mirror of
https://github.com/encounter/dawn-cmake.git
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Add tests derived from VK-GL-CTS
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
committed by
Tint LUCI CQ
parent
bd3edb564f
commit
f7e73d4ee3
@@ -0,0 +1,95 @@
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %_GLF_color
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OpExecutionMode %main OriginUpperLeft
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OpSource ESSL 310
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OpName %main "main"
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OpName %S "S"
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OpMemberName %S 0 "f0"
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OpMemberName %S 1 "f1"
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OpName %ll "ll"
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "injectionSwitch"
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OpName %_ ""
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OpName %sums "sums"
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OpName %_GLF_color "_GLF_color"
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OpMemberDecorate %S 0 RelaxedPrecision
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OpDecorate %9 RelaxedPrecision
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %buf0 Block
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 0
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OpDecorate %10 RelaxedPrecision
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OpDecorate %11 RelaxedPrecision
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OpDecorate %_GLF_color Location 0
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OpDecorate %12 RelaxedPrecision
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OpDecorate %13 RelaxedPrecision
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%void = OpTypeVoid
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%15 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%bool = OpTypeBool
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%v3bool = OpTypeVector %bool 3
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%S = OpTypeStruct %int %v3bool
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%_ptr_Function_S = OpTypePointer Function %S
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%int_0 = OpConstant %int 0
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%true = OpConstantTrue %bool
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%22 = OpConstantComposite %v3bool %true %true %true
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%23 = OpConstantComposite %S %int_0 %22
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%float = OpTypeFloat 32
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%v2float = OpTypeVector %float 2
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%buf0 = OpTypeStruct %v2float
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%_ = OpVariable %_ptr_Uniform_buf0 Uniform
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%_ptr_Uniform_float = OpTypePointer Uniform %float
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%uint_9 = OpConstant %uint 9
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%_arr_float_uint_9 = OpTypeArray %float %uint_9
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%_ptr_Function__arr_float_uint_9 = OpTypePointer Function %_arr_float_uint_9
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%float_0 = OpConstant %float 0
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%_ptr_Function_float = OpTypePointer Function %float
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%int_1 = OpConstant %int 1
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%_GLF_color = OpVariable %_ptr_Output_v4float Output
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%float_1 = OpConstant %float 1
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%main = OpFunction %void None %15
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%39 = OpLabel
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%ll = OpVariable %_ptr_Function_S Function
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%sums = OpVariable %_ptr_Function__arr_float_uint_9 Function
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OpStore %ll %23
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OpBranch %40
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%40 = OpLabel
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OpLoopMerge %41 %42 None
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OpBranch %43
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%43 = OpLabel
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%12 = OpLoad %S %ll
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%9 = OpCompositeExtract %int %12 0
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%44 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_1
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%45 = OpLoad %float %44
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%46 = OpConvertFToS %int %45
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%47 = OpINotEqual %bool %9 %46
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OpBranchConditional %47 %48 %41
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%48 = OpLabel
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%49 = OpAccessChain %_ptr_Function_float %sums %int_0
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OpStore %49 %float_0
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OpBranch %42
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%42 = OpLabel
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%13 = OpLoad %S %ll
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%10 = OpCompositeExtract %int %13 0
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%11 = OpIAdd %int %10 %int_1
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%50 = OpLoad %S %ll
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%51 = OpCompositeInsert %S %11 %50 0
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OpStore %ll %51
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OpBranch %40
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%41 = OpLabel
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%52 = OpAccessChain %_ptr_Function_float %sums %int_0
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%53 = OpLoad %float %52
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%54 = OpCompositeConstruct %v2float %53 %53
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%55 = OpCompositeExtract %float %54 0
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%56 = OpCompositeExtract %float %54 1
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%57 = OpCompositeConstruct %v4float %float_1 %55 %56 %float_1
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OpStore %_GLF_color %57
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,49 @@
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struct S {
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int f0;
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bool3 f1;
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};
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cbuffer cbuffer_x_7 : register(b0, space0) {
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uint4 x_7[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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S ll = (S)0;
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float sums[9] = (float[9])0;
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const S tint_symbol_3 = {0, bool3(true, true, true)};
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ll = tint_symbol_3;
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while (true) {
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const S x_12 = ll;
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const float x_45 = asfloat(x_7[0].y);
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if ((x_12.f0 != int(x_45))) {
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} else {
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break;
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}
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sums[0] = 0.0f;
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{
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const S x_13 = ll;
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S x_51_1 = ll;
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x_51_1.f0 = (x_13.f0 + 1);
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ll = x_51_1;
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}
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}
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const float x_53 = sums[0];
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const float2 x_54 = float2(x_53, x_53);
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x_GLF_color = float4(1.0f, x_54.x, x_54.y, 1.0f);
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_4;
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}
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@@ -0,0 +1,56 @@
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#include <metal_stdlib>
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using namespace metal;
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struct S {
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int f0;
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bool3 f1;
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};
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struct buf0 {
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/* 0x0000 */ packed_float2 injectionSwitch;
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};
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struct tint_array_wrapper {
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float arr[9];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_7, thread float4* const tint_symbol_5) {
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S ll = {};
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tint_array_wrapper sums = {};
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S const tint_symbol_3 = {.f0=0, .f1=bool3(true, true, true)};
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ll = tint_symbol_3;
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while (true) {
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S const x_12 = ll;
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float const x_45 = x_7.injectionSwitch.y;
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if ((x_12.f0 != int(x_45))) {
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} else {
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break;
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}
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sums.arr[0] = 0.0f;
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{
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S const x_13 = ll;
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S const x_50 = ll;
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S x_51_1 = x_50;
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x_51_1.f0 = (x_13.f0 + 1);
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S const x_51 = x_51_1;
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ll = x_51;
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}
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}
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float const x_53 = sums.arr[0];
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float2 const x_54 = float2(x_53, x_53);
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*(tint_symbol_5) = float4(1.0f, x_54.x, x_54.y, 1.0f);
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
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thread float4 tint_symbol_6 = 0.0f;
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main_1(x_7, &(tint_symbol_6));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
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tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_4;
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}
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@@ -0,0 +1,137 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 80
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %tint_symbol_1
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OpExecutionMode %main OriginUpperLeft
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "injectionSwitch"
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OpName %x_7 "x_7"
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OpName %x_GLF_color "x_GLF_color"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %main_1 "main_1"
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OpName %S "S"
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OpMemberName %S 0 "f0"
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OpMemberName %S 1 "f1"
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OpName %ll "ll"
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OpName %sums "sums"
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OpName %x_51_1 "x_51_1"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "x_GLF_color_1"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %tint_symbol "tint_symbol"
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OpName %main "main"
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OpDecorate %buf0 Block
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OpMemberDecorate %buf0 0 Offset 0
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OpDecorate %x_7 NonWritable
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OpDecorate %x_7 DescriptorSet 0
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OpDecorate %x_7 Binding 0
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OpDecorate %tint_symbol_1 Location 0
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OpMemberDecorate %S 0 Offset 0
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OpMemberDecorate %S 1 Offset 16
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OpDecorate %_arr_float_uint_9 ArrayStride 4
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OpMemberDecorate %main_out 0 Offset 0
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%float = OpTypeFloat 32
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%v2float = OpTypeVector %float 2
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%buf0 = OpTypeStruct %v2float
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%x_7 = OpVariable %_ptr_Uniform_buf0 Uniform
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%v4float = OpTypeVector %float 4
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%9 = OpConstantNull %v4float
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %9
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %9
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%void = OpTypeVoid
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%12 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%bool = OpTypeBool
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%v3bool = OpTypeVector %bool 3
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%S = OpTypeStruct %int %v3bool
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%_ptr_Function_S = OpTypePointer Function %S
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%22 = OpConstantNull %S
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%uint = OpTypeInt 32 0
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%uint_9 = OpConstant %uint 9
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%_arr_float_uint_9 = OpTypeArray %float %uint_9
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%_ptr_Function__arr_float_uint_9 = OpTypePointer Function %_arr_float_uint_9
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%28 = OpConstantNull %_arr_float_uint_9
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%int_0 = OpConstant %int 0
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%true = OpConstantTrue %bool
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%31 = OpConstantComposite %v3bool %true %true %true
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%32 = OpConstantComposite %S %int_0 %31
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%uint_0 = OpConstant %uint 0
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%uint_1 = OpConstant %uint 1
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%_ptr_Uniform_float = OpTypePointer Uniform %float
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%_ptr_Function_float = OpTypePointer Function %float
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%float_0 = OpConstant %float 0
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%_ptr_Function_int = OpTypePointer Function %int
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%int_1 = OpConstant %int 1
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%float_1 = OpConstant %float 1
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%main_out = OpTypeStruct %v4float
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%68 = OpTypeFunction %void %main_out
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%main_1 = OpFunction %void None %12
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%15 = OpLabel
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%ll = OpVariable %_ptr_Function_S Function %22
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%sums = OpVariable %_ptr_Function__arr_float_uint_9 Function %28
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%x_51_1 = OpVariable %_ptr_Function_S Function %22
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OpStore %ll %32
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OpBranch %33
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%33 = OpLabel
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OpLoopMerge %34 %35 None
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OpBranch %36
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%36 = OpLabel
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%37 = OpLoad %S %ll
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%41 = OpAccessChain %_ptr_Uniform_float %x_7 %uint_0 %uint_1
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%42 = OpLoad %float %41
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%43 = OpCompositeExtract %int %37 0
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%44 = OpConvertFToS %int %42
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%45 = OpINotEqual %bool %43 %44
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OpSelectionMerge %46 None
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OpBranchConditional %45 %47 %48
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%47 = OpLabel
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OpBranch %46
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%48 = OpLabel
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OpBranch %34
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%46 = OpLabel
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%50 = OpAccessChain %_ptr_Function_float %sums %int_0
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OpStore %50 %float_0
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OpBranch %35
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%35 = OpLabel
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%52 = OpLoad %S %ll
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%53 = OpLoad %S %ll
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OpStore %x_51_1 %53
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%56 = OpAccessChain %_ptr_Function_int %x_51_1 %uint_0
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%57 = OpCompositeExtract %int %52 0
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%59 = OpIAdd %int %57 %int_1
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OpStore %56 %59
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%60 = OpLoad %S %x_51_1
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OpStore %ll %60
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OpBranch %33
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%34 = OpLabel
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%61 = OpAccessChain %_ptr_Function_float %sums %int_0
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%62 = OpLoad %float %61
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%63 = OpCompositeConstruct %v2float %62 %62
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%65 = OpCompositeExtract %float %63 0
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%66 = OpCompositeExtract %float %63 1
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%67 = OpCompositeConstruct %v4float %float_1 %65 %66 %float_1
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OpStore %x_GLF_color %67
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OpReturn
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OpFunctionEnd
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%tint_symbol_2 = OpFunction %void None %68
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%tint_symbol = OpFunctionParameter %main_out
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%72 = OpLabel
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%73 = OpCompositeExtract %v4float %tint_symbol 0
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OpStore %tint_symbol_1 %73
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OpReturn
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OpFunctionEnd
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%main = OpFunction %void None %12
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%75 = OpLabel
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%76 = OpFunctionCall %void %main_1
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%78 = OpLoad %v4float %x_GLF_color
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%79 = OpCompositeConstruct %main_out %78
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%77 = OpFunctionCall %void %tint_symbol_2 %79
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,52 @@
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struct S {
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f0 : i32;
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f1 : vec3<bool>;
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};
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[[block]]
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struct buf0 {
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injectionSwitch : vec2<f32>;
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};
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[[group(0), binding(0)]] var<uniform> x_7 : buf0;
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var<private> x_GLF_color : vec4<f32>;
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fn main_1() {
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var ll : S;
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var sums : array<f32, 9>;
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ll = S(0, vec3<bool>(true, true, true));
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loop {
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let x_12 : S = ll;
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let x_45 : f32 = x_7.injectionSwitch.y;
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if ((x_12.f0 != i32(x_45))) {
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} else {
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break;
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}
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sums[0] = 0.0;
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continuing {
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let x_13 : S = ll;
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let x_50 : S = ll;
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var x_51_1 : S = x_50;
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x_51_1.f0 = (x_13.f0 + 1);
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let x_51 : S = x_51_1;
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ll = x_51;
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}
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}
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let x_53 : f32 = sums[0];
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let x_54 : vec2<f32> = vec2<f32>(x_53, x_53);
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x_GLF_color = vec4<f32>(1.0, x_54.x, x_54.y, 1.0);
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return;
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}
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struct main_out {
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[[location(0)]]
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x_GLF_color_1 : vec4<f32>;
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};
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[[stage(fragment)]]
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fn main() -> main_out {
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main_1();
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return main_out(x_GLF_color);
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}
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@@ -0,0 +1,52 @@
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struct S {
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f0 : i32;
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f1 : vec3<bool>;
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};
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[[block]]
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struct buf0 {
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injectionSwitch : vec2<f32>;
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};
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[[group(0), binding(0)]] var<uniform> x_7 : buf0;
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var<private> x_GLF_color : vec4<f32>;
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fn main_1() {
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var ll : S;
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var sums : array<f32, 9>;
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ll = S(0, vec3<bool>(true, true, true));
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loop {
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let x_12 : S = ll;
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let x_45 : f32 = x_7.injectionSwitch.y;
|
||||
if ((x_12.f0 != i32(x_45))) {
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
sums[0] = 0.0;
|
||||
|
||||
continuing {
|
||||
let x_13 : S = ll;
|
||||
let x_50 : S = ll;
|
||||
var x_51_1 : S = x_50;
|
||||
x_51_1.f0 = (x_13.f0 + 1);
|
||||
let x_51 : S = x_51_1;
|
||||
ll = x_51;
|
||||
}
|
||||
}
|
||||
let x_53 : f32 = sums[0];
|
||||
let x_54 : vec2<f32> = vec2<f32>(x_53, x_53);
|
||||
x_GLF_color = vec4<f32>(1.0, x_54.x, x_54.y, 1.0);
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
struct S {
|
||||
int f0;
|
||||
bool3 f1;
|
||||
};
|
||||
|
||||
cbuffer cbuffer_x_7 : register(b0, space0) {
|
||||
uint4 x_7[1];
|
||||
};
|
||||
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
void main_1() {
|
||||
S ll = (S)0;
|
||||
float sums[9] = (float[9])0;
|
||||
const S tint_symbol_3 = {0, bool3(true, true, true)};
|
||||
ll = tint_symbol_3;
|
||||
while (true) {
|
||||
const S x_12 = ll;
|
||||
const float x_45 = asfloat(x_7[0].y);
|
||||
if ((x_12.f0 != int(x_45))) {
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
sums[0] = 0.0f;
|
||||
{
|
||||
const S x_13 = ll;
|
||||
S x_51_1 = ll;
|
||||
x_51_1.f0 = (x_13.f0 + 1);
|
||||
ll = x_51_1;
|
||||
}
|
||||
}
|
||||
const float x_53 = sums[0];
|
||||
const float2 x_54 = float2(x_53, x_53);
|
||||
x_GLF_color = float4(1.0f, x_54.x, x_54.y, 1.0f);
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
float4 x_GLF_color_1;
|
||||
};
|
||||
struct tint_symbol {
|
||||
float4 x_GLF_color_1 : SV_Target0;
|
||||
};
|
||||
|
||||
tint_symbol main() {
|
||||
main_1();
|
||||
const main_out tint_symbol_1 = {x_GLF_color};
|
||||
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
|
||||
return tint_symbol_4;
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
struct S {
|
||||
int f0;
|
||||
bool3 f1;
|
||||
};
|
||||
struct buf0 {
|
||||
/* 0x0000 */ packed_float2 injectionSwitch;
|
||||
};
|
||||
struct tint_array_wrapper {
|
||||
float arr[9];
|
||||
};
|
||||
struct main_out {
|
||||
float4 x_GLF_color_1;
|
||||
};
|
||||
struct tint_symbol_1 {
|
||||
float4 x_GLF_color_1 [[color(0)]];
|
||||
};
|
||||
|
||||
void main_1(constant buf0& x_7, thread float4* const tint_symbol_5) {
|
||||
S ll = {};
|
||||
tint_array_wrapper sums = {};
|
||||
S const tint_symbol_3 = {.f0=0, .f1=bool3(true, true, true)};
|
||||
ll = tint_symbol_3;
|
||||
while (true) {
|
||||
S const x_12 = ll;
|
||||
float const x_45 = x_7.injectionSwitch.y;
|
||||
if ((x_12.f0 != int(x_45))) {
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
sums.arr[0] = 0.0f;
|
||||
{
|
||||
S const x_13 = ll;
|
||||
S const x_50 = ll;
|
||||
S x_51_1 = x_50;
|
||||
x_51_1.f0 = (x_13.f0 + 1);
|
||||
S const x_51 = x_51_1;
|
||||
ll = x_51;
|
||||
}
|
||||
}
|
||||
float const x_53 = sums.arr[0];
|
||||
float2 const x_54 = float2(x_53, x_53);
|
||||
*(tint_symbol_5) = float4(1.0f, x_54.x, x_54.y, 1.0f);
|
||||
return;
|
||||
}
|
||||
|
||||
fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
|
||||
thread float4 tint_symbol_6 = 0.0f;
|
||||
main_1(x_7, &(tint_symbol_6));
|
||||
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6};
|
||||
tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
||||
return tint_symbol_4;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 80
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Fragment %main "main" %tint_symbol_1
|
||||
OpExecutionMode %main OriginUpperLeft
|
||||
OpName %buf0 "buf0"
|
||||
OpMemberName %buf0 0 "injectionSwitch"
|
||||
OpName %x_7 "x_7"
|
||||
OpName %x_GLF_color "x_GLF_color"
|
||||
OpName %tint_symbol_1 "tint_symbol_1"
|
||||
OpName %main_1 "main_1"
|
||||
OpName %S "S"
|
||||
OpMemberName %S 0 "f0"
|
||||
OpMemberName %S 1 "f1"
|
||||
OpName %ll "ll"
|
||||
OpName %sums "sums"
|
||||
OpName %x_51_1 "x_51_1"
|
||||
OpName %main_out "main_out"
|
||||
OpMemberName %main_out 0 "x_GLF_color_1"
|
||||
OpName %tint_symbol_2 "tint_symbol_2"
|
||||
OpName %tint_symbol "tint_symbol"
|
||||
OpName %main "main"
|
||||
OpDecorate %buf0 Block
|
||||
OpMemberDecorate %buf0 0 Offset 0
|
||||
OpDecorate %x_7 NonWritable
|
||||
OpDecorate %x_7 DescriptorSet 0
|
||||
OpDecorate %x_7 Binding 0
|
||||
OpDecorate %tint_symbol_1 Location 0
|
||||
OpMemberDecorate %S 0 Offset 0
|
||||
OpMemberDecorate %S 1 Offset 16
|
||||
OpDecorate %_arr_float_uint_9 ArrayStride 4
|
||||
OpMemberDecorate %main_out 0 Offset 0
|
||||
%float = OpTypeFloat 32
|
||||
%v2float = OpTypeVector %float 2
|
||||
%buf0 = OpTypeStruct %v2float
|
||||
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
|
||||
%x_7 = OpVariable %_ptr_Uniform_buf0 Uniform
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Private_v4float = OpTypePointer Private %v4float
|
||||
%9 = OpConstantNull %v4float
|
||||
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %9
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %9
|
||||
%void = OpTypeVoid
|
||||
%12 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%bool = OpTypeBool
|
||||
%v3bool = OpTypeVector %bool 3
|
||||
%S = OpTypeStruct %int %v3bool
|
||||
%_ptr_Function_S = OpTypePointer Function %S
|
||||
%22 = OpConstantNull %S
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_9 = OpConstant %uint 9
|
||||
%_arr_float_uint_9 = OpTypeArray %float %uint_9
|
||||
%_ptr_Function__arr_float_uint_9 = OpTypePointer Function %_arr_float_uint_9
|
||||
%28 = OpConstantNull %_arr_float_uint_9
|
||||
%int_0 = OpConstant %int 0
|
||||
%true = OpConstantTrue %bool
|
||||
%31 = OpConstantComposite %v3bool %true %true %true
|
||||
%32 = OpConstantComposite %S %int_0 %31
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%_ptr_Uniform_float = OpTypePointer Uniform %float
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%float_0 = OpConstant %float 0
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%int_1 = OpConstant %int 1
|
||||
%float_1 = OpConstant %float 1
|
||||
%main_out = OpTypeStruct %v4float
|
||||
%68 = OpTypeFunction %void %main_out
|
||||
%main_1 = OpFunction %void None %12
|
||||
%15 = OpLabel
|
||||
%ll = OpVariable %_ptr_Function_S Function %22
|
||||
%sums = OpVariable %_ptr_Function__arr_float_uint_9 Function %28
|
||||
%x_51_1 = OpVariable %_ptr_Function_S Function %22
|
||||
OpStore %ll %32
|
||||
OpBranch %33
|
||||
%33 = OpLabel
|
||||
OpLoopMerge %34 %35 None
|
||||
OpBranch %36
|
||||
%36 = OpLabel
|
||||
%37 = OpLoad %S %ll
|
||||
%41 = OpAccessChain %_ptr_Uniform_float %x_7 %uint_0 %uint_1
|
||||
%42 = OpLoad %float %41
|
||||
%43 = OpCompositeExtract %int %37 0
|
||||
%44 = OpConvertFToS %int %42
|
||||
%45 = OpINotEqual %bool %43 %44
|
||||
OpSelectionMerge %46 None
|
||||
OpBranchConditional %45 %47 %48
|
||||
%47 = OpLabel
|
||||
OpBranch %46
|
||||
%48 = OpLabel
|
||||
OpBranch %34
|
||||
%46 = OpLabel
|
||||
%50 = OpAccessChain %_ptr_Function_float %sums %int_0
|
||||
OpStore %50 %float_0
|
||||
OpBranch %35
|
||||
%35 = OpLabel
|
||||
%52 = OpLoad %S %ll
|
||||
%53 = OpLoad %S %ll
|
||||
OpStore %x_51_1 %53
|
||||
%56 = OpAccessChain %_ptr_Function_int %x_51_1 %uint_0
|
||||
%57 = OpCompositeExtract %int %52 0
|
||||
%59 = OpIAdd %int %57 %int_1
|
||||
OpStore %56 %59
|
||||
%60 = OpLoad %S %x_51_1
|
||||
OpStore %ll %60
|
||||
OpBranch %33
|
||||
%34 = OpLabel
|
||||
%61 = OpAccessChain %_ptr_Function_float %sums %int_0
|
||||
%62 = OpLoad %float %61
|
||||
%63 = OpCompositeConstruct %v2float %62 %62
|
||||
%65 = OpCompositeExtract %float %63 0
|
||||
%66 = OpCompositeExtract %float %63 1
|
||||
%67 = OpCompositeConstruct %v4float %float_1 %65 %66 %float_1
|
||||
OpStore %x_GLF_color %67
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%tint_symbol_2 = OpFunction %void None %68
|
||||
%tint_symbol = OpFunctionParameter %main_out
|
||||
%72 = OpLabel
|
||||
%73 = OpCompositeExtract %v4float %tint_symbol 0
|
||||
OpStore %tint_symbol_1 %73
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %12
|
||||
%75 = OpLabel
|
||||
%76 = OpFunctionCall %void %main_1
|
||||
%78 = OpLoad %v4float %x_GLF_color
|
||||
%79 = OpCompositeConstruct %main_out %78
|
||||
%77 = OpFunctionCall %void %tint_symbol_2 %79
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
@@ -0,0 +1,52 @@
|
||||
struct S {
|
||||
f0 : i32;
|
||||
f1 : vec3<bool>;
|
||||
};
|
||||
|
||||
[[block]]
|
||||
struct buf0 {
|
||||
injectionSwitch : vec2<f32>;
|
||||
};
|
||||
|
||||
[[group(0), binding(0)]] var<uniform> x_7 : buf0;
|
||||
|
||||
var<private> x_GLF_color : vec4<f32>;
|
||||
|
||||
fn main_1() {
|
||||
var ll : S;
|
||||
var sums : array<f32, 9>;
|
||||
ll = S(0, vec3<bool>(true, true, true));
|
||||
loop {
|
||||
let x_12 : S = ll;
|
||||
let x_45 : f32 = x_7.injectionSwitch.y;
|
||||
if ((x_12.f0 != i32(x_45))) {
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
sums[0] = 0.0;
|
||||
|
||||
continuing {
|
||||
let x_13 : S = ll;
|
||||
let x_50 : S = ll;
|
||||
var x_51_1 : S = x_50;
|
||||
x_51_1.f0 = (x_13.f0 + 1);
|
||||
let x_51 : S = x_51_1;
|
||||
ll = x_51;
|
||||
}
|
||||
}
|
||||
let x_53 : f32 = sums[0];
|
||||
let x_54 : vec2<f32> = vec2<f32>(x_53, x_53);
|
||||
x_GLF_color = vec4<f32>(1.0, x_54.x, x_54.y, 1.0);
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
[[location(0)]]
|
||||
x_GLF_color_1 : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn main() -> main_out {
|
||||
main_1();
|
||||
return main_out(x_GLF_color);
|
||||
}
|
||||
Reference in New Issue
Block a user