mirror of
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Add tests derived from VK-GL-CTS
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
committed by
Tint LUCI CQ
parent
bd3edb564f
commit
f7e73d4ee3
97
test/vk-gl-cts/graphicsfuzz/struct-array-index/0.spvasm
Normal file
97
test/vk-gl-cts/graphicsfuzz/struct-array-index/0.spvasm
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@@ -0,0 +1,97 @@
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %_GLF_color
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OpExecutionMode %main OriginUpperLeft
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OpSource ESSL 320
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OpName %main "main"
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OpName %struct_base "struct_base"
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OpMemberName %struct_base 0 "data"
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OpMemberName %struct_base 1 "leftIndex"
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OpMemberName %struct_base 2 "rightIndex"
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OpName %struct_array "struct_array"
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OpName %index "index"
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "injectionSwitch"
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OpName %_ ""
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OpName %_GLF_color "_GLF_color"
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %buf0 Block
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 0
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OpDecorate %_GLF_color Location 0
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%void = OpTypeVoid
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%10 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%struct_base = OpTypeStruct %int %int %int
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%uint = OpTypeInt 32 0
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%uint_3 = OpConstant %uint 3
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%_arr_struct_base_uint_3 = OpTypeArray %struct_base %uint_3
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%_ptr_Private__arr_struct_base_uint_3 = OpTypePointer Private %_arr_struct_base_uint_3
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%struct_array = OpVariable %_ptr_Private__arr_struct_base_uint_3 Private
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%int_1 = OpConstant %int 1
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%17 = OpConstantComposite %struct_base %int_1 %int_1 %int_1
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%18 = OpConstantComposite %_arr_struct_base_uint_3 %17 %17 %17
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%_ptr_Function_int = OpTypePointer Function %int
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%int_2 = OpConstant %int 2
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%_ptr_Private_int = OpTypePointer Private %int
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%bool = OpTypeBool
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%float = OpTypeFloat 32
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%v2float = OpTypeVector %float 2
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%buf0 = OpTypeStruct %v2float
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%_ = OpVariable %_ptr_Uniform_buf0 Uniform
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%int_0 = OpConstant %int 0
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%uint_0 = OpConstant %uint 0
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%_ptr_Uniform_float = OpTypePointer Uniform %float
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%uint_1 = OpConstant %uint 1
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%_GLF_color = OpVariable %_ptr_Output_v4float Output
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%float_1 = OpConstant %float 1
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%float_0 = OpConstant %float 0
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%34 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
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%35 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
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%main = OpFunction %void None %10
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%36 = OpLabel
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%index = OpVariable %_ptr_Function_int Function
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OpStore %struct_array %18
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OpStore %index %int_1
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%37 = OpAccessChain %_ptr_Private_int %struct_array %int_1 %int_2
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OpStore %37 %int_1
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%38 = OpAccessChain %_ptr_Private_int %struct_array %int_1 %int_1
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%39 = OpLoad %int %38
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%40 = OpIEqual %bool %39 %int_1
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OpSelectionMerge %41 None
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OpBranchConditional %40 %42 %43
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%42 = OpLabel
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%44 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_0
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%45 = OpLoad %float %44
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%46 = OpConvertFToS %int %45
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%47 = OpAccessChain %_ptr_Private_int %struct_array %46 %int_2
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%48 = OpLoad %int %47
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OpStore %index %48
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OpBranch %41
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%43 = OpLabel
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%49 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_1
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%50 = OpLoad %float %49
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%51 = OpConvertFToS %int %50
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%52 = OpAccessChain %_ptr_Private_int %struct_array %51 %int_1
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%53 = OpLoad %int %52
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OpStore %index %53
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OpBranch %41
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%41 = OpLabel
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%54 = OpAccessChain %_ptr_Private_int %struct_array %int_1 %int_1
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%55 = OpLoad %int %54
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%56 = OpIEqual %bool %55 %int_1
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OpSelectionMerge %57 None
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OpBranchConditional %56 %58 %59
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%58 = OpLabel
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OpStore %_GLF_color %34
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OpBranch %57
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%59 = OpLabel
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OpStore %_GLF_color %35
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OpBranch %57
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%57 = OpLabel
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,53 @@
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struct struct_base {
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int data;
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int leftIndex;
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int rightIndex;
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};
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static struct_base struct_array[3] = (struct_base[3])0;
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cbuffer cbuffer_x_8 : register(b0, space0) {
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uint4 x_8[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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int index = 0;
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const struct_base tint_symbol_3 = {1, 1, 1};
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const struct_base tint_symbol_4 = {1, 1, 1};
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const struct_base tint_symbol_5 = {1, 1, 1};
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const struct_base tint_symbol_6[3] = {tint_symbol_3, tint_symbol_4, tint_symbol_5};
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struct_array = tint_symbol_6;
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index = 1;
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struct_array[1].rightIndex = 1;
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const int x_39 = struct_array[1].leftIndex;
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if ((x_39 == 1)) {
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const float x_45 = asfloat(x_8[0].x);
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const int x_48 = struct_array[int(x_45)].rightIndex;
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index = x_48;
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} else {
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const float x_50 = asfloat(x_8[0].y);
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const int x_53 = struct_array[int(x_50)].leftIndex;
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index = x_53;
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}
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const int x_55 = struct_array[1].leftIndex;
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if ((x_55 == 1)) {
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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x_GLF_color = float4(1.0f, 1.0f, 1.0f, 1.0f);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_7 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_7;
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}
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@@ -0,0 +1,58 @@
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#include <metal_stdlib>
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using namespace metal;
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struct struct_base {
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int data;
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int leftIndex;
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int rightIndex;
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};
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struct buf0 {
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/* 0x0000 */ packed_float2 injectionSwitch;
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};
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struct tint_array_wrapper {
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struct_base arr[3];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_8, thread tint_array_wrapper* const tint_symbol_8, thread float4* const tint_symbol_9) {
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int index = 0;
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struct_base const tint_symbol_3 = {.data=1, .leftIndex=1, .rightIndex=1};
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struct_base const tint_symbol_4 = {.data=1, .leftIndex=1, .rightIndex=1};
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struct_base const tint_symbol_5 = {.data=1, .leftIndex=1, .rightIndex=1};
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tint_array_wrapper const tint_symbol_6 = {.arr={tint_symbol_3, tint_symbol_4, tint_symbol_5}};
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*(tint_symbol_8) = tint_symbol_6;
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index = 1;
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(*(tint_symbol_8)).arr[1].rightIndex = 1;
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int const x_39 = (*(tint_symbol_8)).arr[1].leftIndex;
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if ((x_39 == 1)) {
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float const x_45 = x_8.injectionSwitch.x;
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int const x_48 = (*(tint_symbol_8)).arr[int(x_45)].rightIndex;
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index = x_48;
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} else {
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float const x_50 = x_8.injectionSwitch.y;
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int const x_53 = (*(tint_symbol_8)).arr[int(x_50)].leftIndex;
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index = x_53;
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}
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int const x_55 = (*(tint_symbol_8)).arr[1].leftIndex;
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if ((x_55 == 1)) {
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*(tint_symbol_9) = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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*(tint_symbol_9) = float4(1.0f, 1.0f, 1.0f, 1.0f);
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_8 [[buffer(0)]]) {
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thread tint_array_wrapper tint_symbol_10 = {};
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thread float4 tint_symbol_11 = 0.0f;
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main_1(x_8, &(tint_symbol_10), &(tint_symbol_11));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_11};
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tint_symbol_1 const tint_symbol_7 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_7;
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}
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@@ -0,0 +1,133 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 75
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %tint_symbol_1
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OpExecutionMode %main OriginUpperLeft
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OpName %struct_base "struct_base"
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OpMemberName %struct_base 0 "data"
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OpMemberName %struct_base 1 "leftIndex"
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OpMemberName %struct_base 2 "rightIndex"
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OpName %struct_array "struct_array"
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "injectionSwitch"
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OpName %x_8 "x_8"
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OpName %x_GLF_color "x_GLF_color"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %main_1 "main_1"
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OpName %index "index"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "x_GLF_color_1"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %tint_symbol "tint_symbol"
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OpName %main "main"
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OpMemberDecorate %struct_base 0 Offset 0
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OpMemberDecorate %struct_base 1 Offset 4
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OpMemberDecorate %struct_base 2 Offset 8
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OpDecorate %_arr_struct_base_uint_3 ArrayStride 12
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OpDecorate %buf0 Block
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %x_8 NonWritable
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OpDecorate %x_8 DescriptorSet 0
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OpDecorate %x_8 Binding 0
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OpDecorate %tint_symbol_1 Location 0
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OpMemberDecorate %main_out 0 Offset 0
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%int = OpTypeInt 32 1
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%struct_base = OpTypeStruct %int %int %int
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%uint = OpTypeInt 32 0
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%uint_3 = OpConstant %uint 3
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%_arr_struct_base_uint_3 = OpTypeArray %struct_base %uint_3
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%_ptr_Private__arr_struct_base_uint_3 = OpTypePointer Private %_arr_struct_base_uint_3
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%8 = OpConstantNull %_arr_struct_base_uint_3
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%struct_array = OpVariable %_ptr_Private__arr_struct_base_uint_3 Private %8
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%float = OpTypeFloat 32
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%v2float = OpTypeVector %float 2
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%buf0 = OpTypeStruct %v2float
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%x_8 = OpVariable %_ptr_Uniform_buf0 Uniform
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%v4float = OpTypeVector %float 4
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%17 = OpConstantNull %v4float
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %17
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %17
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%void = OpTypeVoid
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%20 = OpTypeFunction %void
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%_ptr_Function_int = OpTypePointer Function %int
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%26 = OpConstantNull %int
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%int_1 = OpConstant %int 1
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%28 = OpConstantComposite %struct_base %int_1 %int_1 %int_1
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%29 = OpConstantComposite %_arr_struct_base_uint_3 %28 %28 %28
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%uint_2 = OpConstant %uint 2
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%_ptr_Private_int = OpTypePointer Private %int
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%uint_1 = OpConstant %uint 1
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%bool = OpTypeBool
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%uint_0 = OpConstant %uint 0
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%_ptr_Uniform_float = OpTypePointer Uniform %float
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%float_1 = OpConstant %float 1
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%float_0 = OpConstant %float 0
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%61 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
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%62 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
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%main_out = OpTypeStruct %v4float
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%63 = OpTypeFunction %void %main_out
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%main_1 = OpFunction %void None %20
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%23 = OpLabel
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%index = OpVariable %_ptr_Function_int Function %26
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OpStore %struct_array %29
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OpStore %index %int_1
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%32 = OpAccessChain %_ptr_Private_int %struct_array %int_1 %uint_2
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OpStore %32 %int_1
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%34 = OpAccessChain %_ptr_Private_int %struct_array %int_1 %uint_1
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%35 = OpLoad %int %34
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%36 = OpIEqual %bool %35 %int_1
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OpSelectionMerge %38 None
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OpBranchConditional %36 %39 %40
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%39 = OpLabel
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%43 = OpAccessChain %_ptr_Uniform_float %x_8 %uint_0 %uint_0
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%44 = OpLoad %float %43
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%45 = OpConvertFToS %int %44
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%46 = OpAccessChain %_ptr_Private_int %struct_array %45 %uint_2
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%47 = OpLoad %int %46
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OpStore %index %47
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OpBranch %38
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%40 = OpLabel
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%48 = OpAccessChain %_ptr_Uniform_float %x_8 %uint_0 %uint_1
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%49 = OpLoad %float %48
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%50 = OpConvertFToS %int %49
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%51 = OpAccessChain %_ptr_Private_int %struct_array %50 %uint_1
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%52 = OpLoad %int %51
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OpStore %index %52
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OpBranch %38
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%38 = OpLabel
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%53 = OpAccessChain %_ptr_Private_int %struct_array %int_1 %uint_1
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%54 = OpLoad %int %53
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%55 = OpIEqual %bool %54 %int_1
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OpSelectionMerge %56 None
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OpBranchConditional %55 %57 %58
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%57 = OpLabel
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OpStore %x_GLF_color %61
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OpBranch %56
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%58 = OpLabel
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OpStore %x_GLF_color %62
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OpBranch %56
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%56 = OpLabel
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OpReturn
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OpFunctionEnd
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%tint_symbol_2 = OpFunction %void None %63
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%tint_symbol = OpFunctionParameter %main_out
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%67 = OpLabel
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%68 = OpCompositeExtract %v4float %tint_symbol 0
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OpStore %tint_symbol_1 %68
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OpReturn
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OpFunctionEnd
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%main = OpFunction %void None %20
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%70 = OpLabel
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%71 = OpFunctionCall %void %main_1
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%73 = OpLoad %v4float %x_GLF_color
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%74 = OpCompositeConstruct %main_out %73
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%72 = OpFunctionCall %void %tint_symbol_2 %74
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,51 @@
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struct struct_base {
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data : i32;
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leftIndex : i32;
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rightIndex : i32;
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};
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[[block]]
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struct buf0 {
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injectionSwitch : vec2<f32>;
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};
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var<private> struct_array : array<struct_base, 3>;
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[[group(0), binding(0)]] var<uniform> x_8 : buf0;
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var<private> x_GLF_color : vec4<f32>;
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fn main_1() {
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var index : i32;
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struct_array = array<struct_base, 3>(struct_base(1, 1, 1), struct_base(1, 1, 1), struct_base(1, 1, 1));
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index = 1;
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struct_array[1].rightIndex = 1;
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let x_39 : i32 = struct_array[1].leftIndex;
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if ((x_39 == 1)) {
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let x_45 : f32 = x_8.injectionSwitch.x;
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let x_48 : i32 = struct_array[i32(x_45)].rightIndex;
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index = x_48;
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} else {
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let x_50 : f32 = x_8.injectionSwitch.y;
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let x_53 : i32 = struct_array[i32(x_50)].leftIndex;
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index = x_53;
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}
|
||||
let x_55 : i32 = struct_array[1].leftIndex;
|
||||
if ((x_55 == 1)) {
|
||||
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
||||
} else {
|
||||
x_GLF_color = vec4<f32>(1.0, 1.0, 1.0, 1.0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
51
test/vk-gl-cts/graphicsfuzz/struct-array-index/0.wgsl
Normal file
51
test/vk-gl-cts/graphicsfuzz/struct-array-index/0.wgsl
Normal file
@@ -0,0 +1,51 @@
|
||||
struct struct_base {
|
||||
data : i32;
|
||||
leftIndex : i32;
|
||||
rightIndex : i32;
|
||||
};
|
||||
|
||||
[[block]]
|
||||
struct buf0 {
|
||||
injectionSwitch : vec2<f32>;
|
||||
};
|
||||
|
||||
var<private> struct_array : array<struct_base, 3>;
|
||||
|
||||
[[group(0), binding(0)]] var<uniform> x_8 : buf0;
|
||||
|
||||
var<private> x_GLF_color : vec4<f32>;
|
||||
|
||||
fn main_1() {
|
||||
var index : i32;
|
||||
struct_array = array<struct_base, 3>(struct_base(1, 1, 1), struct_base(1, 1, 1), struct_base(1, 1, 1));
|
||||
index = 1;
|
||||
struct_array[1].rightIndex = 1;
|
||||
let x_39 : i32 = struct_array[1].leftIndex;
|
||||
if ((x_39 == 1)) {
|
||||
let x_45 : f32 = x_8.injectionSwitch.x;
|
||||
let x_48 : i32 = struct_array[i32(x_45)].rightIndex;
|
||||
index = x_48;
|
||||
} else {
|
||||
let x_50 : f32 = x_8.injectionSwitch.y;
|
||||
let x_53 : i32 = struct_array[i32(x_50)].leftIndex;
|
||||
index = x_53;
|
||||
}
|
||||
let x_55 : i32 = struct_array[1].leftIndex;
|
||||
if ((x_55 == 1)) {
|
||||
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
||||
} else {
|
||||
x_GLF_color = vec4<f32>(1.0, 1.0, 1.0, 1.0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
struct struct_base {
|
||||
int data;
|
||||
int leftIndex;
|
||||
int rightIndex;
|
||||
};
|
||||
|
||||
static struct_base struct_array[3] = (struct_base[3])0;
|
||||
cbuffer cbuffer_x_8 : register(b0, space0) {
|
||||
uint4 x_8[1];
|
||||
};
|
||||
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
void main_1() {
|
||||
int index = 0;
|
||||
const struct_base tint_symbol_3 = {1, 1, 1};
|
||||
const struct_base tint_symbol_4 = {1, 1, 1};
|
||||
const struct_base tint_symbol_5 = {1, 1, 1};
|
||||
const struct_base tint_symbol_6[3] = {tint_symbol_3, tint_symbol_4, tint_symbol_5};
|
||||
struct_array = tint_symbol_6;
|
||||
index = 1;
|
||||
struct_array[1].rightIndex = 1;
|
||||
const int x_39 = struct_array[1].leftIndex;
|
||||
if ((x_39 == 1)) {
|
||||
const float x_45 = asfloat(x_8[0].x);
|
||||
const int x_48 = struct_array[int(x_45)].rightIndex;
|
||||
index = x_48;
|
||||
} else {
|
||||
const float x_50 = asfloat(x_8[0].y);
|
||||
const int x_53 = struct_array[int(x_50)].leftIndex;
|
||||
index = x_53;
|
||||
}
|
||||
const int x_55 = struct_array[1].leftIndex;
|
||||
if ((x_55 == 1)) {
|
||||
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
} else {
|
||||
x_GLF_color = float4(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
float4 x_GLF_color_1;
|
||||
};
|
||||
struct tint_symbol {
|
||||
float4 x_GLF_color_1 : SV_Target0;
|
||||
};
|
||||
|
||||
tint_symbol main() {
|
||||
main_1();
|
||||
const main_out tint_symbol_1 = {x_GLF_color};
|
||||
const tint_symbol tint_symbol_7 = {tint_symbol_1.x_GLF_color_1};
|
||||
return tint_symbol_7;
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct struct_base {
|
||||
int data;
|
||||
int leftIndex;
|
||||
int rightIndex;
|
||||
};
|
||||
struct buf0 {
|
||||
/* 0x0000 */ packed_float2 injectionSwitch;
|
||||
};
|
||||
struct tint_array_wrapper {
|
||||
struct_base arr[3];
|
||||
};
|
||||
struct main_out {
|
||||
float4 x_GLF_color_1;
|
||||
};
|
||||
struct tint_symbol_1 {
|
||||
float4 x_GLF_color_1 [[color(0)]];
|
||||
};
|
||||
|
||||
void main_1(constant buf0& x_8, thread tint_array_wrapper* const tint_symbol_8, thread float4* const tint_symbol_9) {
|
||||
int index = 0;
|
||||
struct_base const tint_symbol_3 = {.data=1, .leftIndex=1, .rightIndex=1};
|
||||
struct_base const tint_symbol_4 = {.data=1, .leftIndex=1, .rightIndex=1};
|
||||
struct_base const tint_symbol_5 = {.data=1, .leftIndex=1, .rightIndex=1};
|
||||
tint_array_wrapper const tint_symbol_6 = {.arr={tint_symbol_3, tint_symbol_4, tint_symbol_5}};
|
||||
*(tint_symbol_8) = tint_symbol_6;
|
||||
index = 1;
|
||||
(*(tint_symbol_8)).arr[1].rightIndex = 1;
|
||||
int const x_39 = (*(tint_symbol_8)).arr[1].leftIndex;
|
||||
if ((x_39 == 1)) {
|
||||
float const x_45 = x_8.injectionSwitch.x;
|
||||
int const x_48 = (*(tint_symbol_8)).arr[int(x_45)].rightIndex;
|
||||
index = x_48;
|
||||
} else {
|
||||
float const x_50 = x_8.injectionSwitch.y;
|
||||
int const x_53 = (*(tint_symbol_8)).arr[int(x_50)].leftIndex;
|
||||
index = x_53;
|
||||
}
|
||||
int const x_55 = (*(tint_symbol_8)).arr[1].leftIndex;
|
||||
if ((x_55 == 1)) {
|
||||
*(tint_symbol_9) = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
} else {
|
||||
*(tint_symbol_9) = float4(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
fragment tint_symbol_1 tint_symbol(constant buf0& x_8 [[buffer(0)]]) {
|
||||
thread tint_array_wrapper tint_symbol_10 = {};
|
||||
thread float4 tint_symbol_11 = 0.0f;
|
||||
main_1(x_8, &(tint_symbol_10), &(tint_symbol_11));
|
||||
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_11};
|
||||
tint_symbol_1 const tint_symbol_7 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
||||
return tint_symbol_7;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,133 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 75
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Fragment %main "main" %tint_symbol_1
|
||||
OpExecutionMode %main OriginUpperLeft
|
||||
OpName %struct_base "struct_base"
|
||||
OpMemberName %struct_base 0 "data"
|
||||
OpMemberName %struct_base 1 "leftIndex"
|
||||
OpMemberName %struct_base 2 "rightIndex"
|
||||
OpName %struct_array "struct_array"
|
||||
OpName %buf0 "buf0"
|
||||
OpMemberName %buf0 0 "injectionSwitch"
|
||||
OpName %x_8 "x_8"
|
||||
OpName %x_GLF_color "x_GLF_color"
|
||||
OpName %tint_symbol_1 "tint_symbol_1"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %index "index"
|
||||
OpName %main_out "main_out"
|
||||
OpMemberName %main_out 0 "x_GLF_color_1"
|
||||
OpName %tint_symbol_2 "tint_symbol_2"
|
||||
OpName %tint_symbol "tint_symbol"
|
||||
OpName %main "main"
|
||||
OpMemberDecorate %struct_base 0 Offset 0
|
||||
OpMemberDecorate %struct_base 1 Offset 4
|
||||
OpMemberDecorate %struct_base 2 Offset 8
|
||||
OpDecorate %_arr_struct_base_uint_3 ArrayStride 12
|
||||
OpDecorate %buf0 Block
|
||||
OpMemberDecorate %buf0 0 Offset 0
|
||||
OpDecorate %x_8 NonWritable
|
||||
OpDecorate %x_8 DescriptorSet 0
|
||||
OpDecorate %x_8 Binding 0
|
||||
OpDecorate %tint_symbol_1 Location 0
|
||||
OpMemberDecorate %main_out 0 Offset 0
|
||||
%int = OpTypeInt 32 1
|
||||
%struct_base = OpTypeStruct %int %int %int
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_3 = OpConstant %uint 3
|
||||
%_arr_struct_base_uint_3 = OpTypeArray %struct_base %uint_3
|
||||
%_ptr_Private__arr_struct_base_uint_3 = OpTypePointer Private %_arr_struct_base_uint_3
|
||||
%8 = OpConstantNull %_arr_struct_base_uint_3
|
||||
%struct_array = OpVariable %_ptr_Private__arr_struct_base_uint_3 Private %8
|
||||
%float = OpTypeFloat 32
|
||||
%v2float = OpTypeVector %float 2
|
||||
%buf0 = OpTypeStruct %v2float
|
||||
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
|
||||
%x_8 = OpVariable %_ptr_Uniform_buf0 Uniform
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Private_v4float = OpTypePointer Private %v4float
|
||||
%17 = OpConstantNull %v4float
|
||||
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %17
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %17
|
||||
%void = OpTypeVoid
|
||||
%20 = OpTypeFunction %void
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%26 = OpConstantNull %int
|
||||
%int_1 = OpConstant %int 1
|
||||
%28 = OpConstantComposite %struct_base %int_1 %int_1 %int_1
|
||||
%29 = OpConstantComposite %_arr_struct_base_uint_3 %28 %28 %28
|
||||
%uint_2 = OpConstant %uint 2
|
||||
%_ptr_Private_int = OpTypePointer Private %int
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%bool = OpTypeBool
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_Uniform_float = OpTypePointer Uniform %float
|
||||
%float_1 = OpConstant %float 1
|
||||
%float_0 = OpConstant %float 0
|
||||
%61 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
|
||||
%62 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
|
||||
%main_out = OpTypeStruct %v4float
|
||||
%63 = OpTypeFunction %void %main_out
|
||||
%main_1 = OpFunction %void None %20
|
||||
%23 = OpLabel
|
||||
%index = OpVariable %_ptr_Function_int Function %26
|
||||
OpStore %struct_array %29
|
||||
OpStore %index %int_1
|
||||
%32 = OpAccessChain %_ptr_Private_int %struct_array %int_1 %uint_2
|
||||
OpStore %32 %int_1
|
||||
%34 = OpAccessChain %_ptr_Private_int %struct_array %int_1 %uint_1
|
||||
%35 = OpLoad %int %34
|
||||
%36 = OpIEqual %bool %35 %int_1
|
||||
OpSelectionMerge %38 None
|
||||
OpBranchConditional %36 %39 %40
|
||||
%39 = OpLabel
|
||||
%43 = OpAccessChain %_ptr_Uniform_float %x_8 %uint_0 %uint_0
|
||||
%44 = OpLoad %float %43
|
||||
%45 = OpConvertFToS %int %44
|
||||
%46 = OpAccessChain %_ptr_Private_int %struct_array %45 %uint_2
|
||||
%47 = OpLoad %int %46
|
||||
OpStore %index %47
|
||||
OpBranch %38
|
||||
%40 = OpLabel
|
||||
%48 = OpAccessChain %_ptr_Uniform_float %x_8 %uint_0 %uint_1
|
||||
%49 = OpLoad %float %48
|
||||
%50 = OpConvertFToS %int %49
|
||||
%51 = OpAccessChain %_ptr_Private_int %struct_array %50 %uint_1
|
||||
%52 = OpLoad %int %51
|
||||
OpStore %index %52
|
||||
OpBranch %38
|
||||
%38 = OpLabel
|
||||
%53 = OpAccessChain %_ptr_Private_int %struct_array %int_1 %uint_1
|
||||
%54 = OpLoad %int %53
|
||||
%55 = OpIEqual %bool %54 %int_1
|
||||
OpSelectionMerge %56 None
|
||||
OpBranchConditional %55 %57 %58
|
||||
%57 = OpLabel
|
||||
OpStore %x_GLF_color %61
|
||||
OpBranch %56
|
||||
%58 = OpLabel
|
||||
OpStore %x_GLF_color %62
|
||||
OpBranch %56
|
||||
%56 = OpLabel
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%tint_symbol_2 = OpFunction %void None %63
|
||||
%tint_symbol = OpFunctionParameter %main_out
|
||||
%67 = OpLabel
|
||||
%68 = OpCompositeExtract %v4float %tint_symbol 0
|
||||
OpStore %tint_symbol_1 %68
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %20
|
||||
%70 = OpLabel
|
||||
%71 = OpFunctionCall %void %main_1
|
||||
%73 = OpLoad %v4float %x_GLF_color
|
||||
%74 = OpCompositeConstruct %main_out %73
|
||||
%72 = OpFunctionCall %void %tint_symbol_2 %74
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
@@ -0,0 +1,51 @@
|
||||
struct struct_base {
|
||||
data : i32;
|
||||
leftIndex : i32;
|
||||
rightIndex : i32;
|
||||
};
|
||||
|
||||
[[block]]
|
||||
struct buf0 {
|
||||
injectionSwitch : vec2<f32>;
|
||||
};
|
||||
|
||||
var<private> struct_array : array<struct_base, 3>;
|
||||
|
||||
[[group(0), binding(0)]] var<uniform> x_8 : buf0;
|
||||
|
||||
var<private> x_GLF_color : vec4<f32>;
|
||||
|
||||
fn main_1() {
|
||||
var index : i32;
|
||||
struct_array = array<struct_base, 3>(struct_base(1, 1, 1), struct_base(1, 1, 1), struct_base(1, 1, 1));
|
||||
index = 1;
|
||||
struct_array[1].rightIndex = 1;
|
||||
let x_39 : i32 = struct_array[1].leftIndex;
|
||||
if ((x_39 == 1)) {
|
||||
let x_45 : f32 = x_8.injectionSwitch.x;
|
||||
let x_48 : i32 = struct_array[i32(x_45)].rightIndex;
|
||||
index = x_48;
|
||||
} else {
|
||||
let x_50 : f32 = x_8.injectionSwitch.y;
|
||||
let x_53 : i32 = struct_array[i32(x_50)].leftIndex;
|
||||
index = x_53;
|
||||
}
|
||||
let x_55 : i32 = struct_array[1].leftIndex;
|
||||
if ((x_55 == 1)) {
|
||||
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
||||
} else {
|
||||
x_GLF_color = vec4<f32>(1.0, 1.0, 1.0, 1.0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
Reference in New Issue
Block a user