Add tests derived from VK-GL-CTS

This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Alastair Donaldson
2021-07-23 13:10:12 +00:00
committed by Tint LUCI CQ
parent bd3edb564f
commit f7e73d4ee3
5160 changed files with 621458 additions and 0 deletions

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OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "injectionSwitch"
OpName %_ ""
OpName %_GLF_color "_GLF_color"
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
OpDecorate %_GLF_color Location 0
%void = OpTypeVoid
%7 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%v2float = OpTypeVector %float 2
%buf0 = OpTypeStruct %v2float
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%_ = OpVariable %_ptr_Uniform_buf0 Uniform
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%uint = OpTypeInt 32 0
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_float = OpTypePointer Uniform %float
%float_0 = OpConstant %float 0
%bool = OpTypeBool
%float_1 = OpConstant %float 1
%20 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
%true = OpConstantTrue %bool
%uint_1 = OpConstant %uint 1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%false = OpConstantFalse %bool
%main = OpFunction %void None %7
%25 = OpLabel
OpBranch %26
%26 = OpLabel
OpLoopMerge %27 %28 None
OpBranch %29
%29 = OpLabel
%30 = OpPhi %bool %false %26 %31 %32
OpLoopMerge %33 %32 None
OpBranch %34
%34 = OpLabel
%35 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_1
%36 = OpLoad %float %35
%37 = OpFOrdGreaterThan %bool %36 %float_0
OpLoopMerge %38 %39 None
OpBranchConditional %37 %40 %38
%40 = OpLabel
OpBranch %41
%41 = OpLabel
OpLoopMerge %42 %43 None
OpBranch %44
%44 = OpLabel
%45 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_0
%46 = OpLoad %float %45
%47 = OpFOrdGreaterThan %bool %46 %float_0
OpSelectionMerge %48 None
OpBranchConditional %47 %49 %48
%49 = OpLabel
%50 = OpFunctionCall %void %51
%52 = OpUndef %v4float
OpBranch %42
%48 = OpLabel
%53 = OpCompositeConstruct %v4float %46 %46 %46 %46
%54 = OpFAdd %v4float %20 %53
OpBranch %42
%43 = OpLabel
OpBranch %41
%42 = OpLabel
%55 = OpPhi %v4float %52 %49 %54 %48
OpStore %_GLF_color %55
OpBranch %38
%39 = OpLabel
OpBranch %34
%38 = OpLabel
%31 = OpPhi %bool %30 %34 %true %42
OpSelectionMerge %56 None
OpBranchConditional %31 %33 %32
%56 = OpLabel
OpBranch %32
%32 = OpLabel
OpBranch %29
%33 = OpLabel
OpSelectionMerge %57 None
OpBranchConditional %31 %27 %57
%57 = OpLabel
OpBranch %27
%28 = OpLabel
OpBranch %26
%27 = OpLabel
OpReturn
OpFunctionEnd
%51 = OpFunction %void None %7
%58 = OpLabel
OpKill
OpFunctionEnd

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cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void x_51() {
discard;
}
void main_1() {
while (true) {
bool x_31 = false;
bool x_30_phi = false;
x_30_phi = false;
while (true) {
bool x_31_phi = false;
const bool x_30 = x_30_phi;
while (true) {
float4 x_52 = float4(0.0f, 0.0f, 0.0f, 0.0f);
float4 x_54 = float4(0.0f, 0.0f, 0.0f, 0.0f);
float4 x_55_phi = float4(0.0f, 0.0f, 0.0f, 0.0f);
const float x_36 = asfloat(x_5[0].y);
x_31_phi = x_30;
if ((x_36 > 0.0f)) {
} else {
break;
}
while (true) {
const float x_46 = asfloat(x_5[0].x);
if ((x_46 > 0.0f)) {
x_51();
x_52 = float4(0.0f, 0.0f, 0.0f, 0.0f);
x_55_phi = x_52;
break;
}
x_54 = (float4(1.0f, 0.0f, 0.0f, 1.0f) + float4(x_46, x_46, x_46, x_46));
x_55_phi = x_54;
break;
}
x_GLF_color = x_55_phi;
x_31_phi = true;
break;
}
x_31 = x_31_phi;
if (x_31) {
break;
} else {
{
x_30_phi = x_31;
}
continue;
}
{
x_30_phi = x_31;
}
}
if (x_31) {
break;
}
break;
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}

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@@ -0,0 +1,81 @@
#include <metal_stdlib>
using namespace metal;
struct buf0 {
/* 0x0000 */ packed_float2 injectionSwitch;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void x_51() {
discard_fragment();
}
void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
while (true) {
bool x_31 = false;
bool x_30_phi = false;
x_30_phi = false;
while (true) {
bool x_31_phi = false;
bool const x_30 = x_30_phi;
while (true) {
float4 x_52 = 0.0f;
float4 x_54 = 0.0f;
float4 x_55_phi = 0.0f;
float const x_36 = x_5.injectionSwitch.y;
x_31_phi = x_30;
if ((x_36 > 0.0f)) {
} else {
break;
}
while (true) {
float const x_46 = x_5.injectionSwitch.x;
if ((x_46 > 0.0f)) {
x_51();
x_52 = float4(0.0f, 0.0f, 0.0f, 0.0f);
x_55_phi = x_52;
break;
}
x_54 = (float4(1.0f, 0.0f, 0.0f, 1.0f) + float4(x_46, x_46, x_46, x_46));
x_55_phi = x_54;
break;
}
float4 const x_55 = x_55_phi;
*(tint_symbol_4) = x_55;
x_31_phi = true;
break;
}
x_31 = x_31_phi;
if (x_31) {
break;
} else {
{
x_30_phi = x_31;
}
continue;
}
{
x_30_phi = x_31;
}
}
if (x_31) {
break;
}
break;
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_5, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 93
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf0 "buf0"
OpMemberName %buf0 0 "injectionSwitch"
OpName %x_5 "x_5"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %x_51 "x_51"
OpName %main_1 "main_1"
OpName %x_31 "x_31"
OpName %x_30_phi "x_30_phi"
OpName %x_31_phi "x_31_phi"
OpName %x_52 "x_52"
OpName %x_54 "x_54"
OpName %x_55_phi "x_55_phi"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %x_5 NonWritable
OpDecorate %x_5 DescriptorSet 0
OpDecorate %x_5 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v2float = OpTypeVector %float 2
%buf0 = OpTypeStruct %v2float
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%9 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %9
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %9
%void = OpTypeVoid
%12 = OpTypeFunction %void
%bool = OpTypeBool
%_ptr_Function_bool = OpTypePointer Function %bool
%25 = OpConstantNull %bool
%false = OpConstantFalse %bool
%_ptr_Function_v4float = OpTypePointer Function %v4float
%uint = OpTypeInt 32 0
%uint_0 = OpConstant %uint 0
%uint_1 = OpConstant %uint 1
%_ptr_Uniform_float = OpTypePointer Uniform %float
%float_0 = OpConstant %float 0
%63 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_1 = OpConstant %float 1
%66 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
%true = OpConstantTrue %bool
%main_out = OpTypeStruct %v4float
%81 = OpTypeFunction %void %main_out
%x_51 = OpFunction %void None %12
%15 = OpLabel
OpKill
OpFunctionEnd
%main_1 = OpFunction %void None %12
%17 = OpLabel
%x_31 = OpVariable %_ptr_Function_bool Function %25
%x_30_phi = OpVariable %_ptr_Function_bool Function %25
%x_31_phi = OpVariable %_ptr_Function_bool Function %25
%x_52 = OpVariable %_ptr_Function_v4float Function %9
%x_54 = OpVariable %_ptr_Function_v4float Function %9
%x_55_phi = OpVariable %_ptr_Function_v4float Function %9
OpBranch %18
%18 = OpLabel
OpLoopMerge %19 %20 None
OpBranch %21
%21 = OpLabel
OpStore %x_30_phi %false
OpBranch %28
%28 = OpLabel
OpLoopMerge %29 %30 None
OpBranch %31
%31 = OpLabel
%33 = OpLoad %bool %x_30_phi
OpBranch %34
%34 = OpLabel
OpLoopMerge %35 %36 None
OpBranch %37
%37 = OpLabel
%46 = OpAccessChain %_ptr_Uniform_float %x_5 %uint_0 %uint_1
%47 = OpLoad %float %46
OpStore %x_31_phi %33
%49 = OpFOrdGreaterThan %bool %47 %float_0
OpSelectionMerge %50 None
OpBranchConditional %49 %51 %52
%51 = OpLabel
OpBranch %50
%52 = OpLabel
OpBranch %35
%50 = OpLabel
OpBranch %53
%53 = OpLabel
OpLoopMerge %54 %55 None
OpBranch %56
%56 = OpLabel
%57 = OpAccessChain %_ptr_Uniform_float %x_5 %uint_0 %uint_0
%58 = OpLoad %float %57
%59 = OpFOrdGreaterThan %bool %58 %float_0
OpSelectionMerge %60 None
OpBranchConditional %59 %61 %60
%61 = OpLabel
%62 = OpFunctionCall %void %x_51
OpStore %x_52 %63
%64 = OpLoad %v4float %x_52
OpStore %x_55_phi %64
OpBranch %54
%60 = OpLabel
%67 = OpCompositeConstruct %v4float %58 %58 %58 %58
%68 = OpFAdd %v4float %66 %67
OpStore %x_54 %68
%69 = OpLoad %v4float %x_54
OpStore %x_55_phi %69
OpBranch %54
%55 = OpLabel
OpBranch %53
%54 = OpLabel
%70 = OpLoad %v4float %x_55_phi
OpStore %x_GLF_color %70
OpStore %x_31_phi %true
OpBranch %35
%36 = OpLabel
OpBranch %34
%35 = OpLabel
%72 = OpLoad %bool %x_31_phi
OpStore %x_31 %72
%73 = OpLoad %bool %x_31
OpSelectionMerge %74 None
OpBranchConditional %73 %75 %76
%75 = OpLabel
OpBranch %29
%76 = OpLabel
OpBranch %30
%74 = OpLabel
OpBranch %30
%30 = OpLabel
%77 = OpLoad %bool %x_31
OpStore %x_30_phi %77
OpBranch %28
%29 = OpLabel
%78 = OpLoad %bool %x_31
OpSelectionMerge %79 None
OpBranchConditional %78 %80 %79
%80 = OpLabel
OpBranch %19
%79 = OpLabel
OpBranch %19
%20 = OpLabel
OpBranch %18
%19 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %81
%tint_symbol = OpFunctionParameter %main_out
%85 = OpLabel
%86 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %86
OpReturn
OpFunctionEnd
%main = OpFunction %void None %12
%88 = OpLabel
%89 = OpFunctionCall %void %main_1
%91 = OpLoad %v4float %x_GLF_color
%92 = OpCompositeConstruct %main_out %91
%90 = OpFunctionCall %void %tint_symbol_2 %92
OpReturn
OpFunctionEnd

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[[block]]
struct buf0 {
injectionSwitch : vec2<f32>;
};
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn x_51() {
discard;
}
fn main_1() {
loop {
var x_31 : bool;
var x_30_phi : bool;
x_30_phi = false;
loop {
var x_31_phi : bool;
let x_30 : bool = x_30_phi;
loop {
var x_52 : vec4<f32>;
var x_54 : vec4<f32>;
var x_55_phi : vec4<f32>;
let x_36 : f32 = x_5.injectionSwitch.y;
x_31_phi = x_30;
if ((x_36 > 0.0)) {
} else {
break;
}
loop {
let x_46 : f32 = x_5.injectionSwitch.x;
if ((x_46 > 0.0)) {
x_51();
x_52 = vec4<f32>(0.0, 0.0, 0.0, 0.0);
x_55_phi = x_52;
break;
}
x_54 = (vec4<f32>(1.0, 0.0, 0.0, 1.0) + vec4<f32>(x_46, x_46, x_46, x_46));
x_55_phi = x_54;
break;
}
let x_55 : vec4<f32> = x_55_phi;
x_GLF_color = x_55;
x_31_phi = true;
break;
}
x_31 = x_31_phi;
if (x_31) {
break;
} else {
continue;
}
continuing {
x_30_phi = x_31;
}
}
if (x_31) {
break;
}
break;
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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[[block]]
struct buf0 {
injectionSwitch : vec2<f32>;
};
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn x_51() {
discard;
}
fn main_1() {
loop {
var x_31 : bool;
var x_30_phi : bool;
x_30_phi = false;
loop {
var x_31_phi : bool;
let x_30 : bool = x_30_phi;
loop {
var x_52 : vec4<f32>;
var x_54 : vec4<f32>;
var x_55_phi : vec4<f32>;
let x_36 : f32 = x_5.injectionSwitch.y;
x_31_phi = x_30;
if ((x_36 > 0.0)) {
} else {
break;
}
loop {
let x_46 : f32 = x_5.injectionSwitch.x;
if ((x_46 > 0.0)) {
x_51();
x_52 = vec4<f32>(0.0, 0.0, 0.0, 0.0);
x_55_phi = x_52;
break;
}
x_54 = (vec4<f32>(1.0, 0.0, 0.0, 1.0) + vec4<f32>(x_46, x_46, x_46, x_46));
x_55_phi = x_54;
break;
}
let x_55 : vec4<f32> = x_55_phi;
x_GLF_color = x_55;
x_31_phi = true;
break;
}
x_31 = x_31_phi;
if (x_31) {
break;
} else {
continue;
}
continuing {
x_30_phi = x_31;
}
}
if (x_31) {
break;
}
break;
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void x_51() {
discard;
}
void main_1() {
while (true) {
bool x_31 = false;
bool x_30_phi = false;
x_30_phi = false;
while (true) {
bool x_31_phi = false;
const bool x_30 = x_30_phi;
while (true) {
float4 x_52 = float4(0.0f, 0.0f, 0.0f, 0.0f);
float4 x_54 = float4(0.0f, 0.0f, 0.0f, 0.0f);
float4 x_55_phi = float4(0.0f, 0.0f, 0.0f, 0.0f);
const float x_36 = asfloat(x_5[0].y);
x_31_phi = x_30;
if ((x_36 > 0.0f)) {
} else {
break;
}
while (true) {
const float x_46 = asfloat(x_5[0].x);
if ((x_46 > 0.0f)) {
x_51();
x_52 = float4(0.0f, 0.0f, 0.0f, 0.0f);
x_55_phi = x_52;
break;
}
x_54 = (float4(1.0f, 0.0f, 0.0f, 1.0f) + float4(x_46, x_46, x_46, x_46));
x_55_phi = x_54;
break;
}
x_GLF_color = x_55_phi;
x_31_phi = true;
break;
}
x_31 = x_31_phi;
if (x_31) {
break;
} else {
{
x_30_phi = x_31;
}
continue;
}
{
x_30_phi = x_31;
}
}
if (x_31) {
break;
}
break;
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}

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#include <metal_stdlib>
using namespace metal;
struct buf0 {
/* 0x0000 */ packed_float2 injectionSwitch;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void x_51() {
discard_fragment();
}
void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
while (true) {
bool x_31 = false;
bool x_30_phi = false;
x_30_phi = false;
while (true) {
bool x_31_phi = false;
bool const x_30 = x_30_phi;
while (true) {
float4 x_52 = 0.0f;
float4 x_54 = 0.0f;
float4 x_55_phi = 0.0f;
float const x_36 = x_5.injectionSwitch.y;
x_31_phi = x_30;
if ((x_36 > 0.0f)) {
} else {
break;
}
while (true) {
float const x_46 = x_5.injectionSwitch.x;
if ((x_46 > 0.0f)) {
x_51();
x_52 = float4(0.0f, 0.0f, 0.0f, 0.0f);
x_55_phi = x_52;
break;
}
x_54 = (float4(1.0f, 0.0f, 0.0f, 1.0f) + float4(x_46, x_46, x_46, x_46));
x_55_phi = x_54;
break;
}
float4 const x_55 = x_55_phi;
*(tint_symbol_4) = x_55;
x_31_phi = true;
break;
}
x_31 = x_31_phi;
if (x_31) {
break;
} else {
{
x_30_phi = x_31;
}
continue;
}
{
x_30_phi = x_31;
}
}
if (x_31) {
break;
}
break;
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_5, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

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@@ -0,0 +1,179 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 93
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %buf0 "buf0"
OpMemberName %buf0 0 "injectionSwitch"
OpName %x_5 "x_5"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %x_51 "x_51"
OpName %main_1 "main_1"
OpName %x_31 "x_31"
OpName %x_30_phi "x_30_phi"
OpName %x_31_phi "x_31_phi"
OpName %x_52 "x_52"
OpName %x_54 "x_54"
OpName %x_55_phi "x_55_phi"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %x_5 NonWritable
OpDecorate %x_5 DescriptorSet 0
OpDecorate %x_5 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v2float = OpTypeVector %float 2
%buf0 = OpTypeStruct %v2float
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%9 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %9
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %9
%void = OpTypeVoid
%12 = OpTypeFunction %void
%bool = OpTypeBool
%_ptr_Function_bool = OpTypePointer Function %bool
%25 = OpConstantNull %bool
%false = OpConstantFalse %bool
%_ptr_Function_v4float = OpTypePointer Function %v4float
%uint = OpTypeInt 32 0
%uint_0 = OpConstant %uint 0
%uint_1 = OpConstant %uint 1
%_ptr_Uniform_float = OpTypePointer Uniform %float
%float_0 = OpConstant %float 0
%63 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_1 = OpConstant %float 1
%66 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
%true = OpConstantTrue %bool
%main_out = OpTypeStruct %v4float
%81 = OpTypeFunction %void %main_out
%x_51 = OpFunction %void None %12
%15 = OpLabel
OpKill
OpFunctionEnd
%main_1 = OpFunction %void None %12
%17 = OpLabel
%x_31 = OpVariable %_ptr_Function_bool Function %25
%x_30_phi = OpVariable %_ptr_Function_bool Function %25
%x_31_phi = OpVariable %_ptr_Function_bool Function %25
%x_52 = OpVariable %_ptr_Function_v4float Function %9
%x_54 = OpVariable %_ptr_Function_v4float Function %9
%x_55_phi = OpVariable %_ptr_Function_v4float Function %9
OpBranch %18
%18 = OpLabel
OpLoopMerge %19 %20 None
OpBranch %21
%21 = OpLabel
OpStore %x_30_phi %false
OpBranch %28
%28 = OpLabel
OpLoopMerge %29 %30 None
OpBranch %31
%31 = OpLabel
%33 = OpLoad %bool %x_30_phi
OpBranch %34
%34 = OpLabel
OpLoopMerge %35 %36 None
OpBranch %37
%37 = OpLabel
%46 = OpAccessChain %_ptr_Uniform_float %x_5 %uint_0 %uint_1
%47 = OpLoad %float %46
OpStore %x_31_phi %33
%49 = OpFOrdGreaterThan %bool %47 %float_0
OpSelectionMerge %50 None
OpBranchConditional %49 %51 %52
%51 = OpLabel
OpBranch %50
%52 = OpLabel
OpBranch %35
%50 = OpLabel
OpBranch %53
%53 = OpLabel
OpLoopMerge %54 %55 None
OpBranch %56
%56 = OpLabel
%57 = OpAccessChain %_ptr_Uniform_float %x_5 %uint_0 %uint_0
%58 = OpLoad %float %57
%59 = OpFOrdGreaterThan %bool %58 %float_0
OpSelectionMerge %60 None
OpBranchConditional %59 %61 %60
%61 = OpLabel
%62 = OpFunctionCall %void %x_51
OpStore %x_52 %63
%64 = OpLoad %v4float %x_52
OpStore %x_55_phi %64
OpBranch %54
%60 = OpLabel
%67 = OpCompositeConstruct %v4float %58 %58 %58 %58
%68 = OpFAdd %v4float %66 %67
OpStore %x_54 %68
%69 = OpLoad %v4float %x_54
OpStore %x_55_phi %69
OpBranch %54
%55 = OpLabel
OpBranch %53
%54 = OpLabel
%70 = OpLoad %v4float %x_55_phi
OpStore %x_GLF_color %70
OpStore %x_31_phi %true
OpBranch %35
%36 = OpLabel
OpBranch %34
%35 = OpLabel
%72 = OpLoad %bool %x_31_phi
OpStore %x_31 %72
%73 = OpLoad %bool %x_31
OpSelectionMerge %74 None
OpBranchConditional %73 %75 %76
%75 = OpLabel
OpBranch %29
%76 = OpLabel
OpBranch %30
%74 = OpLabel
OpBranch %30
%30 = OpLabel
%77 = OpLoad %bool %x_31
OpStore %x_30_phi %77
OpBranch %28
%29 = OpLabel
%78 = OpLoad %bool %x_31
OpSelectionMerge %79 None
OpBranchConditional %78 %80 %79
%80 = OpLabel
OpBranch %19
%79 = OpLabel
OpBranch %19
%20 = OpLabel
OpBranch %18
%19 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %81
%tint_symbol = OpFunctionParameter %main_out
%85 = OpLabel
%86 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %86
OpReturn
OpFunctionEnd
%main = OpFunction %void None %12
%88 = OpLabel
%89 = OpFunctionCall %void %main_1
%91 = OpLoad %v4float %x_GLF_color
%92 = OpCompositeConstruct %main_out %91
%90 = OpFunctionCall %void %tint_symbol_2 %92
OpReturn
OpFunctionEnd

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@@ -0,0 +1,77 @@
[[block]]
struct buf0 {
injectionSwitch : vec2<f32>;
};
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn x_51() {
discard;
}
fn main_1() {
loop {
var x_31 : bool;
var x_30_phi : bool;
x_30_phi = false;
loop {
var x_31_phi : bool;
let x_30 : bool = x_30_phi;
loop {
var x_52 : vec4<f32>;
var x_54 : vec4<f32>;
var x_55_phi : vec4<f32>;
let x_36 : f32 = x_5.injectionSwitch.y;
x_31_phi = x_30;
if ((x_36 > 0.0)) {
} else {
break;
}
loop {
let x_46 : f32 = x_5.injectionSwitch.x;
if ((x_46 > 0.0)) {
x_51();
x_52 = vec4<f32>(0.0, 0.0, 0.0, 0.0);
x_55_phi = x_52;
break;
}
x_54 = (vec4<f32>(1.0, 0.0, 0.0, 1.0) + vec4<f32>(x_46, x_46, x_46, x_46));
x_55_phi = x_54;
break;
}
let x_55 : vec4<f32> = x_55_phi;
x_GLF_color = x_55;
x_31_phi = true;
break;
}
x_31 = x_31_phi;
if (x_31) {
break;
} else {
continue;
}
continuing {
x_30_phi = x_31;
}
}
if (x_31) {
break;
}
break;
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}