Add tests derived from VK-GL-CTS

This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Alastair Donaldson
2021-07-23 13:10:12 +00:00
committed by Tint LUCI CQ
parent bd3edb564f
commit f7e73d4ee3
5160 changed files with 621458 additions and 0 deletions

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OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 320
OpName %main "main"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "_GLF_uniform_int_values"
OpName %_ ""
OpName %m "m"
OpName %f "f"
OpName %i "i"
OpName %j "j"
OpName %_GLF_color "_GLF_color"
OpDecorate %_arr_int_uint_4 ArrayStride 16
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
OpDecorate %_GLF_color Location 0
%void = OpTypeVoid
%12 = OpTypeFunction %void
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_4 = OpConstant %uint 4
%_arr_int_uint_4 = OpTypeArray %int %uint_4
%buf0 = OpTypeStruct %_arr_int_uint_4
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%_ = OpVariable %_ptr_Uniform_buf0 Uniform
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%bool = OpTypeBool
%float = OpTypeFloat 32
%v2float = OpTypeVector %float 2
%mat2v2float = OpTypeMatrix %v2float 2
%_ptr_Function_mat2v2float = OpTypePointer Function %mat2v2float
%_ptr_Function_float = OpTypePointer Function %float
%float_1 = OpConstant %float 1
%float_0 = OpConstant %float 0
%_ptr_Function_int = OpTypePointer Function %int
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%v2bool = OpTypeVector %bool 2
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %12
%34 = OpLabel
%m = OpVariable %_ptr_Function_mat2v2float Function
%f = OpVariable %_ptr_Function_float Function
%i = OpVariable %_ptr_Function_int Function
%j = OpVariable %_ptr_Function_int Function
%35 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%36 = OpLoad %int %35
%37 = OpIEqual %bool %36 %int_1
OpSelectionMerge %38 None
OpBranchConditional %37 %39 %38
%39 = OpLabel
%40 = OpLoad %float %f
%41 = OpCompositeConstruct %v2float %40 %float_0
%42 = OpCompositeConstruct %v2float %float_0 %40
%43 = OpCompositeConstruct %mat2v2float %41 %42
OpStore %m %43
OpBranch %38
%38 = OpLabel
%44 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%45 = OpLoad %int %44
OpStore %i %45
OpBranch %46
%46 = OpLabel
OpLoopMerge %47 %48 None
OpBranch %49
%49 = OpLabel
%50 = OpLoad %int %i
%51 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%52 = OpLoad %int %51
%53 = OpSLessThan %bool %50 %52
OpBranchConditional %53 %54 %47
%54 = OpLabel
%55 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%56 = OpLoad %int %55
OpStore %j %56
OpBranch %57
%57 = OpLabel
OpLoopMerge %58 %59 None
OpBranch %60
%60 = OpLabel
%61 = OpLoad %int %j
%62 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%63 = OpLoad %int %62
%64 = OpSLessThan %bool %61 %63
OpBranchConditional %64 %65 %58
%65 = OpLabel
%66 = OpLoad %int %i
%67 = OpLoad %int %j
%68 = OpLoad %int %i
%69 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%70 = OpLoad %int %69
%71 = OpIMul %int %68 %70
%72 = OpLoad %int %j
%73 = OpIAdd %int %71 %72
%74 = OpConvertSToF %float %73
%75 = OpAccessChain %_ptr_Function_float %m %66 %67
OpStore %75 %74
OpBranch %59
%59 = OpLabel
%76 = OpLoad %int %j
%77 = OpIAdd %int %76 %int_1
OpStore %j %77
OpBranch %57
%58 = OpLabel
OpBranch %48
%48 = OpLabel
%78 = OpLoad %int %i
%79 = OpIAdd %int %78 %int_1
OpStore %i %79
OpBranch %46
%47 = OpLabel
%80 = OpLoad %mat2v2float %m
%81 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%82 = OpLoad %int %81
%83 = OpConvertSToF %float %82
%84 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_2
%85 = OpLoad %int %84
%86 = OpConvertSToF %float %85
%87 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%88 = OpLoad %int %87
%89 = OpConvertSToF %float %88
%90 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_3
%91 = OpLoad %int %90
%92 = OpConvertSToF %float %91
%93 = OpCompositeConstruct %v2float %83 %86
%94 = OpCompositeConstruct %v2float %89 %92
%95 = OpCompositeConstruct %mat2v2float %93 %94
%96 = OpCompositeExtract %v2float %80 0
%97 = OpCompositeExtract %v2float %95 0
%98 = OpFOrdEqual %v2bool %96 %97
%99 = OpAll %bool %98
%100 = OpCompositeExtract %v2float %80 1
%101 = OpCompositeExtract %v2float %95 1
%102 = OpFOrdEqual %v2bool %100 %101
%103 = OpAll %bool %102
%104 = OpLogicalAnd %bool %99 %103
OpSelectionMerge %105 None
OpBranchConditional %104 %106 %107
%106 = OpLabel
%108 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_2
%109 = OpLoad %int %108
%110 = OpConvertSToF %float %109
%111 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%112 = OpLoad %int %111
%113 = OpConvertSToF %float %112
%114 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%115 = OpLoad %int %114
%116 = OpConvertSToF %float %115
%117 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_2
%118 = OpLoad %int %117
%119 = OpConvertSToF %float %118
%120 = OpCompositeConstruct %v4float %110 %113 %116 %119
OpStore %_GLF_color %120
OpBranch %105
%107 = OpLabel
%121 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%122 = OpLoad %int %121
%123 = OpConvertSToF %float %122
%124 = OpCompositeConstruct %v4float %123 %123 %123 %123
OpStore %_GLF_color %124
OpBranch %105
%105 = OpLabel
OpReturn
OpFunctionEnd

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void set_float2(inout float2 vec, int idx, float val) {
vec = (idx.xx == int2(0, 1)) ? val.xx : vec;
}
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[4];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float2x2 m = float2x2(0.0f, 0.0f, 0.0f, 0.0f);
float f = 0.0f;
int i = 0;
int j = 0;
const int x_36 = asint(x_5[1].x);
if ((x_36 == 1)) {
const float x_40 = f;
m = float2x2(float2(x_40, 0.0f), float2(0.0f, x_40));
}
const int x_45 = asint(x_5[1].x);
i = x_45;
while (true) {
const int x_50 = i;
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_52 = asint(x_5[scalar_offset / 4][scalar_offset % 4]);
if ((x_50 < x_52)) {
} else {
break;
}
const int x_56 = asint(x_5[1].x);
j = x_56;
while (true) {
const int x_61 = j;
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_63 = asint(x_5[scalar_offset_1 / 4][scalar_offset_1 % 4]);
if ((x_61 < x_63)) {
} else {
break;
}
const int x_66 = i;
const int x_67 = j;
const int x_68 = i;
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_70 = asint(x_5[scalar_offset_2 / 4][scalar_offset_2 % 4]);
set_float2(m[x_66], x_67, float(((x_68 * x_70) + j)));
{
j = (j + 1);
}
}
{
i = (i + 1);
}
}
const float2x2 x_80 = m;
const int x_82 = asint(x_5[1].x);
const int x_85 = asint(x_5[2].x);
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_88 = asint(x_5[scalar_offset_3 / 4][scalar_offset_3 % 4]);
const int x_91 = asint(x_5[3].x);
const float2x2 x_95 = float2x2(float2(float(x_82), float(x_85)), float2(float(x_88), float(x_91)));
bool tint_tmp = all((x_80[0u] == x_95[0u]));
if (tint_tmp) {
tint_tmp = all((x_80[1u] == x_95[1u]));
}
if ((tint_tmp)) {
const int x_109 = asint(x_5[2].x);
const int x_112 = asint(x_5[1].x);
const int x_115 = asint(x_5[1].x);
const int x_118 = asint(x_5[2].x);
x_GLF_color = float4(float(x_109), float(x_112), float(x_115), float(x_118));
} else {
const int x_122 = asint(x_5[1].x);
const float x_123 = float(x_122);
x_GLF_color = float4(x_123, x_123, x_123, x_123);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}

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@@ -0,0 +1,92 @@
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[4];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
float2x2 m = float2x2(0.0f);
float f = 0.0f;
int i = 0;
int j = 0;
int const x_36 = x_5.x_GLF_uniform_int_values.arr[1].el;
if ((x_36 == 1)) {
float const x_40 = f;
m = float2x2(float2(x_40, 0.0f), float2(0.0f, x_40));
}
int const x_45 = x_5.x_GLF_uniform_int_values.arr[1].el;
i = x_45;
while (true) {
int const x_50 = i;
int const x_52 = x_5.x_GLF_uniform_int_values.arr[0].el;
if ((x_50 < x_52)) {
} else {
break;
}
int const x_56 = x_5.x_GLF_uniform_int_values.arr[1].el;
j = x_56;
while (true) {
int const x_61 = j;
int const x_63 = x_5.x_GLF_uniform_int_values.arr[0].el;
if ((x_61 < x_63)) {
} else {
break;
}
int const x_66 = i;
int const x_67 = j;
int const x_68 = i;
int const x_70 = x_5.x_GLF_uniform_int_values.arr[0].el;
int const x_72 = j;
m[x_66][x_67] = float(((x_68 * x_70) + x_72));
{
int const x_76 = j;
j = (x_76 + 1);
}
}
{
int const x_78 = i;
i = (x_78 + 1);
}
}
float2x2 const x_80 = m;
int const x_82 = x_5.x_GLF_uniform_int_values.arr[1].el;
int const x_85 = x_5.x_GLF_uniform_int_values.arr[2].el;
int const x_88 = x_5.x_GLF_uniform_int_values.arr[0].el;
int const x_91 = x_5.x_GLF_uniform_int_values.arr[3].el;
float2x2 const x_95 = float2x2(float2(float(x_82), float(x_85)), float2(float(x_88), float(x_91)));
if ((all((x_80[0u] == x_95[0u])) && all((x_80[1u] == x_95[1u])))) {
int const x_109 = x_5.x_GLF_uniform_int_values.arr[2].el;
int const x_112 = x_5.x_GLF_uniform_int_values.arr[1].el;
int const x_115 = x_5.x_GLF_uniform_int_values.arr[1].el;
int const x_118 = x_5.x_GLF_uniform_int_values.arr[2].el;
*(tint_symbol_4) = float4(float(x_109), float(x_112), float(x_115), float(x_118));
} else {
int const x_122 = x_5.x_GLF_uniform_int_values.arr[1].el;
float const x_123 = float(x_122);
*(tint_symbol_4) = float4(x_123, x_123, x_123, x_123);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_5, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

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@@ -0,0 +1,223 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 149
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_5 "x_5"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %m "m"
OpName %f "f"
OpName %i "i"
OpName %j "j"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_4 ArrayStride 16
OpDecorate %x_5 NonWritable
OpDecorate %x_5 DescriptorSet 0
OpDecorate %x_5 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_4 = OpConstant %uint 4
%_arr_int_uint_4 = OpTypeArray %int %uint_4
%buf0 = OpTypeStruct %_arr_int_uint_4
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%12 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %12
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12
%void = OpTypeVoid
%15 = OpTypeFunction %void
%v2float = OpTypeVector %float 2
%mat2v2float = OpTypeMatrix %v2float 2
%_ptr_Function_mat2v2float = OpTypePointer Function %mat2v2float
%23 = OpConstantNull %mat2v2float
%_ptr_Function_float = OpTypePointer Function %float
%26 = OpConstantNull %float
%_ptr_Function_int = OpTypePointer Function %int
%29 = OpConstantNull %int
%uint_0 = OpConstant %uint 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%bool = OpTypeBool
%float_0 = OpConstant %float 0
%int_0 = OpConstant %int 0
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%v2bool = OpTypeVector %bool 2
%uint_1 = OpConstant %uint 1
%main_out = OpTypeStruct %v4float
%137 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %15
%18 = OpLabel
%m = OpVariable %_ptr_Function_mat2v2float Function %23
%f = OpVariable %_ptr_Function_float Function %26
%i = OpVariable %_ptr_Function_int Function %29
%j = OpVariable %_ptr_Function_int Function %29
%34 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%35 = OpLoad %int %34
%36 = OpIEqual %bool %35 %int_1
OpSelectionMerge %38 None
OpBranchConditional %36 %39 %38
%39 = OpLabel
%40 = OpLoad %float %f
%42 = OpCompositeConstruct %v2float %40 %float_0
%43 = OpCompositeConstruct %v2float %float_0 %40
%44 = OpCompositeConstruct %mat2v2float %42 %43
OpStore %m %44
OpBranch %38
%38 = OpLabel
%45 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%46 = OpLoad %int %45
OpStore %i %46
OpBranch %47
%47 = OpLabel
OpLoopMerge %48 %49 None
OpBranch %50
%50 = OpLabel
%51 = OpLoad %int %i
%53 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_0
%54 = OpLoad %int %53
%55 = OpSLessThan %bool %51 %54
OpSelectionMerge %56 None
OpBranchConditional %55 %57 %58
%57 = OpLabel
OpBranch %56
%58 = OpLabel
OpBranch %48
%56 = OpLabel
%59 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%60 = OpLoad %int %59
OpStore %j %60
OpBranch %61
%61 = OpLabel
OpLoopMerge %62 %63 None
OpBranch %64
%64 = OpLabel
%65 = OpLoad %int %j
%66 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_0
%67 = OpLoad %int %66
%68 = OpSLessThan %bool %65 %67
OpSelectionMerge %69 None
OpBranchConditional %68 %70 %71
%70 = OpLabel
OpBranch %69
%71 = OpLabel
OpBranch %62
%69 = OpLabel
%72 = OpLoad %int %i
%73 = OpLoad %int %j
%74 = OpLoad %int %i
%75 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_0
%76 = OpLoad %int %75
%77 = OpLoad %int %j
%78 = OpAccessChain %_ptr_Function_float %m %72 %73
%80 = OpIMul %int %74 %76
%81 = OpIAdd %int %80 %77
%79 = OpConvertSToF %float %81
OpStore %78 %79
OpBranch %63
%63 = OpLabel
%82 = OpLoad %int %j
%83 = OpIAdd %int %82 %int_1
OpStore %j %83
OpBranch %61
%62 = OpLabel
OpBranch %49
%49 = OpLabel
%84 = OpLoad %int %i
%85 = OpIAdd %int %84 %int_1
OpStore %i %85
OpBranch %47
%48 = OpLabel
%86 = OpLoad %mat2v2float %m
%87 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%88 = OpLoad %int %87
%90 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_2
%91 = OpLoad %int %90
%92 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_0
%93 = OpLoad %int %92
%95 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_3
%96 = OpLoad %int %95
%97 = OpConvertSToF %float %88
%98 = OpConvertSToF %float %91
%99 = OpCompositeConstruct %v2float %97 %98
%100 = OpConvertSToF %float %93
%101 = OpConvertSToF %float %96
%102 = OpCompositeConstruct %v2float %100 %101
%103 = OpCompositeConstruct %mat2v2float %99 %102
%105 = OpCompositeExtract %v2float %86 0
%106 = OpCompositeExtract %v2float %103 0
%107 = OpFOrdEqual %v2bool %105 %106
%104 = OpAll %bool %107
OpSelectionMerge %109 None
OpBranchConditional %104 %110 %109
%110 = OpLabel
%113 = OpCompositeExtract %v2float %86 1
%114 = OpCompositeExtract %v2float %103 1
%115 = OpFOrdEqual %v2bool %113 %114
%111 = OpAll %bool %115
OpBranch %109
%109 = OpLabel
%116 = OpPhi %bool %104 %48 %111 %110
OpSelectionMerge %117 None
OpBranchConditional %116 %118 %119
%118 = OpLabel
%120 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_2
%121 = OpLoad %int %120
%122 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%123 = OpLoad %int %122
%124 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%125 = OpLoad %int %124
%126 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_2
%127 = OpLoad %int %126
%128 = OpConvertSToF %float %121
%129 = OpConvertSToF %float %123
%130 = OpConvertSToF %float %125
%131 = OpConvertSToF %float %127
%132 = OpCompositeConstruct %v4float %128 %129 %130 %131
OpStore %x_GLF_color %132
OpBranch %117
%119 = OpLabel
%133 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%134 = OpLoad %int %133
%135 = OpConvertSToF %float %134
%136 = OpCompositeConstruct %v4float %135 %135 %135 %135
OpStore %x_GLF_color %136
OpBranch %117
%117 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %137
%tint_symbol = OpFunctionParameter %main_out
%141 = OpLabel
%142 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %142
OpReturn
OpFunctionEnd
%main = OpFunction %void None %15
%144 = OpLabel
%145 = OpFunctionCall %void %main_1
%147 = OpLoad %v4float %x_GLF_color
%148 = OpCompositeConstruct %main_out %147
%146 = OpFunctionCall %void %tint_symbol_2 %148
OpReturn
OpFunctionEnd

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@@ -0,0 +1,87 @@
type Arr = [[stride(16)]] array<i32, 4>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var m : mat2x2<f32>;
var f : f32;
var i : i32;
var j : i32;
let x_36 : i32 = x_5.x_GLF_uniform_int_values[1];
if ((x_36 == 1)) {
let x_40 : f32 = f;
m = mat2x2<f32>(vec2<f32>(x_40, 0.0), vec2<f32>(0.0, x_40));
}
let x_45 : i32 = x_5.x_GLF_uniform_int_values[1];
i = x_45;
loop {
let x_50 : i32 = i;
let x_52 : i32 = x_5.x_GLF_uniform_int_values[0];
if ((x_50 < x_52)) {
} else {
break;
}
let x_56 : i32 = x_5.x_GLF_uniform_int_values[1];
j = x_56;
loop {
let x_61 : i32 = j;
let x_63 : i32 = x_5.x_GLF_uniform_int_values[0];
if ((x_61 < x_63)) {
} else {
break;
}
let x_66 : i32 = i;
let x_67 : i32 = j;
let x_68 : i32 = i;
let x_70 : i32 = x_5.x_GLF_uniform_int_values[0];
let x_72 : i32 = j;
m[x_66][x_67] = f32(((x_68 * x_70) + x_72));
continuing {
let x_76 : i32 = j;
j = (x_76 + 1);
}
}
continuing {
let x_78 : i32 = i;
i = (x_78 + 1);
}
}
let x_80 : mat2x2<f32> = m;
let x_82 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_85 : i32 = x_5.x_GLF_uniform_int_values[2];
let x_88 : i32 = x_5.x_GLF_uniform_int_values[0];
let x_91 : i32 = x_5.x_GLF_uniform_int_values[3];
let x_95 : mat2x2<f32> = mat2x2<f32>(vec2<f32>(f32(x_82), f32(x_85)), vec2<f32>(f32(x_88), f32(x_91)));
if ((all((x_80[0u] == x_95[0u])) && all((x_80[1u] == x_95[1u])))) {
let x_109 : i32 = x_5.x_GLF_uniform_int_values[2];
let x_112 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_115 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_118 : i32 = x_5.x_GLF_uniform_int_values[2];
x_GLF_color = vec4<f32>(f32(x_109), f32(x_112), f32(x_115), f32(x_118));
} else {
let x_122 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_123 : f32 = f32(x_122);
x_GLF_color = vec4<f32>(x_123, x_123, x_123, x_123);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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@@ -0,0 +1,87 @@
type Arr = [[stride(16)]] array<i32, 4>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var m : mat2x2<f32>;
var f : f32;
var i : i32;
var j : i32;
let x_36 : i32 = x_5.x_GLF_uniform_int_values[1];
if ((x_36 == 1)) {
let x_40 : f32 = f;
m = mat2x2<f32>(vec2<f32>(x_40, 0.0), vec2<f32>(0.0, x_40));
}
let x_45 : i32 = x_5.x_GLF_uniform_int_values[1];
i = x_45;
loop {
let x_50 : i32 = i;
let x_52 : i32 = x_5.x_GLF_uniform_int_values[0];
if ((x_50 < x_52)) {
} else {
break;
}
let x_56 : i32 = x_5.x_GLF_uniform_int_values[1];
j = x_56;
loop {
let x_61 : i32 = j;
let x_63 : i32 = x_5.x_GLF_uniform_int_values[0];
if ((x_61 < x_63)) {
} else {
break;
}
let x_66 : i32 = i;
let x_67 : i32 = j;
let x_68 : i32 = i;
let x_70 : i32 = x_5.x_GLF_uniform_int_values[0];
let x_72 : i32 = j;
m[x_66][x_67] = f32(((x_68 * x_70) + x_72));
continuing {
let x_76 : i32 = j;
j = (x_76 + 1);
}
}
continuing {
let x_78 : i32 = i;
i = (x_78 + 1);
}
}
let x_80 : mat2x2<f32> = m;
let x_82 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_85 : i32 = x_5.x_GLF_uniform_int_values[2];
let x_88 : i32 = x_5.x_GLF_uniform_int_values[0];
let x_91 : i32 = x_5.x_GLF_uniform_int_values[3];
let x_95 : mat2x2<f32> = mat2x2<f32>(vec2<f32>(f32(x_82), f32(x_85)), vec2<f32>(f32(x_88), f32(x_91)));
if ((all((x_80[0u] == x_95[0u])) && all((x_80[1u] == x_95[1u])))) {
let x_109 : i32 = x_5.x_GLF_uniform_int_values[2];
let x_112 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_115 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_118 : i32 = x_5.x_GLF_uniform_int_values[2];
x_GLF_color = vec4<f32>(f32(x_109), f32(x_112), f32(x_115), f32(x_118));
} else {
let x_122 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_123 : f32 = f32(x_122);
x_GLF_color = vec4<f32>(x_123, x_123, x_123, x_123);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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@@ -0,0 +1,91 @@
void set_float2(inout float2 vec, int idx, float val) {
vec = (idx.xx == int2(0, 1)) ? val.xx : vec;
}
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[4];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float2x2 m = float2x2(0.0f, 0.0f, 0.0f, 0.0f);
float f = 0.0f;
int i = 0;
int j = 0;
const int x_36 = asint(x_5[1].x);
if ((x_36 == 1)) {
const float x_40 = f;
m = float2x2(float2(x_40, 0.0f), float2(0.0f, x_40));
}
const int x_45 = asint(x_5[1].x);
i = x_45;
while (true) {
const int x_50 = i;
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_52 = asint(x_5[scalar_offset / 4][scalar_offset % 4]);
if ((x_50 < x_52)) {
} else {
break;
}
const int x_56 = asint(x_5[1].x);
j = x_56;
while (true) {
const int x_61 = j;
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_63 = asint(x_5[scalar_offset_1 / 4][scalar_offset_1 % 4]);
if ((x_61 < x_63)) {
} else {
break;
}
const int x_66 = i;
const int x_67 = j;
const int x_68 = i;
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_70 = asint(x_5[scalar_offset_2 / 4][scalar_offset_2 % 4]);
set_float2(m[x_66], x_67, float(((x_68 * x_70) + j)));
{
j = (j + 1);
}
}
{
i = (i + 1);
}
}
const float2x2 x_80 = m;
const int x_82 = asint(x_5[1].x);
const int x_85 = asint(x_5[2].x);
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_88 = asint(x_5[scalar_offset_3 / 4][scalar_offset_3 % 4]);
const int x_91 = asint(x_5[3].x);
const float2x2 x_95 = float2x2(float2(float(x_82), float(x_85)), float2(float(x_88), float(x_91)));
bool tint_tmp = all((x_80[0u] == x_95[0u]));
if (tint_tmp) {
tint_tmp = all((x_80[1u] == x_95[1u]));
}
if ((tint_tmp)) {
const int x_109 = asint(x_5[2].x);
const int x_112 = asint(x_5[1].x);
const int x_115 = asint(x_5[1].x);
const int x_118 = asint(x_5[2].x);
x_GLF_color = float4(float(x_109), float(x_112), float(x_115), float(x_118));
} else {
const int x_122 = asint(x_5[1].x);
const float x_123 = float(x_122);
x_GLF_color = float4(x_123, x_123, x_123, x_123);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}

View File

@@ -0,0 +1,92 @@
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[4];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
float2x2 m = float2x2(0.0f);
float f = 0.0f;
int i = 0;
int j = 0;
int const x_36 = x_5.x_GLF_uniform_int_values.arr[1].el;
if ((x_36 == 1)) {
float const x_40 = f;
m = float2x2(float2(x_40, 0.0f), float2(0.0f, x_40));
}
int const x_45 = x_5.x_GLF_uniform_int_values.arr[1].el;
i = x_45;
while (true) {
int const x_50 = i;
int const x_52 = x_5.x_GLF_uniform_int_values.arr[0].el;
if ((x_50 < x_52)) {
} else {
break;
}
int const x_56 = x_5.x_GLF_uniform_int_values.arr[1].el;
j = x_56;
while (true) {
int const x_61 = j;
int const x_63 = x_5.x_GLF_uniform_int_values.arr[0].el;
if ((x_61 < x_63)) {
} else {
break;
}
int const x_66 = i;
int const x_67 = j;
int const x_68 = i;
int const x_70 = x_5.x_GLF_uniform_int_values.arr[0].el;
int const x_72 = j;
m[x_66][x_67] = float(((x_68 * x_70) + x_72));
{
int const x_76 = j;
j = (x_76 + 1);
}
}
{
int const x_78 = i;
i = (x_78 + 1);
}
}
float2x2 const x_80 = m;
int const x_82 = x_5.x_GLF_uniform_int_values.arr[1].el;
int const x_85 = x_5.x_GLF_uniform_int_values.arr[2].el;
int const x_88 = x_5.x_GLF_uniform_int_values.arr[0].el;
int const x_91 = x_5.x_GLF_uniform_int_values.arr[3].el;
float2x2 const x_95 = float2x2(float2(float(x_82), float(x_85)), float2(float(x_88), float(x_91)));
if ((all((x_80[0u] == x_95[0u])) && all((x_80[1u] == x_95[1u])))) {
int const x_109 = x_5.x_GLF_uniform_int_values.arr[2].el;
int const x_112 = x_5.x_GLF_uniform_int_values.arr[1].el;
int const x_115 = x_5.x_GLF_uniform_int_values.arr[1].el;
int const x_118 = x_5.x_GLF_uniform_int_values.arr[2].el;
*(tint_symbol_4) = float4(float(x_109), float(x_112), float(x_115), float(x_118));
} else {
int const x_122 = x_5.x_GLF_uniform_int_values.arr[1].el;
float const x_123 = float(x_122);
*(tint_symbol_4) = float4(x_123, x_123, x_123, x_123);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_5, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

View File

@@ -0,0 +1,223 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 149
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_5 "x_5"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %m "m"
OpName %f "f"
OpName %i "i"
OpName %j "j"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_4 ArrayStride 16
OpDecorate %x_5 NonWritable
OpDecorate %x_5 DescriptorSet 0
OpDecorate %x_5 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_4 = OpConstant %uint 4
%_arr_int_uint_4 = OpTypeArray %int %uint_4
%buf0 = OpTypeStruct %_arr_int_uint_4
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%12 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %12
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12
%void = OpTypeVoid
%15 = OpTypeFunction %void
%v2float = OpTypeVector %float 2
%mat2v2float = OpTypeMatrix %v2float 2
%_ptr_Function_mat2v2float = OpTypePointer Function %mat2v2float
%23 = OpConstantNull %mat2v2float
%_ptr_Function_float = OpTypePointer Function %float
%26 = OpConstantNull %float
%_ptr_Function_int = OpTypePointer Function %int
%29 = OpConstantNull %int
%uint_0 = OpConstant %uint 0
%int_1 = OpConstant %int 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%bool = OpTypeBool
%float_0 = OpConstant %float 0
%int_0 = OpConstant %int 0
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%v2bool = OpTypeVector %bool 2
%uint_1 = OpConstant %uint 1
%main_out = OpTypeStruct %v4float
%137 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %15
%18 = OpLabel
%m = OpVariable %_ptr_Function_mat2v2float Function %23
%f = OpVariable %_ptr_Function_float Function %26
%i = OpVariable %_ptr_Function_int Function %29
%j = OpVariable %_ptr_Function_int Function %29
%34 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%35 = OpLoad %int %34
%36 = OpIEqual %bool %35 %int_1
OpSelectionMerge %38 None
OpBranchConditional %36 %39 %38
%39 = OpLabel
%40 = OpLoad %float %f
%42 = OpCompositeConstruct %v2float %40 %float_0
%43 = OpCompositeConstruct %v2float %float_0 %40
%44 = OpCompositeConstruct %mat2v2float %42 %43
OpStore %m %44
OpBranch %38
%38 = OpLabel
%45 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%46 = OpLoad %int %45
OpStore %i %46
OpBranch %47
%47 = OpLabel
OpLoopMerge %48 %49 None
OpBranch %50
%50 = OpLabel
%51 = OpLoad %int %i
%53 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_0
%54 = OpLoad %int %53
%55 = OpSLessThan %bool %51 %54
OpSelectionMerge %56 None
OpBranchConditional %55 %57 %58
%57 = OpLabel
OpBranch %56
%58 = OpLabel
OpBranch %48
%56 = OpLabel
%59 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%60 = OpLoad %int %59
OpStore %j %60
OpBranch %61
%61 = OpLabel
OpLoopMerge %62 %63 None
OpBranch %64
%64 = OpLabel
%65 = OpLoad %int %j
%66 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_0
%67 = OpLoad %int %66
%68 = OpSLessThan %bool %65 %67
OpSelectionMerge %69 None
OpBranchConditional %68 %70 %71
%70 = OpLabel
OpBranch %69
%71 = OpLabel
OpBranch %62
%69 = OpLabel
%72 = OpLoad %int %i
%73 = OpLoad %int %j
%74 = OpLoad %int %i
%75 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_0
%76 = OpLoad %int %75
%77 = OpLoad %int %j
%78 = OpAccessChain %_ptr_Function_float %m %72 %73
%80 = OpIMul %int %74 %76
%81 = OpIAdd %int %80 %77
%79 = OpConvertSToF %float %81
OpStore %78 %79
OpBranch %63
%63 = OpLabel
%82 = OpLoad %int %j
%83 = OpIAdd %int %82 %int_1
OpStore %j %83
OpBranch %61
%62 = OpLabel
OpBranch %49
%49 = OpLabel
%84 = OpLoad %int %i
%85 = OpIAdd %int %84 %int_1
OpStore %i %85
OpBranch %47
%48 = OpLabel
%86 = OpLoad %mat2v2float %m
%87 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%88 = OpLoad %int %87
%90 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_2
%91 = OpLoad %int %90
%92 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_0
%93 = OpLoad %int %92
%95 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_3
%96 = OpLoad %int %95
%97 = OpConvertSToF %float %88
%98 = OpConvertSToF %float %91
%99 = OpCompositeConstruct %v2float %97 %98
%100 = OpConvertSToF %float %93
%101 = OpConvertSToF %float %96
%102 = OpCompositeConstruct %v2float %100 %101
%103 = OpCompositeConstruct %mat2v2float %99 %102
%105 = OpCompositeExtract %v2float %86 0
%106 = OpCompositeExtract %v2float %103 0
%107 = OpFOrdEqual %v2bool %105 %106
%104 = OpAll %bool %107
OpSelectionMerge %109 None
OpBranchConditional %104 %110 %109
%110 = OpLabel
%113 = OpCompositeExtract %v2float %86 1
%114 = OpCompositeExtract %v2float %103 1
%115 = OpFOrdEqual %v2bool %113 %114
%111 = OpAll %bool %115
OpBranch %109
%109 = OpLabel
%116 = OpPhi %bool %104 %48 %111 %110
OpSelectionMerge %117 None
OpBranchConditional %116 %118 %119
%118 = OpLabel
%120 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_2
%121 = OpLoad %int %120
%122 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%123 = OpLoad %int %122
%124 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%125 = OpLoad %int %124
%126 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_2
%127 = OpLoad %int %126
%128 = OpConvertSToF %float %121
%129 = OpConvertSToF %float %123
%130 = OpConvertSToF %float %125
%131 = OpConvertSToF %float %127
%132 = OpCompositeConstruct %v4float %128 %129 %130 %131
OpStore %x_GLF_color %132
OpBranch %117
%119 = OpLabel
%133 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0 %int_1
%134 = OpLoad %int %133
%135 = OpConvertSToF %float %134
%136 = OpCompositeConstruct %v4float %135 %135 %135 %135
OpStore %x_GLF_color %136
OpBranch %117
%117 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %137
%tint_symbol = OpFunctionParameter %main_out
%141 = OpLabel
%142 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %142
OpReturn
OpFunctionEnd
%main = OpFunction %void None %15
%144 = OpLabel
%145 = OpFunctionCall %void %main_1
%147 = OpLoad %v4float %x_GLF_color
%148 = OpCompositeConstruct %main_out %147
%146 = OpFunctionCall %void %tint_symbol_2 %148
OpReturn
OpFunctionEnd

View File

@@ -0,0 +1,87 @@
type Arr = [[stride(16)]] array<i32, 4>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var m : mat2x2<f32>;
var f : f32;
var i : i32;
var j : i32;
let x_36 : i32 = x_5.x_GLF_uniform_int_values[1];
if ((x_36 == 1)) {
let x_40 : f32 = f;
m = mat2x2<f32>(vec2<f32>(x_40, 0.0), vec2<f32>(0.0, x_40));
}
let x_45 : i32 = x_5.x_GLF_uniform_int_values[1];
i = x_45;
loop {
let x_50 : i32 = i;
let x_52 : i32 = x_5.x_GLF_uniform_int_values[0];
if ((x_50 < x_52)) {
} else {
break;
}
let x_56 : i32 = x_5.x_GLF_uniform_int_values[1];
j = x_56;
loop {
let x_61 : i32 = j;
let x_63 : i32 = x_5.x_GLF_uniform_int_values[0];
if ((x_61 < x_63)) {
} else {
break;
}
let x_66 : i32 = i;
let x_67 : i32 = j;
let x_68 : i32 = i;
let x_70 : i32 = x_5.x_GLF_uniform_int_values[0];
let x_72 : i32 = j;
m[x_66][x_67] = f32(((x_68 * x_70) + x_72));
continuing {
let x_76 : i32 = j;
j = (x_76 + 1);
}
}
continuing {
let x_78 : i32 = i;
i = (x_78 + 1);
}
}
let x_80 : mat2x2<f32> = m;
let x_82 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_85 : i32 = x_5.x_GLF_uniform_int_values[2];
let x_88 : i32 = x_5.x_GLF_uniform_int_values[0];
let x_91 : i32 = x_5.x_GLF_uniform_int_values[3];
let x_95 : mat2x2<f32> = mat2x2<f32>(vec2<f32>(f32(x_82), f32(x_85)), vec2<f32>(f32(x_88), f32(x_91)));
if ((all((x_80[0u] == x_95[0u])) && all((x_80[1u] == x_95[1u])))) {
let x_109 : i32 = x_5.x_GLF_uniform_int_values[2];
let x_112 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_115 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_118 : i32 = x_5.x_GLF_uniform_int_values[2];
x_GLF_color = vec4<f32>(f32(x_109), f32(x_112), f32(x_115), f32(x_118));
} else {
let x_122 : i32 = x_5.x_GLF_uniform_int_values[1];
let x_123 : f32 = f32(x_122);
x_GLF_color = vec4<f32>(x_123, x_123, x_123, x_123);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}