Commit Graph

3 Commits

Author SHA1 Message Date
Corentin Wallez 3cbbeaf1db sample: add a --fxc option to validate HLSL with FXC
Change-Id: I39d684a71d9f985a1f30b871f08f51bdf50f17a1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56064
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-06-28 12:02:17 +00:00
Ben Clayton 8abe369bc5 val: Use the metal API to validate MSL shaders, if available
Roughly 4x faster than validating with the MSL executable.

Change-Id: I6566fa29622475c459eb3a988a842a9e19d4be6f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53680
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-06-08 19:38:27 +00:00
Ben Clayton a70c14dbce main: Replace --dawn-validation with --validate
Performs output validation with spirv-val for SPIR-V (as before), HLSL
validation with DXC, and MSL validation with the Metal Shader Compiler.

Disable HLSL tests that fail to validate

Bug: tint:812
Change-Id: If78c351b4e23c7fb50d333eacf9ee7cc81d18564
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/51280
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-06-02 21:02:34 +00:00