElement(builder, source, ty, ret);
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return CreateElement(builder, source, ty, ret);
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}
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}
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ConstEval::Result ConstEval::radians(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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auto transform = [&](const sem::Constant* c0) {
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auto create = [&](auto e) -> ImplResult {
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using NumberT = decltype(e);
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using T = UnwrapNumber<NumberT>;
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auto pi = kPi<T>;
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auto scale = Div(source, NumberT(pi), NumberT(180));
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if (!scale) {
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AddNote("when calculating radians", source);
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return utils::Failure;
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}
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auto result = Mul(source, e, scale.Get());
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if (!result) {
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AddNote("when calculating radians", source);
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return utils::Failure;
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}
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return CreateElement(builder, source, c0->Type(), result.Get());
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};
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return Dispatch_fa_f32_f16(create, c0);
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};
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return TransformElements(builder, ty, transform, args[0]);
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}
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ConstEval::Result ConstEval::reverseBits(const sem::Type* ty,
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ConstEval::Result ConstEval::reverseBits(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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const Source& source) {
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@ -539,6 +539,15 @@ class ConstEval {
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utils::VectorRef<const sem::Constant*> args,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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const Source& source);
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/// degrees builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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/// @return the result value, or null if the value cannot be calculated
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Result degrees(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// extractBits builtin
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/// extractBits builtin
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/// @param ty the expression type
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param args the input arguments
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@ -647,6 +656,15 @@ class ConstEval {
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utils::VectorRef<const sem::Constant*> args,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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const Source& source);
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/// radians builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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/// @return the result value, or null if the value cannot be calculated
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Result radians(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// reverseBits builtin
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/// reverseBits builtin
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/// @param ty the expression type
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param args the input arguments
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@ -993,6 +993,57 @@ INSTANTIATE_TEST_SUITE_P( //
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testing::ValuesIn(Concat(InsertBitsCases<i32>(), //
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testing::ValuesIn(Concat(InsertBitsCases<i32>(), //
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InsertBitsCases<u32>()))));
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InsertBitsCases<u32>()))));
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template <typename T>
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std::vector<Case> DegreesAFloatCases() {
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return std::vector<Case>{
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C({T(0)}, T(0)), //
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C({-T(0)}, -T(0)), //
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C({T(0.698132)}, T(40)).FloatComp(), //
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C({-T(1.5708)}, -T(90.000214)).FloatComp(), //
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C({T(1.5708)}, T(90.000214)).FloatComp(), //
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C({T(6.28319)}, T(360.00027)).FloatComp(),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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DegreesAFloat,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kDegrees),
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testing::ValuesIn(DegreesAFloatCases<AFloat>())));
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template <typename T>
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std::vector<Case> DegreesF32Cases() {
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return std::vector<Case>{
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C({T(0)}, T(0)), //
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C({-T(0)}, -T(0)), //
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C({T(0.698132)}, T(40)).FloatComp(), //
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C({-T(1.5708)}, -T(90.000206)).FloatComp(), //
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C({T(1.5708)}, T(90.000206)).FloatComp(), //
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C({T(6.28319)}, T(360.00024)).FloatComp(),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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DegreesF32,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kDegrees),
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testing::ValuesIn(DegreesF32Cases<f32>())));
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template <typename T>
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std::vector<Case> DegreesF16Cases() {
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return std::vector<Case>{
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C({T(0)}, T(0)), //
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C({-T(0)}, -T(0)), //
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C({T(0.698132)}, T(39.96875)).FloatComp(), //
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C({-T(1.5708)}, -T(89.9375)).FloatComp(), //
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C({T(1.5708)}, T(89.9375)).FloatComp(), //
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C({T(6.28319)}, T(359.75)).FloatComp(),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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DegreesF16,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kDegrees),
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testing::ValuesIn(DegreesF16Cases<f16>())));
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template <typename T>
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template <typename T>
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std::vector<Case> ExtractBitsCases() {
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std::vector<Case> ExtractBitsCases() {
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using UT = Number<std::make_unsigned_t<UnwrapNumber<T>>>;
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using UT = Number<std::make_unsigned_t<UnwrapNumber<T>>>;
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@ -1275,6 +1326,41 @@ INSTANTIATE_TEST_SUITE_P( //
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testing::ValuesIn(Concat(ReverseBitsCases<i32>(), //
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testing::ValuesIn(Concat(ReverseBitsCases<i32>(), //
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ReverseBitsCases<u32>()))));
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ReverseBitsCases<u32>()))));
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template <typename T>
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std::vector<Case> RadiansCases() {
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return std::vector<Case>{
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C({T(0)}, T(0)), //
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C({-T(0)}, -T(0)), //
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C({T(40)}, T(0.69813168)).FloatComp(), //
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C({-T(90)}, -T(1.5707964)).FloatComp(), //
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C({T(90)}, T(1.5707964)).FloatComp(), //
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C({T(360)}, T(6.2831855)).FloatComp(),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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Radians,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kRadians),
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testing::ValuesIn(Concat(RadiansCases<AFloat>(), //
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RadiansCases<f32>()))));
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template <typename T>
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std::vector<Case> RadiansF16Cases() {
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return std::vector<Case>{
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C({T(0)}, T(0)), //
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C({-T(0)}, -T(0)), //
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C({T(40)}, T(0.69726562)).FloatComp(), //
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C({-T(90)}, -T(1.5693359)).FloatComp(), //
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C({T(90)}, T(1.5693359)).FloatComp(), //
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C({T(360)}, T(6.2773438)).FloatComp(),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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RadiansF16,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kRadians),
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testing::ValuesIn(RadiansF16Cases<f16>())));
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template <typename T>
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template <typename T>
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std::vector<Case> RoundCases() {
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std::vector<Case> RoundCases() {
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std::vector<Case> cases = {
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std::vector<Case> cases = {
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@ -26,9 +26,6 @@
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namespace tint::resolver {
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namespace tint::resolver {
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template <typename T>
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inline const auto kPi = T(UnwrapNumber<T>(3.14159265358979323846));
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template <typename T>
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template <typename T>
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inline const auto kPiOver2 = T(UnwrapNumber<T>(1.57079632679489661923));
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inline const auto kPiOver2 = T(UnwrapNumber<T>(1.57079632679489661923));
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@ -12174,24 +12174,24 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[26],
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/* template types */ &kTemplateTypes[23],
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/* template numbers */ &kTemplateNumbers[10],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[835],
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/* parameters */ &kParameters[835],
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/* return matcher indices */ &kMatcherIndices[3],
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/* return matcher indices */ &kMatcherIndices[3],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::degrees,
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},
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},
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{
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{
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/* [322] */
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/* [322] */
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/* num parameters */ 1,
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template types */ 1,
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/* num template numbers */ 1,
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/* num template numbers */ 1,
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/* template types */ &kTemplateTypes[26],
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/* template types */ &kTemplateTypes[23],
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/* template numbers */ &kTemplateNumbers[4],
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/* template numbers */ &kTemplateNumbers[4],
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/* parameters */ &kParameters[836],
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/* parameters */ &kParameters[836],
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/* return matcher indices */ &kMatcherIndices[30],
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/* return matcher indices */ &kMatcherIndices[30],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::degrees,
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},
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},
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{
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{
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/* [323] */
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/* [323] */
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@ -12918,24 +12918,24 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[26],
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/* template types */ &kTemplateTypes[23],
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/* template numbers */ &kTemplateNumbers[10],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[888],
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/* parameters */ &kParameters[888],
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/* return matcher indices */ &kMatcherIndices[3],
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/* return matcher indices */ &kMatcherIndices[3],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::radians,
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},
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},
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{
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{
|
||||||
/* [384] */
|
/* [384] */
|
||||||
/* num parameters */ 1,
|
/* num parameters */ 1,
|
||||||
/* num template types */ 1,
|
/* num template types */ 1,
|
||||||
/* num template numbers */ 1,
|
/* num template numbers */ 1,
|
||||||
/* template types */ &kTemplateTypes[26],
|
/* template types */ &kTemplateTypes[23],
|
||||||
/* template numbers */ &kTemplateNumbers[4],
|
/* template numbers */ &kTemplateNumbers[4],
|
||||||
/* parameters */ &kParameters[889],
|
/* parameters */ &kParameters[889],
|
||||||
/* return matcher indices */ &kMatcherIndices[30],
|
/* return matcher indices */ &kMatcherIndices[30],
|
||||||
/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
|
/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
|
||||||
/* const eval */ nullptr,
|
/* const eval */ &ConstEval::radians,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
/* [385] */
|
/* [385] */
|
||||||
|
@ -14117,8 +14117,8 @@ constexpr IntrinsicInfo kBuiltins[] = {
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
/* [19] */
|
/* [19] */
|
||||||
/* fn degrees<T : f32_f16>(T) -> T */
|
/* fn degrees<T : fa_f32_f16>(T) -> T */
|
||||||
/* fn degrees<N : num, T : f32_f16>(vec<N, T>) -> vec<N, T> */
|
/* fn degrees<N : num, T : fa_f32_f16>(vec<N, T>) -> vec<N, T> */
|
||||||
/* num overloads */ 2,
|
/* num overloads */ 2,
|
||||||
/* overloads */ &kOverloads[321],
|
/* overloads */ &kOverloads[321],
|
||||||
},
|
},
|
||||||
|
@ -14408,8 +14408,8 @@ constexpr IntrinsicInfo kBuiltins[] = {
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
/* [62] */
|
/* [62] */
|
||||||
/* fn radians<T : f32_f16>(T) -> T */
|
/* fn radians<T : fa_f32_f16>(T) -> T */
|
||||||
/* fn radians<N : num, T : f32_f16>(vec<N, T>) -> vec<N, T> */
|
/* fn radians<N : num, T : fa_f32_f16>(vec<N, T>) -> vec<N, T> */
|
||||||
/* num overloads */ 2,
|
/* num overloads */ 2,
|
||||||
/* overloads */ &kOverloads[383],
|
/* overloads */ &kOverloads[383],
|
||||||
},
|
},
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float4 tint_degrees(float4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_0d170c() {
|
void degrees_0d170c() {
|
||||||
float4 res = tint_degrees((1.0f).xxxx);
|
float4 res = (57.295776367f).xxxx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float4 tint_degrees(float4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_0d170c() {
|
void degrees_0d170c() {
|
||||||
float4 res = tint_degrees((1.0f).xxxx);
|
float4 res = (57.295776367f).xxxx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,12 +1,7 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
vec4 tint_degrees(vec4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_0d170c() {
|
void degrees_0d170c() {
|
||||||
vec4 res = tint_degrees(vec4(1.0f));
|
vec4 res = vec4(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -25,13 +20,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
vec4 tint_degrees(vec4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_0d170c() {
|
void degrees_0d170c() {
|
||||||
vec4 res = tint_degrees(vec4(1.0f));
|
vec4 res = vec4(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -44,13 +34,8 @@ void main() {
|
||||||
}
|
}
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
vec4 tint_degrees(vec4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_0d170c() {
|
void degrees_0d170c() {
|
||||||
vec4 res = tint_degrees(vec4(1.0f));
|
vec4 res = vec4(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
float4 tint_degrees(float4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_0d170c() {
|
void degrees_0d170c() {
|
||||||
float4 res = tint_degrees(float4(1.0f));
|
float4 res = float4(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,10 +1,9 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 32
|
; Bound: 31
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
%14 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -31,36 +30,36 @@
|
||||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||||
%void = OpTypeVoid
|
%void = OpTypeVoid
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%float_1 = OpConstant %float 1
|
%float_57_2957764 = OpConstant %float 57.2957764
|
||||||
%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
|
%14 = OpConstantComposite %v4float %float_57_2957764 %float_57_2957764 %float_57_2957764 %float_57_2957764
|
||||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||||
%19 = OpTypeFunction %v4float
|
%17 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
%degrees_0d170c = OpFunction %void None %9
|
%degrees_0d170c = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_v4float Function %5
|
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||||
%13 = OpExtInst %v4float %14 Degrees %16
|
OpStore %res %14
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %19
|
%vertex_main_inner = OpFunction %v4float None %17
|
||||||
%21 = OpLabel
|
%19 = OpLabel
|
||||||
%22 = OpFunctionCall %void %degrees_0d170c
|
%20 = OpFunctionCall %void %degrees_0d170c
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%24 = OpLabel
|
%22 = OpLabel
|
||||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %25
|
OpStore %value %23
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%27 = OpLabel
|
%26 = OpLabel
|
||||||
%28 = OpFunctionCall %void %degrees_0d170c
|
%27 = OpFunctionCall %void %degrees_0d170c
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%30 = OpLabel
|
%29 = OpLabel
|
||||||
%31 = OpFunctionCall %void %degrees_0d170c
|
%30 = OpFunctionCall %void %degrees_0d170c
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float2 tint_degrees(float2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_1ad5df() {
|
void degrees_1ad5df() {
|
||||||
float2 res = tint_degrees((1.0f).xx);
|
float2 res = (57.295776367f).xx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float2 tint_degrees(float2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_1ad5df() {
|
void degrees_1ad5df() {
|
||||||
float2 res = tint_degrees((1.0f).xx);
|
float2 res = (57.295776367f).xx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,12 +1,7 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
vec2 tint_degrees(vec2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_1ad5df() {
|
void degrees_1ad5df() {
|
||||||
vec2 res = tint_degrees(vec2(1.0f));
|
vec2 res = vec2(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -25,13 +20,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
vec2 tint_degrees(vec2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_1ad5df() {
|
void degrees_1ad5df() {
|
||||||
vec2 res = tint_degrees(vec2(1.0f));
|
vec2 res = vec2(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -44,13 +34,8 @@ void main() {
|
||||||
}
|
}
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
vec2 tint_degrees(vec2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_1ad5df() {
|
void degrees_1ad5df() {
|
||||||
vec2 res = tint_degrees(vec2(1.0f));
|
vec2 res = vec2(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
float2 tint_degrees(float2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_1ad5df() {
|
void degrees_1ad5df() {
|
||||||
float2 res = tint_degrees(float2(1.0f));
|
float2 res = float2(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,10 +1,9 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 34
|
; Bound: 33
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
%15 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -32,37 +31,37 @@
|
||||||
%void = OpTypeVoid
|
%void = OpTypeVoid
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%v2float = OpTypeVector %float 2
|
%v2float = OpTypeVector %float 2
|
||||||
%float_1 = OpConstant %float 1
|
%float_57_2957764 = OpConstant %float 57.2957764
|
||||||
%17 = OpConstantComposite %v2float %float_1 %float_1
|
%15 = OpConstantComposite %v2float %float_57_2957764 %float_57_2957764
|
||||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||||
%20 = OpConstantNull %v2float
|
%18 = OpConstantNull %v2float
|
||||||
%21 = OpTypeFunction %v4float
|
%19 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
%degrees_1ad5df = OpFunction %void None %9
|
%degrees_1ad5df = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_v2float Function %20
|
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||||
%13 = OpExtInst %v2float %15 Degrees %17
|
OpStore %res %15
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %21
|
%vertex_main_inner = OpFunction %v4float None %19
|
||||||
%23 = OpLabel
|
%21 = OpLabel
|
||||||
%24 = OpFunctionCall %void %degrees_1ad5df
|
%22 = OpFunctionCall %void %degrees_1ad5df
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%26 = OpLabel
|
%24 = OpLabel
|
||||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %27
|
OpStore %value %25
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%29 = OpLabel
|
%28 = OpLabel
|
||||||
%30 = OpFunctionCall %void %degrees_1ad5df
|
%29 = OpFunctionCall %void %degrees_1ad5df
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%32 = OpLabel
|
%31 = OpLabel
|
||||||
%33 = OpFunctionCall %void %degrees_1ad5df
|
%32 = OpFunctionCall %void %degrees_1ad5df
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float3 tint_degrees(float3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_2af623() {
|
void degrees_2af623() {
|
||||||
float3 res = tint_degrees((1.0f).xxx);
|
float3 res = (57.295776367f).xxx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float3 tint_degrees(float3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_2af623() {
|
void degrees_2af623() {
|
||||||
float3 res = tint_degrees((1.0f).xxx);
|
float3 res = (57.295776367f).xxx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,12 +1,7 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
vec3 tint_degrees(vec3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_2af623() {
|
void degrees_2af623() {
|
||||||
vec3 res = tint_degrees(vec3(1.0f));
|
vec3 res = vec3(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -25,13 +20,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
vec3 tint_degrees(vec3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_2af623() {
|
void degrees_2af623() {
|
||||||
vec3 res = tint_degrees(vec3(1.0f));
|
vec3 res = vec3(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -44,13 +34,8 @@ void main() {
|
||||||
}
|
}
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
vec3 tint_degrees(vec3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_2af623() {
|
void degrees_2af623() {
|
||||||
vec3 res = tint_degrees(vec3(1.0f));
|
vec3 res = vec3(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
float3 tint_degrees(float3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_2af623() {
|
void degrees_2af623() {
|
||||||
float3 res = tint_degrees(float3(1.0f));
|
float3 res = float3(57.295776367f);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,10 +1,9 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 34
|
; Bound: 33
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
%15 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -32,37 +31,37 @@
|
||||||
%void = OpTypeVoid
|
%void = OpTypeVoid
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%v3float = OpTypeVector %float 3
|
%v3float = OpTypeVector %float 3
|
||||||
%float_1 = OpConstant %float 1
|
%float_57_2957764 = OpConstant %float 57.2957764
|
||||||
%17 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
%15 = OpConstantComposite %v3float %float_57_2957764 %float_57_2957764 %float_57_2957764
|
||||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||||
%20 = OpConstantNull %v3float
|
%18 = OpConstantNull %v3float
|
||||||
%21 = OpTypeFunction %v4float
|
%19 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
%degrees_2af623 = OpFunction %void None %9
|
%degrees_2af623 = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_v3float Function %20
|
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||||
%13 = OpExtInst %v3float %15 Degrees %17
|
OpStore %res %15
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %21
|
%vertex_main_inner = OpFunction %v4float None %19
|
||||||
%23 = OpLabel
|
%21 = OpLabel
|
||||||
%24 = OpFunctionCall %void %degrees_2af623
|
%22 = OpFunctionCall %void %degrees_2af623
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%26 = OpLabel
|
%24 = OpLabel
|
||||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %27
|
OpStore %value %25
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%29 = OpLabel
|
%28 = OpLabel
|
||||||
%30 = OpFunctionCall %void %degrees_2af623
|
%29 = OpFunctionCall %void %degrees_2af623
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%32 = OpLabel
|
%31 = OpLabel
|
||||||
%33 = OpFunctionCall %void %degrees_2af623
|
%32 = OpFunctionCall %void %degrees_2af623
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
vector<float16_t, 4> tint_degrees(vector<float16_t, 4> param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_3055d3() {
|
void degrees_3055d3() {
|
||||||
vector<float16_t, 4> res = tint_degrees((float16_t(1.0h)).xxxx);
|
vector<float16_t, 4> res = (float16_t(57.3125h)).xxxx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
f16vec4 tint_degrees(f16vec4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_3055d3() {
|
void degrees_3055d3() {
|
||||||
f16vec4 res = tint_degrees(f16vec4(1.0hf));
|
f16vec4 res = f16vec4(57.3125hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -27,13 +22,8 @@ void main() {
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
f16vec4 tint_degrees(f16vec4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_3055d3() {
|
void degrees_3055d3() {
|
||||||
f16vec4 res = tint_degrees(f16vec4(1.0hf));
|
f16vec4 res = f16vec4(57.3125hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -47,13 +37,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
f16vec4 tint_degrees(f16vec4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_3055d3() {
|
void degrees_3055d3() {
|
||||||
f16vec4 res = tint_degrees(f16vec4(1.0hf));
|
f16vec4 res = f16vec4(57.3125hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
half4 tint_degrees(half4 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_3055d3() {
|
void degrees_3055d3() {
|
||||||
half4 res = tint_degrees(half4(1.0h));
|
half4 res = half4(57.3125h);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,14 +1,13 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 36
|
; Bound: 34
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
OpCapability Float16
|
OpCapability Float16
|
||||||
OpCapability UniformAndStorageBuffer16BitAccess
|
OpCapability UniformAndStorageBuffer16BitAccess
|
||||||
OpCapability StorageBuffer16BitAccess
|
OpCapability StorageBuffer16BitAccess
|
||||||
OpCapability StorageInputOutput16
|
OpCapability StorageInputOutput16
|
||||||
%16 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -37,38 +36,37 @@
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%half = OpTypeFloat 16
|
%half = OpTypeFloat 16
|
||||||
%v4half = OpTypeVector %half 4
|
%v4half = OpTypeVector %half 4
|
||||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
%half_0x1_ca8p_5 = OpConstant %half 0x1.ca8p+5
|
||||||
%18 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
%16 = OpConstantComposite %v4half %half_0x1_ca8p_5 %half_0x1_ca8p_5 %half_0x1_ca8p_5 %half_0x1_ca8p_5
|
||||||
%_ptr_Function_v4half = OpTypePointer Function %v4half
|
%_ptr_Function_v4half = OpTypePointer Function %v4half
|
||||||
%21 = OpConstantNull %v4half
|
%19 = OpConstantNull %v4half
|
||||||
%22 = OpTypeFunction %v4float
|
%20 = OpTypeFunction %v4float
|
||||||
%float_1 = OpConstant %float 1
|
%float_1 = OpConstant %float 1
|
||||||
%degrees_3055d3 = OpFunction %void None %9
|
%degrees_3055d3 = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_v4half Function %21
|
%res = OpVariable %_ptr_Function_v4half Function %19
|
||||||
%13 = OpExtInst %v4half %16 Degrees %18
|
OpStore %res %16
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %22
|
%vertex_main_inner = OpFunction %v4float None %20
|
||||||
%24 = OpLabel
|
%22 = OpLabel
|
||||||
%25 = OpFunctionCall %void %degrees_3055d3
|
%23 = OpFunctionCall %void %degrees_3055d3
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%27 = OpLabel
|
%25 = OpLabel
|
||||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %28
|
OpStore %value %26
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%31 = OpLabel
|
%29 = OpLabel
|
||||||
%32 = OpFunctionCall %void %degrees_3055d3
|
%30 = OpFunctionCall %void %degrees_3055d3
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%34 = OpLabel
|
%32 = OpLabel
|
||||||
%35 = OpFunctionCall %void %degrees_3055d3
|
%33 = OpFunctionCall %void %degrees_3055d3
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float tint_degrees(float param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_51f705() {
|
void degrees_51f705() {
|
||||||
float res = tint_degrees(1.0f);
|
float res = 57.295776367f;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float tint_degrees(float param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_51f705() {
|
void degrees_51f705() {
|
||||||
float res = tint_degrees(1.0f);
|
float res = 57.295776367f;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,12 +1,7 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
float tint_degrees(float param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_51f705() {
|
void degrees_51f705() {
|
||||||
float res = tint_degrees(1.0f);
|
float res = 57.295776367f;
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -25,13 +20,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
float tint_degrees(float param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_51f705() {
|
void degrees_51f705() {
|
||||||
float res = tint_degrees(1.0f);
|
float res = 57.295776367f;
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -44,13 +34,8 @@ void main() {
|
||||||
}
|
}
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
float tint_degrees(float param_0) {
|
|
||||||
return param_0 * 57.295779513082322865f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_51f705() {
|
void degrees_51f705() {
|
||||||
float res = tint_degrees(1.0f);
|
float res = 57.295776367f;
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
float tint_degrees(float param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_51f705() {
|
void degrees_51f705() {
|
||||||
float res = tint_degrees(1.0f);
|
float res = 57.295776367f;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,10 +1,9 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 31
|
; Bound: 30
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
%14 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -31,35 +30,35 @@
|
||||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||||
%void = OpTypeVoid
|
%void = OpTypeVoid
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%float_1 = OpConstant %float 1
|
%float_57_2957764 = OpConstant %float 57.2957764
|
||||||
%_ptr_Function_float = OpTypePointer Function %float
|
%_ptr_Function_float = OpTypePointer Function %float
|
||||||
%18 = OpTypeFunction %v4float
|
%16 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
%degrees_51f705 = OpFunction %void None %9
|
%degrees_51f705 = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_float Function %8
|
%res = OpVariable %_ptr_Function_float Function %8
|
||||||
%13 = OpExtInst %float %14 Degrees %float_1
|
OpStore %res %float_57_2957764
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %18
|
%vertex_main_inner = OpFunction %v4float None %16
|
||||||
%20 = OpLabel
|
%18 = OpLabel
|
||||||
%21 = OpFunctionCall %void %degrees_51f705
|
%19 = OpFunctionCall %void %degrees_51f705
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%23 = OpLabel
|
%21 = OpLabel
|
||||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %24
|
OpStore %value %22
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%26 = OpLabel
|
%25 = OpLabel
|
||||||
%27 = OpFunctionCall %void %degrees_51f705
|
%26 = OpFunctionCall %void %degrees_51f705
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%29 = OpLabel
|
%28 = OpLabel
|
||||||
%30 = OpFunctionCall %void %degrees_51f705
|
%29 = OpFunctionCall %void %degrees_51f705
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float16_t tint_degrees(float16_t param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_5e9805() {
|
void degrees_5e9805() {
|
||||||
float16_t res = tint_degrees(float16_t(1.0h));
|
float16_t res = float16_t(57.3125h);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
float16_t tint_degrees(float16_t param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_5e9805() {
|
void degrees_5e9805() {
|
||||||
float16_t res = tint_degrees(1.0hf);
|
float16_t res = 57.3125hf;
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -27,13 +22,8 @@ void main() {
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
float16_t tint_degrees(float16_t param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_5e9805() {
|
void degrees_5e9805() {
|
||||||
float16_t res = tint_degrees(1.0hf);
|
float16_t res = 57.3125hf;
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -47,13 +37,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
float16_t tint_degrees(float16_t param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_5e9805() {
|
void degrees_5e9805() {
|
||||||
float16_t res = tint_degrees(1.0hf);
|
float16_t res = 57.3125hf;
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
half tint_degrees(half param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_5e9805() {
|
void degrees_5e9805() {
|
||||||
half res = tint_degrees(1.0h);
|
half res = 57.3125h;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,14 +1,13 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 34
|
; Bound: 32
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
OpCapability Float16
|
OpCapability Float16
|
||||||
OpCapability UniformAndStorageBuffer16BitAccess
|
OpCapability UniformAndStorageBuffer16BitAccess
|
||||||
OpCapability StorageBuffer16BitAccess
|
OpCapability StorageBuffer16BitAccess
|
||||||
OpCapability StorageInputOutput16
|
OpCapability StorageInputOutput16
|
||||||
%15 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -36,37 +35,36 @@
|
||||||
%void = OpTypeVoid
|
%void = OpTypeVoid
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%half = OpTypeFloat 16
|
%half = OpTypeFloat 16
|
||||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
%half_0x1_ca8p_5 = OpConstant %half 0x1.ca8p+5
|
||||||
%_ptr_Function_half = OpTypePointer Function %half
|
%_ptr_Function_half = OpTypePointer Function %half
|
||||||
%19 = OpConstantNull %half
|
%17 = OpConstantNull %half
|
||||||
%20 = OpTypeFunction %v4float
|
%18 = OpTypeFunction %v4float
|
||||||
%float_1 = OpConstant %float 1
|
%float_1 = OpConstant %float 1
|
||||||
%degrees_5e9805 = OpFunction %void None %9
|
%degrees_5e9805 = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_half Function %19
|
%res = OpVariable %_ptr_Function_half Function %17
|
||||||
%13 = OpExtInst %half %15 Degrees %half_0x1p_0
|
OpStore %res %half_0x1_ca8p_5
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %20
|
%vertex_main_inner = OpFunction %v4float None %18
|
||||||
%22 = OpLabel
|
%20 = OpLabel
|
||||||
%23 = OpFunctionCall %void %degrees_5e9805
|
%21 = OpFunctionCall %void %degrees_5e9805
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%25 = OpLabel
|
%23 = OpLabel
|
||||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %26
|
OpStore %value %24
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%29 = OpLabel
|
%27 = OpLabel
|
||||||
%30 = OpFunctionCall %void %degrees_5e9805
|
%28 = OpFunctionCall %void %degrees_5e9805
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%32 = OpLabel
|
%30 = OpLabel
|
||||||
%33 = OpFunctionCall %void %degrees_5e9805
|
%31 = OpFunctionCall %void %degrees_5e9805
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -0,0 +1,43 @@
|
||||||
|
// Copyright 2022 The Tint Authors.
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// File generated by tools/src/cmd/gen
|
||||||
|
// using the template:
|
||||||
|
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||||
|
//
|
||||||
|
// Do not modify this file directly
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
// fn degrees(vec<2, fa>) -> vec<2, fa>
|
||||||
|
fn degrees_810467() {
|
||||||
|
var res = degrees(vec2(1.));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
degrees_810467();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
degrees_810467();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
degrees_810467();
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void degrees_810467() {
|
||||||
|
float2 res = (57.295780182f).xx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_810467();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_810467();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
degrees_810467();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void degrees_810467() {
|
||||||
|
float2 res = (57.295780182f).xx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_810467();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_810467();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
degrees_810467();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,49 @@
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void degrees_810467() {
|
||||||
|
vec2 res = vec2(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vec4 vertex_main() {
|
||||||
|
degrees_810467();
|
||||||
|
return vec4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_PointSize = 1.0;
|
||||||
|
vec4 inner_result = vertex_main();
|
||||||
|
gl_Position = inner_result;
|
||||||
|
gl_Position.y = -(gl_Position.y);
|
||||||
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
void degrees_810467() {
|
||||||
|
vec2 res = vec2(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_810467();
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
fragment_main();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void degrees_810467() {
|
||||||
|
vec2 res = vec2(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void compute_main() {
|
||||||
|
degrees_810467();
|
||||||
|
}
|
||||||
|
|
||||||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
void main() {
|
||||||
|
compute_main();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,33 @@
|
||||||
|
#include <metal_stdlib>
|
||||||
|
|
||||||
|
using namespace metal;
|
||||||
|
void degrees_810467() {
|
||||||
|
float2 res = float2(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value [[position]];
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_810467();
|
||||||
|
return float4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vertex tint_symbol vertex_main() {
|
||||||
|
float4 const inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = {};
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
fragment void fragment_main() {
|
||||||
|
degrees_810467();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
kernel void compute_main() {
|
||||||
|
degrees_810467();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,67 @@
|
||||||
|
; SPIR-V
|
||||||
|
; Version: 1.3
|
||||||
|
; Generator: Google Tint Compiler; 0
|
||||||
|
; Bound: 33
|
||||||
|
; Schema: 0
|
||||||
|
OpCapability Shader
|
||||||
|
OpMemoryModel Logical GLSL450
|
||||||
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||||
|
OpExecutionMode %fragment_main OriginUpperLeft
|
||||||
|
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||||
|
OpName %value "value"
|
||||||
|
OpName %vertex_point_size "vertex_point_size"
|
||||||
|
OpName %degrees_810467 "degrees_810467"
|
||||||
|
OpName %res "res"
|
||||||
|
OpName %vertex_main_inner "vertex_main_inner"
|
||||||
|
OpName %vertex_main "vertex_main"
|
||||||
|
OpName %fragment_main "fragment_main"
|
||||||
|
OpName %compute_main "compute_main"
|
||||||
|
OpDecorate %value BuiltIn Position
|
||||||
|
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||||
|
%float = OpTypeFloat 32
|
||||||
|
%v4float = OpTypeVector %float 4
|
||||||
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||||
|
%5 = OpConstantNull %v4float
|
||||||
|
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||||
|
%_ptr_Output_float = OpTypePointer Output %float
|
||||||
|
%8 = OpConstantNull %float
|
||||||
|
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||||
|
%void = OpTypeVoid
|
||||||
|
%9 = OpTypeFunction %void
|
||||||
|
%v2float = OpTypeVector %float 2
|
||||||
|
%float_57_2957802 = OpConstant %float 57.2957802
|
||||||
|
%15 = OpConstantComposite %v2float %float_57_2957802 %float_57_2957802
|
||||||
|
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||||
|
%18 = OpConstantNull %v2float
|
||||||
|
%19 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
|
%degrees_810467 = OpFunction %void None %9
|
||||||
|
%12 = OpLabel
|
||||||
|
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||||
|
OpStore %res %15
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main_inner = OpFunction %v4float None %19
|
||||||
|
%21 = OpLabel
|
||||||
|
%22 = OpFunctionCall %void %degrees_810467
|
||||||
|
OpReturnValue %5
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main = OpFunction %void None %9
|
||||||
|
%24 = OpLabel
|
||||||
|
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
|
OpStore %value %25
|
||||||
|
OpStore %vertex_point_size %float_1
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%fragment_main = OpFunction %void None %9
|
||||||
|
%28 = OpLabel
|
||||||
|
%29 = OpFunctionCall %void %degrees_810467
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%compute_main = OpFunction %void None %9
|
||||||
|
%31 = OpLabel
|
||||||
|
%32 = OpFunctionCall %void %degrees_810467
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
||||||
|
fn degrees_810467() {
|
||||||
|
var res = degrees(vec2(1.0));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
degrees_810467();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
degrees_810467();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
degrees_810467();
|
||||||
|
}
|
|
@ -0,0 +1,43 @@
|
||||||
|
// Copyright 2022 The Tint Authors.
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// File generated by tools/src/cmd/gen
|
||||||
|
// using the template:
|
||||||
|
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||||
|
//
|
||||||
|
// Do not modify this file directly
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
// fn degrees(vec<3, fa>) -> vec<3, fa>
|
||||||
|
fn degrees_c0880c() {
|
||||||
|
var res = degrees(vec3(1.));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
degrees_c0880c();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void degrees_c0880c() {
|
||||||
|
float3 res = (57.295780182f).xxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void degrees_c0880c() {
|
||||||
|
float3 res = (57.295780182f).xxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,49 @@
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void degrees_c0880c() {
|
||||||
|
vec3 res = vec3(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vec4 vertex_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return vec4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_PointSize = 1.0;
|
||||||
|
vec4 inner_result = vertex_main();
|
||||||
|
gl_Position = inner_result;
|
||||||
|
gl_Position.y = -(gl_Position.y);
|
||||||
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
void degrees_c0880c() {
|
||||||
|
vec3 res = vec3(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
fragment_main();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void degrees_c0880c() {
|
||||||
|
vec3 res = vec3(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void compute_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
}
|
||||||
|
|
||||||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
void main() {
|
||||||
|
compute_main();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,33 @@
|
||||||
|
#include <metal_stdlib>
|
||||||
|
|
||||||
|
using namespace metal;
|
||||||
|
void degrees_c0880c() {
|
||||||
|
float3 res = float3(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value [[position]];
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return float4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vertex tint_symbol vertex_main() {
|
||||||
|
float4 const inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = {};
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
fragment void fragment_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
kernel void compute_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,67 @@
|
||||||
|
; SPIR-V
|
||||||
|
; Version: 1.3
|
||||||
|
; Generator: Google Tint Compiler; 0
|
||||||
|
; Bound: 33
|
||||||
|
; Schema: 0
|
||||||
|
OpCapability Shader
|
||||||
|
OpMemoryModel Logical GLSL450
|
||||||
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||||
|
OpExecutionMode %fragment_main OriginUpperLeft
|
||||||
|
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||||
|
OpName %value "value"
|
||||||
|
OpName %vertex_point_size "vertex_point_size"
|
||||||
|
OpName %degrees_c0880c "degrees_c0880c"
|
||||||
|
OpName %res "res"
|
||||||
|
OpName %vertex_main_inner "vertex_main_inner"
|
||||||
|
OpName %vertex_main "vertex_main"
|
||||||
|
OpName %fragment_main "fragment_main"
|
||||||
|
OpName %compute_main "compute_main"
|
||||||
|
OpDecorate %value BuiltIn Position
|
||||||
|
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||||
|
%float = OpTypeFloat 32
|
||||||
|
%v4float = OpTypeVector %float 4
|
||||||
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||||
|
%5 = OpConstantNull %v4float
|
||||||
|
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||||
|
%_ptr_Output_float = OpTypePointer Output %float
|
||||||
|
%8 = OpConstantNull %float
|
||||||
|
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||||
|
%void = OpTypeVoid
|
||||||
|
%9 = OpTypeFunction %void
|
||||||
|
%v3float = OpTypeVector %float 3
|
||||||
|
%float_57_2957802 = OpConstant %float 57.2957802
|
||||||
|
%15 = OpConstantComposite %v3float %float_57_2957802 %float_57_2957802 %float_57_2957802
|
||||||
|
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||||
|
%18 = OpConstantNull %v3float
|
||||||
|
%19 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
|
%degrees_c0880c = OpFunction %void None %9
|
||||||
|
%12 = OpLabel
|
||||||
|
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||||
|
OpStore %res %15
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main_inner = OpFunction %v4float None %19
|
||||||
|
%21 = OpLabel
|
||||||
|
%22 = OpFunctionCall %void %degrees_c0880c
|
||||||
|
OpReturnValue %5
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main = OpFunction %void None %9
|
||||||
|
%24 = OpLabel
|
||||||
|
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
|
OpStore %value %25
|
||||||
|
OpStore %vertex_point_size %float_1
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%fragment_main = OpFunction %void None %9
|
||||||
|
%28 = OpLabel
|
||||||
|
%29 = OpFunctionCall %void %degrees_c0880c
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%compute_main = OpFunction %void None %9
|
||||||
|
%31 = OpLabel
|
||||||
|
%32 = OpFunctionCall %void %degrees_c0880c
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
||||||
|
fn degrees_c0880c() {
|
||||||
|
var res = degrees(vec3(1.0));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
degrees_c0880c();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
degrees_c0880c();
|
||||||
|
}
|
|
@ -0,0 +1,43 @@
|
||||||
|
// Copyright 2022 The Tint Authors.
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// File generated by tools/src/cmd/gen
|
||||||
|
// using the template:
|
||||||
|
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||||
|
//
|
||||||
|
// Do not modify this file directly
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
// fn degrees(vec<4, fa>) -> vec<4, fa>
|
||||||
|
fn degrees_d43a49() {
|
||||||
|
var res = degrees(vec4(1.));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
degrees_d43a49();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void degrees_d43a49() {
|
||||||
|
float4 res = (57.295780182f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void degrees_d43a49() {
|
||||||
|
float4 res = (57.295780182f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,49 @@
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void degrees_d43a49() {
|
||||||
|
vec4 res = vec4(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vec4 vertex_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return vec4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_PointSize = 1.0;
|
||||||
|
vec4 inner_result = vertex_main();
|
||||||
|
gl_Position = inner_result;
|
||||||
|
gl_Position.y = -(gl_Position.y);
|
||||||
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
void degrees_d43a49() {
|
||||||
|
vec4 res = vec4(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
fragment_main();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void degrees_d43a49() {
|
||||||
|
vec4 res = vec4(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void compute_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
}
|
||||||
|
|
||||||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
void main() {
|
||||||
|
compute_main();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,33 @@
|
||||||
|
#include <metal_stdlib>
|
||||||
|
|
||||||
|
using namespace metal;
|
||||||
|
void degrees_d43a49() {
|
||||||
|
float4 res = float4(57.295780182f);
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value [[position]];
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return float4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vertex tint_symbol vertex_main() {
|
||||||
|
float4 const inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = {};
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
fragment void fragment_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
kernel void compute_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,65 @@
|
||||||
|
; SPIR-V
|
||||||
|
; Version: 1.3
|
||||||
|
; Generator: Google Tint Compiler; 0
|
||||||
|
; Bound: 31
|
||||||
|
; Schema: 0
|
||||||
|
OpCapability Shader
|
||||||
|
OpMemoryModel Logical GLSL450
|
||||||
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||||
|
OpExecutionMode %fragment_main OriginUpperLeft
|
||||||
|
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||||
|
OpName %value "value"
|
||||||
|
OpName %vertex_point_size "vertex_point_size"
|
||||||
|
OpName %degrees_d43a49 "degrees_d43a49"
|
||||||
|
OpName %res "res"
|
||||||
|
OpName %vertex_main_inner "vertex_main_inner"
|
||||||
|
OpName %vertex_main "vertex_main"
|
||||||
|
OpName %fragment_main "fragment_main"
|
||||||
|
OpName %compute_main "compute_main"
|
||||||
|
OpDecorate %value BuiltIn Position
|
||||||
|
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||||
|
%float = OpTypeFloat 32
|
||||||
|
%v4float = OpTypeVector %float 4
|
||||||
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||||
|
%5 = OpConstantNull %v4float
|
||||||
|
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||||
|
%_ptr_Output_float = OpTypePointer Output %float
|
||||||
|
%8 = OpConstantNull %float
|
||||||
|
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||||
|
%void = OpTypeVoid
|
||||||
|
%9 = OpTypeFunction %void
|
||||||
|
%float_57_2957802 = OpConstant %float 57.2957802
|
||||||
|
%14 = OpConstantComposite %v4float %float_57_2957802 %float_57_2957802 %float_57_2957802 %float_57_2957802
|
||||||
|
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||||
|
%17 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
|
%degrees_d43a49 = OpFunction %void None %9
|
||||||
|
%12 = OpLabel
|
||||||
|
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||||
|
OpStore %res %14
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main_inner = OpFunction %v4float None %17
|
||||||
|
%19 = OpLabel
|
||||||
|
%20 = OpFunctionCall %void %degrees_d43a49
|
||||||
|
OpReturnValue %5
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main = OpFunction %void None %9
|
||||||
|
%22 = OpLabel
|
||||||
|
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
|
OpStore %value %23
|
||||||
|
OpStore %vertex_point_size %float_1
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%fragment_main = OpFunction %void None %9
|
||||||
|
%26 = OpLabel
|
||||||
|
%27 = OpFunctionCall %void %degrees_d43a49
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%compute_main = OpFunction %void None %9
|
||||||
|
%29 = OpLabel
|
||||||
|
%30 = OpFunctionCall %void %degrees_d43a49
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
||||||
|
fn degrees_d43a49() {
|
||||||
|
var res = degrees(vec4(1.0));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
degrees_d43a49();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
degrees_d43a49();
|
||||||
|
}
|
|
@ -1,9 +1,5 @@
|
||||||
vector<float16_t, 3> tint_degrees(vector<float16_t, 3> param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_dfe8f4() {
|
void degrees_dfe8f4() {
|
||||||
vector<float16_t, 3> res = tint_degrees((float16_t(1.0h)).xxx);
|
vector<float16_t, 3> res = (float16_t(57.3125h)).xxx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
f16vec3 tint_degrees(f16vec3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_dfe8f4() {
|
void degrees_dfe8f4() {
|
||||||
f16vec3 res = tint_degrees(f16vec3(1.0hf));
|
f16vec3 res = f16vec3(57.3125hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -27,13 +22,8 @@ void main() {
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
f16vec3 tint_degrees(f16vec3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_dfe8f4() {
|
void degrees_dfe8f4() {
|
||||||
f16vec3 res = tint_degrees(f16vec3(1.0hf));
|
f16vec3 res = f16vec3(57.3125hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -47,13 +37,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
f16vec3 tint_degrees(f16vec3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_dfe8f4() {
|
void degrees_dfe8f4() {
|
||||||
f16vec3 res = tint_degrees(f16vec3(1.0hf));
|
f16vec3 res = f16vec3(57.3125hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
half3 tint_degrees(half3 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_dfe8f4() {
|
void degrees_dfe8f4() {
|
||||||
half3 res = tint_degrees(half3(1.0h));
|
half3 res = half3(57.3125h);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,14 +1,13 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 36
|
; Bound: 34
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
OpCapability Float16
|
OpCapability Float16
|
||||||
OpCapability UniformAndStorageBuffer16BitAccess
|
OpCapability UniformAndStorageBuffer16BitAccess
|
||||||
OpCapability StorageBuffer16BitAccess
|
OpCapability StorageBuffer16BitAccess
|
||||||
OpCapability StorageInputOutput16
|
OpCapability StorageInputOutput16
|
||||||
%16 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -37,38 +36,37 @@
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%half = OpTypeFloat 16
|
%half = OpTypeFloat 16
|
||||||
%v3half = OpTypeVector %half 3
|
%v3half = OpTypeVector %half 3
|
||||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
%half_0x1_ca8p_5 = OpConstant %half 0x1.ca8p+5
|
||||||
%18 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
%16 = OpConstantComposite %v3half %half_0x1_ca8p_5 %half_0x1_ca8p_5 %half_0x1_ca8p_5
|
||||||
%_ptr_Function_v3half = OpTypePointer Function %v3half
|
%_ptr_Function_v3half = OpTypePointer Function %v3half
|
||||||
%21 = OpConstantNull %v3half
|
%19 = OpConstantNull %v3half
|
||||||
%22 = OpTypeFunction %v4float
|
%20 = OpTypeFunction %v4float
|
||||||
%float_1 = OpConstant %float 1
|
%float_1 = OpConstant %float 1
|
||||||
%degrees_dfe8f4 = OpFunction %void None %9
|
%degrees_dfe8f4 = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_v3half Function %21
|
%res = OpVariable %_ptr_Function_v3half Function %19
|
||||||
%13 = OpExtInst %v3half %16 Degrees %18
|
OpStore %res %16
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %22
|
%vertex_main_inner = OpFunction %v4float None %20
|
||||||
%24 = OpLabel
|
%22 = OpLabel
|
||||||
%25 = OpFunctionCall %void %degrees_dfe8f4
|
%23 = OpFunctionCall %void %degrees_dfe8f4
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%27 = OpLabel
|
%25 = OpLabel
|
||||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %28
|
OpStore %value %26
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%31 = OpLabel
|
%29 = OpLabel
|
||||||
%32 = OpFunctionCall %void %degrees_dfe8f4
|
%30 = OpFunctionCall %void %degrees_dfe8f4
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%34 = OpLabel
|
%32 = OpLabel
|
||||||
%35 = OpFunctionCall %void %degrees_dfe8f4
|
%33 = OpFunctionCall %void %degrees_dfe8f4
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
vector<float16_t, 2> tint_degrees(vector<float16_t, 2> param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_f59715() {
|
void degrees_f59715() {
|
||||||
vector<float16_t, 2> res = tint_degrees((float16_t(1.0h)).xx);
|
vector<float16_t, 2> res = (float16_t(57.3125h)).xx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
f16vec2 tint_degrees(f16vec2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_f59715() {
|
void degrees_f59715() {
|
||||||
f16vec2 res = tint_degrees(f16vec2(1.0hf));
|
f16vec2 res = f16vec2(57.3125hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -27,13 +22,8 @@ void main() {
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
f16vec2 tint_degrees(f16vec2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_f59715() {
|
void degrees_f59715() {
|
||||||
f16vec2 res = tint_degrees(f16vec2(1.0hf));
|
f16vec2 res = f16vec2(57.3125hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -47,13 +37,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
f16vec2 tint_degrees(f16vec2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void degrees_f59715() {
|
void degrees_f59715() {
|
||||||
f16vec2 res = tint_degrees(f16vec2(1.0hf));
|
f16vec2 res = f16vec2(57.3125hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
half2 tint_degrees(half2 param_0) {
|
|
||||||
return param_0 * 57.295779513082322865;
|
|
||||||
}
|
|
||||||
|
|
||||||
void degrees_f59715() {
|
void degrees_f59715() {
|
||||||
half2 res = tint_degrees(half2(1.0h));
|
half2 res = half2(57.3125h);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,14 +1,13 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 36
|
; Bound: 34
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
OpCapability Float16
|
OpCapability Float16
|
||||||
OpCapability UniformAndStorageBuffer16BitAccess
|
OpCapability UniformAndStorageBuffer16BitAccess
|
||||||
OpCapability StorageBuffer16BitAccess
|
OpCapability StorageBuffer16BitAccess
|
||||||
OpCapability StorageInputOutput16
|
OpCapability StorageInputOutput16
|
||||||
%16 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -37,38 +36,37 @@
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%half = OpTypeFloat 16
|
%half = OpTypeFloat 16
|
||||||
%v2half = OpTypeVector %half 2
|
%v2half = OpTypeVector %half 2
|
||||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
%half_0x1_ca8p_5 = OpConstant %half 0x1.ca8p+5
|
||||||
%18 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
|
%16 = OpConstantComposite %v2half %half_0x1_ca8p_5 %half_0x1_ca8p_5
|
||||||
%_ptr_Function_v2half = OpTypePointer Function %v2half
|
%_ptr_Function_v2half = OpTypePointer Function %v2half
|
||||||
%21 = OpConstantNull %v2half
|
%19 = OpConstantNull %v2half
|
||||||
%22 = OpTypeFunction %v4float
|
%20 = OpTypeFunction %v4float
|
||||||
%float_1 = OpConstant %float 1
|
%float_1 = OpConstant %float 1
|
||||||
%degrees_f59715 = OpFunction %void None %9
|
%degrees_f59715 = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_v2half Function %21
|
%res = OpVariable %_ptr_Function_v2half Function %19
|
||||||
%13 = OpExtInst %v2half %16 Degrees %18
|
OpStore %res %16
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %22
|
%vertex_main_inner = OpFunction %v4float None %20
|
||||||
%24 = OpLabel
|
%22 = OpLabel
|
||||||
%25 = OpFunctionCall %void %degrees_f59715
|
%23 = OpFunctionCall %void %degrees_f59715
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%27 = OpLabel
|
%25 = OpLabel
|
||||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %28
|
OpStore %value %26
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%31 = OpLabel
|
%29 = OpLabel
|
||||||
%32 = OpFunctionCall %void %degrees_f59715
|
%30 = OpFunctionCall %void %degrees_f59715
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%34 = OpLabel
|
%32 = OpLabel
|
||||||
%35 = OpFunctionCall %void %degrees_f59715
|
%33 = OpFunctionCall %void %degrees_f59715
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -0,0 +1,43 @@
|
||||||
|
// Copyright 2022 The Tint Authors.
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// File generated by tools/src/cmd/gen
|
||||||
|
// using the template:
|
||||||
|
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||||
|
//
|
||||||
|
// Do not modify this file directly
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
// fn degrees(fa) -> fa
|
||||||
|
fn degrees_fafa7e() {
|
||||||
|
var res = degrees(1.);
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void degrees_fafa7e() {
|
||||||
|
float res = 57.295780182f;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void degrees_fafa7e() {
|
||||||
|
float res = 57.295780182f;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,49 @@
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void degrees_fafa7e() {
|
||||||
|
float res = 57.295780182f;
|
||||||
|
}
|
||||||
|
|
||||||
|
vec4 vertex_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return vec4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_PointSize = 1.0;
|
||||||
|
vec4 inner_result = vertex_main();
|
||||||
|
gl_Position = inner_result;
|
||||||
|
gl_Position.y = -(gl_Position.y);
|
||||||
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
void degrees_fafa7e() {
|
||||||
|
float res = 57.295780182f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
fragment_main();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void degrees_fafa7e() {
|
||||||
|
float res = 57.295780182f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void compute_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
}
|
||||||
|
|
||||||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
void main() {
|
||||||
|
compute_main();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,33 @@
|
||||||
|
#include <metal_stdlib>
|
||||||
|
|
||||||
|
using namespace metal;
|
||||||
|
void degrees_fafa7e() {
|
||||||
|
float res = 57.295780182f;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value [[position]];
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return float4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vertex tint_symbol vertex_main() {
|
||||||
|
float4 const inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = {};
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
fragment void fragment_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
kernel void compute_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,64 @@
|
||||||
|
; SPIR-V
|
||||||
|
; Version: 1.3
|
||||||
|
; Generator: Google Tint Compiler; 0
|
||||||
|
; Bound: 30
|
||||||
|
; Schema: 0
|
||||||
|
OpCapability Shader
|
||||||
|
OpMemoryModel Logical GLSL450
|
||||||
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||||
|
OpExecutionMode %fragment_main OriginUpperLeft
|
||||||
|
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||||
|
OpName %value "value"
|
||||||
|
OpName %vertex_point_size "vertex_point_size"
|
||||||
|
OpName %degrees_fafa7e "degrees_fafa7e"
|
||||||
|
OpName %res "res"
|
||||||
|
OpName %vertex_main_inner "vertex_main_inner"
|
||||||
|
OpName %vertex_main "vertex_main"
|
||||||
|
OpName %fragment_main "fragment_main"
|
||||||
|
OpName %compute_main "compute_main"
|
||||||
|
OpDecorate %value BuiltIn Position
|
||||||
|
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||||
|
%float = OpTypeFloat 32
|
||||||
|
%v4float = OpTypeVector %float 4
|
||||||
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||||
|
%5 = OpConstantNull %v4float
|
||||||
|
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||||
|
%_ptr_Output_float = OpTypePointer Output %float
|
||||||
|
%8 = OpConstantNull %float
|
||||||
|
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||||
|
%void = OpTypeVoid
|
||||||
|
%9 = OpTypeFunction %void
|
||||||
|
%float_57_2957802 = OpConstant %float 57.2957802
|
||||||
|
%_ptr_Function_float = OpTypePointer Function %float
|
||||||
|
%16 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
|
%degrees_fafa7e = OpFunction %void None %9
|
||||||
|
%12 = OpLabel
|
||||||
|
%res = OpVariable %_ptr_Function_float Function %8
|
||||||
|
OpStore %res %float_57_2957802
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main_inner = OpFunction %v4float None %16
|
||||||
|
%18 = OpLabel
|
||||||
|
%19 = OpFunctionCall %void %degrees_fafa7e
|
||||||
|
OpReturnValue %5
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main = OpFunction %void None %9
|
||||||
|
%21 = OpLabel
|
||||||
|
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
|
OpStore %value %22
|
||||||
|
OpStore %vertex_point_size %float_1
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%fragment_main = OpFunction %void None %9
|
||||||
|
%25 = OpLabel
|
||||||
|
%26 = OpFunctionCall %void %degrees_fafa7e
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%compute_main = OpFunction %void None %9
|
||||||
|
%28 = OpLabel
|
||||||
|
%29 = OpFunctionCall %void %degrees_fafa7e
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
||||||
|
fn degrees_fafa7e() {
|
||||||
|
var res = degrees(1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
degrees_fafa7e();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
degrees_fafa7e();
|
||||||
|
}
|
|
@ -1,9 +1,5 @@
|
||||||
float4 tint_radians(float4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474;
|
|
||||||
}
|
|
||||||
|
|
||||||
void radians_09b7fc() {
|
void radians_09b7fc() {
|
||||||
float4 res = tint_radians((1.0f).xxxx);
|
float4 res = (0.017453292f).xxxx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float4 tint_radians(float4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474;
|
|
||||||
}
|
|
||||||
|
|
||||||
void radians_09b7fc() {
|
void radians_09b7fc() {
|
||||||
float4 res = tint_radians((1.0f).xxxx);
|
float4 res = (0.017453292f).xxxx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,12 +1,7 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
vec4 tint_radians(vec4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void radians_09b7fc() {
|
void radians_09b7fc() {
|
||||||
vec4 res = tint_radians(vec4(1.0f));
|
vec4 res = vec4(0.017453292f);
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -25,13 +20,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
vec4 tint_radians(vec4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void radians_09b7fc() {
|
void radians_09b7fc() {
|
||||||
vec4 res = tint_radians(vec4(1.0f));
|
vec4 res = vec4(0.017453292f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -44,13 +34,8 @@ void main() {
|
||||||
}
|
}
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
vec4 tint_radians(vec4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void radians_09b7fc() {
|
void radians_09b7fc() {
|
||||||
vec4 res = tint_radians(vec4(1.0f));
|
vec4 res = vec4(0.017453292f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
float4 tint_radians(float4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474;
|
|
||||||
}
|
|
||||||
|
|
||||||
void radians_09b7fc() {
|
void radians_09b7fc() {
|
||||||
float4 res = tint_radians(float4(1.0f));
|
float4 res = float4(0.017453292f);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,10 +1,9 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 32
|
; Bound: 31
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
%14 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -31,36 +30,36 @@
|
||||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||||
%void = OpTypeVoid
|
%void = OpTypeVoid
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%float_1 = OpConstant %float 1
|
%float_0_0174532924 = OpConstant %float 0.0174532924
|
||||||
%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
|
%14 = OpConstantComposite %v4float %float_0_0174532924 %float_0_0174532924 %float_0_0174532924 %float_0_0174532924
|
||||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||||
%19 = OpTypeFunction %v4float
|
%17 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
%radians_09b7fc = OpFunction %void None %9
|
%radians_09b7fc = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_v4float Function %5
|
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||||
%13 = OpExtInst %v4float %14 Radians %16
|
OpStore %res %14
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %19
|
%vertex_main_inner = OpFunction %v4float None %17
|
||||||
%21 = OpLabel
|
%19 = OpLabel
|
||||||
%22 = OpFunctionCall %void %radians_09b7fc
|
%20 = OpFunctionCall %void %radians_09b7fc
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%24 = OpLabel
|
%22 = OpLabel
|
||||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %25
|
OpStore %value %23
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%27 = OpLabel
|
%26 = OpLabel
|
||||||
%28 = OpFunctionCall %void %radians_09b7fc
|
%27 = OpFunctionCall %void %radians_09b7fc
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%30 = OpLabel
|
%29 = OpLabel
|
||||||
%31 = OpFunctionCall %void %radians_09b7fc
|
%30 = OpFunctionCall %void %radians_09b7fc
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
float16_t tint_radians(float16_t param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474;
|
|
||||||
}
|
|
||||||
|
|
||||||
void radians_208fd9() {
|
void radians_208fd9() {
|
||||||
float16_t res = tint_radians(float16_t(1.0h));
|
float16_t res = float16_t(0.017440796h);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
float16_t tint_radians(float16_t param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void radians_208fd9() {
|
void radians_208fd9() {
|
||||||
float16_t res = tint_radians(1.0hf);
|
float16_t res = 0.017440796hf;
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -27,13 +22,8 @@ void main() {
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
float16_t tint_radians(float16_t param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void radians_208fd9() {
|
void radians_208fd9() {
|
||||||
float16_t res = tint_radians(1.0hf);
|
float16_t res = 0.017440796hf;
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -47,13 +37,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
float16_t tint_radians(float16_t param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void radians_208fd9() {
|
void radians_208fd9() {
|
||||||
float16_t res = tint_radians(1.0hf);
|
float16_t res = 0.017440796hf;
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
half tint_radians(half param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474;
|
|
||||||
}
|
|
||||||
|
|
||||||
void radians_208fd9() {
|
void radians_208fd9() {
|
||||||
half res = tint_radians(1.0h);
|
half res = 0.017440796h;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,14 +1,13 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 34
|
; Bound: 32
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
OpCapability Float16
|
OpCapability Float16
|
||||||
OpCapability UniformAndStorageBuffer16BitAccess
|
OpCapability UniformAndStorageBuffer16BitAccess
|
||||||
OpCapability StorageBuffer16BitAccess
|
OpCapability StorageBuffer16BitAccess
|
||||||
OpCapability StorageInputOutput16
|
OpCapability StorageInputOutput16
|
||||||
%15 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -36,37 +35,36 @@
|
||||||
%void = OpTypeVoid
|
%void = OpTypeVoid
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%half = OpTypeFloat 16
|
%half = OpTypeFloat 16
|
||||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
%half_0x1_1dcpn6 = OpConstant %half 0x1.1dcp-6
|
||||||
%_ptr_Function_half = OpTypePointer Function %half
|
%_ptr_Function_half = OpTypePointer Function %half
|
||||||
%19 = OpConstantNull %half
|
%17 = OpConstantNull %half
|
||||||
%20 = OpTypeFunction %v4float
|
%18 = OpTypeFunction %v4float
|
||||||
%float_1 = OpConstant %float 1
|
%float_1 = OpConstant %float 1
|
||||||
%radians_208fd9 = OpFunction %void None %9
|
%radians_208fd9 = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_half Function %19
|
%res = OpVariable %_ptr_Function_half Function %17
|
||||||
%13 = OpExtInst %half %15 Radians %half_0x1p_0
|
OpStore %res %half_0x1_1dcpn6
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %20
|
%vertex_main_inner = OpFunction %v4float None %18
|
||||||
%22 = OpLabel
|
%20 = OpLabel
|
||||||
%23 = OpFunctionCall %void %radians_208fd9
|
%21 = OpFunctionCall %void %radians_208fd9
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%25 = OpLabel
|
%23 = OpLabel
|
||||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %26
|
OpStore %value %24
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%29 = OpLabel
|
%27 = OpLabel
|
||||||
%30 = OpFunctionCall %void %radians_208fd9
|
%28 = OpFunctionCall %void %radians_208fd9
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%32 = OpLabel
|
%30 = OpLabel
|
||||||
%33 = OpFunctionCall %void %radians_208fd9
|
%31 = OpFunctionCall %void %radians_208fd9
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -0,0 +1,43 @@
|
||||||
|
// Copyright 2022 The Tint Authors.
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// File generated by tools/src/cmd/gen
|
||||||
|
// using the template:
|
||||||
|
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||||
|
//
|
||||||
|
// Do not modify this file directly
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
// fn radians(vec<3, fa>) -> vec<3, fa>
|
||||||
|
fn radians_379214() {
|
||||||
|
var res = radians(vec3(1.));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
radians_379214();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
radians_379214();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
radians_379214();
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void radians_379214() {
|
||||||
|
float3 res = (0.017453292f).xxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
radians_379214();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
radians_379214();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
radians_379214();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void radians_379214() {
|
||||||
|
float3 res = (0.017453292f).xxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
radians_379214();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
radians_379214();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
radians_379214();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,49 @@
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void radians_379214() {
|
||||||
|
vec3 res = vec3(0.017453292f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vec4 vertex_main() {
|
||||||
|
radians_379214();
|
||||||
|
return vec4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_PointSize = 1.0;
|
||||||
|
vec4 inner_result = vertex_main();
|
||||||
|
gl_Position = inner_result;
|
||||||
|
gl_Position.y = -(gl_Position.y);
|
||||||
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
void radians_379214() {
|
||||||
|
vec3 res = vec3(0.017453292f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
radians_379214();
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
fragment_main();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void radians_379214() {
|
||||||
|
vec3 res = vec3(0.017453292f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void compute_main() {
|
||||||
|
radians_379214();
|
||||||
|
}
|
||||||
|
|
||||||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
void main() {
|
||||||
|
compute_main();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,33 @@
|
||||||
|
#include <metal_stdlib>
|
||||||
|
|
||||||
|
using namespace metal;
|
||||||
|
void radians_379214() {
|
||||||
|
float3 res = float3(0.017453292f);
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value [[position]];
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
radians_379214();
|
||||||
|
return float4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vertex tint_symbol vertex_main() {
|
||||||
|
float4 const inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = {};
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
fragment void fragment_main() {
|
||||||
|
radians_379214();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
kernel void compute_main() {
|
||||||
|
radians_379214();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,67 @@
|
||||||
|
; SPIR-V
|
||||||
|
; Version: 1.3
|
||||||
|
; Generator: Google Tint Compiler; 0
|
||||||
|
; Bound: 33
|
||||||
|
; Schema: 0
|
||||||
|
OpCapability Shader
|
||||||
|
OpMemoryModel Logical GLSL450
|
||||||
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||||
|
OpExecutionMode %fragment_main OriginUpperLeft
|
||||||
|
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||||
|
OpName %value "value"
|
||||||
|
OpName %vertex_point_size "vertex_point_size"
|
||||||
|
OpName %radians_379214 "radians_379214"
|
||||||
|
OpName %res "res"
|
||||||
|
OpName %vertex_main_inner "vertex_main_inner"
|
||||||
|
OpName %vertex_main "vertex_main"
|
||||||
|
OpName %fragment_main "fragment_main"
|
||||||
|
OpName %compute_main "compute_main"
|
||||||
|
OpDecorate %value BuiltIn Position
|
||||||
|
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||||
|
%float = OpTypeFloat 32
|
||||||
|
%v4float = OpTypeVector %float 4
|
||||||
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||||
|
%5 = OpConstantNull %v4float
|
||||||
|
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||||
|
%_ptr_Output_float = OpTypePointer Output %float
|
||||||
|
%8 = OpConstantNull %float
|
||||||
|
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||||
|
%void = OpTypeVoid
|
||||||
|
%9 = OpTypeFunction %void
|
||||||
|
%v3float = OpTypeVector %float 3
|
||||||
|
%float_0_0174532924 = OpConstant %float 0.0174532924
|
||||||
|
%15 = OpConstantComposite %v3float %float_0_0174532924 %float_0_0174532924 %float_0_0174532924
|
||||||
|
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||||
|
%18 = OpConstantNull %v3float
|
||||||
|
%19 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
|
%radians_379214 = OpFunction %void None %9
|
||||||
|
%12 = OpLabel
|
||||||
|
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||||
|
OpStore %res %15
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main_inner = OpFunction %v4float None %19
|
||||||
|
%21 = OpLabel
|
||||||
|
%22 = OpFunctionCall %void %radians_379214
|
||||||
|
OpReturnValue %5
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main = OpFunction %void None %9
|
||||||
|
%24 = OpLabel
|
||||||
|
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
|
OpStore %value %25
|
||||||
|
OpStore %vertex_point_size %float_1
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%fragment_main = OpFunction %void None %9
|
||||||
|
%28 = OpLabel
|
||||||
|
%29 = OpFunctionCall %void %radians_379214
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%compute_main = OpFunction %void None %9
|
||||||
|
%31 = OpLabel
|
||||||
|
%32 = OpFunctionCall %void %radians_379214
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
||||||
|
fn radians_379214() {
|
||||||
|
var res = radians(vec3(1.0));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
radians_379214();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
radians_379214();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
radians_379214();
|
||||||
|
}
|
|
@ -0,0 +1,43 @@
|
||||||
|
// Copyright 2022 The Tint Authors.
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// File generated by tools/src/cmd/gen
|
||||||
|
// using the template:
|
||||||
|
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||||
|
//
|
||||||
|
// Do not modify this file directly
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
// fn radians(vec<2, fa>) -> vec<2, fa>
|
||||||
|
fn radians_44a9f8() {
|
||||||
|
var res = radians(vec2(1.));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
radians_44a9f8();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void radians_44a9f8() {
|
||||||
|
float2 res = (0.017453292f).xx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void radians_44a9f8() {
|
||||||
|
float2 res = (0.017453292f).xx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,49 @@
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void radians_44a9f8() {
|
||||||
|
vec2 res = vec2(0.017453292f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vec4 vertex_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return vec4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_PointSize = 1.0;
|
||||||
|
vec4 inner_result = vertex_main();
|
||||||
|
gl_Position = inner_result;
|
||||||
|
gl_Position.y = -(gl_Position.y);
|
||||||
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
void radians_44a9f8() {
|
||||||
|
vec2 res = vec2(0.017453292f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
fragment_main();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#version 310 es
|
||||||
|
|
||||||
|
void radians_44a9f8() {
|
||||||
|
vec2 res = vec2(0.017453292f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void compute_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
}
|
||||||
|
|
||||||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
void main() {
|
||||||
|
compute_main();
|
||||||
|
return;
|
||||||
|
}
|
|
@ -0,0 +1,33 @@
|
||||||
|
#include <metal_stdlib>
|
||||||
|
|
||||||
|
using namespace metal;
|
||||||
|
void radians_44a9f8() {
|
||||||
|
float2 res = float2(0.017453292f);
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value [[position]];
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return float4(0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
vertex tint_symbol vertex_main() {
|
||||||
|
float4 const inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = {};
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
fragment void fragment_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
kernel void compute_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,67 @@
|
||||||
|
; SPIR-V
|
||||||
|
; Version: 1.3
|
||||||
|
; Generator: Google Tint Compiler; 0
|
||||||
|
; Bound: 33
|
||||||
|
; Schema: 0
|
||||||
|
OpCapability Shader
|
||||||
|
OpMemoryModel Logical GLSL450
|
||||||
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||||
|
OpExecutionMode %fragment_main OriginUpperLeft
|
||||||
|
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||||
|
OpName %value "value"
|
||||||
|
OpName %vertex_point_size "vertex_point_size"
|
||||||
|
OpName %radians_44a9f8 "radians_44a9f8"
|
||||||
|
OpName %res "res"
|
||||||
|
OpName %vertex_main_inner "vertex_main_inner"
|
||||||
|
OpName %vertex_main "vertex_main"
|
||||||
|
OpName %fragment_main "fragment_main"
|
||||||
|
OpName %compute_main "compute_main"
|
||||||
|
OpDecorate %value BuiltIn Position
|
||||||
|
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||||
|
%float = OpTypeFloat 32
|
||||||
|
%v4float = OpTypeVector %float 4
|
||||||
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||||
|
%5 = OpConstantNull %v4float
|
||||||
|
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||||
|
%_ptr_Output_float = OpTypePointer Output %float
|
||||||
|
%8 = OpConstantNull %float
|
||||||
|
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||||
|
%void = OpTypeVoid
|
||||||
|
%9 = OpTypeFunction %void
|
||||||
|
%v2float = OpTypeVector %float 2
|
||||||
|
%float_0_0174532924 = OpConstant %float 0.0174532924
|
||||||
|
%15 = OpConstantComposite %v2float %float_0_0174532924 %float_0_0174532924
|
||||||
|
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||||
|
%18 = OpConstantNull %v2float
|
||||||
|
%19 = OpTypeFunction %v4float
|
||||||
|
%float_1 = OpConstant %float 1
|
||||||
|
%radians_44a9f8 = OpFunction %void None %9
|
||||||
|
%12 = OpLabel
|
||||||
|
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||||
|
OpStore %res %15
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main_inner = OpFunction %v4float None %19
|
||||||
|
%21 = OpLabel
|
||||||
|
%22 = OpFunctionCall %void %radians_44a9f8
|
||||||
|
OpReturnValue %5
|
||||||
|
OpFunctionEnd
|
||||||
|
%vertex_main = OpFunction %void None %9
|
||||||
|
%24 = OpLabel
|
||||||
|
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
|
OpStore %value %25
|
||||||
|
OpStore %vertex_point_size %float_1
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%fragment_main = OpFunction %void None %9
|
||||||
|
%28 = OpLabel
|
||||||
|
%29 = OpFunctionCall %void %radians_44a9f8
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
||||||
|
%compute_main = OpFunction %void None %9
|
||||||
|
%31 = OpLabel
|
||||||
|
%32 = OpFunctionCall %void %radians_44a9f8
|
||||||
|
OpReturn
|
||||||
|
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
||||||
|
fn radians_44a9f8() {
|
||||||
|
var res = radians(vec2(1.0));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
radians_44a9f8();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
radians_44a9f8();
|
||||||
|
}
|
|
@ -1,9 +1,5 @@
|
||||||
vector<float16_t, 4> tint_radians(vector<float16_t, 4> param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474;
|
|
||||||
}
|
|
||||||
|
|
||||||
void radians_44f20b() {
|
void radians_44f20b() {
|
||||||
vector<float16_t, 4> res = tint_radians((float16_t(1.0h)).xxxx);
|
vector<float16_t, 4> res = (float16_t(0.017440796h)).xxxx;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
f16vec4 tint_radians(f16vec4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void radians_44f20b() {
|
void radians_44f20b() {
|
||||||
f16vec4 res = tint_radians(f16vec4(1.0hf));
|
f16vec4 res = f16vec4(0.017440796hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
vec4 vertex_main() {
|
vec4 vertex_main() {
|
||||||
|
@ -27,13 +22,8 @@ void main() {
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
f16vec4 tint_radians(f16vec4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void radians_44f20b() {
|
void radians_44f20b() {
|
||||||
f16vec4 res = tint_radians(f16vec4(1.0hf));
|
f16vec4 res = f16vec4(0.017440796hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fragment_main() {
|
void fragment_main() {
|
||||||
|
@ -47,13 +37,8 @@ void main() {
|
||||||
#version 310 es
|
#version 310 es
|
||||||
#extension GL_AMD_gpu_shader_half_float : require
|
#extension GL_AMD_gpu_shader_half_float : require
|
||||||
|
|
||||||
f16vec4 tint_radians(f16vec4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474hf;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void radians_44f20b() {
|
void radians_44f20b() {
|
||||||
f16vec4 res = tint_radians(f16vec4(1.0hf));
|
f16vec4 res = f16vec4(0.017440796hf);
|
||||||
}
|
}
|
||||||
|
|
||||||
void compute_main() {
|
void compute_main() {
|
||||||
|
|
|
@ -1,13 +1,8 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
half4 tint_radians(half4 param_0) {
|
|
||||||
return param_0 * 0.017453292519943295474;
|
|
||||||
}
|
|
||||||
|
|
||||||
void radians_44f20b() {
|
void radians_44f20b() {
|
||||||
half4 res = tint_radians(half4(1.0h));
|
half4 res = half4(0.017440796h);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct tint_symbol {
|
struct tint_symbol {
|
||||||
|
|
|
@ -1,14 +1,13 @@
|
||||||
; SPIR-V
|
; SPIR-V
|
||||||
; Version: 1.3
|
; Version: 1.3
|
||||||
; Generator: Google Tint Compiler; 0
|
; Generator: Google Tint Compiler; 0
|
||||||
; Bound: 36
|
; Bound: 34
|
||||||
; Schema: 0
|
; Schema: 0
|
||||||
OpCapability Shader
|
OpCapability Shader
|
||||||
OpCapability Float16
|
OpCapability Float16
|
||||||
OpCapability UniformAndStorageBuffer16BitAccess
|
OpCapability UniformAndStorageBuffer16BitAccess
|
||||||
OpCapability StorageBuffer16BitAccess
|
OpCapability StorageBuffer16BitAccess
|
||||||
OpCapability StorageInputOutput16
|
OpCapability StorageInputOutput16
|
||||||
%16 = OpExtInstImport "GLSL.std.450"
|
|
||||||
OpMemoryModel Logical GLSL450
|
OpMemoryModel Logical GLSL450
|
||||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||||
|
@ -37,38 +36,37 @@
|
||||||
%9 = OpTypeFunction %void
|
%9 = OpTypeFunction %void
|
||||||
%half = OpTypeFloat 16
|
%half = OpTypeFloat 16
|
||||||
%v4half = OpTypeVector %half 4
|
%v4half = OpTypeVector %half 4
|
||||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
%half_0x1_1dcpn6 = OpConstant %half 0x1.1dcp-6
|
||||||
%18 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
%16 = OpConstantComposite %v4half %half_0x1_1dcpn6 %half_0x1_1dcpn6 %half_0x1_1dcpn6 %half_0x1_1dcpn6
|
||||||
%_ptr_Function_v4half = OpTypePointer Function %v4half
|
%_ptr_Function_v4half = OpTypePointer Function %v4half
|
||||||
%21 = OpConstantNull %v4half
|
%19 = OpConstantNull %v4half
|
||||||
%22 = OpTypeFunction %v4float
|
%20 = OpTypeFunction %v4float
|
||||||
%float_1 = OpConstant %float 1
|
%float_1 = OpConstant %float 1
|
||||||
%radians_44f20b = OpFunction %void None %9
|
%radians_44f20b = OpFunction %void None %9
|
||||||
%12 = OpLabel
|
%12 = OpLabel
|
||||||
%res = OpVariable %_ptr_Function_v4half Function %21
|
%res = OpVariable %_ptr_Function_v4half Function %19
|
||||||
%13 = OpExtInst %v4half %16 Radians %18
|
OpStore %res %16
|
||||||
OpStore %res %13
|
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main_inner = OpFunction %v4float None %22
|
%vertex_main_inner = OpFunction %v4float None %20
|
||||||
%24 = OpLabel
|
%22 = OpLabel
|
||||||
%25 = OpFunctionCall %void %radians_44f20b
|
%23 = OpFunctionCall %void %radians_44f20b
|
||||||
OpReturnValue %5
|
OpReturnValue %5
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%vertex_main = OpFunction %void None %9
|
%vertex_main = OpFunction %void None %9
|
||||||
%27 = OpLabel
|
%25 = OpLabel
|
||||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||||
OpStore %value %28
|
OpStore %value %26
|
||||||
OpStore %vertex_point_size %float_1
|
OpStore %vertex_point_size %float_1
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%fragment_main = OpFunction %void None %9
|
%fragment_main = OpFunction %void None %9
|
||||||
%31 = OpLabel
|
%29 = OpLabel
|
||||||
%32 = OpFunctionCall %void %radians_44f20b
|
%30 = OpFunctionCall %void %radians_44f20b
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
%compute_main = OpFunction %void None %9
|
%compute_main = OpFunction %void None %9
|
||||||
%34 = OpLabel
|
%32 = OpLabel
|
||||||
%35 = OpFunctionCall %void %radians_44f20b
|
%33 = OpFunctionCall %void %radians_44f20b
|
||||||
OpReturn
|
OpReturn
|
||||||
OpFunctionEnd
|
OpFunctionEnd
|
||||||
|
|
|
@ -0,0 +1,43 @@
|
||||||
|
// Copyright 2022 The Tint Authors.
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// File generated by tools/src/cmd/gen
|
||||||
|
// using the template:
|
||||||
|
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||||
|
//
|
||||||
|
// Do not modify this file directly
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
// fn radians(vec<4, fa>) -> vec<4, fa>
|
||||||
|
fn radians_524a91() {
|
||||||
|
var res = radians(vec4(1.));
|
||||||
|
}
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||||
|
radians_524a91();
|
||||||
|
return vec4<f32>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fragment_main() {
|
||||||
|
radians_524a91();
|
||||||
|
}
|
||||||
|
|
||||||
|
@compute @workgroup_size(1)
|
||||||
|
fn compute_main() {
|
||||||
|
radians_524a91();
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
void radians_524a91() {
|
||||||
|
float4 res = (0.017453292f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol {
|
||||||
|
float4 value : SV_Position;
|
||||||
|
};
|
||||||
|
|
||||||
|
float4 vertex_main_inner() {
|
||||||
|
radians_524a91();
|
||||||
|
return (0.0f).xxxx;
|
||||||
|
}
|
||||||
|
|
||||||
|
tint_symbol vertex_main() {
|
||||||
|
const float4 inner_result = vertex_main_inner();
|
||||||
|
tint_symbol wrapper_result = (tint_symbol)0;
|
||||||
|
wrapper_result.value = inner_result;
|
||||||
|
return wrapper_result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fragment_main() {
|
||||||
|
radians_524a91();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void compute_main() {
|
||||||
|
radians_524a91();
|
||||||
|
return;
|
||||||
|
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue