replace AdvanceSubpass with Begin/EndRenderSubpass

and replace subpassActive with VALIDATION_ASPECT_RENDER_SUBPASS
This commit is contained in:
Kai Ninomiya
2017-06-29 23:53:08 -07:00
committed by Corentin Wallez
parent fffe6dfa16
commit fa37f2239c
20 changed files with 145 additions and 86 deletions

View File

@@ -132,10 +132,12 @@ void frame() {
.Dispatch(1, 1, 1)
.BeginRenderPass(renderpass, framebuffer)
.BeginRenderSubpass()
.SetPipeline(renderPipeline)
.TransitionBufferUsage(buffer, nxt::BufferUsageBit::Uniform)
.SetBindGroup(0, renderBindGroup)
.DrawArrays(3, 1, 0, 0)
.EndRenderSubpass()
.EndRenderPass()
.GetResult();