wgpu::InputStepMode -> VertexStepMode

See https://github.com/gpuweb/gpuweb/pull/1927

Adds a typedef to make a gradual deprecation.

Bug: dawn:1023
Change-Id: Ic81a933a95556fbf5726056530788dde017a1449
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/59442
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2021-07-25 18:40:19 +00:00
committed by Dawn LUCI CQ
parent f004b6ec2a
commit ff6c9ca6f0
14 changed files with 87 additions and 75 deletions

View File

@@ -72,7 +72,7 @@ namespace {
};
struct PipelineVertexBufferDesc {
uint64_t arrayStride;
wgpu::InputStepMode stepMode;
wgpu::VertexStepMode stepMode;
std::vector<PipelineVertexBufferAttributeDesc> attributes = {};
};
@@ -171,7 +171,7 @@ namespace {
DAWN_ASSERT(bufferStride >= kFloat32x4Stride);
std::vector<PipelineVertexBufferDesc> bufferDescList = {
{bufferStride, wgpu::InputStepMode::Vertex, {{0, wgpu::VertexFormat::Float32x4}}},
{bufferStride, wgpu::VertexStepMode::Vertex, {{0, wgpu::VertexFormat::Float32x4}}},
};
return CreateRenderPipelineWithBufferDesc(bufferDescList);
@@ -186,9 +186,9 @@ namespace {
DAWN_ASSERT(bufferStride2 >= kFloat32x2Stride);
std::vector<PipelineVertexBufferDesc> bufferDescList = {
{bufferStride1, wgpu::InputStepMode::Vertex, {{0, wgpu::VertexFormat::Float32x4}}},
{bufferStride1, wgpu::VertexStepMode::Vertex, {{0, wgpu::VertexFormat::Float32x4}}},
{bufferStride2,
wgpu::InputStepMode::Instance,
wgpu::VertexStepMode::Instance,
{{3, wgpu::VertexFormat::Float32x2}}},
};