Make nxt::TextureBase::GetDevice const

Because it is.
This commit is contained in:
Corentin Wallez 2018-01-03 08:46:51 -08:00 committed by Corentin Wallez
parent 160abad592
commit f11396767f
2 changed files with 2 additions and 2 deletions

View File

@ -85,7 +85,7 @@ namespace backend {
mCurrentUsage(builder->mCurrentUsage) { mCurrentUsage(builder->mCurrentUsage) {
} }
DeviceBase* TextureBase::GetDevice() { DeviceBase* TextureBase::GetDevice() const {
return mDevice; return mDevice;
} }

View File

@ -46,7 +46,7 @@ namespace backend {
bool IsTransitionPossible(nxt::TextureUsageBit usage) const; bool IsTransitionPossible(nxt::TextureUsageBit usage) const;
void UpdateUsageInternal(nxt::TextureUsageBit usage); void UpdateUsageInternal(nxt::TextureUsageBit usage);
DeviceBase* GetDevice(); DeviceBase* GetDevice() const;
// NXT API // NXT API
TextureViewBuilder* CreateTextureViewBuilder(); TextureViewBuilder* CreateTextureViewBuilder();