Mark wgpu::TextureComponentType as Dawn-specific.

It was renamed to wgpu::TextureSampleType in the spec but the enum is
still used in some parts of dawn::native. Tag the enum as internal for
now until we can change Format.h and friends to no longer require the
enum.

Bug: dawn:1682
Change-Id: I673353ff290495777ed1618810daa011b450dff5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122122
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
This commit is contained in:
Corentin Wallez 2023-03-01 16:59:56 +00:00 committed by Dawn LUCI CQ
parent 5fbfd4f64d
commit f53010caf9
1 changed files with 1 additions and 0 deletions

View File

@ -2705,6 +2705,7 @@
}, },
"texture component type": { "texture component type": {
"category": "enum", "category": "enum",
"tags": ["dawn"],
"values": [ "values": [
{"value": 0, "name": "float"}, {"value": 0, "name": "float"},
{"value": 1, "name": "sint"}, {"value": 1, "name": "sint"},