11 Commits

Author SHA1 Message Date
Li Hao
74f6bc7e40 Move timestamp query inside compute/render passes to new feature
Feature::TimestampQuery is used for timestamp query in command encoder
and compute/render descriptor to match WebGPU SPEC.

Add a new feature timestamp-query-inside-passes for writeTimestamp API
on compute pass and render pass.

Split timestamp query tests in dawn_end2end_tests and dawn_unit_tests.

Bug: dawn:1193, dawn:1250
Change-Id: I8dd66c1d40939877e37ec2b979a573cc4812c21f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106500
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2022-10-28 04:51:16 +00:00
Corentin Wallez
1105ec78fe Merge DAWN_FORMAT_VALIDATION_ERROR in DAWN_VALIDATION_ERROR.
Done with changes to Error.h and the following command:
git grep -l DAWN_FORMAT_VALIDATION_ERROR | xargs sed -i "" "s/DAWN_FORMAT_VALIDATION_ERROR/DAWN_VALIDATION_ERROR/"
then fixing compilation errors in ErrorTests.cpp, Pipeline.cpp and
CommandEncoder.cpp.

Bug: dawn:563
Change-Id: I081a514d662e81f4842b6d7fadfcea67c12720d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100468
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-30 13:39:47 +00:00
shrekshao
c6cbcdb05b Add internal usage for copyTextureForBrowser
Add an internal usage option for copyTextureForBrowserOption
allowing internal calls from call to use canvas context
texture as source/destination.

Bug: chromium:1331139
Change-Id: Ida8421b3962a6434e8ef57c581c7a2e1d607954c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94985
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-07-11 18:11:14 +00:00
Yunchao He
7bfcdca419 Rename GetMipLevelSize
Functions GetMipLevel*Size() are somehow unclear and misleading on
whether the array layers are counted into the z-axis of the returned
Extent3D (Extent3D.depthOrArrayLayers).

This change renames them to GetMipLevelSingleSubresource*Size(),
making it clear that array layers are not included in its z-axis.
Because different array layers are different subreources, they are
not in a single subresource. However, depth slices in 3D textures can
be in a single subresource and can be counted.

Bug: dawn:1288
Change-Id: Ifa1776befa863d0f5a11999cab4099e2e7e5996a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92124
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-06-02 19:07:41 +00:00
dan sinclair
41e4d9a34c Consistent formatting for Dawn/Tint.
This CL updates the clang format files to have a single shared format
between Dawn and Tint. The major changes are tabs are 4 spaces, lines
are 100 columns and namespaces are not indented.

Bug: dawn:1339
Change-Id: I4208742c95643998d9fd14e77a9cc558071ded39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87603
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-01 14:40:55 +00:00
Jiawei Shao
bd0f0a279c Don't expose internal buffer usages in error messages
Previously the error messages about buffer usages would also include
the internal ones that are not set by the base WebGPU API (e.g.
kInternalStorageBuffer is showed when the buffer usage includes Indirect
or QueryResolve), which may confuse the developers.

This patch fixes this issue by implementing Buffer::GetUsageExternalOnly()
for front-end validations which only return the usages with which the
buffer was created using the base WebGPU API.

BUG=dawn:1382

Change-Id: Ie13135efaf2c3dab729d75a80eff486efa525c7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87382
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-25 08:38:17 +00:00
Yunchao He
803f033392 D3D12: work around buffer size insufficient issue for copy
D3D12 requires more buffer storage than it should. If the buffer used
for B2T/T2B copy is big enough according to WebGPU spec but it doesn't
meet D3D12's requirement, we need to workaround it via split the copy
into two copies, in order to make B2T/T2B copy being done correctly on
D3D12.

Bug: dawn:1289, dawn:1278

Change-Id: Id88c580dce00553845817677a2d356690ef4acfe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-04-20 16:18:05 +00:00
dan sinclair
13e9699b1c Fix build/include_what_you_use
This CL adds the needed headers to pass the include what you use lint
check.

Bug: dawn:1339
Change-Id: Ib8df68e51b2c3711169b400e84768d4804568580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-20 00:58:34 +00:00
Brandon Jones
39c2029063 Allow CopyBufferToTexture with Depth16Unorm
Removes the validation logic that was blocking this copy from being
valid and update tests to ensure that it works properly.

Copy logic worked with this format as-is, so no updates were necessary.

Bug: dawn:1251
Change-Id: Id0ca503ed0f82e79e75f63ad6870389f7f647d22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81024
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-18 20:40:08 +00:00
Li Hao
131c422489 Add timestampWrites on render/compute passes
The timestampWrites in render/compute pass descriptor store the
timestamps at the beginning and end of passes, this requires validating
all timestampWrite members in BeginXxxPass and inserting the
timestampWrite cmd as close as possible to the BeginXxxPass and
EndXxxPass. To do that, we first record only the querySets and
queryIndexes that need to be used in BeginXxxPassCmd and EndXxxPassCmd,
then insert timestampWrite cmd after the native BeginXxxPass and before
the native EndXxxPass in backends.

This CL adds timestampWrites in render/compute pass descriptor
including the validation and tests first.

Implement timestampWrites in backends in following CL.

Bug: dawn:1250

Change-Id: I39b50975aa03cc1afe7a736c3b39df284f54d163
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82100
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-03-05 01:22:52 +00:00
Ben Clayton
818001d32e tint->dawn: Move src/dawn_native -> src/dawn/native
Bug: dawn:1275
Change-Id: Ic60a00107a015bc677ff929c492f1085ffc38482
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79083
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-02-04 17:07:46 +00:00