Add label info for storage binding aliasing error msg
Bug: dawn:1642, dawn:840 Change-Id: Ice1661539b40d605a93e805acf7609fd3315606d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122460 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
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@ -598,33 +598,35 @@ MaybeError CommandBufferStateTracker::CheckMissingAspects(ValidationAspects aspe
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if (std::holds_alternative<BufferAliasing>(result)) {
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const auto& a = std::get<BufferAliasing>(result);
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return DAWN_VALIDATION_ERROR(
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"Writable storage buffer binding aliasing found between bind group index %u, "
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"binding index "
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"%u, and bind group index %u, binding index %u, with overlapping ranges "
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"(offset: "
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"%u, size: %u) and (offset: %u, size: %u).",
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static_cast<uint32_t>(a.e0.bindGroupIndex),
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static_cast<uint32_t>(a.e0.bindingIndex),
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"Writable storage buffer binding aliasing found between %s set at bind group index "
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"%u, binding index %u, and %s set at bind group index %u, binding index %u, with "
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"overlapping ranges (offset: %u, size: %u) and (offset: %u, size: %u) in %s.",
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mBindgroups[a.e0.bindGroupIndex], static_cast<uint32_t>(a.e0.bindGroupIndex),
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static_cast<uint32_t>(a.e0.bindingIndex), mBindgroups[a.e1.bindGroupIndex],
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static_cast<uint32_t>(a.e1.bindGroupIndex),
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static_cast<uint32_t>(a.e1.bindingIndex), a.e0.offset, a.e0.size, a.e1.offset,
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a.e1.size);
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a.e1.size,
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mBindgroups[a.e0.bindGroupIndex]
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->GetBindingAsBufferBinding(a.e0.bindingIndex)
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.buffer);
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} else {
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ASSERT(std::holds_alternative<TextureAliasing>(result));
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const auto& a = std::get<TextureAliasing>(result);
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return DAWN_VALIDATION_ERROR(
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"Writable storage texture binding aliasing found between bind group "
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"index %u, binding index "
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"%u, and bind group index %u, binding index %u, with subresources "
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"(base mipmap level: "
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"%u, mip level count: %u, base array layer: %u, array layer count: %u) and "
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"(base mipmap level: %u, mip level count: "
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"%u, base array layer: %u, array layer count: %u).",
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static_cast<uint32_t>(a.e0.bindGroupIndex),
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static_cast<uint32_t>(a.e0.bindingIndex),
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"Writable storage texture binding aliasing found between %s set at bind group "
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"index %u, binding index %u, and %s set at bind group index %u, binding index %u, "
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"with subresources (base mipmap level: %u, mip level count: %u, base array layer: "
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"%u, array layer count: %u) and (base mipmap level: %u, mip level count: %u, base "
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"array layer: %u, array layer count: %u) in %s.",
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mBindgroups[a.e0.bindGroupIndex], static_cast<uint32_t>(a.e0.bindGroupIndex),
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static_cast<uint32_t>(a.e0.bindingIndex), mBindgroups[a.e1.bindGroupIndex],
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static_cast<uint32_t>(a.e1.bindGroupIndex),
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static_cast<uint32_t>(a.e1.bindingIndex), a.e0.baseMipLevel, a.e0.mipLevelCount,
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a.e0.baseArrayLayer, a.e0.arrayLayerCount, a.e1.baseMipLevel, a.e1.mipLevelCount,
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a.e1.baseArrayLayer, a.e1.arrayLayerCount);
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a.e1.baseArrayLayer, a.e1.arrayLayerCount,
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mBindgroups[a.e0.bindGroupIndex]
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->GetBindingAsTextureView(a.e0.bindingIndex)
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->GetTexture());
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}
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// The chunk of code above should be similar to the one in |RecomputeLazyAspects|.
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