Transforms are supposed to be immutable, operating on the DataMaps provided for input and output, so make the methods const.
Add a ShouldRun() method which the Manager can use to skip over transforms that do not need to be run.
Change-Id: I320ac964577e94ac988748d8aca85bd43ee8d3b5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77120
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
They are always used together, and can actually be simplified when
combined.
This transform cannot currently deal with shadowing, and will need
need to depend on a new 'unshadow' transform.
Fixes a long-standing bug where we'd get an ICE if we attempt to inline
a pointer let declaration with side-effects in a for-loop initializer.
Fixed: tint:1321
Bug: tint:819
Change-Id: I236fed688e33a4996e47310b5ece44c991b5249f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70661
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
A find or return-default utility.
Rename `find_or_replace.h` to `map.h` which contains both these utilties that operate on maps.
Change-Id: Iaa76ea3f5c5a1210e413c131dd0556c126ee5d0a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70521
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This cleans up the remnants of ArrayAccessorExpression which was renamed
in a838bb718.
Change-Id: Ie2c67a49e63774d8b153ec17c3185652708a91e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68942
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
The object is not always an array. The index can be applied to vectors
too.
Change-Id: Ifb63d1862090d28cb48d692870e9dd01ddbce5df
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68841
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
And remove a whole load of const_cast hackery.
Semantic nodes may contain internally mutable fields (although only ever modified during resolving), so these are always passed by `const` pointer.
While all AST nodes are internally immutable, we have decided that pointers to AST nodes should also be marked `const`, for consistency.
There's still a collection of const_cast calls in the Resolver. These will be fixed up in a later change.
Bug: tint:745
Change-Id: I046309b8e586772605fc0fe6b2d27f28806d40ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66606
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Methods and functions are `CamelCase()`
Public fields are `snake_case` with no trailing `_`
Private fields are `snake_case` with a trailing `_`
Remove pointless getters on fully immutable fields.
They provide no value, and just add `()` noise on use.
Remove unused methods.
Bug: tint:1231
Change-Id: If32efd039df48938efd5bc2186d51fe4853e9840
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66600
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Add `transform::DecomposeStridedMatrix`, which replaces matrix members of storage or uniform buffer structures, that have a [[stride]] decoration, into an array
of N column vectors.
This is required to correctly handle `mat2x2` matrices in UBOs, as std140 rules will expect a default stride of 16 bytes, when in WGSL the default structure layout expects a stride of 8 bytes.
Bug: tint:1047
Change-Id: If5ca3c6ec087bbc1ac31a8d9a657b99bf34042a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59840
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>