mirror of
https://github.com/encounter/dawn-cmake.git
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Add tests derived from VK-GL-CTS
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
committed by
Tint LUCI CQ
parent
bd3edb564f
commit
f7e73d4ee3
87
test/vk-gl-cts/graphicsfuzz/one-sized-array/0-opt.spvasm
Normal file
87
test/vk-gl-cts/graphicsfuzz/one-sized-array/0-opt.spvasm
Normal file
@@ -0,0 +1,87 @@
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %_GLF_color
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OpExecutionMode %main OriginUpperLeft
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OpSource ESSL 310
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OpName %main "main"
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OpName %_GLF_color "_GLF_color"
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "zero"
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OpName %_ ""
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OpDecorate %_GLF_color Location 0
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OpMemberDecorate %buf0 0 RelaxedPrecision
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %buf0 Block
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 0
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OpDecorate %6 RelaxedPrecision
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OpDecorate %7 RelaxedPrecision
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OpDecorate %8 RelaxedPrecision
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OpDecorate %9 RelaxedPrecision
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OpDecorate %10 RelaxedPrecision
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OpDecorate %11 RelaxedPrecision
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%void = OpTypeVoid
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%13 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%_arr_int_uint_1 = OpTypeArray %int %uint_1
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%_ptr_Function_int = OpTypePointer Function %int
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%_GLF_color = OpVariable %_ptr_Output_v4float Output
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%float_0 = OpConstant %float 0
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%23 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
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%int_0 = OpConstant %int 0
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%bool = OpTypeBool
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%int_1 = OpConstant %int 1
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%int_2 = OpConstant %int 2
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%buf0 = OpTypeStruct %int
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%_ = OpVariable %_ptr_Uniform_buf0 Uniform
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%_ptr_Uniform_int = OpTypePointer Uniform %int
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%float_1 = OpConstant %float 1
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%31 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
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%uint_0 = OpConstant %uint 0
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%_ptr_Function__arr_int_uint_1 = OpTypePointer Function %_arr_int_uint_1
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%main = OpFunction %void None %13
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%34 = OpLabel
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%10 = OpVariable %_ptr_Function__arr_int_uint_1 Function
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%9 = OpVariable %_ptr_Function__arr_int_uint_1 Function
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%35 = OpAccessChain %_ptr_Uniform_int %_ %int_0
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%6 = OpLoad %int %35
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%36 = OpAccessChain %_ptr_Function_int %9 %int_0
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OpStore %36 %6
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%37 = OpLoad %_arr_int_uint_1 %9
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OpStore %10 %37
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%38 = OpAccessChain %_ptr_Function_int %9 %int_0
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%7 = OpLoad %int %38
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OpSelectionMerge %39 None
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OpSwitch %uint_0 %40
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%40 = OpLabel
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OpStore %_GLF_color %23
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%41 = OpAccessChain %_ptr_Function_int %10 %int_0
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%8 = OpLoad %int %41
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%42 = OpIEqual %bool %8 %7
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OpSelectionMerge %43 None
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OpBranchConditional %42 %44 %43
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%44 = OpLabel
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OpBranch %39
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%43 = OpLabel
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OpBranch %39
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%39 = OpLabel
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%11 = OpPhi %int %int_1 %44 %int_2 %43
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%45 = OpIEqual %bool %11 %int_1
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OpSelectionMerge %46 None
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OpBranchConditional %45 %47 %48
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%47 = OpLabel
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OpStore %_GLF_color %31
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OpBranch %46
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%48 = OpLabel
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OpStore %_GLF_color %23
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OpBranch %46
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%46 = OpLabel
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,47 @@
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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cbuffer cbuffer_x_5 : register(b0, space0) {
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uint4 x_5[1];
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};
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void main_1() {
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int x_10[1] = (int[1])0;
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int x_9[1] = (int[1])0;
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int x_7 = 0;
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int x_11_phi = 0;
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const int x_6 = asint(x_5[0].x);
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x_9[0] = x_6;
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x_10 = x_9;
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x_7 = x_9[0];
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switch(0u) {
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default: {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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const int x_8 = x_10[0];
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if ((x_8 == asint(x_7))) {
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x_11_phi = 1;
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break;
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}
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x_11_phi = 2;
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break;
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}
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}
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if ((x_11_phi == 1)) {
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_3;
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}
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@@ -0,0 +1,55 @@
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#include <metal_stdlib>
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using namespace metal;
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struct buf0 {
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/* 0x0000 */ int zero;
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};
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struct tint_array_wrapper {
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int arr[1];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
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tint_array_wrapper x_10 = {};
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tint_array_wrapper x_9 = {};
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int x_7 = 0;
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int x_11_phi = 0;
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int const x_6 = x_5.zero;
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x_9.arr[0] = x_6;
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tint_array_wrapper const x_37 = x_9;
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x_10 = x_37;
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x_7 = x_9.arr[0];
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switch(0u) {
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default: {
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*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
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int const x_8 = x_10.arr[0];
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if ((x_8 == as_type<int>(x_7))) {
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x_11_phi = 1;
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break;
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}
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x_11_phi = 2;
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break;
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}
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}
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int const x_11 = x_11_phi;
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if ((x_11 == 1)) {
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*(tint_symbol_4) = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_1(x_5, &(tint_symbol_5));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
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tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_3;
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}
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@@ -0,0 +1,125 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 69
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %tint_symbol_1
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OpExecutionMode %main OriginUpperLeft
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OpName %x_GLF_color "x_GLF_color"
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "zero"
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OpName %x_5 "x_5"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %main_1 "main_1"
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OpName %x_10 "x_10"
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OpName %x_9 "x_9"
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OpName %x_7 "x_7"
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OpName %x_11_phi "x_11_phi"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "x_GLF_color_1"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %tint_symbol "tint_symbol"
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OpName %main "main"
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OpDecorate %buf0 Block
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %x_5 NonWritable
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OpDecorate %x_5 DescriptorSet 0
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OpDecorate %x_5 Binding 0
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OpDecorate %tint_symbol_1 Location 0
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OpDecorate %_arr_int_uint_1 ArrayStride 4
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OpMemberDecorate %main_out 0 Offset 0
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%5 = OpConstantNull %v4float
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
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%int = OpTypeInt 32 1
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%buf0 = OpTypeStruct %int
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %5
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%void = OpTypeVoid
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%12 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%_arr_int_uint_1 = OpTypeArray %int %uint_1
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%_ptr_Function__arr_int_uint_1 = OpTypePointer Function %_arr_int_uint_1
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%21 = OpConstantNull %_arr_int_uint_1
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%_ptr_Function_int = OpTypePointer Function %int
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%25 = OpConstantNull %int
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%uint_0 = OpConstant %uint 0
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%_ptr_Uniform_int = OpTypePointer Uniform %int
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%int_0 = OpConstant %int 0
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%float_0 = OpConstant %float 0
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%39 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
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%bool = OpTypeBool
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%int_1 = OpConstant %int 1
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%int_2 = OpConstant %int 2
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%float_1 = OpConstant %float 1
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%56 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
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%main_out = OpTypeStruct %v4float
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%57 = OpTypeFunction %void %main_out
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%main_1 = OpFunction %void None %12
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%15 = OpLabel
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%x_10 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
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%x_9 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
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%x_7 = OpVariable %_ptr_Function_int Function %25
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%x_11_phi = OpVariable %_ptr_Function_int Function %25
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%29 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0
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%30 = OpLoad %int %29
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%32 = OpAccessChain %_ptr_Function_int %x_9 %int_0
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OpStore %32 %30
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%33 = OpLoad %_arr_int_uint_1 %x_9
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OpStore %x_10 %33
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%34 = OpAccessChain %_ptr_Function_int %x_9 %int_0
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%35 = OpLoad %int %34
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OpStore %x_7 %35
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OpSelectionMerge %36 None
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OpSwitch %uint_0 %37
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%37 = OpLabel
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OpStore %x_GLF_color %39
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%40 = OpAccessChain %_ptr_Function_int %x_10 %int_0
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%41 = OpLoad %int %40
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%43 = OpLoad %int %x_7
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%42 = OpCopyObject %int %43
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%44 = OpIEqual %bool %41 %42
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OpSelectionMerge %46 None
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OpBranchConditional %44 %47 %46
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%47 = OpLabel
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OpStore %x_11_phi %int_1
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OpBranch %36
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%46 = OpLabel
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OpStore %x_11_phi %int_2
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OpBranch %36
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%36 = OpLabel
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%50 = OpLoad %int %x_11_phi
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%51 = OpIEqual %bool %50 %int_1
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OpSelectionMerge %52 None
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OpBranchConditional %51 %53 %54
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%53 = OpLabel
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OpStore %x_GLF_color %56
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OpBranch %52
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%54 = OpLabel
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OpStore %x_GLF_color %39
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OpBranch %52
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%52 = OpLabel
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OpReturn
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OpFunctionEnd
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%tint_symbol_2 = OpFunction %void None %57
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%tint_symbol = OpFunctionParameter %main_out
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%61 = OpLabel
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%62 = OpCompositeExtract %v4float %tint_symbol 0
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OpStore %tint_symbol_1 %62
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OpReturn
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OpFunctionEnd
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%main = OpFunction %void None %12
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%64 = OpLabel
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%65 = OpFunctionCall %void %main_1
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%67 = OpLoad %v4float %x_GLF_color
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%68 = OpCompositeConstruct %main_out %67
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%66 = OpFunctionCall %void %tint_symbol_2 %68
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,49 @@
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[[block]]
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struct buf0 {
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zero : i32;
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};
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var<private> x_GLF_color : vec4<f32>;
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[[group(0), binding(0)]] var<uniform> x_5 : buf0;
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fn main_1() {
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var x_10 : array<i32, 1>;
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var x_9 : array<i32, 1>;
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var x_7 : i32;
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var x_11_phi : i32;
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let x_6 : i32 = x_5.zero;
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x_9[0] = x_6;
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let x_37 : array<i32, 1> = x_9;
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x_10 = x_37;
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x_7 = x_9[0];
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switch(0u) {
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default: {
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x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
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let x_8 : i32 = x_10[0];
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if ((x_8 == bitcast<i32>(x_7))) {
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x_11_phi = 1;
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break;
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}
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x_11_phi = 2;
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}
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}
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let x_11 : i32 = x_11_phi;
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if ((x_11 == 1)) {
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x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
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} else {
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x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
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}
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return;
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}
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struct main_out {
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[[location(0)]]
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x_GLF_color_1 : vec4<f32>;
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};
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[[stage(fragment)]]
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fn main() -> main_out {
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main_1();
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return main_out(x_GLF_color);
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}
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49
test/vk-gl-cts/graphicsfuzz/one-sized-array/0-opt.wgsl
Normal file
49
test/vk-gl-cts/graphicsfuzz/one-sized-array/0-opt.wgsl
Normal file
@@ -0,0 +1,49 @@
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[[block]]
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struct buf0 {
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zero : i32;
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};
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var<private> x_GLF_color : vec4<f32>;
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[[group(0), binding(0)]] var<uniform> x_5 : buf0;
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fn main_1() {
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var x_10 : array<i32, 1>;
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var x_9 : array<i32, 1>;
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var x_7 : i32;
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var x_11_phi : i32;
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let x_6 : i32 = x_5.zero;
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x_9[0] = x_6;
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let x_37 : array<i32, 1> = x_9;
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x_10 = x_37;
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x_7 = x_9[0];
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switch(0u) {
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default: {
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x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
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let x_8 : i32 = x_10[0];
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if ((x_8 == bitcast<i32>(x_7))) {
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x_11_phi = 1;
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break;
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}
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x_11_phi = 2;
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}
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||||
}
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let x_11 : i32 = x_11_phi;
|
||||
if ((x_11 == 1)) {
|
||||
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
||||
} else {
|
||||
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
cbuffer cbuffer_x_5 : register(b0, space0) {
|
||||
uint4 x_5[1];
|
||||
};
|
||||
|
||||
void main_1() {
|
||||
int x_10[1] = (int[1])0;
|
||||
int x_9[1] = (int[1])0;
|
||||
int x_7 = 0;
|
||||
int x_11_phi = 0;
|
||||
const int x_6 = asint(x_5[0].x);
|
||||
x_9[0] = x_6;
|
||||
x_10 = x_9;
|
||||
x_7 = x_9[0];
|
||||
switch(0u) {
|
||||
default: {
|
||||
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
const int x_8 = x_10[0];
|
||||
if ((x_8 == asint(x_7))) {
|
||||
x_11_phi = 1;
|
||||
break;
|
||||
}
|
||||
x_11_phi = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ((x_11_phi == 1)) {
|
||||
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
} else {
|
||||
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
float4 x_GLF_color_1;
|
||||
};
|
||||
struct tint_symbol {
|
||||
float4 x_GLF_color_1 : SV_Target0;
|
||||
};
|
||||
|
||||
tint_symbol main() {
|
||||
main_1();
|
||||
const main_out tint_symbol_1 = {x_GLF_color};
|
||||
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
|
||||
return tint_symbol_3;
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct buf0 {
|
||||
/* 0x0000 */ int zero;
|
||||
};
|
||||
struct tint_array_wrapper {
|
||||
int arr[1];
|
||||
};
|
||||
struct main_out {
|
||||
float4 x_GLF_color_1;
|
||||
};
|
||||
struct tint_symbol_1 {
|
||||
float4 x_GLF_color_1 [[color(0)]];
|
||||
};
|
||||
|
||||
void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
|
||||
tint_array_wrapper x_10 = {};
|
||||
tint_array_wrapper x_9 = {};
|
||||
int x_7 = 0;
|
||||
int x_11_phi = 0;
|
||||
int const x_6 = x_5.zero;
|
||||
x_9.arr[0] = x_6;
|
||||
tint_array_wrapper const x_37 = x_9;
|
||||
x_10 = x_37;
|
||||
x_7 = x_9.arr[0];
|
||||
switch(0u) {
|
||||
default: {
|
||||
*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
int const x_8 = x_10.arr[0];
|
||||
if ((x_8 == as_type<int>(x_7))) {
|
||||
x_11_phi = 1;
|
||||
break;
|
||||
}
|
||||
x_11_phi = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
int const x_11 = x_11_phi;
|
||||
if ((x_11 == 1)) {
|
||||
*(tint_symbol_4) = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
} else {
|
||||
*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
|
||||
thread float4 tint_symbol_5 = 0.0f;
|
||||
main_1(x_5, &(tint_symbol_5));
|
||||
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
|
||||
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
||||
return tint_symbol_3;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 69
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Fragment %main "main" %tint_symbol_1
|
||||
OpExecutionMode %main OriginUpperLeft
|
||||
OpName %x_GLF_color "x_GLF_color"
|
||||
OpName %buf0 "buf0"
|
||||
OpMemberName %buf0 0 "zero"
|
||||
OpName %x_5 "x_5"
|
||||
OpName %tint_symbol_1 "tint_symbol_1"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %x_10 "x_10"
|
||||
OpName %x_9 "x_9"
|
||||
OpName %x_7 "x_7"
|
||||
OpName %x_11_phi "x_11_phi"
|
||||
OpName %main_out "main_out"
|
||||
OpMemberName %main_out 0 "x_GLF_color_1"
|
||||
OpName %tint_symbol_2 "tint_symbol_2"
|
||||
OpName %tint_symbol "tint_symbol"
|
||||
OpName %main "main"
|
||||
OpDecorate %buf0 Block
|
||||
OpMemberDecorate %buf0 0 Offset 0
|
||||
OpDecorate %x_5 NonWritable
|
||||
OpDecorate %x_5 DescriptorSet 0
|
||||
OpDecorate %x_5 Binding 0
|
||||
OpDecorate %tint_symbol_1 Location 0
|
||||
OpDecorate %_arr_int_uint_1 ArrayStride 4
|
||||
OpMemberDecorate %main_out 0 Offset 0
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Private_v4float = OpTypePointer Private %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
|
||||
%int = OpTypeInt 32 1
|
||||
%buf0 = OpTypeStruct %int
|
||||
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
|
||||
%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %5
|
||||
%void = OpTypeVoid
|
||||
%12 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%_arr_int_uint_1 = OpTypeArray %int %uint_1
|
||||
%_ptr_Function__arr_int_uint_1 = OpTypePointer Function %_arr_int_uint_1
|
||||
%21 = OpConstantNull %_arr_int_uint_1
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%25 = OpConstantNull %int
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_Uniform_int = OpTypePointer Uniform %int
|
||||
%int_0 = OpConstant %int 0
|
||||
%float_0 = OpConstant %float 0
|
||||
%39 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
|
||||
%bool = OpTypeBool
|
||||
%int_1 = OpConstant %int 1
|
||||
%int_2 = OpConstant %int 2
|
||||
%float_1 = OpConstant %float 1
|
||||
%56 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
|
||||
%main_out = OpTypeStruct %v4float
|
||||
%57 = OpTypeFunction %void %main_out
|
||||
%main_1 = OpFunction %void None %12
|
||||
%15 = OpLabel
|
||||
%x_10 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
|
||||
%x_9 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
|
||||
%x_7 = OpVariable %_ptr_Function_int Function %25
|
||||
%x_11_phi = OpVariable %_ptr_Function_int Function %25
|
||||
%29 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0
|
||||
%30 = OpLoad %int %29
|
||||
%32 = OpAccessChain %_ptr_Function_int %x_9 %int_0
|
||||
OpStore %32 %30
|
||||
%33 = OpLoad %_arr_int_uint_1 %x_9
|
||||
OpStore %x_10 %33
|
||||
%34 = OpAccessChain %_ptr_Function_int %x_9 %int_0
|
||||
%35 = OpLoad %int %34
|
||||
OpStore %x_7 %35
|
||||
OpSelectionMerge %36 None
|
||||
OpSwitch %uint_0 %37
|
||||
%37 = OpLabel
|
||||
OpStore %x_GLF_color %39
|
||||
%40 = OpAccessChain %_ptr_Function_int %x_10 %int_0
|
||||
%41 = OpLoad %int %40
|
||||
%43 = OpLoad %int %x_7
|
||||
%42 = OpCopyObject %int %43
|
||||
%44 = OpIEqual %bool %41 %42
|
||||
OpSelectionMerge %46 None
|
||||
OpBranchConditional %44 %47 %46
|
||||
%47 = OpLabel
|
||||
OpStore %x_11_phi %int_1
|
||||
OpBranch %36
|
||||
%46 = OpLabel
|
||||
OpStore %x_11_phi %int_2
|
||||
OpBranch %36
|
||||
%36 = OpLabel
|
||||
%50 = OpLoad %int %x_11_phi
|
||||
%51 = OpIEqual %bool %50 %int_1
|
||||
OpSelectionMerge %52 None
|
||||
OpBranchConditional %51 %53 %54
|
||||
%53 = OpLabel
|
||||
OpStore %x_GLF_color %56
|
||||
OpBranch %52
|
||||
%54 = OpLabel
|
||||
OpStore %x_GLF_color %39
|
||||
OpBranch %52
|
||||
%52 = OpLabel
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%tint_symbol_2 = OpFunction %void None %57
|
||||
%tint_symbol = OpFunctionParameter %main_out
|
||||
%61 = OpLabel
|
||||
%62 = OpCompositeExtract %v4float %tint_symbol 0
|
||||
OpStore %tint_symbol_1 %62
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %12
|
||||
%64 = OpLabel
|
||||
%65 = OpFunctionCall %void %main_1
|
||||
%67 = OpLoad %v4float %x_GLF_color
|
||||
%68 = OpCompositeConstruct %main_out %67
|
||||
%66 = OpFunctionCall %void %tint_symbol_2 %68
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
@@ -0,0 +1,49 @@
|
||||
[[block]]
|
||||
struct buf0 {
|
||||
zero : i32;
|
||||
};
|
||||
|
||||
var<private> x_GLF_color : vec4<f32>;
|
||||
|
||||
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
|
||||
|
||||
fn main_1() {
|
||||
var x_10 : array<i32, 1>;
|
||||
var x_9 : array<i32, 1>;
|
||||
var x_7 : i32;
|
||||
var x_11_phi : i32;
|
||||
let x_6 : i32 = x_5.zero;
|
||||
x_9[0] = x_6;
|
||||
let x_37 : array<i32, 1> = x_9;
|
||||
x_10 = x_37;
|
||||
x_7 = x_9[0];
|
||||
switch(0u) {
|
||||
default: {
|
||||
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
||||
let x_8 : i32 = x_10[0];
|
||||
if ((x_8 == bitcast<i32>(x_7))) {
|
||||
x_11_phi = 1;
|
||||
break;
|
||||
}
|
||||
x_11_phi = 2;
|
||||
}
|
||||
}
|
||||
let x_11 : i32 = x_11_phi;
|
||||
if ((x_11 == 1)) {
|
||||
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
||||
} else {
|
||||
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
Reference in New Issue
Block a user