It appears that FXC and DXC do some validation post dead-code-elimination.
These tests have been updated so that the return value is assigned to a storage buffer, ensuring that all validation is performed.
Many DXC tests are affected by https://github.com/microsoft/DirectXShaderCompiler/issues/5082, which have been SKIP'ed.
Fixed: tint:1859
Change-Id: I0001a9a9821846cd0855c3d8ce2bec79ab8e64ef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122662
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
The HLSL `sign` method returns an `int` result (scalar or vector). The
WGSL `sign` expects the result to be the same type as the argument. This
CL injects a cast to the correct type after the `sign` call in the HLSL
generated source.
Bug: tint:1795
Change-Id: I51fed24b5b8b752b6b27fdfb5dd47eb803902793
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116692
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The generator script was not using the test values for `f16`, they
always got a zero initialization. This CL fixes the script to generate
`f16` values.
Change-Id: I95e8f2c7007251a646de05b4f7fe0aad14e740f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109342
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>