This is the same configuation that ANGLE uses. Without this, Release
builds of Dawn on Mac can't find libvulkan.dylib.
Bug: angleproject:6981
Change-Id: Ib5eddd0f694d1b960e16341578427fa4f0a009c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This allows us to roll all Vulkan- and SPIRV-related dependencies
simultaneously (which are often inter-dependent).
This change also implicitly rolls the dependencies to the revs in ANGLE.
Change-Id: I50a1e5b2ef706ffbfbc22f5783321820bb50ae96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36500
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
On macOS we can't rely on having the Vulkan loader installed in the
system. So we add the Vulkan loader as an optional dependency of Dawn
and use it on macOS when building Dawn in standalone with Vulkan
support.
Usage of building our own loader might broaden if the loader gains
features that are useful on other OSes. For example the ability to pass
in the "root ICD" entrypoint to the loader so we can have both
Swiftshader and the system driver at the same time.
Bug: dawn:388
Change-Id: I7ade4961cce0463c66846ad17aebf95224f1afcc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19723
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>