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Special-case GetDefaultQueue in the wire
This makes it so calling GetDefaultQueue always returns the same object. It required updating various WireTests to account for the additional wire calls. Bug: dawn:22 Change-Id: I8c74374b7c732b8bb7d0490bbc740dee0d2dface Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19726 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
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@@ -25,7 +25,7 @@ class QueueTests : public DawnTest {};
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TEST_P(QueueTests, GetDefaultQueueSameObject) {
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wgpu::Queue q1 = device.GetDefaultQueue();
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wgpu::Queue q2 = device.GetDefaultQueue();
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EXPECT_EQ(q1.Get() == q2.Get(), !UsesWire());
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EXPECT_EQ(q1.Get(), q2.Get());
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}
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DAWN_INSTANTIATE_TEST(QueueTests,
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@@ -232,11 +232,6 @@ TEST_F(WireArgumentTests, ObjectsAsPointerArgument) {
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.WillOnce(Return(apiCmdBufs[i]));
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}
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// Create queue
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WGPUQueue queue = wgpuDeviceGetDefaultQueue(device);
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WGPUQueue apiQueue = api.GetNewQueue();
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EXPECT_CALL(api, DeviceGetDefaultQueue(apiDevice)).WillOnce(Return(apiQueue));
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// Submit command buffer and check we got a call with both API-side command buffers
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wgpuQueueSubmit(queue, 2, cmdBufs);
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@@ -43,12 +43,6 @@ class WireFenceTests : public WireTest {
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mockFenceOnCompletionCallback =
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std::make_unique<StrictMock<MockFenceOnCompletionCallback>>();
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{
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queue = wgpuDeviceGetDefaultQueue(device);
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apiQueue = api.GetNewQueue();
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EXPECT_CALL(api, DeviceGetDefaultQueue(apiDevice)).WillOnce(Return(apiQueue));
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FlushClient();
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}
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{
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WGPUFenceDescriptor descriptor = {};
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descriptor.initialValue = 1;
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@@ -89,9 +83,6 @@ class WireFenceTests : public WireTest {
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// A successfully created fence
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WGPUFence fence;
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WGPUFence apiFence;
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WGPUQueue queue;
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WGPUQueue apiQueue;
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};
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// Check that signaling a fence succeeds
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@@ -227,7 +218,8 @@ TEST_F(WireFenceTests, DestroyBeforeOnCompletionEnd) {
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}
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// Test that signaling a fence on a wrong queue is invalid
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TEST_F(WireFenceTests, SignalWrongQueue) {
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// DISABLED until we have support for multiple queues.
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TEST_F(WireFenceTests, DISABLED_SignalWrongQueue) {
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WGPUQueue queue2 = wgpuDeviceGetDefaultQueue(device);
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WGPUQueue apiQueue2 = api.GetNewQueue();
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EXPECT_CALL(api, DeviceGetDefaultQueue(apiDevice)).WillOnce(Return(apiQueue2));
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@@ -240,7 +232,8 @@ TEST_F(WireFenceTests, SignalWrongQueue) {
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}
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// Test that signaling a fence on a wrong queue does not update fence signaled value
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TEST_F(WireFenceTests, SignalWrongQueueDoesNotUpdateValue) {
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// DISABLED until we have support for multiple queues.
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TEST_F(WireFenceTests, DISABLED_SignalWrongQueueDoesNotUpdateValue) {
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WGPUQueue queue2 = wgpuDeviceGetDefaultQueue(device);
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WGPUQueue apiQueue2 = api.GetNewQueue();
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EXPECT_CALL(api, DeviceGetDefaultQueue(apiDevice)).WillOnce(Return(apiQueue2));
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@@ -69,6 +69,12 @@ class WireMultipleDeviceTests : public testing::Test {
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mS2cBuf->SetHandler(mWireClient.get());
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mClientDevice = mWireClient->GetDevice();
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// The GetDefaultQueue is done on WireClient startup so we expect it now.
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mClientQueue = wgpuDeviceGetDefaultQueue(mClientDevice);
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mServerQueue = mApi.GetNewQueue();
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EXPECT_CALL(mApi, DeviceGetDefaultQueue(mServerDevice)).WillOnce(Return(mServerQueue));
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FlushClient();
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}
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~WireHolder() {
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@@ -97,6 +103,14 @@ class WireMultipleDeviceTests : public testing::Test {
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return mServerDevice;
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}
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WGPUQueue ClientQueue() {
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return mClientQueue;
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}
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WGPUQueue ServerQueue() {
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return mServerQueue;
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}
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private:
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testing::StrictMock<MockProcTable> mApi;
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std::unique_ptr<dawn_wire::WireServer> mWireServer;
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@@ -105,6 +119,8 @@ class WireMultipleDeviceTests : public testing::Test {
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std::unique_ptr<utils::TerribleCommandBuffer> mC2sBuf;
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WGPUDevice mServerDevice;
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WGPUDevice mClientDevice;
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WGPUQueue mServerQueue;
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WGPUQueue mClientQueue;
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};
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void ExpectInjectedError(WireHolder* wire) {
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@@ -134,20 +150,12 @@ TEST_F(WireMultipleDeviceTests, ValidatesSameDevice) {
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WireHolder wireA;
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WireHolder wireB;
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// Create the objects
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WGPUQueue queueA = wgpuDeviceGetDefaultQueue(wireA.ClientDevice());
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WGPUQueue queueB = wgpuDeviceGetDefaultQueue(wireB.ClientDevice());
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// Create the fence
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WGPUFenceDescriptor desc = {};
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WGPUFence fenceA = wgpuQueueCreateFence(queueA, &desc);
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// Flush on wire B. We should see the queue created.
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EXPECT_CALL(*wireB.Api(), DeviceGetDefaultQueue(wireB.ServerDevice()))
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.WillOnce(Return(wireB.Api()->GetNewQueue()));
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wireB.FlushClient();
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WGPUFence fenceA = wgpuQueueCreateFence(wireA.ClientQueue(), &desc);
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// Signal with a fence from a different wire.
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wgpuQueueSignal(queueB, fenceA, 1u);
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wgpuQueueSignal(wireB.ClientQueue(), fenceA, 1u);
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// We should inject an error into the server.
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ExpectInjectedError(&wireB);
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@@ -70,6 +70,12 @@ void WireTest::SetUp() {
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dawnProcSetProcs(&clientProcs);
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apiDevice = mockDevice;
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// The GetDefaultQueue is done on WireClient startup so we expect it now.
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queue = wgpuDeviceGetDefaultQueue(device);
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apiQueue = api.GetNewQueue();
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EXPECT_CALL(api, DeviceGetDefaultQueue(apiDevice)).WillOnce(Return(apiQueue));
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FlushClient();
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}
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void WireTest::TearDown() {
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@@ -104,6 +110,7 @@ dawn_wire::WireClient* WireTest::GetWireClient() {
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}
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void WireTest::DeleteServer() {
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EXPECT_CALL(api, QueueRelease(apiQueue)).Times(1);
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mWireServer = nullptr;
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}
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@@ -123,7 +123,9 @@ class WireTest : public testing::Test {
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testing::StrictMock<MockProcTable> api;
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WGPUDevice apiDevice;
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WGPUQueue apiQueue;
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WGPUDevice device;
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WGPUQueue queue;
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dawn_wire::WireServer* GetWireServer();
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dawn_wire::WireClient* GetWireClient();
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