Skip flaky DrawIndirectTest.Uint32 on Win Intel Vulkan
Bug: dawn:1620 Change-Id: I1866630622d674fe24fbd355645dfb2b5a63280c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115480 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
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@ -92,6 +92,9 @@ TEST_P(DrawIndirectTest, Uint32) {
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// TODO(crbug.com/dawn/1292): Some Intel OpenGL drivers don't seem to like
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// the offsets that Tint/GLSL produces.
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DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsLinux());
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// TODO(crbug.com/dawn/1620): flaky VUID-vkDestroyBuffer-buffer-00922 on UHD630
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// driver 31.0.101.2111
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DAWN_SUPPRESS_TEST_IF(IsWindows() && IsVulkan() && IsIntel());
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utils::RGBA8 filled(0, 255, 0, 255);
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utils::RGBA8 notFilled(0, 0, 0, 0);
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