Add WGPUAdapterProperties and expose it in DawnNative

The dawn_native::Adapter::GetPCIInfo/GetBackendType/GetDeviceType
methods are now deprecated in favor of a method returning a webgpu.h
AdapterProperties structure. Deprecated function are still available to
avoid breaking Chromium or Skia compilation.

This reduces the difference between dawn.json and webgpu.h

BUG=dawn:160

Change-Id: Ib68fe1c4d1d87676c01c212c91f80fdd26056c56
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14541
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
Corentin Wallez
2020-01-10 13:28:18 +00:00
committed by Commit Bot service account
parent 5fc2c82c11
commit f12c9dba6d
27 changed files with 237 additions and 143 deletions

View File

@@ -41,32 +41,32 @@
namespace {
std::string ParamName(dawn_native::BackendType type) {
std::string ParamName(wgpu::BackendType type) {
switch (type) {
case dawn_native::BackendType::D3D12:
case wgpu::BackendType::D3D12:
return "D3D12";
case dawn_native::BackendType::Metal:
case wgpu::BackendType::Metal:
return "Metal";
case dawn_native::BackendType::Null:
case wgpu::BackendType::Null:
return "Null";
case dawn_native::BackendType::OpenGL:
case wgpu::BackendType::OpenGL:
return "OpenGL";
case dawn_native::BackendType::Vulkan:
case wgpu::BackendType::Vulkan:
return "Vulkan";
default:
UNREACHABLE();
}
}
const char* DeviceTypeName(dawn_native::DeviceType type) {
const char* AdapterTypeName(wgpu::AdapterType type) {
switch (type) {
case dawn_native::DeviceType::DiscreteGPU:
case wgpu::AdapterType::DiscreteGPU:
return "Discrete GPU";
case dawn_native::DeviceType::IntegratedGPU:
case wgpu::AdapterType::IntegratedGPU:
return "Integrated GPU";
case dawn_native::DeviceType::CPU:
case wgpu::AdapterType::CPU:
return "CPU";
case dawn_native::DeviceType::Unknown:
case wgpu::AdapterType::Unknown:
return "Unknown";
default:
UNREACHABLE();
@@ -90,10 +90,10 @@ const RGBA8 RGBA8::kBlue = RGBA8(0, 0, 255, 255);
const RGBA8 RGBA8::kYellow = RGBA8(255, 255, 0, 255);
const RGBA8 RGBA8::kWhite = RGBA8(255, 255, 255, 255);
const DawnTestParam D3D12Backend(dawn_native::BackendType::D3D12);
const DawnTestParam MetalBackend(dawn_native::BackendType::Metal);
const DawnTestParam OpenGLBackend(dawn_native::BackendType::OpenGL);
const DawnTestParam VulkanBackend(dawn_native::BackendType::Vulkan);
const DawnTestParam D3D12Backend(wgpu::BackendType::D3D12);
const DawnTestParam MetalBackend(wgpu::BackendType::Metal);
const DawnTestParam OpenGLBackend(wgpu::BackendType::OpenGL);
const DawnTestParam VulkanBackend(wgpu::BackendType::Vulkan);
DawnTestParam ForceToggles(const DawnTestParam& originParam,
std::initializer_list<const char*> forceEnabledWorkarounds,
@@ -224,24 +224,26 @@ void DawnTestEnvironment::SetUp() {
"\n"
<< "System adapters: \n";
for (const dawn_native::Adapter& adapter : mInstance->GetAdapters()) {
const dawn_native::PCIInfo& pci = adapter.GetPCIInfo();
wgpu::AdapterProperties properties;
adapter.GetProperties(&properties);
std::ostringstream vendorId;
std::ostringstream deviceId;
vendorId << std::setfill('0') << std::uppercase << std::internal << std::hex << std::setw(4)
<< pci.vendorId;
<< properties.vendorID;
deviceId << std::setfill('0') << std::uppercase << std::internal << std::hex << std::setw(4)
<< pci.deviceId;
<< properties.deviceID;
// Preparing for outputting hex numbers
dawn::InfoLog() << std::showbase << std::hex << std::setfill('0') << std::setw(4)
<< " - \"" << pci.name << "\"\n"
<< " type: " << DeviceTypeName(adapter.GetDeviceType())
<< ", backend: " << ParamName(adapter.GetBackendType()) << "\n"
<< " - \"" << properties.name << "\"\n"
<< " type: " << AdapterTypeName(properties.adapterType)
<< ", backend: " << ParamName(properties.backendType) << "\n"
<< " vendorId: 0x" << vendorId.str() << ", deviceId: 0x" << deviceId.str()
<< (mHasVendorIdFilter && mVendorIdFilter == pci.vendorId ? " [Selected]"
: "")
<< (mHasVendorIdFilter && mVendorIdFilter == properties.vendorID
? " [Selected]"
: "")
<< "\n";
}
}
@@ -346,43 +348,43 @@ DawnTestBase::~DawnTestBase() {
}
bool DawnTestBase::IsD3D12() const {
return mParam.backendType == dawn_native::BackendType::D3D12;
return mParam.backendType == wgpu::BackendType::D3D12;
}
bool DawnTestBase::IsMetal() const {
return mParam.backendType == dawn_native::BackendType::Metal;
return mParam.backendType == wgpu::BackendType::Metal;
}
bool DawnTestBase::IsOpenGL() const {
return mParam.backendType == dawn_native::BackendType::OpenGL;
return mParam.backendType == wgpu::BackendType::OpenGL;
}
bool DawnTestBase::IsVulkan() const {
return mParam.backendType == dawn_native::BackendType::Vulkan;
return mParam.backendType == wgpu::BackendType::Vulkan;
}
bool DawnTestBase::IsAMD() const {
return gpu_info::IsAMD(mPCIInfo.vendorId);
return gpu_info::IsAMD(mAdapterProperties.vendorID);
}
bool DawnTestBase::IsARM() const {
return gpu_info::IsARM(mPCIInfo.vendorId);
return gpu_info::IsARM(mAdapterProperties.vendorID);
}
bool DawnTestBase::IsImgTec() const {
return gpu_info::IsImgTec(mPCIInfo.vendorId);
return gpu_info::IsImgTec(mAdapterProperties.vendorID);
}
bool DawnTestBase::IsIntel() const {
return gpu_info::IsIntel(mPCIInfo.vendorId);
return gpu_info::IsIntel(mAdapterProperties.vendorID);
}
bool DawnTestBase::IsNvidia() const {
return gpu_info::IsNvidia(mPCIInfo.vendorId);
return gpu_info::IsNvidia(mAdapterProperties.vendorID);
}
bool DawnTestBase::IsQualcomm() const {
return gpu_info::IsQualcomm(mPCIInfo.vendorId);
return gpu_info::IsQualcomm(mAdapterProperties.vendorID);
}
bool DawnTestBase::IsWindows() const {
@@ -437,6 +439,10 @@ std::vector<const char*> DawnTestBase::GetRequiredExtensions() {
return {};
}
const wgpu::AdapterProperties& DawnTestBase::GetAdapterProperties() const {
return mAdapterProperties;
}
// This function can only be called after SetUp() because it requires mBackendAdapter to be
// initialized.
bool DawnTestBase::SupportsExtensions(const std::vector<const char*>& extensions) {
@@ -458,20 +464,23 @@ bool DawnTestBase::SupportsExtensions(const std::vector<const char*>& extensions
void DawnTestBase::SetUp() {
// Initialize mBackendAdapter, and create the device.
const dawn_native::BackendType backendType = mParam.backendType;
const wgpu::BackendType backendType = mParam.backendType;
{
dawn_native::Instance* instance = gTestEnv->GetInstance();
std::vector<dawn_native::Adapter> adapters = instance->GetAdapters();
for (const dawn_native::Adapter& adapter : adapters) {
if (adapter.GetBackendType() == backendType) {
if (adapter.GetDeviceType() == dawn_native::DeviceType::CPU) {
wgpu::AdapterProperties properties;
adapter.GetProperties(&properties);
if (properties.backendType == backendType) {
if (properties.adapterType == wgpu::AdapterType::CPU) {
continue;
}
// Filter adapter by vendor id
if (HasVendorIdFilter()) {
if (adapter.GetPCIInfo().vendorId == GetVendorIdFilter()) {
if (properties.vendorID == GetVendorIdFilter()) {
mBackendAdapter = adapter;
break;
}
@@ -480,7 +489,8 @@ void DawnTestBase::SetUp() {
// Prefer discrete GPU on multi-GPU systems, otherwise get integrated GPU.
mBackendAdapter = adapter;
if (mBackendAdapter.GetDeviceType() == dawn_native::DeviceType::DiscreteGPU) {
mAdapterProperties = properties;
if (properties.adapterType == wgpu::AdapterType::DiscreteGPU) {
break;
}
}
@@ -491,8 +501,6 @@ void DawnTestBase::SetUp() {
}
}
mPCIInfo = mBackendAdapter.GetPCIInfo();
for (const char* forceEnabledWorkaround : mParam.forceEnabledWorkarounds) {
ASSERT(gTestEnv->GetInstance()->GetToggleInfo(forceEnabledWorkaround) != nullptr);
}
@@ -600,10 +608,6 @@ bool DawnTestBase::EndExpectDeviceError() {
return mError;
}
dawn_native::PCIInfo DawnTestBase::GetPCIInfo() const {
return mPCIInfo;
}
// static
void DawnTestBase::OnDeviceError(WGPUErrorType type, const char* message, void* userdata) {
ASSERT(type != WGPUErrorType_NoError);
@@ -813,19 +817,19 @@ std::ostream& operator<<(std::ostream& stream, const RGBA8& color) {
}
namespace detail {
bool IsBackendAvailable(dawn_native::BackendType type) {
bool IsBackendAvailable(wgpu::BackendType type) {
switch (type) {
#if defined(DAWN_ENABLE_BACKEND_D3D12)
case dawn_native::BackendType::D3D12:
case wgpu::BackendType::D3D12:
#endif
#if defined(DAWN_ENABLE_BACKEND_METAL)
case dawn_native::BackendType::Metal:
case wgpu::BackendType::Metal:
#endif
#if defined(DAWN_ENABLE_BACKEND_OPENGL)
case dawn_native::BackendType::OpenGL:
case wgpu::BackendType::OpenGL:
#endif
#if defined(DAWN_ENABLE_BACKEND_VULKAN)
case dawn_native::BackendType::Vulkan:
case wgpu::BackendType::Vulkan:
#endif
return true;

View File

@@ -87,10 +87,10 @@ struct RGBA8 {
std::ostream& operator<<(std::ostream& stream, const RGBA8& color);
struct DawnTestParam {
explicit DawnTestParam(dawn_native::BackendType backendType) : backendType(backendType) {
explicit DawnTestParam(wgpu::BackendType backendType) : backendType(backendType) {
}
dawn_native::BackendType backendType;
wgpu::BackendType backendType;
std::vector<const char*> forceEnabledWorkarounds;
std::vector<const char*> forceDisabledWorkarounds;
@@ -196,8 +196,6 @@ class DawnTestBase {
bool HasVendorIdFilter() const;
uint32_t GetVendorIdFilter() const;
dawn_native::PCIInfo GetPCIInfo() const;
protected:
wgpu::Device device;
wgpu::Queue queue;
@@ -236,6 +234,8 @@ class DawnTestBase {
// code path to handle the situation when not all extensions are supported.
virtual std::vector<const char*> GetRequiredExtensions();
const wgpu::AdapterProperties& GetAdapterProperties() const;
private:
DawnTestParam mParam;
@@ -294,9 +294,8 @@ class DawnTestBase {
// Assuming the data is mapped, checks all expectations
void ResolveExpectations();
dawn_native::PCIInfo mPCIInfo;
dawn_native::Adapter mBackendAdapter;
wgpu::AdapterProperties mAdapterProperties;
};
// Skip a test when the given condition is satisfied.
@@ -350,7 +349,7 @@ using DawnTest = DawnTestWithParams<>;
namespace detail {
// Helper functions used for DAWN_INSTANTIATE_TEST
bool IsBackendAvailable(dawn_native::BackendType type);
bool IsBackendAvailable(wgpu::BackendType type);
std::vector<DawnTestParam> FilterBackends(const DawnTestParam* params, size_t numParams);
// All classes used to implement the deferred expectations should inherit from this.

View File

@@ -23,7 +23,7 @@ class BasicTests : public DawnTest {
TEST_P(BasicTests, VendorIdFilter) {
DAWN_SKIP_TEST_IF(!HasVendorIdFilter());
ASSERT_EQ(GetPCIInfo().vendorId, GetVendorIdFilter());
ASSERT_EQ(GetAdapterProperties().vendorID, GetVendorIdFilter());
}
// Test Buffer::SetSubData changes the content of the buffer, but really this is the most

View File

@@ -28,7 +28,10 @@ ValidationTest::ValidationTest() {
// Validation tests run against the null backend, find the corresponding adapter
bool foundNullAdapter = false;
for (auto &currentAdapter : adapters) {
if (currentAdapter.GetBackendType() == dawn_native::BackendType::Null) {
wgpu::AdapterProperties adapterProperties;
currentAdapter.GetProperties(&adapterProperties);
if (adapterProperties.backendType == wgpu::BackendType::Null) {
adapter = currentAdapter;
foundNullAdapter = true;
break;