Add tests derived from VK-GL-CTS

This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Alastair Donaldson
2021-07-23 13:10:12 +00:00
committed by Tint LUCI CQ
parent bd3edb564f
commit f7e73d4ee3
5160 changed files with 621458 additions and 0 deletions

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OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %idx "idx"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "_GLF_uniform_int_values"
OpName %_ ""
OpName %a "a"
OpName %indexable "indexable"
OpName %_GLF_color "_GLF_color"
OpDecorate %_arr_int_uint_2 ArrayStride 16
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %buf1 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 1
OpDecorate %_GLF_color Location 0
%void = OpTypeVoid
%11 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_1 = OpConstant %int 1
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_int_uint_2 = OpTypeArray %int %uint_2
%buf1 = OpTypeStruct %_arr_int_uint_2
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%_ = OpVariable %_ptr_Uniform_buf1 Uniform
%int_0 = OpConstant %int 0
%_ptr_Uniform_int = OpTypePointer Uniform %int
%_ptr_Function__arr_int_uint_2 = OpTypePointer Function %_arr_int_uint_2
%bool = OpTypeBool
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %11
%25 = OpLabel
%idx = OpVariable %_ptr_Function_int Function
%a = OpVariable %_ptr_Function_int Function
%indexable = OpVariable %_ptr_Function__arr_int_uint_2 Function
%26 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%27 = OpLoad %int %26
%28 = OpShiftLeftLogical %int %int_1 %27
OpStore %idx %28
%29 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%30 = OpLoad %int %29
%31 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%32 = OpLoad %int %31
%33 = OpCompositeConstruct %_arr_int_uint_2 %30 %32
%34 = OpLoad %int %idx
OpStore %indexable %33
%35 = OpAccessChain %_ptr_Function_int %indexable %34
%36 = OpLoad %int %35
OpStore %a %36
%37 = OpLoad %int %a
%38 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%39 = OpLoad %int %38
%40 = OpIEqual %bool %37 %39
OpSelectionMerge %41 None
OpBranchConditional %40 %42 %43
%42 = OpLabel
%44 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%45 = OpLoad %int %44
%46 = OpConvertSToF %float %45
%47 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%48 = OpLoad %int %47
%49 = OpConvertSToF %float %48
%50 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%51 = OpLoad %int %50
%52 = OpConvertSToF %float %51
%53 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%54 = OpLoad %int %53
%55 = OpConvertSToF %float %54
%56 = OpCompositeConstruct %v4float %46 %49 %52 %55
OpStore %_GLF_color %56
OpBranch %41
%43 = OpLabel
%57 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%58 = OpLoad %int %57
%59 = OpConvertSToF %float %58
%60 = OpCompositeConstruct %v4float %59 %59 %59 %59
OpStore %_GLF_color %60
OpBranch %41
%41 = OpLabel
OpReturn
OpFunctionEnd

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struct tint_padded_array_element {
int el;
};
cbuffer cbuffer_x_6 : register(b1, space0) {
uint4 x_6[2];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int idx = 0;
int a = 0;
tint_padded_array_element indexable[2] = (tint_padded_array_element[2])0;
const int x_27 = asint(x_6[1].x);
idx = (1 << asuint(x_27));
const int x_30 = asint(x_6[1].x);
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_32 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
const int x_34 = idx;
const tint_padded_array_element tint_symbol_3[2] = {{x_30}, {x_32}};
indexable = tint_symbol_3;
const int x_36 = indexable[x_34].el;
a = x_36;
const int x_37 = a;
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_39 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
if ((x_37 == x_39)) {
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_45 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const int x_48 = asint(x_6[1].x);
const int x_51 = asint(x_6[1].x);
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_54 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]);
x_GLF_color = float4(float(x_45), float(x_48), float(x_51), float(x_54));
} else {
const int x_58 = asint(x_6[1].x);
const float x_59 = float(x_58);
x_GLF_color = float4(x_59, x_59, x_59, x_59);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_4;
}

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf1& x_6, thread float4* const tint_symbol_5) {
int idx = 0;
int a = 0;
tint_array_wrapper indexable = {};
int const x_27 = x_6.x_GLF_uniform_int_values.arr[1].el;
idx = (1 << as_type<uint>(x_27));
int const x_30 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_32 = x_6.x_GLF_uniform_int_values.arr[0].el;
int const x_34 = idx;
tint_array_wrapper const tint_symbol_3 = {.arr={{.el=x_30}, {.el=x_32}}};
indexable = tint_symbol_3;
int const x_36 = indexable.arr[x_34].el;
a = x_36;
int const x_37 = a;
int const x_39 = x_6.x_GLF_uniform_int_values.arr[0].el;
if ((x_37 == x_39)) {
int const x_45 = x_6.x_GLF_uniform_int_values.arr[0].el;
int const x_48 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_51 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_54 = x_6.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_5) = float4(float(x_45), float(x_48), float(x_51), float(x_54));
} else {
int const x_58 = x_6.x_GLF_uniform_int_values.arr[1].el;
float const x_59 = float(x_58);
*(tint_symbol_5) = float4(x_59, x_59, x_59, x_59);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]]) {
thread float4 tint_symbol_6 = 0.0f;
main_1(x_6, &(tint_symbol_6));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_4;
}

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 79
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf1 "buf1"
OpMemberName %buf1 0 "x_GLF_uniform_int_values"
OpName %x_6 "x_6"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %idx "idx"
OpName %a "a"
OpName %indexable "indexable"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf1 Block
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %_arr_int_uint_2 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 1
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_int_uint_2 = OpTypeArray %int %uint_2
%buf1 = OpTypeStruct %_arr_int_uint_2
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_6 = OpVariable %_ptr_Uniform_buf1 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%12 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %12
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12
%void = OpTypeVoid
%15 = OpTypeFunction %void
%_ptr_Function_int = OpTypePointer Function %int
%21 = OpConstantNull %int
%_ptr_Function__arr_int_uint_2 = OpTypePointer Function %_arr_int_uint_2
%25 = OpConstantNull %_arr_int_uint_2
%uint_0 = OpConstant %uint 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_0 = OpConstant %int 0
%bool = OpTypeBool
%main_out = OpTypeStruct %v4float
%67 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %15
%18 = OpLabel
%idx = OpVariable %_ptr_Function_int Function %21
%a = OpVariable %_ptr_Function_int Function %21
%indexable = OpVariable %_ptr_Function__arr_int_uint_2 Function %25
%29 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%30 = OpLoad %int %29
%31 = OpBitcast %uint %30
%32 = OpShiftLeftLogical %int %int_1 %31
OpStore %idx %32
%33 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%34 = OpLoad %int %33
%36 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%37 = OpLoad %int %36
%38 = OpLoad %int %idx
%39 = OpCompositeConstruct %_arr_int_uint_2 %34 %37
OpStore %indexable %39
%40 = OpAccessChain %_ptr_Function_int %indexable %38
%41 = OpLoad %int %40
OpStore %a %41
%42 = OpLoad %int %a
%43 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%44 = OpLoad %int %43
%45 = OpIEqual %bool %42 %44
OpSelectionMerge %47 None
OpBranchConditional %45 %48 %49
%48 = OpLabel
%50 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%51 = OpLoad %int %50
%52 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%53 = OpLoad %int %52
%54 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%55 = OpLoad %int %54
%56 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%57 = OpLoad %int %56
%58 = OpConvertSToF %float %51
%59 = OpConvertSToF %float %53
%60 = OpConvertSToF %float %55
%61 = OpConvertSToF %float %57
%62 = OpCompositeConstruct %v4float %58 %59 %60 %61
OpStore %x_GLF_color %62
OpBranch %47
%49 = OpLabel
%63 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%64 = OpLoad %int %63
%65 = OpConvertSToF %float %64
%66 = OpCompositeConstruct %v4float %65 %65 %65 %65
OpStore %x_GLF_color %66
OpBranch %47
%47 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %67
%tint_symbol = OpFunctionParameter %main_out
%71 = OpLabel
%72 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %72
OpReturn
OpFunctionEnd
%main = OpFunction %void None %15
%74 = OpLabel
%75 = OpFunctionCall %void %main_1
%77 = OpLoad %v4float %x_GLF_color
%78 = OpCompositeConstruct %main_out %77
%76 = OpFunctionCall %void %tint_symbol_2 %78
OpReturn
OpFunctionEnd

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type Arr = [[stride(16)]] array<i32, 2>;
[[block]]
struct buf1 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var idx : i32;
var a : i32;
var indexable : Arr;
let x_27 : i32 = x_6.x_GLF_uniform_int_values[1];
idx = (1 << bitcast<u32>(x_27));
let x_30 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_32 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_34 : i32 = idx;
indexable = Arr(x_30, x_32);
let x_36 : i32 = indexable[x_34];
a = x_36;
let x_37 : i32 = a;
let x_39 : i32 = x_6.x_GLF_uniform_int_values[0];
if ((x_37 == x_39)) {
let x_45 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_48 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_51 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_54 : i32 = x_6.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_45), f32(x_48), f32(x_51), f32(x_54));
} else {
let x_58 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_59 : f32 = f32(x_58);
x_GLF_color = vec4<f32>(x_59, x_59, x_59, x_59);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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type Arr = [[stride(16)]] array<i32, 2>;
[[block]]
struct buf1 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var idx : i32;
var a : i32;
var indexable : Arr;
let x_27 : i32 = x_6.x_GLF_uniform_int_values[1];
idx = (1 << bitcast<u32>(x_27));
let x_30 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_32 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_34 : i32 = idx;
indexable = Arr(x_30, x_32);
let x_36 : i32 = indexable[x_34];
a = x_36;
let x_37 : i32 = a;
let x_39 : i32 = x_6.x_GLF_uniform_int_values[0];
if ((x_37 == x_39)) {
let x_45 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_48 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_51 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_54 : i32 = x_6.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_45), f32(x_48), f32(x_51), f32(x_54));
} else {
let x_58 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_59 : f32 = f32(x_58);
x_GLF_color = vec4<f32>(x_59, x_59, x_59, x_59);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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struct tint_padded_array_element {
int el;
};
cbuffer cbuffer_x_6 : register(b1, space0) {
uint4 x_6[2];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int idx = 0;
int a = 0;
tint_padded_array_element indexable[2] = (tint_padded_array_element[2])0;
const int x_27 = asint(x_6[1].x);
idx = (1 << asuint(x_27));
const int x_30 = asint(x_6[1].x);
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_32 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
const int x_34 = idx;
const tint_padded_array_element tint_symbol_3[2] = {{x_30}, {x_32}};
indexable = tint_symbol_3;
const int x_36 = indexable[x_34].el;
a = x_36;
const int x_37 = a;
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_39 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
if ((x_37 == x_39)) {
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_45 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const int x_48 = asint(x_6[1].x);
const int x_51 = asint(x_6[1].x);
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_54 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]);
x_GLF_color = float4(float(x_45), float(x_48), float(x_51), float(x_54));
} else {
const int x_58 = asint(x_6[1].x);
const float x_59 = float(x_58);
x_GLF_color = float4(x_59, x_59, x_59, x_59);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_4;
}

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf1& x_6, thread float4* const tint_symbol_5) {
int idx = 0;
int a = 0;
tint_array_wrapper indexable = {};
int const x_27 = x_6.x_GLF_uniform_int_values.arr[1].el;
idx = (1 << as_type<uint>(x_27));
int const x_30 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_32 = x_6.x_GLF_uniform_int_values.arr[0].el;
int const x_34 = idx;
tint_array_wrapper const tint_symbol_3 = {.arr={{.el=x_30}, {.el=x_32}}};
indexable = tint_symbol_3;
int const x_36 = indexable.arr[x_34].el;
a = x_36;
int const x_37 = a;
int const x_39 = x_6.x_GLF_uniform_int_values.arr[0].el;
if ((x_37 == x_39)) {
int const x_45 = x_6.x_GLF_uniform_int_values.arr[0].el;
int const x_48 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_51 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_54 = x_6.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_5) = float4(float(x_45), float(x_48), float(x_51), float(x_54));
} else {
int const x_58 = x_6.x_GLF_uniform_int_values.arr[1].el;
float const x_59 = float(x_58);
*(tint_symbol_5) = float4(x_59, x_59, x_59, x_59);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]]) {
thread float4 tint_symbol_6 = 0.0f;
main_1(x_6, &(tint_symbol_6));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_4;
}

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@@ -0,0 +1,125 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 79
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf1 "buf1"
OpMemberName %buf1 0 "x_GLF_uniform_int_values"
OpName %x_6 "x_6"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %idx "idx"
OpName %a "a"
OpName %indexable "indexable"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf1 Block
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %_arr_int_uint_2 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 1
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_int_uint_2 = OpTypeArray %int %uint_2
%buf1 = OpTypeStruct %_arr_int_uint_2
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_6 = OpVariable %_ptr_Uniform_buf1 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%12 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %12
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12
%void = OpTypeVoid
%15 = OpTypeFunction %void
%_ptr_Function_int = OpTypePointer Function %int
%21 = OpConstantNull %int
%_ptr_Function__arr_int_uint_2 = OpTypePointer Function %_arr_int_uint_2
%25 = OpConstantNull %_arr_int_uint_2
%uint_0 = OpConstant %uint 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_0 = OpConstant %int 0
%bool = OpTypeBool
%main_out = OpTypeStruct %v4float
%67 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %15
%18 = OpLabel
%idx = OpVariable %_ptr_Function_int Function %21
%a = OpVariable %_ptr_Function_int Function %21
%indexable = OpVariable %_ptr_Function__arr_int_uint_2 Function %25
%29 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%30 = OpLoad %int %29
%31 = OpBitcast %uint %30
%32 = OpShiftLeftLogical %int %int_1 %31
OpStore %idx %32
%33 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%34 = OpLoad %int %33
%36 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%37 = OpLoad %int %36
%38 = OpLoad %int %idx
%39 = OpCompositeConstruct %_arr_int_uint_2 %34 %37
OpStore %indexable %39
%40 = OpAccessChain %_ptr_Function_int %indexable %38
%41 = OpLoad %int %40
OpStore %a %41
%42 = OpLoad %int %a
%43 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%44 = OpLoad %int %43
%45 = OpIEqual %bool %42 %44
OpSelectionMerge %47 None
OpBranchConditional %45 %48 %49
%48 = OpLabel
%50 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%51 = OpLoad %int %50
%52 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%53 = OpLoad %int %52
%54 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%55 = OpLoad %int %54
%56 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_0
%57 = OpLoad %int %56
%58 = OpConvertSToF %float %51
%59 = OpConvertSToF %float %53
%60 = OpConvertSToF %float %55
%61 = OpConvertSToF %float %57
%62 = OpCompositeConstruct %v4float %58 %59 %60 %61
OpStore %x_GLF_color %62
OpBranch %47
%49 = OpLabel
%63 = OpAccessChain %_ptr_Uniform_int %x_6 %uint_0 %int_1
%64 = OpLoad %int %63
%65 = OpConvertSToF %float %64
%66 = OpCompositeConstruct %v4float %65 %65 %65 %65
OpStore %x_GLF_color %66
OpBranch %47
%47 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %67
%tint_symbol = OpFunctionParameter %main_out
%71 = OpLabel
%72 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %72
OpReturn
OpFunctionEnd
%main = OpFunction %void None %15
%74 = OpLabel
%75 = OpFunctionCall %void %main_1
%77 = OpLoad %v4float %x_GLF_color
%78 = OpCompositeConstruct %main_out %77
%76 = OpFunctionCall %void %tint_symbol_2 %78
OpReturn
OpFunctionEnd

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@@ -0,0 +1,49 @@
type Arr = [[stride(16)]] array<i32, 2>;
[[block]]
struct buf1 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var idx : i32;
var a : i32;
var indexable : Arr;
let x_27 : i32 = x_6.x_GLF_uniform_int_values[1];
idx = (1 << bitcast<u32>(x_27));
let x_30 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_32 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_34 : i32 = idx;
indexable = Arr(x_30, x_32);
let x_36 : i32 = indexable[x_34];
a = x_36;
let x_37 : i32 = a;
let x_39 : i32 = x_6.x_GLF_uniform_int_values[0];
if ((x_37 == x_39)) {
let x_45 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_48 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_51 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_54 : i32 = x_6.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_45), f32(x_48), f32(x_51), f32(x_54));
} else {
let x_58 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_59 : f32 = f32(x_58);
x_GLF_color = vec4<f32>(x_59, x_59, x_59, x_59);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}