13 Commits

Author SHA1 Message Date
François Beaufort
088071a5a7 Add device ID and vendor ID to device properties
This CL adds device ID and vendor ID to device properties so that WebGPU
can access it to help populate GPUAdapter.name.

Bug: chromium:1231163
Change-Id: I460e5a72ffba350f88d2649789a61eaea9670135
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64180
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
2021-09-14 16:15:35 +00:00
Austin Eng
02fbf168e0 Add validation, storage, and querying of limits
Adds a way to store the limits on the Adapter and the
Device. For now, adapter limits are always the default
limits, and device limits are stored but not used.

This CL also adds usage of an ErrorObjectIdResolver and
Provider in the WGPUDeviceProperties serialization and
deserialization helpers. Serializing/deserializing this
struct should never have objects.

Bug: dawn:685
Change-Id: I1479b4407b0f9ec9f9b2bff62cad7caa693c99d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63983
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-09-13 18:49:09 +00:00
Austin Eng
2092a66ab5 dawn_native: Add RequestDevice to the Adapter
Adds a basic RequestDevice method to the adapter, only in
dawn_native. We will revisit this when we implement adapters
in dawn_wire.

RequestDevice allows us to have tests of the limit bounds
because it receives a callback which can return status codes
and error messages.

Bug: dawn:685
Change-Id: I7a68922b078c6a436f49a16346cb41fb9df9cfee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63982
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-09-10 21:07:39 +00:00
Austin Eng
0eff5987f0 Add chained DawnTextureInternalUsageDescriptor
This chained struct can be used for internally adding usages to
Dawn textures. It will affect how the texture is allocated, but
not affect frontend validation.

One use case for this is so that Chromium can use an internal
copyTextureToTexture command to implement copies from a WebGPU
texture-backed canvas to other Web platform primitives when the
swapchain texture was not explicitly created with CopySrc usage
in Javascript.

Usage:

wgpu::DawnTextureInternalUsageDescriptor internalDesc = {};
internalDesc.internalUsage = wgpu::TextureUsage::CopySrc;

wgpu::TextureDescriptor desc = {};
// set properties of desc.
desc.nextInChain = &internalDesc;

device.createTexture(&desc);

Fixed: dawn:1027
Change-Id: Id4d08b5588d4960d150d559aa11502c69f40a674
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58140
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-07-27 19:59:58 +00:00
Austin Eng
ed8a8c0893 Triage Dawn TODOs
Change-Id: Ia010e534df1ac8a82008b38c44cfd9dc3f0b1aa6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53340
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-04 22:23:56 +00:00
Brandon Jones
0a295c027d Reset Internal D3D12 Device After Test Shutdown
Adds dawn_native::ResetDeviceInternal, which allows us to destroy and
create a new ID3D12Device. The device should be reset after every test
when GPU-based validation is enabled in order to prevent GBV objects
from using a significant amount of memory over time.

Bug: dawn:623
Change-Id: I654d093d993ab0198c6c240bd0f3f843d2762680
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41340
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2021-02-24 22:09:30 +00:00
Corentin Wallez
73b70229af dawn.json: Expose the driver version in the adapter.
And use it to print the driver version at the start of
dawn_end2end_tests. This will help when figuring out issues
happening on CQ but not necessarily locally.

Bug: None

Change-Id: Ibdb9ab8cab53cc1e1cf8a807da53edeca616bed9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29602
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-14 13:33:15 +00:00
Corentin Wallez
f12c9dba6d Add WGPUAdapterProperties and expose it in DawnNative
The dawn_native::Adapter::GetPCIInfo/GetBackendType/GetDeviceType
methods are now deprecated in favor of a method returning a webgpu.h
AdapterProperties structure. Deprecated function are still available to
avoid breaking Chromium or Skia compilation.

This reduces the difference between dawn.json and webgpu.h

BUG=dawn:160

Change-Id: Ib68fe1c4d1d87676c01c212c91f80fdd26056c56
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14541
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-10 13:28:18 +00:00
Jiawei Shao
cfdbaaa376 Implement querying WGPUDeviceProperties from dawn_native::Adapter
This patch adds an interface GetAdapterProperties() on Adapter which can
directly return a WGPUDeviceProperties object that includes the
information of the adapter.

BUG=chromium:996713

Change-Id: I9a7b1512d259761e198dfac3eafa718171d47241
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-11-13 01:53:25 +00:00
Jiawei Shao
574b951188 Support BC formats as the first extension in Dawn
This patch refactors the current implementation of BC formats to treat
it as the first extension in Dawn and adds all the related tests.

Note that in Dawn all the extensions are disabled unless we enable them
when we create the device, which means the BC formats can only be used
when we enable the related extension on the creation of the device, and
the creation of the device will fail if the adapter does not support the
extension

BUG=dawn:42
TEST=dawn_end2end_tests
TEST=dawn_unittests

Change-Id: I04d818b0218ebb3b1b7a70a4fea71779f308f85f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9520
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-02 00:06:38 +00:00
Jiawei Shao
15d4c2e63b Emulate store and multisample resolve on Metal
This patch implements "store and MSAA resolve" store operation on Metal
drivers that don't support MTLStoreActionStoreAndMultisampleResolve with
a workaround that does MSAA resolve in another render pass.

Driver workaround is one type of Dawn Toggles. Dawn Toggles will include
other optional optimizations and features that can be configured to use
or not when we create Dawn Devices.

As all Metal try bots don't need this toggle, to better test this
patch on the try bots:
1. We add the support of forcing enabling a workaround when starting an
   Dawn end2end test so that we can test the workaround on the platforms
   where the workaround is disabled.
2. We add an optional parameter DeviceDescriptor to CreateDevice() so
   that we can custom the toggles the Dawn device should use.

This patch also adds the support of querying toggle details from Instance
and the names of the toggles in use from Device. These APIs are tested in
the Dawn unittests added in this patch.

BUG=dawn:56
TEST=dawn_end2end_tests
TEST=dawn_unittests

Change-Id: Iae31d2ded6057eee638b6099d3061e9d78b04d55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6620
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-04-26 07:52:57 +00:00
Corentin Wallez
2ec74dcc3f Add Adapter::GetDeviceType() (integrate vs. discrete vs. CPU)
BUG=chromium:852089
Change-Id: Ia447448392e09c5d604ae038b4758776ed3e66ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5180
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-04-15 16:36:25 +00:00
Corentin Wallez
ac67fec1c9 dawn_native: Add Instance and Adapters
New objects are introduced to control what happens before device
creation in dawn_native:
 - Instance: a connection from the application to dawn_native that is
used for dependency injection and to discover adapters.
 - Adapters: represents the possibility of device creation for a specific
(GPU, backend) pair.
 - BackendConnection: an internal object that standardizes the interface
between the frontend and backends.

The BackendConnection interface is implemented for the Null backend and
stubbed out in other backends. This allows this change to port the
ValidationTests to use the new Instance and Adapters concept and deal
with other backends later.

BUG=dawn:29

Change-Id: I19719a9342b4af091accc0c02fb6b9697eadde7b
Reviewed-on: https://dawn-review.googlesource.com/c/3500
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-01-04 10:30:40 +00:00