sem::Type: Replace GetDefaultAlignAndSize() with Size() and Align()
This is a cleaner API, and the implementation doesn't have to know a bunch of information about all the derived types. Change-Id: I96bebcb9f3ceda86fa34bd8e70961dee63fd7e13 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59301 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
This commit is contained in:
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commit
fced350b3d
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@ -546,9 +546,9 @@ uint32_t Inspector::GetWorkgroupStorageSize(const std::string& entry_point) {
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auto* func_sem = program_->Sem().Get(func);
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for (const sem::Variable* var : func_sem->ReferencedModuleVariables()) {
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if (var->StorageClass() == ast::StorageClass::kWorkgroup) {
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uint32_t align = 0;
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uint32_t size = 0;
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var->Type()->UnwrapRef()->GetDefaultAlignAndSize(align, size);
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auto* ty = var->Type()->UnwrapRef();
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uint32_t align = ty->Align();
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uint32_t size = ty->Size();
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// This essentially matches std430 layout rules from GLSL, which are in
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// turn specified as an upper bound for Vulkan layout sizing. Since D3D
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@ -693,9 +693,7 @@ bool Resolver::ValidateStorageClassLayout(const sem::Struct* str,
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};
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auto required_alignment_of = [&](const sem::Type* ty) {
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uint32_t actual_align = 0;
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uint32_t actual_size = 0;
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ty->GetDefaultAlignAndSize(actual_align, actual_size);
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uint32_t actual_align = ty->Align();
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uint32_t required_align = actual_align;
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if (is_uniform_struct_or_array(ty)) {
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required_align = utils::RoundUp(16u, actual_align);
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@ -3813,9 +3811,8 @@ sem::Array* Resolver::Array(const ast::Array* arr) {
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return nullptr;
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}
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uint32_t el_align = 0;
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uint32_t el_size = 0;
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el_ty->GetDefaultAlignAndSize(el_align, el_size);
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uint32_t el_align = el_ty->Align();
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uint32_t el_size = el_ty->Size();
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if (!ValidateNoDuplicateDecorations(arr->decorations())) {
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return nullptr;
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@ -4035,9 +4032,8 @@ sem::Struct* Resolver::Structure(const ast::Struct* str) {
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}
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uint32_t offset = struct_size;
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uint32_t align = 0;
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uint32_t size = 0;
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type->GetDefaultAlignAndSize(align, size);
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uint32_t align = type->Align();
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uint32_t size = type->Size();
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if (!ValidateNoDuplicateDecorations(member->decorations())) {
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return nullptr;
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@ -68,5 +68,13 @@ std::string Array::FriendlyName(const SymbolTable& symbols) const {
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return out.str();
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}
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uint32_t Array::Align() const {
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return align_;
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}
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uint32_t Array::Size() const {
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return size_;
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}
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} // namespace sem
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} // namespace tint
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@ -62,12 +62,12 @@ class Array : public Castable<Array, Type> {
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/// @returns the byte alignment of the array
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/// @note this may differ from the alignment of a structure member of this
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/// array type, if the member is annotated with the `[[align(n)]]` decoration.
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uint32_t Align() const { return align_; }
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uint32_t Align() const override;
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/// @returns the byte size of the array
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/// @note this may differ from the size of a structure member of this array
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/// type, if the member is annotated with the `[[size(n)]]` decoration.
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uint32_t SizeInBytes() const { return size_; }
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uint32_t Size() const override;
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/// @returns the number of bytes from the start of one element of the
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/// array to the start of the next element
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@ -38,6 +38,14 @@ std::string Atomic::FriendlyName(const SymbolTable& symbols) const {
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return out.str();
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}
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uint32_t Atomic::Size() const {
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return subtype_->Size();
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}
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uint32_t Atomic::Align() const {
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return subtype_->Align();
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}
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Atomic::Atomic(Atomic&&) = default;
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Atomic::~Atomic() = default;
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@ -44,6 +44,12 @@ class Atomic : public Castable<Atomic, Type> {
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/// declared in WGSL.
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std::string FriendlyName(const SymbolTable& symbols) const override;
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/// @returns the size in bytes of the type.
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uint32_t Size() const override;
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/// @returns the alignment in bytes of the type.
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uint32_t Align() const override;
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private:
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sem::Type const* const subtype_;
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};
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@ -39,5 +39,13 @@ bool Bool::IsConstructible() const {
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return true;
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}
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uint32_t Bool::Size() const {
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return 4;
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}
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uint32_t Bool::Align() const {
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return 4;
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}
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} // namespace sem
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} // namespace tint
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@ -48,6 +48,16 @@ class Bool : public Castable<Bool, Type> {
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/// @returns true if constructible as per
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/// https://gpuweb.github.io/gpuweb/wgsl/#constructible-types
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bool IsConstructible() const override;
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/// @returns the size in bytes of the type.
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/// @note: booleans are not host-sharable, but still may exist in workgroup
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/// storage.
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uint32_t Size() const override;
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/// @returns the alignment in bytes of the type.
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/// @note: booleans are not host-sharable, but still may exist in workgroup
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/// storage.
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uint32_t Align() const override;
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};
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} // namespace sem
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@ -39,5 +39,13 @@ bool F32::IsConstructible() const {
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return true;
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}
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uint32_t F32::Size() const {
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return 4;
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}
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uint32_t F32::Align() const {
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return 4;
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}
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} // namespace sem
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} // namespace tint
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@ -42,6 +42,12 @@ class F32 : public Castable<F32, Type> {
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/// @returns true if constructible as per
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/// https://gpuweb.github.io/gpuweb/wgsl/#constructible-types
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bool IsConstructible() const override;
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/// @returns the size in bytes of the type.
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uint32_t Size() const override;
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/// @returns the alignment in bytes of the type.
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uint32_t Align() const override;
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};
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} // namespace sem
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@ -39,5 +39,13 @@ bool I32::IsConstructible() const {
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return true;
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}
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uint32_t I32::Size() const {
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return 4;
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}
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uint32_t I32::Align() const {
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return 4;
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}
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} // namespace sem
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} // namespace tint
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@ -42,6 +42,12 @@ class I32 : public Castable<I32, Type> {
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/// @returns true if constructible as per
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/// https://gpuweb.github.io/gpuweb/wgsl/#constructible-types
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bool IsConstructible() const override;
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/// @returns the size in bytes of the type.
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uint32_t Size() const override;
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/// @returns the alignment in bytes of the type.
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uint32_t Align() const override;
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};
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} // namespace sem
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@ -53,5 +53,17 @@ bool Matrix::IsConstructible() const {
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return true;
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}
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uint32_t Matrix::Size() const {
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return column_type_->Align() * columns();
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}
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uint32_t Matrix::Align() const {
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return column_type_->Align();
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}
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uint32_t Matrix::ColumnStride() const {
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return column_type_->Align();
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}
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} // namespace sem
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} // namespace tint
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@ -58,6 +58,16 @@ class Matrix : public Castable<Matrix, Type> {
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/// https://gpuweb.github.io/gpuweb/wgsl/#constructible-types
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bool IsConstructible() const override;
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/// @returns the size in bytes of the type. This may include tail padding.
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uint32_t Size() const override;
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/// @returns the alignment in bytes of the type. This may include tail
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/// padding.
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uint32_t Align() const override;
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/// @returns the number of bytes between columns of the matrix
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uint32_t ColumnStride() const;
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private:
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Type* const subtype_;
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Vector* const column_type_;
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@ -27,7 +27,7 @@ TEST_F(ArrayTest, CreateSizedArray) {
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EXPECT_EQ(arr->ElemType(), &u32);
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EXPECT_EQ(arr->Count(), 2u);
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EXPECT_EQ(arr->Align(), 4u);
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EXPECT_EQ(arr->SizeInBytes(), 8u);
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EXPECT_EQ(arr->Size(), 8u);
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EXPECT_EQ(arr->Stride(), 32u);
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EXPECT_EQ(arr->ImplicitStride(), 16u);
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EXPECT_FALSE(arr->IsStrideImplicit());
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EXPECT_EQ(arr->ElemType(), &u32);
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EXPECT_EQ(arr->Count(), 0u);
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EXPECT_EQ(arr->Align(), 4u);
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EXPECT_EQ(arr->SizeInBytes(), 8u);
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EXPECT_EQ(arr->Size(), 8u);
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EXPECT_EQ(arr->Stride(), 32u);
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EXPECT_EQ(arr->ImplicitStride(), 32u);
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EXPECT_TRUE(arr->IsStrideImplicit());
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@ -60,6 +60,14 @@ std::string Struct::type_name() const {
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return declaration_->type_name();
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}
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uint32_t Struct::Align() const {
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return align_;
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}
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uint32_t Struct::Size() const {
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return size_;
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}
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std::string Struct::FriendlyName(const SymbolTable& symbols) const {
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return symbols.NameFor(declaration_->name());
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}
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@ -86,13 +86,13 @@ class Struct : public Castable<Struct, Type> {
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/// @note this may differ from the alignment of a structure member of this
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/// structure type, if the member is annotated with the `[[align(n)]]`
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/// decoration.
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uint32_t Align() const { return align_; }
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uint32_t Align() const override;
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/// @returns the byte size of the structure
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/// @note this may differ from the size of a structure member of this
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/// structure type, if the member is annotated with the `[[size(n)]]`
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/// decoration.
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uint32_t Size() const { return size_; }
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uint32_t Size() const override;
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/// @returns the byte size of the members without the end of structure
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/// alignment padding
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@ -14,9 +14,6 @@
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#include "src/sem/type.h"
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#include "src/debug.h"
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#include "src/sem/array.h"
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#include "src/sem/atomic_type.h"
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#include "src/sem/bool_type.h"
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#include "src/sem/f32_type.h"
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#include "src/sem/i32_type.h"
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@ -24,7 +21,6 @@
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#include "src/sem/pointer_type.h"
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#include "src/sem/reference_type.h"
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#include "src/sem/sampler_type.h"
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#include "src/sem/struct.h"
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#include "src/sem/texture_type.h"
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#include "src/sem/u32_type.h"
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#include "src/sem/vector_type.h"
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@ -56,59 +52,12 @@ const Type* Type::UnwrapRef() const {
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return type;
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}
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void Type::GetDefaultAlignAndSize(uint32_t& align, uint32_t& size) const {
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TINT_ASSERT(Semantic, !As<Reference>());
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TINT_ASSERT(Semantic, !As<Pointer>());
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uint32_t Type::Size() const {
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return 0;
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}
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static constexpr uint32_t vector_size[] = {
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/* padding */ 0,
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/* padding */ 0,
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/*vec2*/ 8,
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/*vec3*/ 12,
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/*vec4*/ 16,
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};
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static constexpr uint32_t vector_align[] = {
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/* padding */ 0,
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/* padding */ 0,
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/*vec2*/ 8,
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/*vec3*/ 16,
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/*vec4*/ 16,
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};
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if (is_scalar()) {
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// Note: Also captures booleans, but these are not host-shareable.
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align = 4;
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size = 4;
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return;
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}
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if (auto* vec = As<Vector>()) {
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TINT_ASSERT(Semantic, vec->Width() >= 2 && vec->Width() <= 4);
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align = vector_align[vec->Width()];
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size = vector_size[vec->Width()];
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return;
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}
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if (auto* mat = As<Matrix>()) {
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TINT_ASSERT(Semantic, mat->columns() >= 2 && mat->columns() <= 4);
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TINT_ASSERT(Semantic, mat->rows() >= 2 && mat->rows() <= 4);
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align = vector_align[mat->rows()];
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size = vector_align[mat->rows()] * mat->columns();
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return;
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}
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if (auto* s = As<Struct>()) {
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align = s->Align();
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size = s->Size();
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return;
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}
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if (auto* a = As<Array>()) {
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align = a->Align();
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size = a->SizeInBytes();
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return;
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}
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if (auto* a = As<Atomic>()) {
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return a->Type()->GetDefaultAlignAndSize(align, size);
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}
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TINT_ASSERT(Semantic, false);
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uint32_t Type::Align() const {
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return 0;
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}
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bool Type::IsConstructible() const {
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@ -52,9 +52,14 @@ class Type : public Castable<Type, Node> {
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/// @returns the inner type if this is a reference, `this` otherwise
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const Type* UnwrapRef() const;
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/// @param align the output default alignment in bytes for this type.
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/// @param size the output default size in bytes for this type.
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void GetDefaultAlignAndSize(uint32_t& align, uint32_t& size) const;
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/// @returns the size in bytes of the type. This may include tail padding.
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/// @note opaque types will return a size of 0.
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virtual uint32_t Size() const;
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/// @returns the alignment in bytes of the type. This may include tail
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/// padding.
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/// @note opaque types will return a size of 0.
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virtual uint32_t Align() const;
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/// @returns true if constructible as per
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/// https://gpuweb.github.io/gpuweb/wgsl/#constructible-types
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@ -39,5 +39,13 @@ bool U32::IsConstructible() const {
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return true;
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}
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uint32_t U32::Size() const {
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return 4;
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}
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uint32_t U32::Align() const {
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return 4;
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}
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} // namespace sem
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} // namespace tint
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@ -42,6 +42,12 @@ class U32 : public Castable<U32, Type> {
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/// @returns true if constructible as per
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/// https://gpuweb.github.io/gpuweb/wgsl/#constructible-types
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bool IsConstructible() const override;
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/// @returns the size in bytes of the type.
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uint32_t Size() const override;
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/// @returns the alignment in bytes of the type.
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uint32_t Align() const override;
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};
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} // namespace sem
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@ -45,5 +45,37 @@ bool Vector::IsConstructible() const {
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return true;
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}
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uint32_t Vector::Size() const {
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return SizeOf(width_);
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}
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uint32_t Vector::Align() const {
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return AlignOf(width_);
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}
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uint32_t Vector::SizeOf(uint32_t width) {
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switch (width) {
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case 2:
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return 8;
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case 3:
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return 12;
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case 4:
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return 16;
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}
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return 0; // Unreachable
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}
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uint32_t Vector::AlignOf(uint32_t width) {
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switch (width) {
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case 2:
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return 8;
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case 3:
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return 16;
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case 4:
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return 16;
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}
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return 0; // Unreachable
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}
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} // namespace sem
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} // namespace tint
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@ -39,9 +39,6 @@ class Vector : public Castable<Vector, Type> {
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/// @returns the name for th type
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std::string type_name() const override;
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/// @returns the width of the vector
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uint32_t Width() const { return width_; }
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/// @param symbols the program's symbol table
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/// @returns the name for this type that closely resembles how it would be
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/// declared in WGSL.
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@ -51,6 +48,24 @@ class Vector : public Castable<Vector, Type> {
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/// https://gpuweb.github.io/gpuweb/wgsl/#constructible-types
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bool IsConstructible() const override;
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/// @returns the number of elements in the vector
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uint32_t Width() const { return width_; }
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/// @returns the size in bytes of the type. This may include tail padding.
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uint32_t Size() const override;
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/// @returns the alignment in bytes of the type. This may include tail
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/// padding.
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uint32_t Align() const override;
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/// @param width the width of the vector
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/// @returns the size in bytes of a vector of the given width.
|
||||
static uint32_t SizeOf(uint32_t width);
|
||||
|
||||
/// @param width the width of the vector
|
||||
/// @returns the alignment in bytes of a vector of the given width.
|
||||
static uint32_t AlignOf(uint32_t width);
|
||||
|
||||
private:
|
||||
Type const* const subtype_;
|
||||
uint32_t const width_;
|
||||
|
|
|
@ -127,17 +127,6 @@ struct AtomicKey {
|
|||
};
|
||||
};
|
||||
|
||||
/// @returns the size in bytes of a scalar
|
||||
uint32_t ScalarSize(const sem::Type*) {
|
||||
// TODO(bclayton): Assumes 32-bit elements
|
||||
return 4;
|
||||
}
|
||||
|
||||
/// @returns the number of bytes between columns of the given matrix
|
||||
uint32_t MatrixColumnStride(const sem::Matrix* mat) {
|
||||
return ScalarSize(mat->type()) * ((mat->rows() == 2) ? 2 : 4);
|
||||
}
|
||||
|
||||
bool IntrinsicDataTypeFor(const sem::Type* ty,
|
||||
DecomposeMemoryAccess::Intrinsic::DataType& out) {
|
||||
if (ty->Is<sem::I32>()) {
|
||||
|
@ -525,7 +514,7 @@ struct DecomposeMemoryAccess::State {
|
|||
auto* vec_ty = mat_ty->ColumnType();
|
||||
Symbol load = LoadFunc(buf_ty, vec_ty, var_user);
|
||||
for (uint32_t i = 0; i < mat_ty->columns(); i++) {
|
||||
auto* offset = b.Add("offset", i * MatrixColumnStride(mat_ty));
|
||||
auto* offset = b.Add("offset", i * mat_ty->ColumnStride());
|
||||
values.emplace_back(b.Call(load, "buffer", offset));
|
||||
}
|
||||
} else if (auto* str = el_ty->As<sem::Struct>()) {
|
||||
|
@ -624,7 +613,7 @@ struct DecomposeMemoryAccess::State {
|
|||
auto* vec_ty = mat_ty->ColumnType();
|
||||
Symbol store = StoreFunc(buf_ty, vec_ty, var_user);
|
||||
for (uint32_t i = 0; i < mat_ty->columns(); i++) {
|
||||
auto* offset = b.Add("offset", i * MatrixColumnStride(mat_ty));
|
||||
auto* offset = b.Add("offset", i * mat_ty->ColumnStride());
|
||||
auto* access = b.IndexAccessor("value", i);
|
||||
auto* call = b.Call(store, "buffer", offset, access);
|
||||
body.emplace_back(b.create<ast::CallStatement>(call));
|
||||
|
@ -845,7 +834,7 @@ void DecomposeMemoryAccess::Run(CloneContext& ctx, const DataMap&, DataMap&) {
|
|||
if (auto access = state.TakeAccess(accessor->structure())) {
|
||||
auto* vec_ty = access.type->As<sem::Vector>();
|
||||
auto* offset =
|
||||
state.Mul(ScalarSize(vec_ty->type()), swizzle->Indices()[0]);
|
||||
state.Mul(vec_ty->type()->Size(), swizzle->Indices()[0]);
|
||||
state.AddAccess(accessor, {
|
||||
access.var,
|
||||
state.Add(access.offset, offset),
|
||||
|
@ -882,7 +871,7 @@ void DecomposeMemoryAccess::Run(CloneContext& ctx, const DataMap&, DataMap&) {
|
|||
}
|
||||
if (auto* vec_ty = access.type->As<sem::Vector>()) {
|
||||
auto* offset =
|
||||
state.Mul(ScalarSize(vec_ty->type()), accessor->idx_expr());
|
||||
state.Mul(vec_ty->type()->Size(), accessor->idx_expr());
|
||||
state.AddAccess(accessor, {
|
||||
access.var,
|
||||
state.Add(access.offset, offset),
|
||||
|
@ -892,7 +881,7 @@ void DecomposeMemoryAccess::Run(CloneContext& ctx, const DataMap&, DataMap&) {
|
|||
}
|
||||
if (auto* mat_ty = access.type->As<sem::Matrix>()) {
|
||||
auto* offset =
|
||||
state.Mul(MatrixColumnStride(mat_ty), accessor->idx_expr());
|
||||
state.Mul(mat_ty->ColumnStride(), accessor->idx_expr());
|
||||
state.AddAccess(accessor, {
|
||||
access.var,
|
||||
state.Add(access.offset, offset),
|
||||
|
|
|
@ -130,7 +130,7 @@ struct ZeroInitWorkgroupMemory::State {
|
|||
// we need to return true for these arrays.
|
||||
// See https://github.com/gpuweb/gpuweb/pull/1792
|
||||
return (cfg.init_arrays_with_loop_size_threshold != 0) &&
|
||||
(array->SizeInBytes() >= cfg.init_arrays_with_loop_size_threshold);
|
||||
(array->Size() >= cfg.init_arrays_with_loop_size_threshold);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -2970,21 +2970,21 @@ bool GeneratorImpl::EmitType(std::ostream& out,
|
|||
} else if (type->Is<sem::U32>()) {
|
||||
out << "uint";
|
||||
} else if (auto* vec = type->As<sem::Vector>()) {
|
||||
auto size = vec->Width();
|
||||
if (vec->type()->Is<sem::F32>() && size >= 1 && size <= 4) {
|
||||
out << "float" << size;
|
||||
} else if (vec->type()->Is<sem::I32>() && size >= 1 && size <= 4) {
|
||||
out << "int" << size;
|
||||
} else if (vec->type()->Is<sem::U32>() && size >= 1 && size <= 4) {
|
||||
out << "uint" << size;
|
||||
} else if (vec->type()->Is<sem::Bool>() && size >= 1 && size <= 4) {
|
||||
out << "bool" << size;
|
||||
auto width = vec->Width();
|
||||
if (vec->type()->Is<sem::F32>() && width >= 1 && width <= 4) {
|
||||
out << "float" << width;
|
||||
} else if (vec->type()->Is<sem::I32>() && width >= 1 && width <= 4) {
|
||||
out << "int" << width;
|
||||
} else if (vec->type()->Is<sem::U32>() && width >= 1 && width <= 4) {
|
||||
out << "uint" << width;
|
||||
} else if (vec->type()->Is<sem::Bool>() && width >= 1 && width <= 4) {
|
||||
out << "bool" << width;
|
||||
} else {
|
||||
out << "vector<";
|
||||
if (!EmitType(out, vec->type(), storage_class, access, "")) {
|
||||
return false;
|
||||
}
|
||||
out << ", " << size << ">";
|
||||
out << ", " << width << ">";
|
||||
}
|
||||
} else if (auto* atomic = type->As<sem::Atomic>()) {
|
||||
if (!EmitType(out, atomic->Type(), storage_class, access, name)) {
|
||||
|
|
Loading…
Reference in New Issue