Commit Graph

4 Commits

Author SHA1 Message Date
Ben Clayton 3a7bba8c98 Rework the FirstIndexOffset transform
So that it transforms more on clone than in-place.

Bug: dawn:548
Bug: tint:390
Change-Id: I0127bc02c4e0e88c924042c491d274363422cc52
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/35420
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-12-10 17:47:41 +00:00
Ben Clayton 7f04e5c1e2 Implement textureLoad()
Bug: tint:140
Bug: tint:143
Bug: tint:144
Bug: tint:145
Bug: tint:146
Bug: tint:147
Change-Id: I8f41abac2e355c121e8868aa708ae51d0db87665
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34960
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-12-09 15:57:00 +00:00
David Neto cb5dd552c2 Fix doxygen for src/transform/first_index_offset.h
Change-Id: I29cee48b3b757373f90768af545a7449f60a5f26
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/35142
Commit-Queue: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2020-12-08 22:15:34 +00:00
Enrico Galli 3d449d2be5 [transform] Add first index offset transform
Adding new transform to workaround D3D's vertex/instance_index always
starting from 0

Bug: dawn:548
Change-Id: I048f39e76e236570f3ce337a77d804384ee659a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34600
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-12-08 21:07:24 +00:00