mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-15 08:06:19 +00:00
Make the templates of webgpu_absl_format flexible
Move the manually parts to src/dawn_native/webgpu_absl_format.cpp/h. Rename the template webgpu_absl_format.cpp/h to api_absl_format.cpp.h . BUG=dawn:1201, dawn:563 Change-Id: Ibbeea43227f4fcf7f1d6b1d0bc3927226e79e6c3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/74300 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Junwei Fu <junwei.fu@intel.com>
This commit is contained in:
@@ -331,6 +331,8 @@ source_set("dawn_native_sources") {
|
||||
"VertexFormat.cpp",
|
||||
"VertexFormat.h",
|
||||
"dawn_platform.h",
|
||||
"webgpu_absl_format.cpp",
|
||||
"webgpu_absl_format.h",
|
||||
"utils/WGPUHelpers.cpp",
|
||||
"utils/WGPUHelpers.h",
|
||||
]
|
||||
|
||||
@@ -176,6 +176,8 @@ target_sources(dawn_native PRIVATE
|
||||
"VertexFormat.cpp"
|
||||
"VertexFormat.h"
|
||||
"dawn_platform.h"
|
||||
"webgpu_absl_format.cpp"
|
||||
"webgpu_absl_format.h"
|
||||
"utils/WGPUHelpers.cpp"
|
||||
"utils/WGPUHelpers.h"
|
||||
)
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "common/Result.h"
|
||||
#include "dawn_native/ErrorData.h"
|
||||
#include "dawn_native/webgpu_absl_format_autogen.h"
|
||||
#include "dawn_native/webgpu_absl_format.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
|
||||
133
src/dawn_native/webgpu_absl_format.cpp
Normal file
133
src/dawn_native/webgpu_absl_format.cpp
Normal file
@@ -0,0 +1,133 @@
|
||||
// Copyright 2021 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "dawn_native/webgpu_absl_format.h"
|
||||
|
||||
#include "dawn_native/Device.h"
|
||||
#include "dawn_native/ObjectBase.h"
|
||||
#include "dawn_native/Texture.h"
|
||||
|
||||
namespace dawn_native {
|
||||
|
||||
//
|
||||
// Structs
|
||||
//
|
||||
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const Color* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s) {
|
||||
if (value == nullptr) {
|
||||
s->Append("[null]");
|
||||
return {true};
|
||||
}
|
||||
s->Append(absl::StrFormat("[Color r:%f, g:%f, b:%f, a:%f]",
|
||||
value->r, value->g, value->b, value->a));
|
||||
return {true};
|
||||
}
|
||||
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const Extent3D* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s) {
|
||||
if (value == nullptr) {
|
||||
s->Append("[null]");
|
||||
return {true};
|
||||
}
|
||||
s->Append(absl::StrFormat("[Extent3D width:%u, height:%u, depthOrArrayLayers:%u]",
|
||||
value->width, value->height, value->depthOrArrayLayers));
|
||||
return {true};
|
||||
}
|
||||
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const Origin3D* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s) {
|
||||
if (value == nullptr) {
|
||||
s->Append("[null]");
|
||||
return {true};
|
||||
}
|
||||
s->Append(absl::StrFormat("[Origin3D x:%u, y:%u, z:%u]",
|
||||
value->x, value->y, value->z));
|
||||
return {true};
|
||||
}
|
||||
|
||||
//
|
||||
// Objects
|
||||
//
|
||||
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const DeviceBase* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s) {
|
||||
if (value == nullptr) {
|
||||
s->Append("[null]");
|
||||
return {true};
|
||||
}
|
||||
s->Append("[Device");
|
||||
const std::string& label = value->GetLabel();
|
||||
if (!label.empty()) {
|
||||
s->Append(absl::StrFormat(" \"%s\"", label));
|
||||
}
|
||||
s->Append("]");
|
||||
return {true};
|
||||
}
|
||||
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const ApiObjectBase* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s) {
|
||||
if (value == nullptr) {
|
||||
s->Append("[null]");
|
||||
return {true};
|
||||
}
|
||||
s->Append("[");
|
||||
if (value->IsError()) {
|
||||
s->Append("Invalid ");
|
||||
}
|
||||
s->Append(ObjectTypeAsString(value->GetType()));
|
||||
const std::string& label = value->GetLabel();
|
||||
if (!label.empty()) {
|
||||
s->Append(absl::StrFormat(" \"%s\"", label));
|
||||
}
|
||||
s->Append("]");
|
||||
return {true};
|
||||
}
|
||||
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const TextureViewBase* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s) {
|
||||
if (value == nullptr) {
|
||||
s->Append("[null]");
|
||||
return {true};
|
||||
}
|
||||
s->Append("[");
|
||||
if (value->IsError()) {
|
||||
s->Append("Invalid ");
|
||||
}
|
||||
s->Append(ObjectTypeAsString(value->GetType()));
|
||||
const std::string& label = value->GetLabel();
|
||||
if (!label.empty()) {
|
||||
s->Append(absl::StrFormat(" \"%s\"", label));
|
||||
}
|
||||
const std::string& textureLabel = value->GetTexture()->GetLabel();
|
||||
if (!textureLabel.empty()) {
|
||||
s->Append(absl::StrFormat(" of Texture \"%s\"", textureLabel));
|
||||
}
|
||||
s->Append("]");
|
||||
return {true};
|
||||
}
|
||||
|
||||
} // namespace dawn_native
|
||||
72
src/dawn_native/webgpu_absl_format.h
Normal file
72
src/dawn_native/webgpu_absl_format.h
Normal file
@@ -0,0 +1,72 @@
|
||||
// Copyright 2021 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef DAWNNATIVE_WEBGPUABSLFORMAT_H_
|
||||
#define DAWNNATIVE_WEBGPUABSLFORMAT_H_
|
||||
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "dawn_native/dawn_platform.h"
|
||||
#include "dawn_native/webgpu_absl_format_autogen.h"
|
||||
|
||||
namespace dawn_native {
|
||||
|
||||
//
|
||||
// Structs
|
||||
//
|
||||
|
||||
struct Color;
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const Color* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s);
|
||||
|
||||
struct Extent3D;
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const Extent3D* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s);
|
||||
|
||||
struct Origin3D;
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const Origin3D* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s);
|
||||
|
||||
//
|
||||
// Objects
|
||||
//
|
||||
|
||||
class DeviceBase;
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const DeviceBase* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s);
|
||||
|
||||
class ApiObjectBase;
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const ApiObjectBase* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s);
|
||||
|
||||
// Special case for TextureViews, since frequently the texture will be the
|
||||
// thing that's labeled.
|
||||
class TextureViewBase;
|
||||
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
|
||||
AbslFormatConvert(const TextureViewBase* value,
|
||||
const absl::FormatConversionSpec& spec,
|
||||
absl::FormatSink* s);
|
||||
|
||||
} // namespace dawn_native
|
||||
|
||||
#endif // DAWNNATIVE_WEBGPUABSLFORMAT_H_
|
||||
Reference in New Issue
Block a user