Add tests derived from VK-GL-CTS

This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Alastair Donaldson
2021-07-23 13:10:12 +00:00
committed by Tint LUCI CQ
parent bd3edb564f
commit f7e73d4ee3
5160 changed files with 621458 additions and 0 deletions

View File

@@ -0,0 +1,146 @@
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %A1 "A1"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "_GLF_uniform_float_values"
OpName %_ ""
OpName %a "a"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "_GLF_uniform_int_values"
OpName %__0 ""
OpName %b "b"
OpName %c "c"
OpName %_GLF_color "_GLF_color"
OpDecorate %_arr_float_uint_3_0 ArrayStride 16
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %buf1 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 1
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %__0 DescriptorSet 0
OpDecorate %__0 Binding 0
OpDecorate %_GLF_color Location 0
%void = OpTypeVoid
%15 = OpTypeFunction %void
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_float_uint_3 = OpTypeArray %float %uint_3
%_ptr_Function__arr_float_uint_3 = OpTypePointer Function %_arr_float_uint_3
%_arr_float_uint_3_0 = OpTypeArray %float %uint_3
%buf1 = OpTypeStruct %_arr_float_uint_3_0
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%_ = OpVariable %_ptr_Uniform_buf1 Uniform
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%int_2 = OpConstant %int 2
%_ptr_Uniform_float = OpTypePointer Uniform %float
%int_1 = OpConstant %int 1
%_ptr_Function_int = OpTypePointer Function %int
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf0 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%__0 = OpVariable %_ptr_Uniform_buf0 Uniform
%_ptr_Uniform_int = OpTypePointer Uniform %int
%_ptr_Function_float = OpTypePointer Function %float
%bool = OpTypeBool
%_ptr_Function_bool = OpTypePointer Function %bool
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %15
%35 = OpLabel
%A1 = OpVariable %_ptr_Function__arr_float_uint_3 Function
%a = OpVariable %_ptr_Function_int Function
%b = OpVariable %_ptr_Function_float Function
%c = OpVariable %_ptr_Function_bool Function
%36 = OpVariable %_ptr_Function_bool Function
%37 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_2
%38 = OpLoad %float %37
%39 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
%40 = OpLoad %float %39
%41 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_1
%42 = OpLoad %float %41
%43 = OpCompositeConstruct %_arr_float_uint_3 %38 %40 %42
OpStore %A1 %43
%44 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%45 = OpLoad %int %44
%46 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%47 = OpLoad %int %46
%48 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%49 = OpLoad %int %48
%50 = OpExtInst %int %1 SClamp %45 %47 %49
OpStore %a %50
%51 = OpLoad %int %a
%52 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%53 = OpLoad %int %52
%54 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%55 = OpLoad %int %54
%56 = OpExtInst %int %1 SClamp %51 %53 %55
%57 = OpAccessChain %_ptr_Function_float %A1 %56
%58 = OpLoad %float %57
OpStore %b %58
%59 = OpLoad %float %b
%60 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%61 = OpLoad %int %60
%62 = OpAccessChain %_ptr_Function_float %A1 %61
%63 = OpLoad %float %62
%64 = OpFOrdLessThan %bool %59 %63
OpSelectionMerge %65 None
OpBranchConditional %64 %66 %67
%66 = OpLabel
%68 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
%69 = OpLoad %float %68
%70 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_2
%71 = OpLoad %float %70
%72 = OpFOrdGreaterThan %bool %69 %71
OpStore %36 %72
OpBranch %65
%67 = OpLabel
%73 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
%74 = OpLoad %float %73
%75 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_2
%76 = OpLoad %int %75
%77 = OpAccessChain %_ptr_Function_float %A1 %76
%78 = OpLoad %float %77
%79 = OpFOrdLessThan %bool %74 %78
OpStore %36 %79
OpBranch %65
%65 = OpLabel
%80 = OpLoad %bool %36
OpStore %c %80
%81 = OpLoad %bool %c
OpSelectionMerge %82 None
OpBranchConditional %81 %83 %84
%83 = OpLabel
%85 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%86 = OpLoad %int %85
%87 = OpConvertSToF %float %86
%88 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%89 = OpLoad %int %88
%90 = OpConvertSToF %float %89
%91 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_1
%92 = OpLoad %int %91
%93 = OpConvertSToF %float %92
%94 = OpAccessChain %_ptr_Uniform_int %__0 %int_0 %int_0
%95 = OpLoad %int %94
%96 = OpConvertSToF %float %95
%97 = OpCompositeConstruct %v4float %87 %90 %93 %96
OpStore %_GLF_color %97
OpBranch %82
%84 = OpLabel
%98 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_0
%99 = OpLoad %float %98
%100 = OpCompositeConstruct %v4float %99 %99 %99 %99
OpStore %_GLF_color %100
OpBranch %82
%82 = OpLabel
OpReturn
OpFunctionEnd

View File

@@ -0,0 +1,77 @@
cbuffer cbuffer_x_6 : register(b1, space0) {
uint4 x_6[3];
};
cbuffer cbuffer_x_9 : register(b0, space0) {
uint4 x_9[3];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float A1[3] = (float[3])0;
int a = 0;
float b = 0.0f;
bool c = false;
bool x_36 = false;
const float x_38 = asfloat(x_6[2].x);
const uint scalar_offset = ((16u * uint(0))) / 4;
const float x_40 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
const float x_42 = asfloat(x_6[1].x);
const float tint_symbol_4[3] = {x_38, x_40, x_42};
A1 = tint_symbol_4;
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_45 = asint(x_9[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_47 = asint(x_9[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const int x_49 = asint(x_9[1].x);
a = clamp(x_45, x_47, x_49);
const int x_51 = a;
const int x_53 = asint(x_9[1].x);
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_55 = asint(x_9[scalar_offset_3 / 4][scalar_offset_3 % 4]);
const float x_58 = A1[clamp(x_51, x_53, x_55)];
b = x_58;
const float x_59 = b;
const int x_61 = asint(x_9[1].x);
const float x_63 = A1[x_61];
if ((x_59 < x_63)) {
const uint scalar_offset_4 = ((16u * uint(0))) / 4;
const float x_69 = asfloat(x_6[scalar_offset_4 / 4][scalar_offset_4 % 4]);
const float x_71 = asfloat(x_6[2].x);
x_36 = (x_69 > x_71);
} else {
const uint scalar_offset_5 = ((16u * uint(0))) / 4;
const float x_74 = asfloat(x_6[scalar_offset_5 / 4][scalar_offset_5 % 4]);
const int x_76 = asint(x_9[2].x);
const float x_78 = A1[x_76];
x_36 = (x_74 < x_78);
}
c = x_36;
if (c) {
const uint scalar_offset_6 = ((16u * uint(0))) / 4;
const int x_86 = asint(x_9[scalar_offset_6 / 4][scalar_offset_6 % 4]);
const int x_89 = asint(x_9[1].x);
const int x_92 = asint(x_9[1].x);
const uint scalar_offset_7 = ((16u * uint(0))) / 4;
const int x_95 = asint(x_9[scalar_offset_7 / 4][scalar_offset_7 % 4]);
x_GLF_color = float4(float(x_86), float(x_89), float(x_92), float(x_95));
} else {
const uint scalar_offset_8 = ((16u * uint(0))) / 4;
const float x_99 = asfloat(x_6[scalar_offset_8 / 4][scalar_offset_8 % 4]);
x_GLF_color = float4(x_99, x_99, x_99, x_99);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_5;
}

View File

@@ -0,0 +1,90 @@
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[3];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct tint_padded_array_element_1 {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad_1[12];
};
struct tint_array_wrapper_1 {
/* 0x0000 */ tint_padded_array_element_1 arr[3];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
};
struct tint_array_wrapper_2 {
float arr[3];
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_5) {
tint_array_wrapper_2 A1 = {};
int a = 0;
float b = 0.0f;
bool c = false;
bool x_36 = false;
float const x_38 = x_6.x_GLF_uniform_float_values.arr[2].el;
float const x_40 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_42 = x_6.x_GLF_uniform_float_values.arr[1].el;
tint_array_wrapper_2 const tint_symbol_3 = {.arr={x_38, x_40, x_42}};
A1 = tint_symbol_3;
int const x_45 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_47 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_49 = x_9.x_GLF_uniform_int_values.arr[1].el;
a = clamp(x_45, x_47, x_49);
int const x_51 = a;
int const x_53 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_55 = x_9.x_GLF_uniform_int_values.arr[0].el;
float const x_58 = A1.arr[clamp(x_51, x_53, x_55)];
b = x_58;
float const x_59 = b;
int const x_61 = x_9.x_GLF_uniform_int_values.arr[1].el;
float const x_63 = A1.arr[x_61];
if ((x_59 < x_63)) {
float const x_69 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_71 = x_6.x_GLF_uniform_float_values.arr[2].el;
x_36 = (x_69 > x_71);
} else {
float const x_74 = x_6.x_GLF_uniform_float_values.arr[0].el;
int const x_76 = x_9.x_GLF_uniform_int_values.arr[2].el;
float const x_78 = A1.arr[x_76];
x_36 = (x_74 < x_78);
}
bool const x_80 = x_36;
c = x_80;
bool const x_81 = c;
if (x_81) {
int const x_86 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_89 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_92 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_95 = x_9.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_5) = float4(float(x_86), float(x_89), float(x_92), float(x_95));
} else {
float const x_99 = x_6.x_GLF_uniform_float_values.arr[0].el;
*(tint_symbol_5) = float4(x_99, x_99, x_99, x_99);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) {
thread float4 tint_symbol_6 = 0.0f;
main_1(x_6, x_9, &(tint_symbol_6));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_4;
}

View File

@@ -0,0 +1,186 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 121
; Schema: 0
OpCapability Shader
%58 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf1 "buf1"
OpMemberName %buf1 0 "x_GLF_uniform_float_values"
OpName %x_6 "x_6"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_9 "x_9"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %A1 "A1"
OpName %a "a"
OpName %b "b"
OpName %c "c"
OpName %x_36 "x_36"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf1 Block
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %_arr_float_uint_3 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 1
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpDecorate %x_9 NonWritable
OpDecorate %x_9 DescriptorSet 0
OpDecorate %x_9 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpDecorate %_arr_float_uint_3_0 ArrayStride 4
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_float_uint_3 = OpTypeArray %float %uint_3
%buf1 = OpTypeStruct %_arr_float_uint_3
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_6 = OpVariable %_ptr_Uniform_buf1 Uniform
%int = OpTypeInt 32 1
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf0 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_9 = OpVariable %_ptr_Uniform_buf0 Uniform
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%16 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %16
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %16
%void = OpTypeVoid
%19 = OpTypeFunction %void
%_arr_float_uint_3_0 = OpTypeArray %float %uint_3
%_ptr_Function__arr_float_uint_3_0 = OpTypePointer Function %_arr_float_uint_3_0
%26 = OpConstantNull %_arr_float_uint_3_0
%_ptr_Function_int = OpTypePointer Function %int
%29 = OpConstantNull %int
%_ptr_Function_float = OpTypePointer Function %float
%32 = OpConstantNull %float
%bool = OpTypeBool
%_ptr_Function_bool = OpTypePointer Function %bool
%36 = OpConstantNull %bool
%uint_0 = OpConstant %uint 0
%int_2 = OpConstant %int 2
%_ptr_Uniform_float = OpTypePointer Uniform %float
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%main_out = OpTypeStruct %v4float
%109 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %19
%22 = OpLabel
%A1 = OpVariable %_ptr_Function__arr_float_uint_3_0 Function %26
%a = OpVariable %_ptr_Function_int Function %29
%b = OpVariable %_ptr_Function_float Function %32
%c = OpVariable %_ptr_Function_bool Function %36
%x_36 = OpVariable %_ptr_Function_bool Function %36
%41 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_2
%42 = OpLoad %float %41
%44 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%45 = OpLoad %float %44
%47 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
%48 = OpLoad %float %47
%49 = OpCompositeConstruct %_arr_float_uint_3_0 %42 %45 %48
OpStore %A1 %49
%51 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%52 = OpLoad %int %51
%53 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%54 = OpLoad %int %53
%55 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%56 = OpLoad %int %55
%57 = OpExtInst %int %58 SClamp %52 %54 %56
OpStore %a %57
%59 = OpLoad %int %a
%60 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%61 = OpLoad %int %60
%62 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%63 = OpLoad %int %62
%64 = OpExtInst %int %58 SClamp %59 %61 %63
%65 = OpAccessChain %_ptr_Function_float %A1 %64
%66 = OpLoad %float %65
OpStore %b %66
%67 = OpLoad %float %b
%68 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%69 = OpLoad %int %68
%70 = OpAccessChain %_ptr_Function_float %A1 %69
%71 = OpLoad %float %70
%72 = OpFOrdLessThan %bool %67 %71
OpSelectionMerge %73 None
OpBranchConditional %72 %74 %75
%74 = OpLabel
%76 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%77 = OpLoad %float %76
%78 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_2
%79 = OpLoad %float %78
%80 = OpFOrdGreaterThan %bool %77 %79
OpStore %x_36 %80
OpBranch %73
%75 = OpLabel
%81 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%82 = OpLoad %float %81
%83 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_2
%84 = OpLoad %int %83
%85 = OpAccessChain %_ptr_Function_float %A1 %84
%86 = OpLoad %float %85
%87 = OpFOrdLessThan %bool %82 %86
OpStore %x_36 %87
OpBranch %73
%73 = OpLabel
%88 = OpLoad %bool %x_36
OpStore %c %88
%89 = OpLoad %bool %c
OpSelectionMerge %90 None
OpBranchConditional %89 %91 %92
%91 = OpLabel
%93 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%94 = OpLoad %int %93
%95 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%96 = OpLoad %int %95
%97 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%98 = OpLoad %int %97
%99 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%100 = OpLoad %int %99
%101 = OpConvertSToF %float %94
%102 = OpConvertSToF %float %96
%103 = OpConvertSToF %float %98
%104 = OpConvertSToF %float %100
%105 = OpCompositeConstruct %v4float %101 %102 %103 %104
OpStore %x_GLF_color %105
OpBranch %90
%92 = OpLabel
%106 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%107 = OpLoad %float %106
%108 = OpCompositeConstruct %v4float %107 %107 %107 %107
OpStore %x_GLF_color %108
OpBranch %90
%90 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %109
%tint_symbol = OpFunctionParameter %main_out
%113 = OpLabel
%114 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %114
OpReturn
OpFunctionEnd
%main = OpFunction %void None %19
%116 = OpLabel
%117 = OpFunctionCall %void %main_1
%119 = OpLoad %v4float %x_GLF_color
%120 = OpCompositeConstruct %main_out %119
%118 = OpFunctionCall %void %tint_symbol_2 %120
OpReturn
OpFunctionEnd

View File

@@ -0,0 +1,78 @@
type Arr = [[stride(16)]] array<f32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr_1;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
[[group(0), binding(0)]] var<uniform> x_9 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var A1 : array<f32, 3>;
var a : i32;
var b : f32;
var c : bool;
var x_36 : bool;
let x_38 : f32 = x_6.x_GLF_uniform_float_values[2];
let x_40 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_42 : f32 = x_6.x_GLF_uniform_float_values[1];
A1 = array<f32, 3>(x_38, x_40, x_42);
let x_45 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_47 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_49 : i32 = x_9.x_GLF_uniform_int_values[1];
a = clamp(x_45, x_47, x_49);
let x_51 : i32 = a;
let x_53 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_55 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_58 : f32 = A1[clamp(x_51, x_53, x_55)];
b = x_58;
let x_59 : f32 = b;
let x_61 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_63 : f32 = A1[x_61];
if ((x_59 < x_63)) {
let x_69 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_71 : f32 = x_6.x_GLF_uniform_float_values[2];
x_36 = (x_69 > x_71);
} else {
let x_74 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_76 : i32 = x_9.x_GLF_uniform_int_values[2];
let x_78 : f32 = A1[x_76];
x_36 = (x_74 < x_78);
}
let x_80 : bool = x_36;
c = x_80;
let x_81 : bool = c;
if (x_81) {
let x_86 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_89 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_92 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_95 : i32 = x_9.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_86), f32(x_89), f32(x_92), f32(x_95));
} else {
let x_99 : f32 = x_6.x_GLF_uniform_float_values[0];
x_GLF_color = vec4<f32>(x_99, x_99, x_99, x_99);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

View File

@@ -0,0 +1,78 @@
type Arr = [[stride(16)]] array<f32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr_1;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
[[group(0), binding(0)]] var<uniform> x_9 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var A1 : array<f32, 3>;
var a : i32;
var b : f32;
var c : bool;
var x_36 : bool;
let x_38 : f32 = x_6.x_GLF_uniform_float_values[2];
let x_40 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_42 : f32 = x_6.x_GLF_uniform_float_values[1];
A1 = array<f32, 3>(x_38, x_40, x_42);
let x_45 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_47 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_49 : i32 = x_9.x_GLF_uniform_int_values[1];
a = clamp(x_45, x_47, x_49);
let x_51 : i32 = a;
let x_53 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_55 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_58 : f32 = A1[clamp(x_51, x_53, x_55)];
b = x_58;
let x_59 : f32 = b;
let x_61 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_63 : f32 = A1[x_61];
if ((x_59 < x_63)) {
let x_69 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_71 : f32 = x_6.x_GLF_uniform_float_values[2];
x_36 = (x_69 > x_71);
} else {
let x_74 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_76 : i32 = x_9.x_GLF_uniform_int_values[2];
let x_78 : f32 = A1[x_76];
x_36 = (x_74 < x_78);
}
let x_80 : bool = x_36;
c = x_80;
let x_81 : bool = c;
if (x_81) {
let x_86 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_89 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_92 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_95 : i32 = x_9.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_86), f32(x_89), f32(x_92), f32(x_95));
} else {
let x_99 : f32 = x_6.x_GLF_uniform_float_values[0];
x_GLF_color = vec4<f32>(x_99, x_99, x_99, x_99);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

View File

@@ -0,0 +1,77 @@
cbuffer cbuffer_x_6 : register(b1, space0) {
uint4 x_6[3];
};
cbuffer cbuffer_x_9 : register(b0, space0) {
uint4 x_9[3];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float A1[3] = (float[3])0;
int a = 0;
float b = 0.0f;
bool c = false;
bool x_36 = false;
const float x_38 = asfloat(x_6[2].x);
const uint scalar_offset = ((16u * uint(0))) / 4;
const float x_40 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
const float x_42 = asfloat(x_6[1].x);
const float tint_symbol_4[3] = {x_38, x_40, x_42};
A1 = tint_symbol_4;
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_45 = asint(x_9[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_47 = asint(x_9[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const int x_49 = asint(x_9[1].x);
a = clamp(x_45, x_47, x_49);
const int x_51 = a;
const int x_53 = asint(x_9[1].x);
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_55 = asint(x_9[scalar_offset_3 / 4][scalar_offset_3 % 4]);
const float x_58 = A1[clamp(x_51, x_53, x_55)];
b = x_58;
const float x_59 = b;
const int x_61 = asint(x_9[1].x);
const float x_63 = A1[x_61];
if ((x_59 < x_63)) {
const uint scalar_offset_4 = ((16u * uint(0))) / 4;
const float x_69 = asfloat(x_6[scalar_offset_4 / 4][scalar_offset_4 % 4]);
const float x_71 = asfloat(x_6[2].x);
x_36 = (x_69 > x_71);
} else {
const uint scalar_offset_5 = ((16u * uint(0))) / 4;
const float x_74 = asfloat(x_6[scalar_offset_5 / 4][scalar_offset_5 % 4]);
const int x_76 = asint(x_9[2].x);
const float x_78 = A1[x_76];
x_36 = (x_74 < x_78);
}
c = x_36;
if (c) {
const uint scalar_offset_6 = ((16u * uint(0))) / 4;
const int x_86 = asint(x_9[scalar_offset_6 / 4][scalar_offset_6 % 4]);
const int x_89 = asint(x_9[1].x);
const int x_92 = asint(x_9[1].x);
const uint scalar_offset_7 = ((16u * uint(0))) / 4;
const int x_95 = asint(x_9[scalar_offset_7 / 4][scalar_offset_7 % 4]);
x_GLF_color = float4(float(x_86), float(x_89), float(x_92), float(x_95));
} else {
const uint scalar_offset_8 = ((16u * uint(0))) / 4;
const float x_99 = asfloat(x_6[scalar_offset_8 / 4][scalar_offset_8 % 4]);
x_GLF_color = float4(x_99, x_99, x_99, x_99);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_5;
}

View File

@@ -0,0 +1,90 @@
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[3];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct tint_padded_array_element_1 {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad_1[12];
};
struct tint_array_wrapper_1 {
/* 0x0000 */ tint_padded_array_element_1 arr[3];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
};
struct tint_array_wrapper_2 {
float arr[3];
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_5) {
tint_array_wrapper_2 A1 = {};
int a = 0;
float b = 0.0f;
bool c = false;
bool x_36 = false;
float const x_38 = x_6.x_GLF_uniform_float_values.arr[2].el;
float const x_40 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_42 = x_6.x_GLF_uniform_float_values.arr[1].el;
tint_array_wrapper_2 const tint_symbol_3 = {.arr={x_38, x_40, x_42}};
A1 = tint_symbol_3;
int const x_45 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_47 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_49 = x_9.x_GLF_uniform_int_values.arr[1].el;
a = clamp(x_45, x_47, x_49);
int const x_51 = a;
int const x_53 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_55 = x_9.x_GLF_uniform_int_values.arr[0].el;
float const x_58 = A1.arr[clamp(x_51, x_53, x_55)];
b = x_58;
float const x_59 = b;
int const x_61 = x_9.x_GLF_uniform_int_values.arr[1].el;
float const x_63 = A1.arr[x_61];
if ((x_59 < x_63)) {
float const x_69 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_71 = x_6.x_GLF_uniform_float_values.arr[2].el;
x_36 = (x_69 > x_71);
} else {
float const x_74 = x_6.x_GLF_uniform_float_values.arr[0].el;
int const x_76 = x_9.x_GLF_uniform_int_values.arr[2].el;
float const x_78 = A1.arr[x_76];
x_36 = (x_74 < x_78);
}
bool const x_80 = x_36;
c = x_80;
bool const x_81 = c;
if (x_81) {
int const x_86 = x_9.x_GLF_uniform_int_values.arr[0].el;
int const x_89 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_92 = x_9.x_GLF_uniform_int_values.arr[1].el;
int const x_95 = x_9.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_5) = float4(float(x_86), float(x_89), float(x_92), float(x_95));
} else {
float const x_99 = x_6.x_GLF_uniform_float_values.arr[0].el;
*(tint_symbol_5) = float4(x_99, x_99, x_99, x_99);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) {
thread float4 tint_symbol_6 = 0.0f;
main_1(x_6, x_9, &(tint_symbol_6));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_4;
}

View File

@@ -0,0 +1,186 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 121
; Schema: 0
OpCapability Shader
%58 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf1 "buf1"
OpMemberName %buf1 0 "x_GLF_uniform_float_values"
OpName %x_6 "x_6"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_9 "x_9"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %A1 "A1"
OpName %a "a"
OpName %b "b"
OpName %c "c"
OpName %x_36 "x_36"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf1 Block
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %_arr_float_uint_3 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 1
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpDecorate %x_9 NonWritable
OpDecorate %x_9 DescriptorSet 0
OpDecorate %x_9 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpDecorate %_arr_float_uint_3_0 ArrayStride 4
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_float_uint_3 = OpTypeArray %float %uint_3
%buf1 = OpTypeStruct %_arr_float_uint_3
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_6 = OpVariable %_ptr_Uniform_buf1 Uniform
%int = OpTypeInt 32 1
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf0 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_9 = OpVariable %_ptr_Uniform_buf0 Uniform
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%16 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %16
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %16
%void = OpTypeVoid
%19 = OpTypeFunction %void
%_arr_float_uint_3_0 = OpTypeArray %float %uint_3
%_ptr_Function__arr_float_uint_3_0 = OpTypePointer Function %_arr_float_uint_3_0
%26 = OpConstantNull %_arr_float_uint_3_0
%_ptr_Function_int = OpTypePointer Function %int
%29 = OpConstantNull %int
%_ptr_Function_float = OpTypePointer Function %float
%32 = OpConstantNull %float
%bool = OpTypeBool
%_ptr_Function_bool = OpTypePointer Function %bool
%36 = OpConstantNull %bool
%uint_0 = OpConstant %uint 0
%int_2 = OpConstant %int 2
%_ptr_Uniform_float = OpTypePointer Uniform %float
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%main_out = OpTypeStruct %v4float
%109 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %19
%22 = OpLabel
%A1 = OpVariable %_ptr_Function__arr_float_uint_3_0 Function %26
%a = OpVariable %_ptr_Function_int Function %29
%b = OpVariable %_ptr_Function_float Function %32
%c = OpVariable %_ptr_Function_bool Function %36
%x_36 = OpVariable %_ptr_Function_bool Function %36
%41 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_2
%42 = OpLoad %float %41
%44 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%45 = OpLoad %float %44
%47 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_1
%48 = OpLoad %float %47
%49 = OpCompositeConstruct %_arr_float_uint_3_0 %42 %45 %48
OpStore %A1 %49
%51 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%52 = OpLoad %int %51
%53 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%54 = OpLoad %int %53
%55 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%56 = OpLoad %int %55
%57 = OpExtInst %int %58 SClamp %52 %54 %56
OpStore %a %57
%59 = OpLoad %int %a
%60 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%61 = OpLoad %int %60
%62 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%63 = OpLoad %int %62
%64 = OpExtInst %int %58 SClamp %59 %61 %63
%65 = OpAccessChain %_ptr_Function_float %A1 %64
%66 = OpLoad %float %65
OpStore %b %66
%67 = OpLoad %float %b
%68 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%69 = OpLoad %int %68
%70 = OpAccessChain %_ptr_Function_float %A1 %69
%71 = OpLoad %float %70
%72 = OpFOrdLessThan %bool %67 %71
OpSelectionMerge %73 None
OpBranchConditional %72 %74 %75
%74 = OpLabel
%76 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%77 = OpLoad %float %76
%78 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_2
%79 = OpLoad %float %78
%80 = OpFOrdGreaterThan %bool %77 %79
OpStore %x_36 %80
OpBranch %73
%75 = OpLabel
%81 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%82 = OpLoad %float %81
%83 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_2
%84 = OpLoad %int %83
%85 = OpAccessChain %_ptr_Function_float %A1 %84
%86 = OpLoad %float %85
%87 = OpFOrdLessThan %bool %82 %86
OpStore %x_36 %87
OpBranch %73
%73 = OpLabel
%88 = OpLoad %bool %x_36
OpStore %c %88
%89 = OpLoad %bool %c
OpSelectionMerge %90 None
OpBranchConditional %89 %91 %92
%91 = OpLabel
%93 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%94 = OpLoad %int %93
%95 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%96 = OpLoad %int %95
%97 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_1
%98 = OpLoad %int %97
%99 = OpAccessChain %_ptr_Uniform_int %x_9 %uint_0 %int_0
%100 = OpLoad %int %99
%101 = OpConvertSToF %float %94
%102 = OpConvertSToF %float %96
%103 = OpConvertSToF %float %98
%104 = OpConvertSToF %float %100
%105 = OpCompositeConstruct %v4float %101 %102 %103 %104
OpStore %x_GLF_color %105
OpBranch %90
%92 = OpLabel
%106 = OpAccessChain %_ptr_Uniform_float %x_6 %uint_0 %int_0
%107 = OpLoad %float %106
%108 = OpCompositeConstruct %v4float %107 %107 %107 %107
OpStore %x_GLF_color %108
OpBranch %90
%90 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %109
%tint_symbol = OpFunctionParameter %main_out
%113 = OpLabel
%114 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %114
OpReturn
OpFunctionEnd
%main = OpFunction %void None %19
%116 = OpLabel
%117 = OpFunctionCall %void %main_1
%119 = OpLoad %v4float %x_GLF_color
%120 = OpCompositeConstruct %main_out %119
%118 = OpFunctionCall %void %tint_symbol_2 %120
OpReturn
OpFunctionEnd

View File

@@ -0,0 +1,78 @@
type Arr = [[stride(16)]] array<f32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr_1;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
[[group(0), binding(0)]] var<uniform> x_9 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var A1 : array<f32, 3>;
var a : i32;
var b : f32;
var c : bool;
var x_36 : bool;
let x_38 : f32 = x_6.x_GLF_uniform_float_values[2];
let x_40 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_42 : f32 = x_6.x_GLF_uniform_float_values[1];
A1 = array<f32, 3>(x_38, x_40, x_42);
let x_45 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_47 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_49 : i32 = x_9.x_GLF_uniform_int_values[1];
a = clamp(x_45, x_47, x_49);
let x_51 : i32 = a;
let x_53 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_55 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_58 : f32 = A1[clamp(x_51, x_53, x_55)];
b = x_58;
let x_59 : f32 = b;
let x_61 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_63 : f32 = A1[x_61];
if ((x_59 < x_63)) {
let x_69 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_71 : f32 = x_6.x_GLF_uniform_float_values[2];
x_36 = (x_69 > x_71);
} else {
let x_74 : f32 = x_6.x_GLF_uniform_float_values[0];
let x_76 : i32 = x_9.x_GLF_uniform_int_values[2];
let x_78 : f32 = A1[x_76];
x_36 = (x_74 < x_78);
}
let x_80 : bool = x_36;
c = x_80;
let x_81 : bool = c;
if (x_81) {
let x_86 : i32 = x_9.x_GLF_uniform_int_values[0];
let x_89 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_92 : i32 = x_9.x_GLF_uniform_int_values[1];
let x_95 : i32 = x_9.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_86), f32(x_89), f32(x_92), f32(x_95));
} else {
let x_99 : f32 = x_6.x_GLF_uniform_float_values[0];
x_GLF_color = vec4<f32>(x_99, x_99, x_99, x_99);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}