Remove glPixelStore GL_PACK_IMAGE_HEIGHT calls.

This enum is unsupported in OpenGL ES. If this is actually a problem
for WebGPU, we may need to add validation for WebGPU-compat to prevent
reading from a texture to a buffer with a different image stride. I'm not sure
if that's currently possible, and it doesn't seem to be covered by tests.

Change-Id: Ia39d0dae122acfba3c663ae5956a981a0acb5e07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
Stephen White 2021-01-28 19:15:55 +00:00 committed by Commit Bot service account
parent 0228625411
commit f1e81a87c8
1 changed files with 0 additions and 2 deletions

View File

@ -771,7 +771,6 @@ namespace dawn_native { namespace opengl {
const TexelBlockInfo& blockInfo = formatInfo.GetAspectInfo(src.aspect).block;
gl.BindBuffer(GL_PIXEL_PACK_BUFFER, buffer->GetHandle());
gl.PixelStorei(GL_PACK_IMAGE_HEIGHT, dst.rowsPerImage * blockInfo.height);
gl.PixelStorei(GL_PACK_ROW_LENGTH, dst.bytesPerRow / blockInfo.byteSize);
GLenum glAttachment;
@ -831,7 +830,6 @@ namespace dawn_native { namespace opengl {
}
gl.PixelStorei(GL_PACK_ROW_LENGTH, 0);
gl.PixelStorei(GL_PACK_IMAGE_HEIGHT, 0);
gl.BindBuffer(GL_PIXEL_PACK_BUFFER, 0);
gl.DeleteFramebuffers(1, &readFBO);