mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-16 00:17:03 +00:00
Add tests derived from VK-GL-CTS
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
committed by
Tint LUCI CQ
parent
bd3edb564f
commit
f7e73d4ee3
@@ -0,0 +1,110 @@
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %_GLF_color
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OpExecutionMode %main OriginUpperLeft
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OpSource ESSL 320
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OpName %main "main"
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OpName %v0 "v0"
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OpName %buf1 "buf1"
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OpMemberName %buf1 0 "_GLF_uniform_float_values"
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OpName %_ ""
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OpName %v1 "v1"
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OpName %_GLF_color "_GLF_color"
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "_GLF_uniform_int_values"
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OpName %__0 ""
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OpDecorate %_arr_float_uint_3 ArrayStride 16
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OpMemberDecorate %buf1 0 Offset 0
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OpDecorate %buf1 Block
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 1
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OpDecorate %_GLF_color Location 0
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OpDecorate %_arr_int_uint_2 ArrayStride 16
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %buf0 Block
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OpDecorate %__0 DescriptorSet 0
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OpDecorate %__0 Binding 0
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%void = OpTypeVoid
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%13 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v2float = OpTypeVector %float 2
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%_ptr_Function_v2float = OpTypePointer Function %v2float
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%uint = OpTypeInt 32 0
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%uint_3 = OpConstant %uint 3
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%_arr_float_uint_3 = OpTypeArray %float %uint_3
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%buf1 = OpTypeStruct %_arr_float_uint_3
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%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
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%_ = OpVariable %_ptr_Uniform_buf1 Uniform
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%int_2 = OpConstant %int 2
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%_ptr_Uniform_float = OpTypePointer Uniform %float
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%float_3_79999995 = OpConstant %float 3.79999995
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%float_1 = OpConstant %float 1
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%float_0 = OpConstant %float 0
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%int_1 = OpConstant %int 1
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%bool = OpTypeBool
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%v2bool = OpTypeVector %bool 2
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%_GLF_color = OpVariable %_ptr_Output_v4float Output
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%uint_2 = OpConstant %uint 2
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%_arr_int_uint_2 = OpTypeArray %int %uint_2
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%buf0 = OpTypeStruct %_arr_int_uint_2
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%__0 = OpVariable %_ptr_Uniform_buf0 Uniform
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%_ptr_Uniform_int = OpTypePointer Uniform %int
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%main = OpFunction %void None %13
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%35 = OpLabel
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%v0 = OpVariable %_ptr_Function_v2float Function
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%v1 = OpVariable %_ptr_Function_v2float Function
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%36 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_2
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%37 = OpLoad %float %36
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%38 = OpCompositeConstruct %v2float %37 %float_3_79999995
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OpStore %v0 %38
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%39 = OpLoad %v2float %v0
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%40 = OpCompositeConstruct %v2float %float_1 %float_1
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%41 = OpFSub %v2float %39 %40
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%42 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_1
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%43 = OpLoad %float %42
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%44 = OpCompositeConstruct %v2float %float_0 %float_0
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%45 = OpCompositeConstruct %v2float %43 %43
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%46 = OpExtInst %v2float %1 FClamp %41 %44 %45
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OpStore %v1 %46
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%47 = OpLoad %v2float %v1
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%48 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
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%49 = OpLoad %float %48
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%50 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_1
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%51 = OpLoad %float %50
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%52 = OpCompositeConstruct %v2float %49 %51
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%53 = OpFOrdEqual %v2bool %47 %52
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%54 = OpAll %bool %53
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OpSelectionMerge %55 None
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OpBranchConditional %54 %56 %57
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%56 = OpLabel
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%58 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
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%59 = OpLoad %int %58
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%60 = OpConvertSToF %float %59
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%61 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
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%62 = OpLoad %int %61
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%63 = OpConvertSToF %float %62
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%64 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
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%65 = OpLoad %int %64
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%66 = OpConvertSToF %float %65
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%67 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
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%68 = OpLoad %int %67
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%69 = OpConvertSToF %float %68
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%70 = OpCompositeConstruct %v4float %60 %63 %66 %69
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OpStore %_GLF_color %70
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OpBranch %55
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%57 = OpLabel
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%71 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
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%72 = OpLoad %int %71
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%73 = OpConvertSToF %float %72
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%74 = OpCompositeConstruct %v4float %73 %73 %73 %73
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OpStore %_GLF_color %74
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OpBranch %55
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%55 = OpLabel
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,49 @@
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cbuffer cbuffer_x_6 : register(b1, space0) {
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uint4 x_6[3];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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cbuffer cbuffer_x_9 : register(b0, space0) {
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uint4 x_9[2];
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};
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void main_1() {
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float2 v0 = float2(0.0f, 0.0f);
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float2 v1 = float2(0.0f, 0.0f);
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const float x_37 = asfloat(x_6[2].x);
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v0 = float2(x_37, 3.799999952f);
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const float2 x_39 = v0;
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const float x_43 = asfloat(x_6[1].x);
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v1 = clamp((x_39 - float2(1.0f, 1.0f)), float2(0.0f, 0.0f), float2(x_43, x_43));
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const float2 x_47 = v1;
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const uint scalar_offset = ((16u * uint(0))) / 4;
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const float x_49 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
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const float x_51 = asfloat(x_6[1].x);
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if (all((x_47 == float2(x_49, x_51)))) {
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const uint scalar_offset_1 = ((16u * uint(0))) / 4;
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const int x_59 = asint(x_9[scalar_offset_1 / 4][scalar_offset_1 % 4]);
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const int x_62 = asint(x_9[1].x);
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const int x_65 = asint(x_9[1].x);
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const uint scalar_offset_2 = ((16u * uint(0))) / 4;
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const int x_68 = asint(x_9[scalar_offset_2 / 4][scalar_offset_2 % 4]);
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x_GLF_color = float4(float(x_59), float(x_62), float(x_65), float(x_68));
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} else {
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const int x_72 = asint(x_9[1].x);
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const float x_73 = float(x_72);
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x_GLF_color = float4(x_73, x_73, x_73, x_73);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_4;
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}
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@@ -0,0 +1,63 @@
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#include <metal_stdlib>
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using namespace metal;
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struct tint_padded_array_element {
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/* 0x0000 */ float el;
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/* 0x0004 */ int8_t tint_pad[12];
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};
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struct tint_array_wrapper {
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/* 0x0000 */ tint_padded_array_element arr[3];
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};
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struct buf1 {
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/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
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};
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struct tint_padded_array_element_1 {
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/* 0x0000 */ int el;
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/* 0x0004 */ int8_t tint_pad_1[12];
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};
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struct tint_array_wrapper_1 {
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/* 0x0000 */ tint_padded_array_element_1 arr[2];
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};
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struct buf0 {
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/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_4) {
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float2 v0 = 0.0f;
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float2 v1 = 0.0f;
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float const x_37 = x_6.x_GLF_uniform_float_values.arr[2].el;
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v0 = float2(x_37, 3.799999952f);
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float2 const x_39 = v0;
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float const x_43 = x_6.x_GLF_uniform_float_values.arr[1].el;
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v1 = clamp((x_39 - float2(1.0f, 1.0f)), float2(0.0f, 0.0f), float2(x_43, x_43));
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float2 const x_47 = v1;
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float const x_49 = x_6.x_GLF_uniform_float_values.arr[0].el;
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float const x_51 = x_6.x_GLF_uniform_float_values.arr[1].el;
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if (all((x_47 == float2(x_49, x_51)))) {
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int const x_59 = x_9.x_GLF_uniform_int_values.arr[0].el;
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int const x_62 = x_9.x_GLF_uniform_int_values.arr[1].el;
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int const x_65 = x_9.x_GLF_uniform_int_values.arr[1].el;
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int const x_68 = x_9.x_GLF_uniform_int_values.arr[0].el;
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*(tint_symbol_4) = float4(float(x_59), float(x_62), float(x_65), float(x_68));
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} else {
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int const x_72 = x_9.x_GLF_uniform_int_values.arr[1].el;
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float const x_73 = float(x_72);
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*(tint_symbol_4) = float4(x_73, x_73, x_73, x_73);
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_1(x_6, x_9, &(tint_symbol_5));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
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tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_3;
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}
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@@ -0,0 +1,145 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 92
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; Schema: 0
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OpCapability Shader
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%41 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %tint_symbol_1
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OpExecutionMode %main OriginUpperLeft
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OpName %buf1 "buf1"
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OpMemberName %buf1 0 "x_GLF_uniform_float_values"
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OpName %x_6 "x_6"
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OpName %x_GLF_color "x_GLF_color"
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "x_GLF_uniform_int_values"
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OpName %x_9 "x_9"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %main_1 "main_1"
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OpName %v0 "v0"
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OpName %v1 "v1"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "x_GLF_color_1"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %tint_symbol "tint_symbol"
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OpName %main "main"
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OpDecorate %buf1 Block
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OpMemberDecorate %buf1 0 Offset 0
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OpDecorate %_arr_float_uint_3 ArrayStride 16
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OpDecorate %x_6 NonWritable
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OpDecorate %x_6 DescriptorSet 0
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OpDecorate %x_6 Binding 1
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OpDecorate %buf0 Block
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %_arr_int_uint_2 ArrayStride 16
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OpDecorate %x_9 NonWritable
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OpDecorate %x_9 DescriptorSet 0
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OpDecorate %x_9 Binding 0
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OpDecorate %tint_symbol_1 Location 0
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OpMemberDecorate %main_out 0 Offset 0
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%float = OpTypeFloat 32
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%uint = OpTypeInt 32 0
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%uint_3 = OpConstant %uint 3
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%_arr_float_uint_3 = OpTypeArray %float %uint_3
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%buf1 = OpTypeStruct %_arr_float_uint_3
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%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
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%x_6 = OpVariable %_ptr_Uniform_buf1 Uniform
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%v4float = OpTypeVector %float 4
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%11 = OpConstantNull %v4float
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %11
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%int = OpTypeInt 32 1
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%uint_2 = OpConstant %uint 2
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%_arr_int_uint_2 = OpTypeArray %int %uint_2
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%buf0 = OpTypeStruct %_arr_int_uint_2
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%x_9 = OpVariable %_ptr_Uniform_buf0 Uniform
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %11
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%void = OpTypeVoid
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%20 = OpTypeFunction %void
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%v2float = OpTypeVector %float 2
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%_ptr_Function_v2float = OpTypePointer Function %v2float
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%27 = OpConstantNull %v2float
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%uint_0 = OpConstant %uint 0
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%int_2 = OpConstant %int 2
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%_ptr_Uniform_float = OpTypePointer Uniform %float
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%float_3_79999995 = OpConstant %float 3.79999995
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%int_1 = OpConstant %int 1
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%float_1 = OpConstant %float 1
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%43 = OpConstantComposite %v2float %float_1 %float_1
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%float_0 = OpConstant %float 0
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%46 = OpConstantComposite %v2float %float_0 %float_0
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%int_0 = OpConstant %int 0
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%bool = OpTypeBool
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%v2bool = OpTypeVector %bool 2
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%_ptr_Uniform_int = OpTypePointer Uniform %int
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%main_out = OpTypeStruct %v4float
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%80 = OpTypeFunction %void %main_out
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%main_1 = OpFunction %void None %20
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%23 = OpLabel
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%v0 = OpVariable %_ptr_Function_v2float Function %27
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%v1 = OpVariable %_ptr_Function_v2float Function %27
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%32 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_2
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%33 = OpLoad %float %32
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%35 = OpCompositeConstruct %v2float %33 %float_3_79999995
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OpStore %v0 %35
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%36 = OpLoad %v2float %v0
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%38 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
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%39 = OpLoad %float %38
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%44 = OpFSub %v2float %36 %43
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%47 = OpCompositeConstruct %v2float %39 %39
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%40 = OpExtInst %v2float %41 NClamp %44 %46 %47
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OpStore %v1 %40
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%48 = OpLoad %v2float %v1
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%50 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
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%51 = OpLoad %float %50
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%52 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
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%53 = OpLoad %float %52
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%56 = OpCompositeConstruct %v2float %51 %53
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%57 = OpFOrdEqual %v2bool %48 %56
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%54 = OpAll %bool %57
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OpSelectionMerge %59 None
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OpBranchConditional %54 %60 %61
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%60 = OpLabel
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%63 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
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%64 = OpLoad %int %63
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%65 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
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%66 = OpLoad %int %65
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%67 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
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%68 = OpLoad %int %67
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%69 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
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%70 = OpLoad %int %69
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%71 = OpConvertSToF %float %64
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%72 = OpConvertSToF %float %66
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%73 = OpConvertSToF %float %68
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%74 = OpConvertSToF %float %70
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%75 = OpCompositeConstruct %v4float %71 %72 %73 %74
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OpStore %x_GLF_color %75
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OpBranch %59
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%61 = OpLabel
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%76 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
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%77 = OpLoad %int %76
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%78 = OpConvertSToF %float %77
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%79 = OpCompositeConstruct %v4float %78 %78 %78 %78
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OpStore %x_GLF_color %79
|
||||
OpBranch %59
|
||||
%59 = OpLabel
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%tint_symbol_2 = OpFunction %void None %80
|
||||
%tint_symbol = OpFunctionParameter %main_out
|
||||
%84 = OpLabel
|
||||
%85 = OpCompositeExtract %v4float %tint_symbol 0
|
||||
OpStore %tint_symbol_1 %85
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %20
|
||||
%87 = OpLabel
|
||||
%88 = OpFunctionCall %void %main_1
|
||||
%90 = OpLoad %v4float %x_GLF_color
|
||||
%91 = OpCompositeConstruct %main_out %90
|
||||
%89 = OpFunctionCall %void %tint_symbol_2 %91
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
@@ -0,0 +1,55 @@
|
||||
type Arr = [[stride(16)]] array<f32, 3>;
|
||||
|
||||
[[block]]
|
||||
struct buf1 {
|
||||
x_GLF_uniform_float_values : Arr;
|
||||
};
|
||||
|
||||
type Arr_1 = [[stride(16)]] array<i32, 2>;
|
||||
|
||||
[[block]]
|
||||
struct buf0 {
|
||||
x_GLF_uniform_int_values : Arr_1;
|
||||
};
|
||||
|
||||
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
|
||||
|
||||
var<private> x_GLF_color : vec4<f32>;
|
||||
|
||||
[[group(0), binding(0)]] var<uniform> x_9 : buf0;
|
||||
|
||||
fn main_1() {
|
||||
var v0 : vec2<f32>;
|
||||
var v1 : vec2<f32>;
|
||||
let x_37 : f32 = x_6.x_GLF_uniform_float_values[2];
|
||||
v0 = vec2<f32>(x_37, 3.799999952);
|
||||
let x_39 : vec2<f32> = v0;
|
||||
let x_43 : f32 = x_6.x_GLF_uniform_float_values[1];
|
||||
v1 = clamp((x_39 - vec2<f32>(1.0, 1.0)), vec2<f32>(0.0, 0.0), vec2<f32>(x_43, x_43));
|
||||
let x_47 : vec2<f32> = v1;
|
||||
let x_49 : f32 = x_6.x_GLF_uniform_float_values[0];
|
||||
let x_51 : f32 = x_6.x_GLF_uniform_float_values[1];
|
||||
if (all((x_47 == vec2<f32>(x_49, x_51)))) {
|
||||
let x_59 : i32 = x_9.x_GLF_uniform_int_values[0];
|
||||
let x_62 : i32 = x_9.x_GLF_uniform_int_values[1];
|
||||
let x_65 : i32 = x_9.x_GLF_uniform_int_values[1];
|
||||
let x_68 : i32 = x_9.x_GLF_uniform_int_values[0];
|
||||
x_GLF_color = vec4<f32>(f32(x_59), f32(x_62), f32(x_65), f32(x_68));
|
||||
} else {
|
||||
let x_72 : i32 = x_9.x_GLF_uniform_int_values[1];
|
||||
let x_73 : f32 = f32(x_72);
|
||||
x_GLF_color = vec4<f32>(x_73, x_73, x_73, x_73);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
type Arr = [[stride(16)]] array<f32, 3>;
|
||||
|
||||
[[block]]
|
||||
struct buf1 {
|
||||
x_GLF_uniform_float_values : Arr;
|
||||
};
|
||||
|
||||
type Arr_1 = [[stride(16)]] array<i32, 2>;
|
||||
|
||||
[[block]]
|
||||
struct buf0 {
|
||||
x_GLF_uniform_int_values : Arr_1;
|
||||
};
|
||||
|
||||
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
|
||||
|
||||
var<private> x_GLF_color : vec4<f32>;
|
||||
|
||||
[[group(0), binding(0)]] var<uniform> x_9 : buf0;
|
||||
|
||||
fn main_1() {
|
||||
var v0 : vec2<f32>;
|
||||
var v1 : vec2<f32>;
|
||||
let x_37 : f32 = x_6.x_GLF_uniform_float_values[2];
|
||||
v0 = vec2<f32>(x_37, 3.799999952);
|
||||
let x_39 : vec2<f32> = v0;
|
||||
let x_43 : f32 = x_6.x_GLF_uniform_float_values[1];
|
||||
v1 = clamp((x_39 - vec2<f32>(1.0, 1.0)), vec2<f32>(0.0, 0.0), vec2<f32>(x_43, x_43));
|
||||
let x_47 : vec2<f32> = v1;
|
||||
let x_49 : f32 = x_6.x_GLF_uniform_float_values[0];
|
||||
let x_51 : f32 = x_6.x_GLF_uniform_float_values[1];
|
||||
if (all((x_47 == vec2<f32>(x_49, x_51)))) {
|
||||
let x_59 : i32 = x_9.x_GLF_uniform_int_values[0];
|
||||
let x_62 : i32 = x_9.x_GLF_uniform_int_values[1];
|
||||
let x_65 : i32 = x_9.x_GLF_uniform_int_values[1];
|
||||
let x_68 : i32 = x_9.x_GLF_uniform_int_values[0];
|
||||
x_GLF_color = vec4<f32>(f32(x_59), f32(x_62), f32(x_65), f32(x_68));
|
||||
} else {
|
||||
let x_72 : i32 = x_9.x_GLF_uniform_int_values[1];
|
||||
let x_73 : f32 = f32(x_72);
|
||||
x_GLF_color = vec4<f32>(x_73, x_73, x_73, x_73);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
cbuffer cbuffer_x_6 : register(b1, space0) {
|
||||
uint4 x_6[3];
|
||||
};
|
||||
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
cbuffer cbuffer_x_9 : register(b0, space0) {
|
||||
uint4 x_9[2];
|
||||
};
|
||||
|
||||
void main_1() {
|
||||
float2 v0 = float2(0.0f, 0.0f);
|
||||
float2 v1 = float2(0.0f, 0.0f);
|
||||
const float x_37 = asfloat(x_6[2].x);
|
||||
v0 = float2(x_37, 3.799999952f);
|
||||
const float2 x_39 = v0;
|
||||
const float x_43 = asfloat(x_6[1].x);
|
||||
v1 = clamp((x_39 - float2(1.0f, 1.0f)), float2(0.0f, 0.0f), float2(x_43, x_43));
|
||||
const float2 x_47 = v1;
|
||||
const uint scalar_offset = ((16u * uint(0))) / 4;
|
||||
const float x_49 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
|
||||
const float x_51 = asfloat(x_6[1].x);
|
||||
if (all((x_47 == float2(x_49, x_51)))) {
|
||||
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
|
||||
const int x_59 = asint(x_9[scalar_offset_1 / 4][scalar_offset_1 % 4]);
|
||||
const int x_62 = asint(x_9[1].x);
|
||||
const int x_65 = asint(x_9[1].x);
|
||||
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
|
||||
const int x_68 = asint(x_9[scalar_offset_2 / 4][scalar_offset_2 % 4]);
|
||||
x_GLF_color = float4(float(x_59), float(x_62), float(x_65), float(x_68));
|
||||
} else {
|
||||
const int x_72 = asint(x_9[1].x);
|
||||
const float x_73 = float(x_72);
|
||||
x_GLF_color = float4(x_73, x_73, x_73, x_73);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
float4 x_GLF_color_1;
|
||||
};
|
||||
struct tint_symbol {
|
||||
float4 x_GLF_color_1 : SV_Target0;
|
||||
};
|
||||
|
||||
tint_symbol main() {
|
||||
main_1();
|
||||
const main_out tint_symbol_1 = {x_GLF_color};
|
||||
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
|
||||
return tint_symbol_4;
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct tint_padded_array_element {
|
||||
/* 0x0000 */ float el;
|
||||
/* 0x0004 */ int8_t tint_pad[12];
|
||||
};
|
||||
struct tint_array_wrapper {
|
||||
/* 0x0000 */ tint_padded_array_element arr[3];
|
||||
};
|
||||
struct buf1 {
|
||||
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
|
||||
};
|
||||
struct tint_padded_array_element_1 {
|
||||
/* 0x0000 */ int el;
|
||||
/* 0x0004 */ int8_t tint_pad_1[12];
|
||||
};
|
||||
struct tint_array_wrapper_1 {
|
||||
/* 0x0000 */ tint_padded_array_element_1 arr[2];
|
||||
};
|
||||
struct buf0 {
|
||||
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
|
||||
};
|
||||
struct main_out {
|
||||
float4 x_GLF_color_1;
|
||||
};
|
||||
struct tint_symbol_1 {
|
||||
float4 x_GLF_color_1 [[color(0)]];
|
||||
};
|
||||
|
||||
void main_1(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_4) {
|
||||
float2 v0 = 0.0f;
|
||||
float2 v1 = 0.0f;
|
||||
float const x_37 = x_6.x_GLF_uniform_float_values.arr[2].el;
|
||||
v0 = float2(x_37, 3.799999952f);
|
||||
float2 const x_39 = v0;
|
||||
float const x_43 = x_6.x_GLF_uniform_float_values.arr[1].el;
|
||||
v1 = clamp((x_39 - float2(1.0f, 1.0f)), float2(0.0f, 0.0f), float2(x_43, x_43));
|
||||
float2 const x_47 = v1;
|
||||
float const x_49 = x_6.x_GLF_uniform_float_values.arr[0].el;
|
||||
float const x_51 = x_6.x_GLF_uniform_float_values.arr[1].el;
|
||||
if (all((x_47 == float2(x_49, x_51)))) {
|
||||
int const x_59 = x_9.x_GLF_uniform_int_values.arr[0].el;
|
||||
int const x_62 = x_9.x_GLF_uniform_int_values.arr[1].el;
|
||||
int const x_65 = x_9.x_GLF_uniform_int_values.arr[1].el;
|
||||
int const x_68 = x_9.x_GLF_uniform_int_values.arr[0].el;
|
||||
*(tint_symbol_4) = float4(float(x_59), float(x_62), float(x_65), float(x_68));
|
||||
} else {
|
||||
int const x_72 = x_9.x_GLF_uniform_int_values.arr[1].el;
|
||||
float const x_73 = float(x_72);
|
||||
*(tint_symbol_4) = float4(x_73, x_73, x_73, x_73);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) {
|
||||
thread float4 tint_symbol_5 = 0.0f;
|
||||
main_1(x_6, x_9, &(tint_symbol_5));
|
||||
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
|
||||
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
||||
return tint_symbol_3;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,145 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 92
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%41 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Fragment %main "main" %tint_symbol_1
|
||||
OpExecutionMode %main OriginUpperLeft
|
||||
OpName %buf1 "buf1"
|
||||
OpMemberName %buf1 0 "x_GLF_uniform_float_values"
|
||||
OpName %x_6 "x_6"
|
||||
OpName %x_GLF_color "x_GLF_color"
|
||||
OpName %buf0 "buf0"
|
||||
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
|
||||
OpName %x_9 "x_9"
|
||||
OpName %tint_symbol_1 "tint_symbol_1"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %v0 "v0"
|
||||
OpName %v1 "v1"
|
||||
OpName %main_out "main_out"
|
||||
OpMemberName %main_out 0 "x_GLF_color_1"
|
||||
OpName %tint_symbol_2 "tint_symbol_2"
|
||||
OpName %tint_symbol "tint_symbol"
|
||||
OpName %main "main"
|
||||
OpDecorate %buf1 Block
|
||||
OpMemberDecorate %buf1 0 Offset 0
|
||||
OpDecorate %_arr_float_uint_3 ArrayStride 16
|
||||
OpDecorate %x_6 NonWritable
|
||||
OpDecorate %x_6 DescriptorSet 0
|
||||
OpDecorate %x_6 Binding 1
|
||||
OpDecorate %buf0 Block
|
||||
OpMemberDecorate %buf0 0 Offset 0
|
||||
OpDecorate %_arr_int_uint_2 ArrayStride 16
|
||||
OpDecorate %x_9 NonWritable
|
||||
OpDecorate %x_9 DescriptorSet 0
|
||||
OpDecorate %x_9 Binding 0
|
||||
OpDecorate %tint_symbol_1 Location 0
|
||||
OpMemberDecorate %main_out 0 Offset 0
|
||||
%float = OpTypeFloat 32
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_3 = OpConstant %uint 3
|
||||
%_arr_float_uint_3 = OpTypeArray %float %uint_3
|
||||
%buf1 = OpTypeStruct %_arr_float_uint_3
|
||||
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
|
||||
%x_6 = OpVariable %_ptr_Uniform_buf1 Uniform
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Private_v4float = OpTypePointer Private %v4float
|
||||
%11 = OpConstantNull %v4float
|
||||
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %11
|
||||
%int = OpTypeInt 32 1
|
||||
%uint_2 = OpConstant %uint 2
|
||||
%_arr_int_uint_2 = OpTypeArray %int %uint_2
|
||||
%buf0 = OpTypeStruct %_arr_int_uint_2
|
||||
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
|
||||
%x_9 = OpVariable %_ptr_Uniform_buf0 Uniform
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %11
|
||||
%void = OpTypeVoid
|
||||
%20 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||
%27 = OpConstantNull %v2float
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%int_2 = OpConstant %int 2
|
||||
%_ptr_Uniform_float = OpTypePointer Uniform %float
|
||||
%float_3_79999995 = OpConstant %float 3.79999995
|
||||
%int_1 = OpConstant %int 1
|
||||
%float_1 = OpConstant %float 1
|
||||
%43 = OpConstantComposite %v2float %float_1 %float_1
|
||||
%float_0 = OpConstant %float 0
|
||||
%46 = OpConstantComposite %v2float %float_0 %float_0
|
||||
%int_0 = OpConstant %int 0
|
||||
%bool = OpTypeBool
|
||||
%v2bool = OpTypeVector %bool 2
|
||||
%_ptr_Uniform_int = OpTypePointer Uniform %int
|
||||
%main_out = OpTypeStruct %v4float
|
||||
%80 = OpTypeFunction %void %main_out
|
||||
%main_1 = OpFunction %void None %20
|
||||
%23 = OpLabel
|
||||
%v0 = OpVariable %_ptr_Function_v2float Function %27
|
||||
%v1 = OpVariable %_ptr_Function_v2float Function %27
|
||||
%32 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_2
|
||||
%33 = OpLoad %float %32
|
||||
%35 = OpCompositeConstruct %v2float %33 %float_3_79999995
|
||||
OpStore %v0 %35
|
||||
%36 = OpLoad %v2float %v0
|
||||
%38 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
|
||||
%39 = OpLoad %float %38
|
||||
%44 = OpFSub %v2float %36 %43
|
||||
%47 = OpCompositeConstruct %v2float %39 %39
|
||||
%40 = OpExtInst %v2float %41 NClamp %44 %46 %47
|
||||
OpStore %v1 %40
|
||||
%48 = OpLoad %v2float %v1
|
||||
%50 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
|
||||
%51 = OpLoad %float %50
|
||||
%52 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
|
||||
%53 = OpLoad %float %52
|
||||
%56 = OpCompositeConstruct %v2float %51 %53
|
||||
%57 = OpFOrdEqual %v2bool %48 %56
|
||||
%54 = OpAll %bool %57
|
||||
OpSelectionMerge %59 None
|
||||
OpBranchConditional %54 %60 %61
|
||||
%60 = OpLabel
|
||||
%63 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
|
||||
%64 = OpLoad %int %63
|
||||
%65 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
|
||||
%66 = OpLoad %int %65
|
||||
%67 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
|
||||
%68 = OpLoad %int %67
|
||||
%69 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
|
||||
%70 = OpLoad %int %69
|
||||
%71 = OpConvertSToF %float %64
|
||||
%72 = OpConvertSToF %float %66
|
||||
%73 = OpConvertSToF %float %68
|
||||
%74 = OpConvertSToF %float %70
|
||||
%75 = OpCompositeConstruct %v4float %71 %72 %73 %74
|
||||
OpStore %x_GLF_color %75
|
||||
OpBranch %59
|
||||
%61 = OpLabel
|
||||
%76 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
|
||||
%77 = OpLoad %int %76
|
||||
%78 = OpConvertSToF %float %77
|
||||
%79 = OpCompositeConstruct %v4float %78 %78 %78 %78
|
||||
OpStore %x_GLF_color %79
|
||||
OpBranch %59
|
||||
%59 = OpLabel
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%tint_symbol_2 = OpFunction %void None %80
|
||||
%tint_symbol = OpFunctionParameter %main_out
|
||||
%84 = OpLabel
|
||||
%85 = OpCompositeExtract %v4float %tint_symbol 0
|
||||
OpStore %tint_symbol_1 %85
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %20
|
||||
%87 = OpLabel
|
||||
%88 = OpFunctionCall %void %main_1
|
||||
%90 = OpLoad %v4float %x_GLF_color
|
||||
%91 = OpCompositeConstruct %main_out %90
|
||||
%89 = OpFunctionCall %void %tint_symbol_2 %91
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
@@ -0,0 +1,55 @@
|
||||
type Arr = [[stride(16)]] array<f32, 3>;
|
||||
|
||||
[[block]]
|
||||
struct buf1 {
|
||||
x_GLF_uniform_float_values : Arr;
|
||||
};
|
||||
|
||||
type Arr_1 = [[stride(16)]] array<i32, 2>;
|
||||
|
||||
[[block]]
|
||||
struct buf0 {
|
||||
x_GLF_uniform_int_values : Arr_1;
|
||||
};
|
||||
|
||||
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
|
||||
|
||||
var<private> x_GLF_color : vec4<f32>;
|
||||
|
||||
[[group(0), binding(0)]] var<uniform> x_9 : buf0;
|
||||
|
||||
fn main_1() {
|
||||
var v0 : vec2<f32>;
|
||||
var v1 : vec2<f32>;
|
||||
let x_37 : f32 = x_6.x_GLF_uniform_float_values[2];
|
||||
v0 = vec2<f32>(x_37, 3.799999952);
|
||||
let x_39 : vec2<f32> = v0;
|
||||
let x_43 : f32 = x_6.x_GLF_uniform_float_values[1];
|
||||
v1 = clamp((x_39 - vec2<f32>(1.0, 1.0)), vec2<f32>(0.0, 0.0), vec2<f32>(x_43, x_43));
|
||||
let x_47 : vec2<f32> = v1;
|
||||
let x_49 : f32 = x_6.x_GLF_uniform_float_values[0];
|
||||
let x_51 : f32 = x_6.x_GLF_uniform_float_values[1];
|
||||
if (all((x_47 == vec2<f32>(x_49, x_51)))) {
|
||||
let x_59 : i32 = x_9.x_GLF_uniform_int_values[0];
|
||||
let x_62 : i32 = x_9.x_GLF_uniform_int_values[1];
|
||||
let x_65 : i32 = x_9.x_GLF_uniform_int_values[1];
|
||||
let x_68 : i32 = x_9.x_GLF_uniform_int_values[0];
|
||||
x_GLF_color = vec4<f32>(f32(x_59), f32(x_62), f32(x_65), f32(x_68));
|
||||
} else {
|
||||
let x_72 : i32 = x_9.x_GLF_uniform_int_values[1];
|
||||
let x_73 : f32 = f32(x_72);
|
||||
x_GLF_color = vec4<f32>(x_73, x_73, x_73, x_73);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
Reference in New Issue
Block a user