Add tests derived from VK-GL-CTS

This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Alastair Donaldson
2021-07-23 13:10:12 +00:00
committed by Tint LUCI CQ
parent bd3edb564f
commit f7e73d4ee3
5160 changed files with 621458 additions and 0 deletions

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OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %_GLF_color "_GLF_color"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "zero"
OpName %_ ""
OpDecorate %_GLF_color Location 0
OpMemberDecorate %buf0 0 RelaxedPrecision
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
OpDecorate %6 RelaxedPrecision
OpDecorate %7 RelaxedPrecision
OpDecorate %8 RelaxedPrecision
OpDecorate %9 RelaxedPrecision
OpDecorate %10 RelaxedPrecision
OpDecorate %11 RelaxedPrecision
%void = OpTypeVoid
%13 = OpTypeFunction %void
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_arr_int_uint_1 = OpTypeArray %int %uint_1
%_ptr_Function_int = OpTypePointer Function %int
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%float_0 = OpConstant %float 0
%23 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%int_0 = OpConstant %int 0
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%buf0 = OpTypeStruct %int
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%_ = OpVariable %_ptr_Uniform_buf0 Uniform
%_ptr_Uniform_int = OpTypePointer Uniform %int
%float_1 = OpConstant %float 1
%31 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
%uint_0 = OpConstant %uint 0
%_ptr_Function__arr_int_uint_1 = OpTypePointer Function %_arr_int_uint_1
%main = OpFunction %void None %13
%34 = OpLabel
%10 = OpVariable %_ptr_Function__arr_int_uint_1 Function
%9 = OpVariable %_ptr_Function__arr_int_uint_1 Function
%35 = OpAccessChain %_ptr_Uniform_int %_ %int_0
%6 = OpLoad %int %35
%36 = OpAccessChain %_ptr_Function_int %9 %int_0
OpStore %36 %6
%37 = OpLoad %_arr_int_uint_1 %9
OpStore %10 %37
%38 = OpAccessChain %_ptr_Function_int %9 %int_0
%7 = OpLoad %int %38
OpSelectionMerge %39 None
OpSwitch %uint_0 %40
%40 = OpLabel
OpStore %_GLF_color %23
%41 = OpAccessChain %_ptr_Function_int %10 %int_0
%8 = OpLoad %int %41
%42 = OpIEqual %bool %8 %7
OpSelectionMerge %43 None
OpBranchConditional %42 %44 %43
%44 = OpLabel
OpBranch %39
%43 = OpLabel
OpBranch %39
%39 = OpLabel
%11 = OpPhi %int %int_1 %44 %int_2 %43
%45 = OpIEqual %bool %11 %int_1
OpSelectionMerge %46 None
OpBranchConditional %45 %47 %48
%47 = OpLabel
OpStore %_GLF_color %31
OpBranch %46
%48 = OpLabel
OpStore %_GLF_color %23
OpBranch %46
%46 = OpLabel
OpReturn
OpFunctionEnd

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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[1];
};
void main_1() {
int x_10[1] = (int[1])0;
int x_9[1] = (int[1])0;
int x_7 = 0;
int x_11_phi = 0;
const int x_6 = asint(x_5[0].x);
x_9[0] = x_6;
x_10 = x_9;
x_7 = x_9[0];
switch(0u) {
default: {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
const int x_8 = x_10[0];
if ((x_8 == asint(x_7))) {
x_11_phi = 1;
break;
}
x_11_phi = 2;
break;
}
}
if ((x_11_phi == 1)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}

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#include <metal_stdlib>
using namespace metal;
struct buf0 {
/* 0x0000 */ int zero;
};
struct tint_array_wrapper {
int arr[1];
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
tint_array_wrapper x_10 = {};
tint_array_wrapper x_9 = {};
int x_7 = 0;
int x_11_phi = 0;
int const x_6 = x_5.zero;
x_9.arr[0] = x_6;
tint_array_wrapper const x_37 = x_9;
x_10 = x_37;
x_7 = x_9.arr[0];
switch(0u) {
default: {
*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
int const x_8 = x_10.arr[0];
if ((x_8 == as_type<int>(x_7))) {
x_11_phi = 1;
break;
}
x_11_phi = 2;
break;
}
}
int const x_11 = x_11_phi;
if ((x_11 == 1)) {
*(tint_symbol_4) = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_5, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 69
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %x_GLF_color "x_GLF_color"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "zero"
OpName %x_5 "x_5"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %x_10 "x_10"
OpName %x_9 "x_9"
OpName %x_7 "x_7"
OpName %x_11_phi "x_11_phi"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %x_5 NonWritable
OpDecorate %x_5 DescriptorSet 0
OpDecorate %x_5 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpDecorate %_arr_int_uint_1 ArrayStride 4
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%5 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
%int = OpTypeInt 32 1
%buf0 = OpTypeStruct %int
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %5
%void = OpTypeVoid
%12 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_arr_int_uint_1 = OpTypeArray %int %uint_1
%_ptr_Function__arr_int_uint_1 = OpTypePointer Function %_arr_int_uint_1
%21 = OpConstantNull %_arr_int_uint_1
%_ptr_Function_int = OpTypePointer Function %int
%25 = OpConstantNull %int
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_0 = OpConstant %int 0
%float_0 = OpConstant %float 0
%39 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%float_1 = OpConstant %float 1
%56 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
%main_out = OpTypeStruct %v4float
%57 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %12
%15 = OpLabel
%x_10 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
%x_9 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
%x_7 = OpVariable %_ptr_Function_int Function %25
%x_11_phi = OpVariable %_ptr_Function_int Function %25
%29 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0
%30 = OpLoad %int %29
%32 = OpAccessChain %_ptr_Function_int %x_9 %int_0
OpStore %32 %30
%33 = OpLoad %_arr_int_uint_1 %x_9
OpStore %x_10 %33
%34 = OpAccessChain %_ptr_Function_int %x_9 %int_0
%35 = OpLoad %int %34
OpStore %x_7 %35
OpSelectionMerge %36 None
OpSwitch %uint_0 %37
%37 = OpLabel
OpStore %x_GLF_color %39
%40 = OpAccessChain %_ptr_Function_int %x_10 %int_0
%41 = OpLoad %int %40
%43 = OpLoad %int %x_7
%42 = OpCopyObject %int %43
%44 = OpIEqual %bool %41 %42
OpSelectionMerge %46 None
OpBranchConditional %44 %47 %46
%47 = OpLabel
OpStore %x_11_phi %int_1
OpBranch %36
%46 = OpLabel
OpStore %x_11_phi %int_2
OpBranch %36
%36 = OpLabel
%50 = OpLoad %int %x_11_phi
%51 = OpIEqual %bool %50 %int_1
OpSelectionMerge %52 None
OpBranchConditional %51 %53 %54
%53 = OpLabel
OpStore %x_GLF_color %56
OpBranch %52
%54 = OpLabel
OpStore %x_GLF_color %39
OpBranch %52
%52 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %57
%tint_symbol = OpFunctionParameter %main_out
%61 = OpLabel
%62 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %62
OpReturn
OpFunctionEnd
%main = OpFunction %void None %12
%64 = OpLabel
%65 = OpFunctionCall %void %main_1
%67 = OpLoad %v4float %x_GLF_color
%68 = OpCompositeConstruct %main_out %67
%66 = OpFunctionCall %void %tint_symbol_2 %68
OpReturn
OpFunctionEnd

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[[block]]
struct buf0 {
zero : i32;
};
var<private> x_GLF_color : vec4<f32>;
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
fn main_1() {
var x_10 : array<i32, 1>;
var x_9 : array<i32, 1>;
var x_7 : i32;
var x_11_phi : i32;
let x_6 : i32 = x_5.zero;
x_9[0] = x_6;
let x_37 : array<i32, 1> = x_9;
x_10 = x_37;
x_7 = x_9[0];
switch(0u) {
default: {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
let x_8 : i32 = x_10[0];
if ((x_8 == bitcast<i32>(x_7))) {
x_11_phi = 1;
break;
}
x_11_phi = 2;
}
}
let x_11 : i32 = x_11_phi;
if ((x_11 == 1)) {
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
} else {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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[[block]]
struct buf0 {
zero : i32;
};
var<private> x_GLF_color : vec4<f32>;
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
fn main_1() {
var x_10 : array<i32, 1>;
var x_9 : array<i32, 1>;
var x_7 : i32;
var x_11_phi : i32;
let x_6 : i32 = x_5.zero;
x_9[0] = x_6;
let x_37 : array<i32, 1> = x_9;
x_10 = x_37;
x_7 = x_9[0];
switch(0u) {
default: {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
let x_8 : i32 = x_10[0];
if ((x_8 == bitcast<i32>(x_7))) {
x_11_phi = 1;
break;
}
x_11_phi = 2;
}
}
let x_11 : i32 = x_11_phi;
if ((x_11 == 1)) {
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
} else {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}

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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[1];
};
void main_1() {
int x_10[1] = (int[1])0;
int x_9[1] = (int[1])0;
int x_7 = 0;
int x_11_phi = 0;
const int x_6 = asint(x_5[0].x);
x_9[0] = x_6;
x_10 = x_9;
x_7 = x_9[0];
switch(0u) {
default: {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
const int x_8 = x_10[0];
if ((x_8 == asint(x_7))) {
x_11_phi = 1;
break;
}
x_11_phi = 2;
break;
}
}
if ((x_11_phi == 1)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}

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#include <metal_stdlib>
using namespace metal;
struct buf0 {
/* 0x0000 */ int zero;
};
struct tint_array_wrapper {
int arr[1];
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_5, thread float4* const tint_symbol_4) {
tint_array_wrapper x_10 = {};
tint_array_wrapper x_9 = {};
int x_7 = 0;
int x_11_phi = 0;
int const x_6 = x_5.zero;
x_9.arr[0] = x_6;
tint_array_wrapper const x_37 = x_9;
x_10 = x_37;
x_7 = x_9.arr[0];
switch(0u) {
default: {
*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
int const x_8 = x_10.arr[0];
if ((x_8 == as_type<int>(x_7))) {
x_11_phi = 1;
break;
}
x_11_phi = 2;
break;
}
}
int const x_11 = x_11_phi;
if ((x_11 == 1)) {
*(tint_symbol_4) = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
*(tint_symbol_4) = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_5, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 69
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpExecutionMode %main OriginUpperLeft
OpName %x_GLF_color "x_GLF_color"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "zero"
OpName %x_5 "x_5"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %x_10 "x_10"
OpName %x_9 "x_9"
OpName %x_7 "x_7"
OpName %x_11_phi "x_11_phi"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main "main"
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %x_5 NonWritable
OpDecorate %x_5 DescriptorSet 0
OpDecorate %x_5 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpDecorate %_arr_int_uint_1 ArrayStride 4
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%5 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
%int = OpTypeInt 32 1
%buf0 = OpTypeStruct %int
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_5 = OpVariable %_ptr_Uniform_buf0 Uniform
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %5
%void = OpTypeVoid
%12 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_arr_int_uint_1 = OpTypeArray %int %uint_1
%_ptr_Function__arr_int_uint_1 = OpTypePointer Function %_arr_int_uint_1
%21 = OpConstantNull %_arr_int_uint_1
%_ptr_Function_int = OpTypePointer Function %int
%25 = OpConstantNull %int
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_0 = OpConstant %int 0
%float_0 = OpConstant %float 0
%39 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%float_1 = OpConstant %float 1
%56 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
%main_out = OpTypeStruct %v4float
%57 = OpTypeFunction %void %main_out
%main_1 = OpFunction %void None %12
%15 = OpLabel
%x_10 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
%x_9 = OpVariable %_ptr_Function__arr_int_uint_1 Function %21
%x_7 = OpVariable %_ptr_Function_int Function %25
%x_11_phi = OpVariable %_ptr_Function_int Function %25
%29 = OpAccessChain %_ptr_Uniform_int %x_5 %uint_0
%30 = OpLoad %int %29
%32 = OpAccessChain %_ptr_Function_int %x_9 %int_0
OpStore %32 %30
%33 = OpLoad %_arr_int_uint_1 %x_9
OpStore %x_10 %33
%34 = OpAccessChain %_ptr_Function_int %x_9 %int_0
%35 = OpLoad %int %34
OpStore %x_7 %35
OpSelectionMerge %36 None
OpSwitch %uint_0 %37
%37 = OpLabel
OpStore %x_GLF_color %39
%40 = OpAccessChain %_ptr_Function_int %x_10 %int_0
%41 = OpLoad %int %40
%43 = OpLoad %int %x_7
%42 = OpCopyObject %int %43
%44 = OpIEqual %bool %41 %42
OpSelectionMerge %46 None
OpBranchConditional %44 %47 %46
%47 = OpLabel
OpStore %x_11_phi %int_1
OpBranch %36
%46 = OpLabel
OpStore %x_11_phi %int_2
OpBranch %36
%36 = OpLabel
%50 = OpLoad %int %x_11_phi
%51 = OpIEqual %bool %50 %int_1
OpSelectionMerge %52 None
OpBranchConditional %51 %53 %54
%53 = OpLabel
OpStore %x_GLF_color %56
OpBranch %52
%54 = OpLabel
OpStore %x_GLF_color %39
OpBranch %52
%52 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %57
%tint_symbol = OpFunctionParameter %main_out
%61 = OpLabel
%62 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %62
OpReturn
OpFunctionEnd
%main = OpFunction %void None %12
%64 = OpLabel
%65 = OpFunctionCall %void %main_1
%67 = OpLoad %v4float %x_GLF_color
%68 = OpCompositeConstruct %main_out %67
%66 = OpFunctionCall %void %tint_symbol_2 %68
OpReturn
OpFunctionEnd

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@@ -0,0 +1,49 @@
[[block]]
struct buf0 {
zero : i32;
};
var<private> x_GLF_color : vec4<f32>;
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
fn main_1() {
var x_10 : array<i32, 1>;
var x_9 : array<i32, 1>;
var x_7 : i32;
var x_11_phi : i32;
let x_6 : i32 = x_5.zero;
x_9[0] = x_6;
let x_37 : array<i32, 1> = x_9;
x_10 = x_37;
x_7 = x_9[0];
switch(0u) {
default: {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
let x_8 : i32 = x_10[0];
if ((x_8 == bitcast<i32>(x_7))) {
x_11_phi = 1;
break;
}
x_11_phi = 2;
}
}
let x_11 : i32 = x_11_phi;
if ((x_11 == 1)) {
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
} else {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}