Add tests derived from VK-GL-CTS

This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Alastair Donaldson
2021-07-23 13:10:12 +00:00
committed by Tint LUCI CQ
parent bd3edb564f
commit f7e73d4ee3
5160 changed files with 621458 additions and 0 deletions

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@@ -0,0 +1,109 @@
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 320
OpName %main "main"
OpName %a "a"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "_GLF_uniform_int_values"
OpName %_ ""
OpName %i "i"
OpName %_GLF_color "_GLF_color"
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
OpDecorate %_GLF_color Location 0
%void = OpTypeVoid
%10 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf0 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%_ = OpVariable %_ptr_Uniform_buf0 Uniform
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_2 = OpConstant %int 2
%bool = OpTypeBool
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %10
%24 = OpLabel
%a = OpVariable %_ptr_Function_int Function
%i = OpVariable %_ptr_Function_int Function
%25 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%26 = OpLoad %int %25
OpStore %a %26
%27 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%28 = OpLoad %int %27
OpStore %i %28
OpBranch %29
%29 = OpLabel
OpLoopMerge %30 %31 None
OpBranch %32
%32 = OpLabel
%33 = OpLoad %int %i
%34 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_2
%35 = OpLoad %int %34
%36 = OpSLessThan %bool %33 %35
OpBranchConditional %36 %37 %30
%37 = OpLabel
%38 = OpLoad %int %i
%39 = OpNot %int %38
%40 = OpINotEqual %bool %39 %int_0
OpSelectionMerge %41 None
OpBranchConditional %40 %42 %41
%42 = OpLabel
%43 = OpLoad %int %a
%44 = OpIAdd %int %43 %int_1
OpStore %a %44
OpBranch %41
%41 = OpLabel
OpBranch %31
%31 = OpLabel
%45 = OpLoad %int %i
%46 = OpIAdd %int %45 %int_1
OpStore %i %46
OpBranch %29
%30 = OpLabel
%47 = OpLoad %int %a
%48 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_2
%49 = OpLoad %int %48
%50 = OpIEqual %bool %47 %49
OpSelectionMerge %51 None
OpBranchConditional %50 %52 %53
%52 = OpLabel
%54 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%55 = OpLoad %int %54
%56 = OpConvertSToF %float %55
%57 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%58 = OpLoad %int %57
%59 = OpConvertSToF %float %58
%60 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%61 = OpLoad %int %60
%62 = OpConvertSToF %float %61
%63 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%64 = OpLoad %int %63
%65 = OpConvertSToF %float %64
%66 = OpCompositeConstruct %v4float %56 %59 %62 %65
OpStore %_GLF_color %66
OpBranch %51
%53 = OpLabel
%67 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%68 = OpLoad %int %67
%69 = OpConvertSToF %float %68
%70 = OpCompositeConstruct %v4float %69 %69 %69 %69
OpStore %_GLF_color %70
OpBranch %51
%51 = OpLabel
OpReturn
OpFunctionEnd

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cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[3];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int a = 0;
int i = 0;
const int x_26 = asint(x_6[1].x);
a = x_26;
const int x_28 = asint(x_6[1].x);
i = x_28;
while (true) {
const int x_33 = i;
const int x_35 = asint(x_6[2].x);
if ((x_33 < x_35)) {
} else {
break;
}
if ((~(i) != 0)) {
a = (a + 1);
}
{
i = (i + 1);
}
}
const int x_47 = a;
const int x_49 = asint(x_6[2].x);
if ((x_47 == x_49)) {
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_55 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
const int x_58 = asint(x_6[1].x);
const int x_61 = asint(x_6[1].x);
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_64 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
x_GLF_color = float4(float(x_55), float(x_58), float(x_61), float(x_64));
} else {
const int x_68 = asint(x_6[1].x);
const float x_69 = float(x_68);
x_GLF_color = float4(x_69, x_69, x_69, x_69);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[3];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
int a = 0;
int i = 0;
int const x_26 = x_6.x_GLF_uniform_int_values.arr[1].el;
a = x_26;
int const x_28 = x_6.x_GLF_uniform_int_values.arr[1].el;
i = x_28;
while (true) {
int const x_33 = i;
int const x_35 = x_6.x_GLF_uniform_int_values.arr[2].el;
if ((x_33 < x_35)) {
} else {
break;
}
int const x_38 = i;
if ((~(x_38) != 0)) {
int const x_43 = a;
a = (x_43 + 1);
}
{
int const x_45 = i;
i = (x_45 + 1);
}
}
int const x_47 = a;
int const x_49 = x_6.x_GLF_uniform_int_values.arr[2].el;
if ((x_47 == x_49)) {
int const x_55 = x_6.x_GLF_uniform_int_values.arr[0].el;
int const x_58 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_61 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_64 = x_6.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_4) = float4(float(x_55), float(x_58), float(x_61), float(x_64));
} else {
int const x_68 = x_6.x_GLF_uniform_int_values.arr[1].el;
float const x_69 = float(x_68);
*(tint_symbol_4) = float4(x_69, x_69, x_69, x_69);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_6, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 89
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_6 "x_6"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %a "a"
OpName %i "i"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf0 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_6 = OpVariable %_ptr_Uniform_buf0 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%12 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %12
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12
%void = OpTypeVoid
%15 = OpTypeFunction %void
%_ptr_Function_int = OpTypePointer Function %int
%21 = OpConstantNull %int
%uint_0 = OpConstant %uint 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_2 = OpConstant %int 2
%bool = OpTypeBool
%int_0 = OpConstant %int 0
%main_out = OpTypeStruct %v4float
%77 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %15
%18 = OpLabel
%a = OpVariable %_ptr_Function_int Function %21
%i = OpVariable %_ptr_Function_int Function %21
%26 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%27 = OpLoad %int %26
OpStore %a %27
%28 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%29 = OpLoad %int %28
OpStore %i %29
OpBranch %30
%30 = OpLabel
OpLoopMerge %31 %32 None
OpBranch %33
%33 = OpLabel
%34 = OpLoad %int %i
%36 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_2
%37 = OpLoad %int %36
%38 = OpSLessThan %bool %34 %37
OpSelectionMerge %40 None
OpBranchConditional %38 %41 %42
%41 = OpLabel
OpBranch %40
%42 = OpLabel
OpBranch %31
%40 = OpLabel
%43 = OpLoad %int %i
%44 = OpNot %int %43
%46 = OpINotEqual %bool %44 %int_0
OpSelectionMerge %47 None
OpBranchConditional %46 %48 %47
%48 = OpLabel
%49 = OpLoad %int %a
%50 = OpIAdd %int %49 %int_1
OpStore %a %50
OpBranch %47
%47 = OpLabel
OpBranch %32
%32 = OpLabel
%51 = OpLoad %int %i
%52 = OpIAdd %int %51 %int_1
OpStore %i %52
OpBranch %30
%31 = OpLabel
%53 = OpLoad %int %a
%54 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_2
%55 = OpLoad %int %54
%56 = OpIEqual %bool %53 %55
OpSelectionMerge %57 None
OpBranchConditional %56 %58 %59
%58 = OpLabel
%60 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%61 = OpLoad %int %60
%62 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%63 = OpLoad %int %62
%64 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%65 = OpLoad %int %64
%66 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%67 = OpLoad %int %66
%68 = OpConvertSToF %float %61
%69 = OpConvertSToF %float %63
%70 = OpConvertSToF %float %65
%71 = OpConvertSToF %float %67
%72 = OpCompositeConstruct %v4float %68 %69 %70 %71
OpStore %x_GLF_color %72
OpBranch %57
%59 = OpLabel
%73 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%74 = OpLoad %int %73
%75 = OpConvertSToF %float %74
%76 = OpCompositeConstruct %v4float %75 %75 %75 %75
OpStore %x_GLF_color %76
OpBranch %57
%57 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %77
%tint_symbol = OpFunctionParameter %main_out
%81 = OpLabel
%82 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %82
OpReturn
OpFunctionEnd
%main = OpFunction %void None %15
%84 = OpLabel
%85 = OpFunctionCall %void %main_1
%87 = OpLoad %v4float %x_GLF_color
%88 = OpCompositeConstruct %main_out %87
%86 = OpFunctionCall %void %tint_symbol_2 %88
OpReturn
OpFunctionEnd

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type Arr = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(0)]] var<uniform> x_6 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var a : i32;
var i : i32;
let x_26 : i32 = x_6.x_GLF_uniform_int_values[1];
a = x_26;
let x_28 : i32 = x_6.x_GLF_uniform_int_values[1];
i = x_28;
loop {
let x_33 : i32 = i;
let x_35 : i32 = x_6.x_GLF_uniform_int_values[2];
if ((x_33 < x_35)) {
} else {
break;
}
let x_38 : i32 = i;
if ((~(x_38) != 0)) {
let x_43 : i32 = a;
a = (x_43 + 1);
}
continuing {
let x_45 : i32 = i;
i = (x_45 + 1);
}
}
let x_47 : i32 = a;
let x_49 : i32 = x_6.x_GLF_uniform_int_values[2];
if ((x_47 == x_49)) {
let x_55 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_58 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_61 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_64 : i32 = x_6.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_55), f32(x_58), f32(x_61), f32(x_64));
} else {
let x_68 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_69 : f32 = f32(x_68);
x_GLF_color = vec4<f32>(x_69, x_69, x_69, x_69);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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type Arr = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(0)]] var<uniform> x_6 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var a : i32;
var i : i32;
let x_26 : i32 = x_6.x_GLF_uniform_int_values[1];
a = x_26;
let x_28 : i32 = x_6.x_GLF_uniform_int_values[1];
i = x_28;
loop {
let x_33 : i32 = i;
let x_35 : i32 = x_6.x_GLF_uniform_int_values[2];
if ((x_33 < x_35)) {
} else {
break;
}
let x_38 : i32 = i;
if ((~(x_38) != 0)) {
let x_43 : i32 = a;
a = (x_43 + 1);
}
continuing {
let x_45 : i32 = i;
i = (x_45 + 1);
}
}
let x_47 : i32 = a;
let x_49 : i32 = x_6.x_GLF_uniform_int_values[2];
if ((x_47 == x_49)) {
let x_55 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_58 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_61 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_64 : i32 = x_6.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_55), f32(x_58), f32(x_61), f32(x_64));
} else {
let x_68 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_69 : f32 = f32(x_68);
x_GLF_color = vec4<f32>(x_69, x_69, x_69, x_69);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[3];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int a = 0;
int i = 0;
const int x_26 = asint(x_6[1].x);
a = x_26;
const int x_28 = asint(x_6[1].x);
i = x_28;
while (true) {
const int x_33 = i;
const int x_35 = asint(x_6[2].x);
if ((x_33 < x_35)) {
} else {
break;
}
if ((~(i) != 0)) {
a = (a + 1);
}
{
i = (i + 1);
}
}
const int x_47 = a;
const int x_49 = asint(x_6[2].x);
if ((x_47 == x_49)) {
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_55 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
const int x_58 = asint(x_6[1].x);
const int x_61 = asint(x_6[1].x);
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_64 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
x_GLF_color = float4(float(x_55), float(x_58), float(x_61), float(x_64));
} else {
const int x_68 = asint(x_6[1].x);
const float x_69 = float(x_68);
x_GLF_color = float4(x_69, x_69, x_69, x_69);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}

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@@ -0,0 +1,68 @@
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[3];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
int a = 0;
int i = 0;
int const x_26 = x_6.x_GLF_uniform_int_values.arr[1].el;
a = x_26;
int const x_28 = x_6.x_GLF_uniform_int_values.arr[1].el;
i = x_28;
while (true) {
int const x_33 = i;
int const x_35 = x_6.x_GLF_uniform_int_values.arr[2].el;
if ((x_33 < x_35)) {
} else {
break;
}
int const x_38 = i;
if ((~(x_38) != 0)) {
int const x_43 = a;
a = (x_43 + 1);
}
{
int const x_45 = i;
i = (x_45 + 1);
}
}
int const x_47 = a;
int const x_49 = x_6.x_GLF_uniform_int_values.arr[2].el;
if ((x_47 == x_49)) {
int const x_55 = x_6.x_GLF_uniform_int_values.arr[0].el;
int const x_58 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_61 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_64 = x_6.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_4) = float4(float(x_55), float(x_58), float(x_61), float(x_64));
} else {
int const x_68 = x_6.x_GLF_uniform_int_values.arr[1].el;
float const x_69 = float(x_68);
*(tint_symbol_4) = float4(x_69, x_69, x_69, x_69);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_6, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

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@@ -0,0 +1,147 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 89
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_6 "x_6"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %a "a"
OpName %i "i"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf0 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_6 = OpVariable %_ptr_Uniform_buf0 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%12 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %12
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12
%void = OpTypeVoid
%15 = OpTypeFunction %void
%_ptr_Function_int = OpTypePointer Function %int
%21 = OpConstantNull %int
%uint_0 = OpConstant %uint 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_2 = OpConstant %int 2
%bool = OpTypeBool
%int_0 = OpConstant %int 0
%main_out = OpTypeStruct %v4float
%77 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %15
%18 = OpLabel
%a = OpVariable %_ptr_Function_int Function %21
%i = OpVariable %_ptr_Function_int Function %21
%26 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%27 = OpLoad %int %26
OpStore %a %27
%28 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%29 = OpLoad %int %28
OpStore %i %29
OpBranch %30
%30 = OpLabel
OpLoopMerge %31 %32 None
OpBranch %33
%33 = OpLabel
%34 = OpLoad %int %i
%36 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_2
%37 = OpLoad %int %36
%38 = OpSLessThan %bool %34 %37
OpSelectionMerge %40 None
OpBranchConditional %38 %41 %42
%41 = OpLabel
OpBranch %40
%42 = OpLabel
OpBranch %31
%40 = OpLabel
%43 = OpLoad %int %i
%44 = OpNot %int %43
%46 = OpINotEqual %bool %44 %int_0
OpSelectionMerge %47 None
OpBranchConditional %46 %48 %47
%48 = OpLabel
%49 = OpLoad %int %a
%50 = OpIAdd %int %49 %int_1
OpStore %a %50
OpBranch %47
%47 = OpLabel
OpBranch %32
%32 = OpLabel
%51 = OpLoad %int %i
%52 = OpIAdd %int %51 %int_1
OpStore %i %52
OpBranch %30
%31 = OpLabel
%53 = OpLoad %int %a
%54 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_2
%55 = OpLoad %int %54
%56 = OpIEqual %bool %53 %55
OpSelectionMerge %57 None
OpBranchConditional %56 %58 %59
%58 = OpLabel
%60 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%61 = OpLoad %int %60
%62 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%63 = OpLoad %int %62
%64 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%65 = OpLoad %int %64
%66 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%67 = OpLoad %int %66
%68 = OpConvertSToF %float %61
%69 = OpConvertSToF %float %63
%70 = OpConvertSToF %float %65
%71 = OpConvertSToF %float %67
%72 = OpCompositeConstruct %v4float %68 %69 %70 %71
OpStore %x_GLF_color %72
OpBranch %57
%59 = OpLabel
%73 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%74 = OpLoad %int %73
%75 = OpConvertSToF %float %74
%76 = OpCompositeConstruct %v4float %75 %75 %75 %75
OpStore %x_GLF_color %76
OpBranch %57
%57 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %77
%tint_symbol = OpFunctionParameter %main_out
%81 = OpLabel
%82 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %82
OpReturn
OpFunctionEnd
%main = OpFunction %void None %15
%84 = OpLabel
%85 = OpFunctionCall %void %main_1
%87 = OpLoad %v4float %x_GLF_color
%88 = OpCompositeConstruct %main_out %87
%86 = OpFunctionCall %void %tint_symbol_2 %88
OpReturn
OpFunctionEnd

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@@ -0,0 +1,62 @@
type Arr = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(0)]] var<uniform> x_6 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var a : i32;
var i : i32;
let x_26 : i32 = x_6.x_GLF_uniform_int_values[1];
a = x_26;
let x_28 : i32 = x_6.x_GLF_uniform_int_values[1];
i = x_28;
loop {
let x_33 : i32 = i;
let x_35 : i32 = x_6.x_GLF_uniform_int_values[2];
if ((x_33 < x_35)) {
} else {
break;
}
let x_38 : i32 = i;
if ((~(x_38) != 0)) {
let x_43 : i32 = a;
a = (x_43 + 1);
}
continuing {
let x_45 : i32 = i;
i = (x_45 + 1);
}
}
let x_47 : i32 = a;
let x_49 : i32 = x_6.x_GLF_uniform_int_values[2];
if ((x_47 == x_49)) {
let x_55 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_58 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_61 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_64 : i32 = x_6.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_55), f32(x_58), f32(x_61), f32(x_64));
} else {
let x_68 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_69 : f32 = f32(x_68);
x_GLF_color = vec4<f32>(x_69, x_69, x_69, x_69);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}