Commit Graph

25 Commits

Author SHA1 Message Date
Corentin Wallez 45aed839e9 CopyFromStagingToBuffer: ASSERT size is not 0
Zero-sized copies are invalid in a couple backends, and in follow up
CLs CreateBufferMapped will be change to handle zero-sized buffers
correctly.

Bug: chromium:1069076
Change-Id: Ieef62a13182bbe1e939a3847980c91339e42aa8f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22460
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-05 15:44:03 +00:00
Corentin Wallez d586b079f2 Fix compilation failure with libstdc++
Queue.cpp was missing the <cstring> include for memcpy.

Bug:
Change-Id: Iaa498ec82c85dd6c7db7e7b09392baec08eb9e3c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22461
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-03 13:36:15 +00:00
Corentin Wallez 47a3341e07 Deprecate Buffer::SetSubData in favor of Queue::WriteBuffer
Bug: dawn:22
Change-Id: I00b3cd65ac4eb494b05918251f4b3b2bcaf24f71
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22200
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-06-02 09:24:39 +00:00
Austin Eng a1800c04f3 Make fence descriptor optional
Bug: dawn:22
Change-Id: I5d14aa8e12899eb577d7c50081a6ee6f7ec248a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21365
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-05-11 20:29:22 +00:00
Natasha Lee c30635174e Handle Device Lost for Fence and Queue::Signal
Bug: dawn:68
Change-Id: I5391d55f85fba7dce28b1df5bb06c2d9217dc72a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15420
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-02-06 00:56:35 +00:00
Natasha Lee d8f8c29bb2 Add QueueBase::MakeError
Bug: dawn:68, chromium:1042598
Change-Id: I1cf97e29ecadb520e2641ea01ac6dcf7e908bbd3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15221
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-17 21:32:08 +00:00
Natasha Lee 0ecc48ecb7 Handle DeviceLost error
Handle DeviceLostCallback once DeviceLost error occurs.
Disallow any other commands or actions on device to happen after device
has been lost.

Bug: dawn:68
Change-Id: Icbbbadf278cae5e6213050d00439118789c863dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12801
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-15 19:02:13 +00:00
Austin Eng 4b0b7a532a Skip validation during command recording when skip_validation is on
This patch factors resource usage tracking so it is separate from
command validation, allowing the bulk of command validation to be
completely skipped.

In DrawCallPerfRun/Vulkan_DynamicPipeline_DynamicBindGroup, disabling
validation cuts roughly 74 nanoseconds (20%) of CPU time, per draw.

In DrawCallPerfRun/Vulkan_DynamicBindGroup, disabling validation
cuts roughly 35 nanoseconds (17%) of CPU time, per draw.

In DrawCallPerfRun/Vulkan_MultipleBindGroups, disabling validation
cuts roughly 45 nanoseconds (14%) of CPU time, per draw.

Bug: dawn:271
Change-Id: I517b85840ba18c6a554b83f34a1d0aef1a8c56a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13520
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-21 22:09:41 +00:00
Corentin Wallez 321c12255e Remove the "Base" from pure-frontend dawn_native types
This was unnecessary verbosity. Fix this by having the ProcTable
generator using type aliases so all types appear like they have
"Base".

BUG=

Change-Id: I8c472fb924f6ce739e4e41038452381b4f727a2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13442
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-11-13 17:00:37 +00:00
Austin Eng 73d5bb57e6 Use enums for trace event categories
Explicit enums are simpler to use in Dawn and allow only specific
categories which the perf tests understand.

Also adds trace events around command recording and validation on
all backends.

Bug: dawn:208
Change-Id: I7859ffd6668b20893780c6081bf2c9019a7115e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12781
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-28 23:15:40 +00:00
Bryan Bernhart 41f8aa550b Return Dawn result upon submit.
Missing OOM error should submit fail to create a descriptor heap.

BUG=dawn:177

Change-Id: I6ccc10f3e0b8de0bd21caa9aca35f4f269ce51e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11540
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-23 21:21:10 +00:00
Austin Eng be990077f4 Support ErrorScopes for asynchronous GPU execution
This changes updates ErrorScopes so that scopes enclosing a
Queue::Submit or Queue::Signal resolve their callbacks asynchronously
after GPU execution is complete.

Bug: dawn:153
Change-Id: I0e0b8a9f19f3f29d1b6a3683938154b87f190a07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10701
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-17 18:24:07 +00:00
Austin Eng d4ce736d18 Add dawn_platform::Platform for handling tracing events in Dawn
This patch provides Chromium TRACE_EVENT macros and hooks for
implementing the TRACE_EVENT api.

Bug: chromium:958013
Change-Id: I033b1c7ca57c550504a1bea1898a1a152831922b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7060
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-13 19:00:34 +00:00
Corentin Wallez 4f5fc2d325 Nuke Builders part 4: headers, proctable and miscreferences
BUG=dawn:125

Change-Id: If1b2feb1b0880eb8ad168cfabb9d67ece4f02190
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6220
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-04-01 21:48:38 +00:00
Austin Eng 1cc386687c Move CreateFence from Device to Queue
Bug: dawn:113
Change-Id: I5ec829d8945cdc25644f481acc07a9f6d8b13aef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5200
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-03-06 22:42:22 +00:00
Jiawei Shao 2030166137 Rename several parameters to match WebGPU IDL
This patch renames the following parameters to match the latest WebGPU
IDL:
- BindGroupDescriptor.numBindings -> bindingCount
- BindGroupLayoutDescriptor.numBindings -> bindingCount
- BindGroupDescriptor.numBindings -> bindingCount
- queue.submit(numCommands, ..) -> commandCount
- RenderPipelineDescriptor.numColorStates -> colorStateCount
- TextureDescriptor:
  arraySize -> arrayLayerCount
  levelCount -> mipLevelCount
- TextureViewDescriptor:
  levelCount -> mipLevelCount
  layerCount -> arrayLayerCount

BUG=dawn:80

Change-Id: I615842dd5754d1ae1ddff31e25403bb3161f0201
Reviewed-on: https://dawn-review.googlesource.com/c/4881
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-02-21 00:45:19 +00:00
Corentin Wallez 0f0c40de68 QueueSumit: Validate commands != nullptr before checking they are valid
device->ValidateObject dereferences the object and would crash when
the command buffers are nullptr. This issue would have disappeared when
WebGPU error handling is implemented for command buffers. We still fix
it now to please fuzzers.

BUG=dawn:8
BUG=chromium:931880

Change-Id: Ia9d89ebdde9e2ac93de58da2201708c400a712c7
Reviewed-on: https://dawn-review.googlesource.com/c/4740
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-02-14 18:13:47 +00:00
Corentin Wallez a594f8fdb4 WebGPU error handling 1: Return error objects on errors.
Dawn used to return "nullptr" when an error happened while creating an
object. To match WebGPU we want to return valid pointers but to "error"
objects.

This commit implements WebGPU error handling for all "descriptorized"
objects and changes the nullptr error checks into "ValidateObject"
checks. This method is used both to check that the object isn't an
error, but also that all objects in a function call are from the same
device.

New validation is added to objects with methods (apart from Device) so
they check they aren't error objects.

A large number of ASSERTs were added to check that frontend objects
aren't accessed when they are errors, so that missing validation would
hit the asserts instead of crashing randomly.

The bind group validation tests were modified to test the behavior with
both nullptrs and error objects.

Future commits will change the CommandBufferBuilder to not be a builder
anymore but an "Encoder" instead with special-cased error handling. Then
once all objects are descriptorized, the notion of builders will be
removed from the code.

BUG=dawn:8

Change-Id: I8647712d5de3deb0e99e3bc58f34496f67710edd
Reviewed-on: https://dawn-review.googlesource.com/c/4360
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-02-13 13:09:18 +00:00
Corentin Wallez c3ecb5a77c Temporarily add nullptr checks in frontend
The fuzzer is able to trigger nullptr reads by failing to create objects
and then using the resulting nullptr in other operations. The proper fix
is to implement WebGPU error handling where creation failure returns a
valid but "error" object.

However implementing this error handling is a lot of work, so in the
meantime we use nullptr checks in relevant places to fix the fuzzer
issue. These checks will be removed once the error handling is changed.

BUG=dawn:8

Change-Id: I6777a7fa40383b3d2235e071c3f0109de7605a22
Reviewed-on: https://dawn-review.googlesource.com/c/2565
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2018-12-10 10:03:08 +00:00
Austin Eng f0b761f116 Implement timeline fences in Dawn
This change implements timeline fences in Dawn.
It includes methods and descriptor members to eventually
support multi-queue, but does not implement them.

Bug: dawn:26
Change-Id: I81d5fee6acef402fe099227a034d9669a89ab6c3
Reviewed-on: https://dawn-review.googlesource.com/c/2460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2018-12-03 16:57:34 +00:00
Corentin Wallez 679ff4ea86 Validate that mapped buffers aren't used in submits.
Likewise "presented" textures won't be available for use in submits so
this sets up state-tracking and validation for textures too.

Command buffer resource usage is now stored in the frontend instead of
done per-backend because it is used to validate resources are allowed in
the submits.

Also adds a test.

BUG=dawn:9

Change-Id: I0537c5113bb33a089509b4f2af4ddf4eff8051ea
Reviewed-on: https://dawn-review.googlesource.com/c/2142
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2018-11-07 10:02:43 +00:00
Corentin Wallez 9e4518b57e Put the reference to DeviceBase in a new ObjectBase
ObjectBase will contain data that all WebGPU objects have such as a
pointer back to the device, a refcount (via inheriting from RefCounted),
a name, an error status etc.

BUG=dawn:24

Change-Id: I919e1a6d4a68811ceb6e503b2a793815c92f2528
Reviewed-on: https://dawn-review.googlesource.com/c/1620
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2018-10-15 12:54:30 +00:00
Corentin Wallez fe253f135b Generate a single ProcTable instead of one per backend.
This required putting Queue::Submit on QueueBase which is something we
would want to do anyway, and removes the need for Queue::ValidateSubmit
being called in the ProcTable.

This removes the need for all the "GeneratedCodeIncludes" files and
leads to a bunch of simplifications in BindGroup as well as the
dawn_native CMakeLists.txt.

Finally this was done in order to simplify the writing of BUILD.gn
files.
2018-08-02 13:39:07 +02:00
Corentin Wallez 49a65d0c0c dawn_native: Fixup namespace from backend:: to dawn_native:: 2018-07-25 11:27:55 +02:00
Corentin Wallez d37523fbde Move src/backend to src/dawn_native 2018-07-25 11:27:55 +02:00