Add tests derived from VK-GL-CTS

This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Alastair Donaldson
2021-07-23 13:10:12 +00:00
committed by Tint LUCI CQ
parent bd3edb564f
commit f7e73d4ee3
5160 changed files with 621458 additions and 0 deletions

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OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 320
OpName %main "main"
OpName %sums "sums"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "_GLF_uniform_float_values"
OpName %_ ""
OpName %i "i"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "_GLF_uniform_int_values"
OpName %__0 ""
OpName %indexable "indexable"
OpName %_GLF_color "_GLF_color"
OpDecorate %_arr_float_uint_2 ArrayStride 16
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %buf1 Block
OpDecorate %__0 DescriptorSet 0
OpDecorate %__0 Binding 1
OpDecorate %_GLF_color Location 0
%void = OpTypeVoid
%14 = OpTypeFunction %void
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_float_uint_3 = OpTypeArray %float %uint_3
%_ptr_Function__arr_float_uint_3 = OpTypePointer Function %_arr_float_uint_3
%uint_2 = OpConstant %uint 2
%_arr_float_uint_2 = OpTypeArray %float %uint_2
%buf0 = OpTypeStruct %_arr_float_uint_2
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%_ = OpVariable %_ptr_Uniform_buf0 Uniform
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%_ptr_Uniform_float = OpTypePointer Uniform %float
%_ptr_Function_int = OpTypePointer Function %int
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf1 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%__0 = OpVariable %_ptr_Uniform_buf1 Uniform
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_2 = OpConstant %int 2
%bool = OpTypeBool
%v4float = OpTypeVector %float 4
%mat2v4float = OpTypeMatrix %v4float 2
%float_1 = OpConstant %float 1
%float_0 = OpConstant %float 0
%int_1 = OpConstant %int 1
%_ptr_Function_mat2v4float = OpTypePointer Function %mat2v4float
%_ptr_Function_float = OpTypePointer Function %float
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %14
%38 = OpLabel
%sums = OpVariable %_ptr_Function__arr_float_uint_3 Function
%i = OpVariable %_ptr_Function_int Function
%indexable = OpVariable %_ptr_Function_mat2v4float Function
%39 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
%40 = OpLoad %float %39
%41 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
%42 = OpLoad %float %41
%43 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
%44 = OpLoad %float %43
%45 = OpCompositeConstruct %_arr_float_uint_3 %40 %42 %44
OpStore %sums %45
OpStore %i %int_0
OpBranch %46
%46 = OpLabel
OpLoopMerge %47 %48 None
OpBranch %49
%49 = OpLabel
%50 = OpLoad %int %i
%51 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%52 = OpLoad %int %51
%53 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%54 = OpLoad %int %53
%55 = OpExtInst %int %1 SClamp %52 %54 %int_2
%56 = OpSLessThan %bool %50 %55
OpBranchConditional %56 %57 %47
%57 = OpLabel
%58 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_2
%59 = OpLoad %int %58
%60 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
%61 = OpLoad %float %60
%62 = OpCompositeConstruct %v4float %61 %float_0 %float_0 %float_0
%63 = OpCompositeConstruct %v4float %float_0 %61 %float_0 %float_0
%64 = OpCompositeConstruct %mat2v4float %62 %63
%65 = OpLoad %int %i
%66 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%67 = OpLoad %int %66
OpStore %indexable %64
%68 = OpAccessChain %_ptr_Function_float %indexable %65 %67
%69 = OpLoad %float %68
%70 = OpAccessChain %_ptr_Function_float %sums %59
%71 = OpLoad %float %70
%72 = OpFAdd %float %71 %69
%73 = OpAccessChain %_ptr_Function_float %sums %59
OpStore %73 %72
OpBranch %48
%48 = OpLabel
%74 = OpLoad %int %i
%75 = OpIAdd %int %74 %int_1
OpStore %i %75
OpBranch %46
%47 = OpLabel
%76 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_2
%77 = OpLoad %int %76
%78 = OpAccessChain %_ptr_Function_float %sums %77
%79 = OpLoad %float %78
%80 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_1
%81 = OpLoad %float %80
%82 = OpFOrdEqual %bool %79 %81
OpSelectionMerge %83 None
OpBranchConditional %82 %84 %85
%84 = OpLabel
%86 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%87 = OpLoad %int %86
%88 = OpConvertSToF %float %87
%89 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%90 = OpLoad %int %89
%91 = OpConvertSToF %float %90
%92 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%93 = OpLoad %int %92
%94 = OpConvertSToF %float %93
%95 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%96 = OpLoad %int %95
%97 = OpConvertSToF %float %96
%98 = OpCompositeConstruct %v4float %88 %91 %94 %97
OpStore %_GLF_color %98
OpBranch %83
%85 = OpLabel
%99 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%100 = OpLoad %int %99
%101 = OpConvertSToF %float %100
%102 = OpCompositeConstruct %v4float %101 %101 %101 %101
OpStore %_GLF_color %102
OpBranch %83
%83 = OpLabel
OpReturn
OpFunctionEnd

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cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[2];
};
cbuffer cbuffer_x_9 : register(b1, space0) {
uint4 x_9[3];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float sums[3] = (float[3])0;
int i = 0;
float2x4 indexable = float2x4(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
const uint scalar_offset = ((16u * uint(0))) / 4;
const float x_40 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const float x_42 = asfloat(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const float x_44 = asfloat(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const float tint_symbol_4[3] = {x_40, x_42, x_44};
sums = tint_symbol_4;
i = 0;
while (true) {
const int x_50 = i;
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_52 = asint(x_9[scalar_offset_3 / 4][scalar_offset_3 % 4]);
const uint scalar_offset_4 = ((16u * uint(0))) / 4;
const int x_54 = asint(x_9[scalar_offset_4 / 4][scalar_offset_4 % 4]);
if ((x_50 < clamp(x_52, x_54, 2))) {
} else {
break;
}
const int x_59 = asint(x_9[2].x);
const uint scalar_offset_5 = ((16u * uint(0))) / 4;
const float x_61 = asfloat(x_6[scalar_offset_5 / 4][scalar_offset_5 % 4]);
const int x_65 = i;
const int x_67 = asint(x_9[1].x);
indexable = float2x4(float4(x_61, 0.0f, 0.0f, 0.0f), float4(0.0f, x_61, 0.0f, 0.0f));
const float x_69 = indexable[x_65][x_67];
const float x_71 = sums[x_59];
sums[x_59] = (x_71 + x_69);
{
i = (i + 1);
}
}
const int x_77 = asint(x_9[2].x);
const float x_79 = sums[x_77];
const float x_81 = asfloat(x_6[1].x);
if ((x_79 == x_81)) {
const uint scalar_offset_6 = ((16u * uint(0))) / 4;
const int x_87 = asint(x_9[scalar_offset_6 / 4][scalar_offset_6 % 4]);
const int x_90 = asint(x_9[1].x);
const int x_93 = asint(x_9[1].x);
const uint scalar_offset_7 = ((16u * uint(0))) / 4;
const int x_96 = asint(x_9[scalar_offset_7 / 4][scalar_offset_7 % 4]);
x_GLF_color = float4(float(x_87), float(x_90), float(x_93), float(x_96));
} else {
const int x_100 = asint(x_9[1].x);
const float x_101 = float(x_100);
x_GLF_color = float4(x_101, x_101, x_101, x_101);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_5;
}

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct tint_padded_array_element_1 {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad_1[12];
};
struct tint_array_wrapper_1 {
/* 0x0000 */ tint_padded_array_element_1 arr[3];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
};
struct tint_array_wrapper_2 {
float arr[3];
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, constant buf1& x_9, thread float4* const tint_symbol_5) {
tint_array_wrapper_2 sums = {};
int i = 0;
float2x4 indexable = float2x4(0.0f);
float const x_40 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_42 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_44 = x_6.x_GLF_uniform_float_values.arr[0].el;
tint_array_wrapper_2 const tint_symbol_3 = {.arr={x_40, x_42, x_44}};
sums = tint_symbol_3;
i = 0;
while (true) {
int const x_50 = i;
int const x_52 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_54 = x_9.x_GLF_uniform_int_values.arr[0].el;
if ((x_50 < clamp(x_52, x_54, 2))) {
} else {
break;
}
int const x_59 = x_9.x_GLF_uniform_int_values.arr[2].el;
float const x_61 = x_6.x_GLF_uniform_float_values.arr[0].el;
int const x_65 = i;
int const x_67 = x_9.x_GLF_uniform_int_values.arr[1].el;
indexable = float2x4(float4(x_61, 0.0f, 0.0f, 0.0f), float4(0.0f, x_61, 0.0f, 0.0f));
float const x_69 = indexable[x_65][x_67];
float const x_71 = sums.arr[x_59];
sums.arr[x_59] = (x_71 + x_69);
{
int const x_74 = i;
i = (x_74 + 1);
}
}
int const x_77 = x_9.x_GLF_uniform_int_values.arr[2].el;
float const x_79 = sums.arr[x_77];
float const x_81 = x_6.x_GLF_uniform_float_values.arr[1].el;
if ((x_79 == x_81)) {
int const x_87 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_90 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_93 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_96 = x_9.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_5) = float4(float(x_87), float(x_90), float(x_93), float(x_96));
} else {
int const x_100 = x_9.x_GLF_uniform_int_values.arr[1].el;
float const x_101 = float(x_100);
*(tint_symbol_5) = float4(x_101, x_101, x_101, x_101);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_9 [[buffer(1)]]) {
thread float4 tint_symbol_6 = 0.0f;
main_1(x_6, x_9, &(tint_symbol_6));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_4;
}

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 123
; Schema: 0
OpCapability Shader
%56 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_float_values"
OpName %x_6 "x_6"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "x_GLF_uniform_int_values"
OpName %x_9 "x_9"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %sums "sums"
OpName %i "i"
OpName %indexable "indexable"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_float_uint_2 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 0
OpDecorate %buf1 Block
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpDecorate %x_9 NonWritable
OpDecorate %x_9 DescriptorSet 0
OpDecorate %x_9 Binding 1
OpDecorate %tint_symbol_1 Location 0
OpDecorate %_arr_float_uint_3 ArrayStride 4
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_float_uint_2 = OpTypeArray %float %uint_2
%buf0 = OpTypeStruct %_arr_float_uint_2
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_6 = OpVariable %_ptr_Uniform_buf0 Uniform
%int = OpTypeInt 32 1
%uint_3 = OpConstant %uint 3
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf1 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_9 = OpVariable %_ptr_Uniform_buf1 Uniform
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%17 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %17
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %17
%void = OpTypeVoid
%20 = OpTypeFunction %void
%_arr_float_uint_3 = OpTypeArray %float %uint_3
%_ptr_Function__arr_float_uint_3 = OpTypePointer Function %_arr_float_uint_3
%27 = OpConstantNull %_arr_float_uint_3
%_ptr_Function_int = OpTypePointer Function %int
%30 = OpConstantNull %int
%mat2v4float = OpTypeMatrix %v4float 2
%_ptr_Function_mat2v4float = OpTypePointer Function %mat2v4float
%34 = OpConstantNull %mat2v4float
%uint_0 = OpConstant %uint 0
%int_0 = OpConstant %int 0
%_ptr_Uniform_float = OpTypePointer Uniform %float
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_2 = OpConstant %int 2
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%float_0 = OpConstant %float 0
%_ptr_Function_float = OpTypePointer Function %float
%main_out = OpTypeStruct %v4float
%111 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %20
%23 = OpLabel
%sums = OpVariable %_ptr_Function__arr_float_uint_3 Function %27
%i = OpVariable %_ptr_Function_int Function %30
%indexable = OpVariable %_ptr_Function_mat2v4float Function %34
%38 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%39 = OpLoad %float %38
%40 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%41 = OpLoad %float %40
%42 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%43 = OpLoad %float %42
%44 = OpCompositeConstruct %_arr_float_uint_3 %39 %41 %43
OpStore %sums %44
OpStore %i %int_0
OpBranch %45
%45 = OpLabel
OpLoopMerge %46 %47 None
OpBranch %48
%48 = OpLabel
%49 = OpLoad %int %i
%51 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%52 = OpLoad %int %51
%53 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%54 = OpLoad %int %53
%55 = OpExtInst %int %56 SClamp %52 %54 %int_2
%58 = OpSLessThan %bool %49 %55
OpSelectionMerge %60 None
OpBranchConditional %58 %61 %62
%61 = OpLabel
OpBranch %60
%62 = OpLabel
OpBranch %46
%60 = OpLabel
%63 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_2
%64 = OpLoad %int %63
%65 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%66 = OpLoad %float %65
%67 = OpLoad %int %i
%69 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%70 = OpLoad %int %69
%72 = OpCompositeConstruct %v4float %66 %float_0 %float_0 %float_0
%73 = OpCompositeConstruct %v4float %float_0 %66 %float_0 %float_0
%74 = OpCompositeConstruct %mat2v4float %72 %73
OpStore %indexable %74
%76 = OpAccessChain %_ptr_Function_float %indexable %67 %70
%77 = OpLoad %float %76
%78 = OpAccessChain %_ptr_Function_float %sums %64
%79 = OpLoad %float %78
%80 = OpAccessChain %_ptr_Function_float %sums %64
%81 = OpFAdd %float %79 %77
OpStore %80 %81
OpBranch %47
%47 = OpLabel
%82 = OpLoad %int %i
%83 = OpIAdd %int %82 %int_1
OpStore %i %83
OpBranch %45
%46 = OpLabel
%84 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_2
%85 = OpLoad %int %84
%86 = OpAccessChain %_ptr_Function_float %sums %85
%87 = OpLoad %float %86
%88 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
%89 = OpLoad %float %88
%90 = OpFOrdEqual %bool %87 %89
OpSelectionMerge %91 None
OpBranchConditional %90 %92 %93
%92 = OpLabel
%94 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%95 = OpLoad %int %94
%96 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%97 = OpLoad %int %96
%98 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%99 = OpLoad %int %98
%100 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%101 = OpLoad %int %100
%102 = OpConvertSToF %float %95
%103 = OpConvertSToF %float %97
%104 = OpConvertSToF %float %99
%105 = OpConvertSToF %float %101
%106 = OpCompositeConstruct %v4float %102 %103 %104 %105
OpStore %x_GLF_color %106
OpBranch %91
%93 = OpLabel
%107 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%108 = OpLoad %int %107
%109 = OpConvertSToF %float %108
%110 = OpCompositeConstruct %v4float %109 %109 %109 %109
OpStore %x_GLF_color %110
OpBranch %91
%91 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %111
%tint_symbol = OpFunctionParameter %main_out
%115 = OpLabel
%116 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %116
OpReturn
OpFunctionEnd
%main = OpFunction %void None %20
%118 = OpLabel
%119 = OpFunctionCall %void %main_1
%121 = OpLoad %v4float %x_GLF_color
%122 = OpCompositeConstruct %main_out %121
%120 = OpFunctionCall %void %tint_symbol_2 %122
OpReturn
OpFunctionEnd

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type Arr = [[stride(16)]] array<f32, 2>;
[[block]]
struct buf0 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_int_values : Arr_1;
};
[[group(0), binding(0)]] var<uniform> x_6 : buf0;
[[group(0), binding(1)]] var<uniform> x_9 : buf1;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var sums : array<f32, 3>;
var i : i32;
var indexable : mat2x4<f32>;
let x_40 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_42 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_44 : f32 = x_6.x_GLF_uniform_float_values[0];
sums = array<f32, 3>(x_40, x_42, x_44);
i = 0;
loop {
let x_50 : i32 = i;
let x_52 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_54 : i32 = x_9.x_GLF_uniform_int_values[0];
if ((x_50 < clamp(x_52, x_54, 2))) {
} else {
break;
}
let x_59 : i32 = x_9.x_GLF_uniform_int_values[2];
let x_61 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_65 : i32 = i;
let x_67 : i32 = x_9.x_GLF_uniform_int_values[1];
indexable = mat2x4<f32>(vec4<f32>(x_61, 0.0, 0.0, 0.0), vec4<f32>(0.0, x_61, 0.0, 0.0));
let x_69 : f32 = indexable[x_65][x_67];
let x_71 : f32 = sums[x_59];
sums[x_59] = (x_71 + x_69);
continuing {
let x_74 : i32 = i;
i = (x_74 + 1);
}
}
let x_77 : i32 = x_9.x_GLF_uniform_int_values[2];
let x_79 : f32 = sums[x_77];
let x_81 : f32 = x_6.x_GLF_uniform_float_values[1];
if ((x_79 == x_81)) {
let x_87 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_90 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_93 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_96 : i32 = x_9.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_87), f32(x_90), f32(x_93), f32(x_96));
} else {
let x_100 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_101 : f32 = f32(x_100);
x_GLF_color = vec4<f32>(x_101, x_101, x_101, x_101);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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@@ -0,0 +1,78 @@
type Arr = [[stride(16)]] array<f32, 2>;
[[block]]
struct buf0 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_int_values : Arr_1;
};
[[group(0), binding(0)]] var<uniform> x_6 : buf0;
[[group(0), binding(1)]] var<uniform> x_9 : buf1;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var sums : array<f32, 3>;
var i : i32;
var indexable : mat2x4<f32>;
let x_40 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_42 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_44 : f32 = x_6.x_GLF_uniform_float_values[0];
sums = array<f32, 3>(x_40, x_42, x_44);
i = 0;
loop {
let x_50 : i32 = i;
let x_52 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_54 : i32 = x_9.x_GLF_uniform_int_values[0];
if ((x_50 < clamp(x_52, x_54, 2))) {
} else {
break;
}
let x_59 : i32 = x_9.x_GLF_uniform_int_values[2];
let x_61 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_65 : i32 = i;
let x_67 : i32 = x_9.x_GLF_uniform_int_values[1];
indexable = mat2x4<f32>(vec4<f32>(x_61, 0.0, 0.0, 0.0), vec4<f32>(0.0, x_61, 0.0, 0.0));
let x_69 : f32 = indexable[x_65][x_67];
let x_71 : f32 = sums[x_59];
sums[x_59] = (x_71 + x_69);
continuing {
let x_74 : i32 = i;
i = (x_74 + 1);
}
}
let x_77 : i32 = x_9.x_GLF_uniform_int_values[2];
let x_79 : f32 = sums[x_77];
let x_81 : f32 = x_6.x_GLF_uniform_float_values[1];
if ((x_79 == x_81)) {
let x_87 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_90 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_93 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_96 : i32 = x_9.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_87), f32(x_90), f32(x_93), f32(x_96));
} else {
let x_100 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_101 : f32 = f32(x_100);
x_GLF_color = vec4<f32>(x_101, x_101, x_101, x_101);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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@@ -0,0 +1,76 @@
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[2];
};
cbuffer cbuffer_x_9 : register(b1, space0) {
uint4 x_9[3];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float sums[3] = (float[3])0;
int i = 0;
float2x4 indexable = float2x4(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
const uint scalar_offset = ((16u * uint(0))) / 4;
const float x_40 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const float x_42 = asfloat(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const float x_44 = asfloat(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const float tint_symbol_4[3] = {x_40, x_42, x_44};
sums = tint_symbol_4;
i = 0;
while (true) {
const int x_50 = i;
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_52 = asint(x_9[scalar_offset_3 / 4][scalar_offset_3 % 4]);
const uint scalar_offset_4 = ((16u * uint(0))) / 4;
const int x_54 = asint(x_9[scalar_offset_4 / 4][scalar_offset_4 % 4]);
if ((x_50 < clamp(x_52, x_54, 2))) {
} else {
break;
}
const int x_59 = asint(x_9[2].x);
const uint scalar_offset_5 = ((16u * uint(0))) / 4;
const float x_61 = asfloat(x_6[scalar_offset_5 / 4][scalar_offset_5 % 4]);
const int x_65 = i;
const int x_67 = asint(x_9[1].x);
indexable = float2x4(float4(x_61, 0.0f, 0.0f, 0.0f), float4(0.0f, x_61, 0.0f, 0.0f));
const float x_69 = indexable[x_65][x_67];
const float x_71 = sums[x_59];
sums[x_59] = (x_71 + x_69);
{
i = (i + 1);
}
}
const int x_77 = asint(x_9[2].x);
const float x_79 = sums[x_77];
const float x_81 = asfloat(x_6[1].x);
if ((x_79 == x_81)) {
const uint scalar_offset_6 = ((16u * uint(0))) / 4;
const int x_87 = asint(x_9[scalar_offset_6 / 4][scalar_offset_6 % 4]);
const int x_90 = asint(x_9[1].x);
const int x_93 = asint(x_9[1].x);
const uint scalar_offset_7 = ((16u * uint(0))) / 4;
const int x_96 = asint(x_9[scalar_offset_7 / 4][scalar_offset_7 % 4]);
x_GLF_color = float4(float(x_87), float(x_90), float(x_93), float(x_96));
} else {
const int x_100 = asint(x_9[1].x);
const float x_101 = float(x_100);
x_GLF_color = float4(x_101, x_101, x_101, x_101);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_5;
}

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@@ -0,0 +1,89 @@
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct tint_padded_array_element_1 {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad_1[12];
};
struct tint_array_wrapper_1 {
/* 0x0000 */ tint_padded_array_element_1 arr[3];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
};
struct tint_array_wrapper_2 {
float arr[3];
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, constant buf1& x_9, thread float4* const tint_symbol_5) {
tint_array_wrapper_2 sums = {};
int i = 0;
float2x4 indexable = float2x4(0.0f);
float const x_40 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_42 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_44 = x_6.x_GLF_uniform_float_values.arr[0].el;
tint_array_wrapper_2 const tint_symbol_3 = {.arr={x_40, x_42, x_44}};
sums = tint_symbol_3;
i = 0;
while (true) {
int const x_50 = i;
int const x_52 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_54 = x_9.x_GLF_uniform_int_values.arr[0].el;
if ((x_50 < clamp(x_52, x_54, 2))) {
} else {
break;
}
int const x_59 = x_9.x_GLF_uniform_int_values.arr[2].el;
float const x_61 = x_6.x_GLF_uniform_float_values.arr[0].el;
int const x_65 = i;
int const x_67 = x_9.x_GLF_uniform_int_values.arr[1].el;
indexable = float2x4(float4(x_61, 0.0f, 0.0f, 0.0f), float4(0.0f, x_61, 0.0f, 0.0f));
float const x_69 = indexable[x_65][x_67];
float const x_71 = sums.arr[x_59];
sums.arr[x_59] = (x_71 + x_69);
{
int const x_74 = i;
i = (x_74 + 1);
}
}
int const x_77 = x_9.x_GLF_uniform_int_values.arr[2].el;
float const x_79 = sums.arr[x_77];
float const x_81 = x_6.x_GLF_uniform_float_values.arr[1].el;
if ((x_79 == x_81)) {
int const x_87 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_90 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_93 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_96 = x_9.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_5) = float4(float(x_87), float(x_90), float(x_93), float(x_96));
} else {
int const x_100 = x_9.x_GLF_uniform_int_values.arr[1].el;
float const x_101 = float(x_100);
*(tint_symbol_5) = float4(x_101, x_101, x_101, x_101);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_9 [[buffer(1)]]) {
thread float4 tint_symbol_6 = 0.0f;
main_1(x_6, x_9, &(tint_symbol_6));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_4;
}

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@@ -0,0 +1,190 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 123
; Schema: 0
OpCapability Shader
%56 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_float_values"
OpName %x_6 "x_6"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "x_GLF_uniform_int_values"
OpName %x_9 "x_9"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %sums "sums"
OpName %i "i"
OpName %indexable "indexable"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_float_uint_2 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 0
OpDecorate %buf1 Block
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpDecorate %x_9 NonWritable
OpDecorate %x_9 DescriptorSet 0
OpDecorate %x_9 Binding 1
OpDecorate %tint_symbol_1 Location 0
OpDecorate %_arr_float_uint_3 ArrayStride 4
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_float_uint_2 = OpTypeArray %float %uint_2
%buf0 = OpTypeStruct %_arr_float_uint_2
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_6 = OpVariable %_ptr_Uniform_buf0 Uniform
%int = OpTypeInt 32 1
%uint_3 = OpConstant %uint 3
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf1 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_9 = OpVariable %_ptr_Uniform_buf1 Uniform
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%17 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %17
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %17
%void = OpTypeVoid
%20 = OpTypeFunction %void
%_arr_float_uint_3 = OpTypeArray %float %uint_3
%_ptr_Function__arr_float_uint_3 = OpTypePointer Function %_arr_float_uint_3
%27 = OpConstantNull %_arr_float_uint_3
%_ptr_Function_int = OpTypePointer Function %int
%30 = OpConstantNull %int
%mat2v4float = OpTypeMatrix %v4float 2
%_ptr_Function_mat2v4float = OpTypePointer Function %mat2v4float
%34 = OpConstantNull %mat2v4float
%uint_0 = OpConstant %uint 0
%int_0 = OpConstant %int 0
%_ptr_Uniform_float = OpTypePointer Uniform %float
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_2 = OpConstant %int 2
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%float_0 = OpConstant %float 0
%_ptr_Function_float = OpTypePointer Function %float
%main_out = OpTypeStruct %v4float
%111 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %20
%23 = OpLabel
%sums = OpVariable %_ptr_Function__arr_float_uint_3 Function %27
%i = OpVariable %_ptr_Function_int Function %30
%indexable = OpVariable %_ptr_Function_mat2v4float Function %34
%38 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%39 = OpLoad %float %38
%40 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%41 = OpLoad %float %40
%42 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%43 = OpLoad %float %42
%44 = OpCompositeConstruct %_arr_float_uint_3 %39 %41 %43
OpStore %sums %44
OpStore %i %int_0
OpBranch %45
%45 = OpLabel
OpLoopMerge %46 %47 None
OpBranch %48
%48 = OpLabel
%49 = OpLoad %int %i
%51 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%52 = OpLoad %int %51
%53 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%54 = OpLoad %int %53
%55 = OpExtInst %int %56 SClamp %52 %54 %int_2
%58 = OpSLessThan %bool %49 %55
OpSelectionMerge %60 None
OpBranchConditional %58 %61 %62
%61 = OpLabel
OpBranch %60
%62 = OpLabel
OpBranch %46
%60 = OpLabel
%63 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_2
%64 = OpLoad %int %63
%65 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%66 = OpLoad %float %65
%67 = OpLoad %int %i
%69 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%70 = OpLoad %int %69
%72 = OpCompositeConstruct %v4float %66 %float_0 %float_0 %float_0
%73 = OpCompositeConstruct %v4float %float_0 %66 %float_0 %float_0
%74 = OpCompositeConstruct %mat2v4float %72 %73
OpStore %indexable %74
%76 = OpAccessChain %_ptr_Function_float %indexable %67 %70
%77 = OpLoad %float %76
%78 = OpAccessChain %_ptr_Function_float %sums %64
%79 = OpLoad %float %78
%80 = OpAccessChain %_ptr_Function_float %sums %64
%81 = OpFAdd %float %79 %77
OpStore %80 %81
OpBranch %47
%47 = OpLabel
%82 = OpLoad %int %i
%83 = OpIAdd %int %82 %int_1
OpStore %i %83
OpBranch %45
%46 = OpLabel
%84 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_2
%85 = OpLoad %int %84
%86 = OpAccessChain %_ptr_Function_float %sums %85
%87 = OpLoad %float %86
%88 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
%89 = OpLoad %float %88
%90 = OpFOrdEqual %bool %87 %89
OpSelectionMerge %91 None
OpBranchConditional %90 %92 %93
%92 = OpLabel
%94 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%95 = OpLoad %int %94
%96 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%97 = OpLoad %int %96
%98 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%99 = OpLoad %int %98
%100 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%101 = OpLoad %int %100
%102 = OpConvertSToF %float %95
%103 = OpConvertSToF %float %97
%104 = OpConvertSToF %float %99
%105 = OpConvertSToF %float %101
%106 = OpCompositeConstruct %v4float %102 %103 %104 %105
OpStore %x_GLF_color %106
OpBranch %91
%93 = OpLabel
%107 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%108 = OpLoad %int %107
%109 = OpConvertSToF %float %108
%110 = OpCompositeConstruct %v4float %109 %109 %109 %109
OpStore %x_GLF_color %110
OpBranch %91
%91 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %111
%tint_symbol = OpFunctionParameter %main_out
%115 = OpLabel
%116 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %116
OpReturn
OpFunctionEnd
%main = OpFunction %void None %20
%118 = OpLabel
%119 = OpFunctionCall %void %main_1
%121 = OpLoad %v4float %x_GLF_color
%122 = OpCompositeConstruct %main_out %121
%120 = OpFunctionCall %void %tint_symbol_2 %122
OpReturn
OpFunctionEnd

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@@ -0,0 +1,78 @@
type Arr = [[stride(16)]] array<f32, 2>;
[[block]]
struct buf0 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_int_values : Arr_1;
};
[[group(0), binding(0)]] var<uniform> x_6 : buf0;
[[group(0), binding(1)]] var<uniform> x_9 : buf1;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var sums : array<f32, 3>;
var i : i32;
var indexable : mat2x4<f32>;
let x_40 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_42 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_44 : f32 = x_6.x_GLF_uniform_float_values[0];
sums = array<f32, 3>(x_40, x_42, x_44);
i = 0;
loop {
let x_50 : i32 = i;
let x_52 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_54 : i32 = x_9.x_GLF_uniform_int_values[0];
if ((x_50 < clamp(x_52, x_54, 2))) {
} else {
break;
}
let x_59 : i32 = x_9.x_GLF_uniform_int_values[2];
let x_61 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_65 : i32 = i;
let x_67 : i32 = x_9.x_GLF_uniform_int_values[1];
indexable = mat2x4<f32>(vec4<f32>(x_61, 0.0, 0.0, 0.0), vec4<f32>(0.0, x_61, 0.0, 0.0));
let x_69 : f32 = indexable[x_65][x_67];
let x_71 : f32 = sums[x_59];
sums[x_59] = (x_71 + x_69);
continuing {
let x_74 : i32 = i;
i = (x_74 + 1);
}
}
let x_77 : i32 = x_9.x_GLF_uniform_int_values[2];
let x_79 : f32 = sums[x_77];
let x_81 : f32 = x_6.x_GLF_uniform_float_values[1];
if ((x_79 == x_81)) {
let x_87 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_90 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_93 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_96 : i32 = x_9.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_87), f32(x_90), f32(x_93), f32(x_96));
} else {
let x_100 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_101 : f32 = f32(x_100);
x_GLF_color = vec4<f32>(x_101, x_101, x_101, x_101);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}