Add tests derived from VK-GL-CTS

This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Alastair Donaldson
2021-07-23 13:10:12 +00:00
committed by Tint LUCI CQ
parent bd3edb564f
commit f7e73d4ee3
5160 changed files with 621458 additions and 0 deletions

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OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 320
OpName %main "main"
OpName %v0 "v0"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "_GLF_uniform_float_values"
OpName %_ ""
OpName %v1 "v1"
OpName %_GLF_color "_GLF_color"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "_GLF_uniform_int_values"
OpName %__0 ""
OpDecorate %_arr_float_uint_3 ArrayStride 16
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %buf1 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 1
OpDecorate %_GLF_color Location 0
OpDecorate %_arr_int_uint_2 ArrayStride 16
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %__0 DescriptorSet 0
OpDecorate %__0 Binding 0
%void = OpTypeVoid
%13 = OpTypeFunction %void
%float = OpTypeFloat 32
%v2float = OpTypeVector %float 2
%_ptr_Function_v2float = OpTypePointer Function %v2float
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_float_uint_3 = OpTypeArray %float %uint_3
%buf1 = OpTypeStruct %_arr_float_uint_3
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%_ = OpVariable %_ptr_Uniform_buf1 Uniform
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%int_2 = OpConstant %int 2
%_ptr_Uniform_float = OpTypePointer Uniform %float
%float_3_79999995 = OpConstant %float 3.79999995
%float_1 = OpConstant %float 1
%float_0 = OpConstant %float 0
%int_1 = OpConstant %int 1
%bool = OpTypeBool
%v2bool = OpTypeVector %bool 2
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%uint_2 = OpConstant %uint 2
%_arr_int_uint_2 = OpTypeArray %int %uint_2
%buf0 = OpTypeStruct %_arr_int_uint_2
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%__0 = OpVariable %_ptr_Uniform_buf0 Uniform
%_ptr_Uniform_int = OpTypePointer Uniform %int
%main = OpFunction %void None %13
%35 = OpLabel
%v0 = OpVariable %_ptr_Function_v2float Function
%v1 = OpVariable %_ptr_Function_v2float Function
%36 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_2
%37 = OpLoad %float %36
%38 = OpCompositeConstruct %v2float %37 %float_3_79999995
OpStore %v0 %38
%39 = OpLoad %v2float %v0
%40 = OpCompositeConstruct %v2float %float_1 %float_1
%41 = OpFSub %v2float %39 %40
%42 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_1
%43 = OpLoad %float %42
%44 = OpCompositeConstruct %v2float %float_0 %float_0
%45 = OpCompositeConstruct %v2float %43 %43
%46 = OpExtInst %v2float %1 FClamp %41 %44 %45
OpStore %v1 %46
%47 = OpLoad %v2float %v1
%48 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
%49 = OpLoad %float %48
%50 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_1
%51 = OpLoad %float %50
%52 = OpCompositeConstruct %v2float %49 %51
%53 = OpFOrdEqual %v2bool %47 %52
%54 = OpAll %bool %53
OpSelectionMerge %55 None
OpBranchConditional %54 %56 %57
%56 = OpLabel
%58 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%59 = OpLoad %int %58
%60 = OpConvertSToF %float %59
%61 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%62 = OpLoad %int %61
%63 = OpConvertSToF %float %62
%64 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%65 = OpLoad %int %64
%66 = OpConvertSToF %float %65
%67 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%68 = OpLoad %int %67
%69 = OpConvertSToF %float %68
%70 = OpCompositeConstruct %v4float %60 %63 %66 %69
OpStore %_GLF_color %70
OpBranch %55
%57 = OpLabel
%71 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%72 = OpLoad %int %71
%73 = OpConvertSToF %float %72
%74 = OpCompositeConstruct %v4float %73 %73 %73 %73
OpStore %_GLF_color %74
OpBranch %55
%55 = OpLabel
OpReturn
OpFunctionEnd

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cbuffer cbuffer_x_6 : register(b1, space0) {
uint4 x_6[3];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_9 : register(b0, space0) {
uint4 x_9[2];
};
void main_1() {
float2 v0 = float2(0.0f, 0.0f);
float2 v1 = float2(0.0f, 0.0f);
const float x_37 = asfloat(x_6[2].x);
v0 = float2(x_37, 3.799999952f);
const float2 x_39 = v0;
const float x_43 = asfloat(x_6[1].x);
v1 = clamp((x_39 - float2(1.0f, 1.0f)), float2(0.0f, 0.0f), float2(x_43, x_43));
const float2 x_47 = v1;
const uint scalar_offset = ((16u * uint(0))) / 4;
const float x_49 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
const float x_51 = asfloat(x_6[1].x);
if (all((x_47 == float2(x_49, x_51)))) {
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_59 = asint(x_9[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const int x_62 = asint(x_9[1].x);
const int x_65 = asint(x_9[1].x);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_68 = asint(x_9[scalar_offset_2 / 4][scalar_offset_2 % 4]);
x_GLF_color = float4(float(x_59), float(x_62), float(x_65), float(x_68));
} else {
const int x_72 = asint(x_9[1].x);
const float x_73 = float(x_72);
x_GLF_color = float4(x_73, x_73, x_73, x_73);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_4;
}

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[3];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct tint_padded_array_element_1 {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad_1[12];
};
struct tint_array_wrapper_1 {
/* 0x0000 */ tint_padded_array_element_1 arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_4) {
float2 v0 = 0.0f;
float2 v1 = 0.0f;
float const x_37 = x_6.x_GLF_uniform_float_values.arr[2].el;
v0 = float2(x_37, 3.799999952f);
float2 const x_39 = v0;
float const x_43 = x_6.x_GLF_uniform_float_values.arr[1].el;
v1 = clamp((x_39 - float2(1.0f, 1.0f)), float2(0.0f, 0.0f), float2(x_43, x_43));
float2 const x_47 = v1;
float const x_49 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_51 = x_6.x_GLF_uniform_float_values.arr[1].el;
if (all((x_47 == float2(x_49, x_51)))) {
int const x_59 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_62 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_65 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_68 = x_9.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_4) = float4(float(x_59), float(x_62), float(x_65), float(x_68));
} else {
int const x_72 = x_9.x_GLF_uniform_int_values.arr[1].el;
float const x_73 = float(x_72);
*(tint_symbol_4) = float4(x_73, x_73, x_73, x_73);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_6, x_9, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 92
; Schema: 0
OpCapability Shader
%41 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf1 "buf1"
OpMemberName %buf1 0 "x_GLF_uniform_float_values"
OpName %x_6 "x_6"
OpName %x_GLF_color "x_GLF_color"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_9 "x_9"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %v0 "v0"
OpName %v1 "v1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf1 Block
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %_arr_float_uint_3 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 1
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_2 ArrayStride 16
OpDecorate %x_9 NonWritable
OpDecorate %x_9 DescriptorSet 0
OpDecorate %x_9 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_float_uint_3 = OpTypeArray %float %uint_3
%buf1 = OpTypeStruct %_arr_float_uint_3
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_6 = OpVariable %_ptr_Uniform_buf1 Uniform
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%11 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %11
%int = OpTypeInt 32 1
%uint_2 = OpConstant %uint 2
%_arr_int_uint_2 = OpTypeArray %int %uint_2
%buf0 = OpTypeStruct %_arr_int_uint_2
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_9 = OpVariable %_ptr_Uniform_buf0 Uniform
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %11
%void = OpTypeVoid
%20 = OpTypeFunction %void
%v2float = OpTypeVector %float 2
%_ptr_Function_v2float = OpTypePointer Function %v2float
%27 = OpConstantNull %v2float
%uint_0 = OpConstant %uint 0
%int_2 = OpConstant %int 2
%_ptr_Uniform_float = OpTypePointer Uniform %float
%float_3_79999995 = OpConstant %float 3.79999995
%int_1 = OpConstant %int 1
%float_1 = OpConstant %float 1
%43 = OpConstantComposite %v2float %float_1 %float_1
%float_0 = OpConstant %float 0
%46 = OpConstantComposite %v2float %float_0 %float_0
%int_0 = OpConstant %int 0
%bool = OpTypeBool
%v2bool = OpTypeVector %bool 2
%_ptr_Uniform_int = OpTypePointer Uniform %int
%main_out = OpTypeStruct %v4float
%80 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %20
%23 = OpLabel
%v0 = OpVariable %_ptr_Function_v2float Function %27
%v1 = OpVariable %_ptr_Function_v2float Function %27
%32 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_2
%33 = OpLoad %float %32
%35 = OpCompositeConstruct %v2float %33 %float_3_79999995
OpStore %v0 %35
%36 = OpLoad %v2float %v0
%38 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
%39 = OpLoad %float %38
%44 = OpFSub %v2float %36 %43
%47 = OpCompositeConstruct %v2float %39 %39
%40 = OpExtInst %v2float %41 NClamp %44 %46 %47
OpStore %v1 %40
%48 = OpLoad %v2float %v1
%50 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%51 = OpLoad %float %50
%52 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
%53 = OpLoad %float %52
%56 = OpCompositeConstruct %v2float %51 %53
%57 = OpFOrdEqual %v2bool %48 %56
%54 = OpAll %bool %57
OpSelectionMerge %59 None
OpBranchConditional %54 %60 %61
%60 = OpLabel
%63 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%64 = OpLoad %int %63
%65 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%66 = OpLoad %int %65
%67 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%68 = OpLoad %int %67
%69 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%70 = OpLoad %int %69
%71 = OpConvertSToF %float %64
%72 = OpConvertSToF %float %66
%73 = OpConvertSToF %float %68
%74 = OpConvertSToF %float %70
%75 = OpCompositeConstruct %v4float %71 %72 %73 %74
OpStore %x_GLF_color %75
OpBranch %59
%61 = OpLabel
%76 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%77 = OpLoad %int %76
%78 = OpConvertSToF %float %77
%79 = OpCompositeConstruct %v4float %78 %78 %78 %78
OpStore %x_GLF_color %79
OpBranch %59
%59 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %80
%tint_symbol = OpFunctionParameter %main_out
%84 = OpLabel
%85 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %85
OpReturn
OpFunctionEnd
%main = OpFunction %void None %20
%87 = OpLabel
%88 = OpFunctionCall %void %main_1
%90 = OpLoad %v4float %x_GLF_color
%91 = OpCompositeConstruct %main_out %90
%89 = OpFunctionCall %void %tint_symbol_2 %91
OpReturn
OpFunctionEnd

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type Arr = [[stride(16)]] array<f32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = [[stride(16)]] array<i32, 2>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr_1;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
var<private> x_GLF_color : vec4<f32>;
[[group(0), binding(0)]] var<uniform> x_9 : buf0;
fn main_1() {
var v0 : vec2<f32>;
var v1 : vec2<f32>;
let x_37 : f32 = x_6.x_GLF_uniform_float_values[2];
v0 = vec2<f32>(x_37, 3.799999952);
let x_39 : vec2<f32> = v0;
let x_43 : f32 = x_6.x_GLF_uniform_float_values[1];
v1 = clamp((x_39 - vec2<f32>(1.0, 1.0)), vec2<f32>(0.0, 0.0), vec2<f32>(x_43, x_43));
let x_47 : vec2<f32> = v1;
let x_49 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_51 : f32 = x_6.x_GLF_uniform_float_values[1];
if (all((x_47 == vec2<f32>(x_49, x_51)))) {
let x_59 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_62 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_65 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_68 : i32 = x_9.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_59), f32(x_62), f32(x_65), f32(x_68));
} else {
let x_72 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_73 : f32 = f32(x_72);
x_GLF_color = vec4<f32>(x_73, x_73, x_73, x_73);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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type Arr = [[stride(16)]] array<f32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = [[stride(16)]] array<i32, 2>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr_1;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
var<private> x_GLF_color : vec4<f32>;
[[group(0), binding(0)]] var<uniform> x_9 : buf0;
fn main_1() {
var v0 : vec2<f32>;
var v1 : vec2<f32>;
let x_37 : f32 = x_6.x_GLF_uniform_float_values[2];
v0 = vec2<f32>(x_37, 3.799999952);
let x_39 : vec2<f32> = v0;
let x_43 : f32 = x_6.x_GLF_uniform_float_values[1];
v1 = clamp((x_39 - vec2<f32>(1.0, 1.0)), vec2<f32>(0.0, 0.0), vec2<f32>(x_43, x_43));
let x_47 : vec2<f32> = v1;
let x_49 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_51 : f32 = x_6.x_GLF_uniform_float_values[1];
if (all((x_47 == vec2<f32>(x_49, x_51)))) {
let x_59 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_62 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_65 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_68 : i32 = x_9.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_59), f32(x_62), f32(x_65), f32(x_68));
} else {
let x_72 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_73 : f32 = f32(x_72);
x_GLF_color = vec4<f32>(x_73, x_73, x_73, x_73);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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cbuffer cbuffer_x_6 : register(b1, space0) {
uint4 x_6[3];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_9 : register(b0, space0) {
uint4 x_9[2];
};
void main_1() {
float2 v0 = float2(0.0f, 0.0f);
float2 v1 = float2(0.0f, 0.0f);
const float x_37 = asfloat(x_6[2].x);
v0 = float2(x_37, 3.799999952f);
const float2 x_39 = v0;
const float x_43 = asfloat(x_6[1].x);
v1 = clamp((x_39 - float2(1.0f, 1.0f)), float2(0.0f, 0.0f), float2(x_43, x_43));
const float2 x_47 = v1;
const uint scalar_offset = ((16u * uint(0))) / 4;
const float x_49 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
const float x_51 = asfloat(x_6[1].x);
if (all((x_47 == float2(x_49, x_51)))) {
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_59 = asint(x_9[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const int x_62 = asint(x_9[1].x);
const int x_65 = asint(x_9[1].x);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_68 = asint(x_9[scalar_offset_2 / 4][scalar_offset_2 % 4]);
x_GLF_color = float4(float(x_59), float(x_62), float(x_65), float(x_68));
} else {
const int x_72 = asint(x_9[1].x);
const float x_73 = float(x_72);
x_GLF_color = float4(x_73, x_73, x_73, x_73);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_4;
}

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[3];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct tint_padded_array_element_1 {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad_1[12];
};
struct tint_array_wrapper_1 {
/* 0x0000 */ tint_padded_array_element_1 arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_4) {
float2 v0 = 0.0f;
float2 v1 = 0.0f;
float const x_37 = x_6.x_GLF_uniform_float_values.arr[2].el;
v0 = float2(x_37, 3.799999952f);
float2 const x_39 = v0;
float const x_43 = x_6.x_GLF_uniform_float_values.arr[1].el;
v1 = clamp((x_39 - float2(1.0f, 1.0f)), float2(0.0f, 0.0f), float2(x_43, x_43));
float2 const x_47 = v1;
float const x_49 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_51 = x_6.x_GLF_uniform_float_values.arr[1].el;
if (all((x_47 == float2(x_49, x_51)))) {
int const x_59 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_62 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_65 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_68 = x_9.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_4) = float4(float(x_59), float(x_62), float(x_65), float(x_68));
} else {
int const x_72 = x_9.x_GLF_uniform_int_values.arr[1].el;
float const x_73 = float(x_72);
*(tint_symbol_4) = float4(x_73, x_73, x_73, x_73);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_6, x_9, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 92
; Schema: 0
OpCapability Shader
%41 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf1 "buf1"
OpMemberName %buf1 0 "x_GLF_uniform_float_values"
OpName %x_6 "x_6"
OpName %x_GLF_color "x_GLF_color"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_9 "x_9"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %v0 "v0"
OpName %v1 "v1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf1 Block
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %_arr_float_uint_3 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 1
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_2 ArrayStride 16
OpDecorate %x_9 NonWritable
OpDecorate %x_9 DescriptorSet 0
OpDecorate %x_9 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_float_uint_3 = OpTypeArray %float %uint_3
%buf1 = OpTypeStruct %_arr_float_uint_3
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_6 = OpVariable %_ptr_Uniform_buf1 Uniform
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%11 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %11
%int = OpTypeInt 32 1
%uint_2 = OpConstant %uint 2
%_arr_int_uint_2 = OpTypeArray %int %uint_2
%buf0 = OpTypeStruct %_arr_int_uint_2
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_9 = OpVariable %_ptr_Uniform_buf0 Uniform
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %11
%void = OpTypeVoid
%20 = OpTypeFunction %void
%v2float = OpTypeVector %float 2
%_ptr_Function_v2float = OpTypePointer Function %v2float
%27 = OpConstantNull %v2float
%uint_0 = OpConstant %uint 0
%int_2 = OpConstant %int 2
%_ptr_Uniform_float = OpTypePointer Uniform %float
%float_3_79999995 = OpConstant %float 3.79999995
%int_1 = OpConstant %int 1
%float_1 = OpConstant %float 1
%43 = OpConstantComposite %v2float %float_1 %float_1
%float_0 = OpConstant %float 0
%46 = OpConstantComposite %v2float %float_0 %float_0
%int_0 = OpConstant %int 0
%bool = OpTypeBool
%v2bool = OpTypeVector %bool 2
%_ptr_Uniform_int = OpTypePointer Uniform %int
%main_out = OpTypeStruct %v4float
%80 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %20
%23 = OpLabel
%v0 = OpVariable %_ptr_Function_v2float Function %27
%v1 = OpVariable %_ptr_Function_v2float Function %27
%32 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_2
%33 = OpLoad %float %32
%35 = OpCompositeConstruct %v2float %33 %float_3_79999995
OpStore %v0 %35
%36 = OpLoad %v2float %v0
%38 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
%39 = OpLoad %float %38
%44 = OpFSub %v2float %36 %43
%47 = OpCompositeConstruct %v2float %39 %39
%40 = OpExtInst %v2float %41 NClamp %44 %46 %47
OpStore %v1 %40
%48 = OpLoad %v2float %v1
%50 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%51 = OpLoad %float %50
%52 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
%53 = OpLoad %float %52
%56 = OpCompositeConstruct %v2float %51 %53
%57 = OpFOrdEqual %v2bool %48 %56
%54 = OpAll %bool %57
OpSelectionMerge %59 None
OpBranchConditional %54 %60 %61
%60 = OpLabel
%63 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%64 = OpLoad %int %63
%65 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%66 = OpLoad %int %65
%67 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%68 = OpLoad %int %67
%69 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%70 = OpLoad %int %69
%71 = OpConvertSToF %float %64
%72 = OpConvertSToF %float %66
%73 = OpConvertSToF %float %68
%74 = OpConvertSToF %float %70
%75 = OpCompositeConstruct %v4float %71 %72 %73 %74
OpStore %x_GLF_color %75
OpBranch %59
%61 = OpLabel
%76 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%77 = OpLoad %int %76
%78 = OpConvertSToF %float %77
%79 = OpCompositeConstruct %v4float %78 %78 %78 %78
OpStore %x_GLF_color %79
OpBranch %59
%59 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %80
%tint_symbol = OpFunctionParameter %main_out
%84 = OpLabel
%85 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %85
OpReturn
OpFunctionEnd
%main = OpFunction %void None %20
%87 = OpLabel
%88 = OpFunctionCall %void %main_1
%90 = OpLoad %v4float %x_GLF_color
%91 = OpCompositeConstruct %main_out %90
%89 = OpFunctionCall %void %tint_symbol_2 %91
OpReturn
OpFunctionEnd

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@@ -0,0 +1,55 @@
type Arr = [[stride(16)]] array<f32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = [[stride(16)]] array<i32, 2>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr_1;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
var<private> x_GLF_color : vec4<f32>;
[[group(0), binding(0)]] var<uniform> x_9 : buf0;
fn main_1() {
var v0 : vec2<f32>;
var v1 : vec2<f32>;
let x_37 : f32 = x_6.x_GLF_uniform_float_values[2];
v0 = vec2<f32>(x_37, 3.799999952);
let x_39 : vec2<f32> = v0;
let x_43 : f32 = x_6.x_GLF_uniform_float_values[1];
v1 = clamp((x_39 - vec2<f32>(1.0, 1.0)), vec2<f32>(0.0, 0.0), vec2<f32>(x_43, x_43));
let x_47 : vec2<f32> = v1;
let x_49 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_51 : f32 = x_6.x_GLF_uniform_float_values[1];
if (all((x_47 == vec2<f32>(x_49, x_51)))) {
let x_59 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_62 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_65 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_68 : i32 = x_9.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_59), f32(x_62), f32(x_65), f32(x_68));
} else {
let x_72 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_73 : f32 = f32(x_72);
x_GLF_color = vec4<f32>(x_73, x_73, x_73, x_73);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}