Commit Graph

56 Commits

Author SHA1 Message Date
Corentin Wallez f45bdb89c6 Split Mapped usage in MapWrite and MapRead
Also make use of CreateFrozenBufferFromData where possible in the
example to make the renaming easier.
2017-06-09 15:26:26 -07:00
Kai Ninomiya 39c1bce62d Update glTFViewer for render passes and depth stencil state (#39) 2017-06-08 19:03:59 -07:00
Corentin Wallez a0ad53b618 Enable format macros in glTFViewer
Without this compilation can fail in picojson.h because the PRId64 macro
isn't defined (it is used to print 64bit ints).
2017-05-30 15:55:34 -07:00
Corentin Wallez 583e9a8f3c Avoid name conflicts between Util and Windows function
GetWindow and SwapBuffers are function of Windows.h and using the same
name causes a compile error.

This commit also changes Util's GetProcTableAndDevice to CreateNXTDevice
because we might need to call NXT procs when creating the C++ device.
2017-05-30 10:48:32 -07:00
Corentin Wallez 7f433a5b52 Add bufferOffset to CopyBufferToTexture. 2017-05-10 19:49:52 +02:00
Corentin Wallez f07e3bd4c9 Initial commit of all the NXT integration.
More like squashed history, contributors were:
 - Kai Ninomiya
 - Corentin Wallez
2017-04-20 14:38:20 -04:00