I added the forcing of the "loop" attribute to all loops to address FXC
failing on uniformity errors related to gradients in loops. Since then,
Tint now implements UA and it recently became an error, so we no longer
need this hack. As a result, FXC is now better able to cope with loops
that it determines executes 0 times.
Most e2e tests are affected because so many use loops, but 27 tests that
were previously failing are now passing with this change:
tint/bug/tint/1538.wgsl.expected.fxc.hlsl
tint/bug/tint/1604.wgsl.expected.fxc.hlsl
tint/bug/tint/1605.wgsl.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ClassifyCFGEdges_LoopBreak_FromLoopHeader_SingleBlockLoop_TrueBranch.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ComputeBlockOrder_Loop_HeaderHasBreakUnless.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_EmitBody_IfSelection_TrueBranch_LoopBreak.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_FindIfSelectionInternalHeaders_TrueBranch_LoopBreak_Ok.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_MultiBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_SingleBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.wgsl.expected.fxc.hlsl
Bug: tint:1522
Bug: tint:1538
Bug: tint:1604
Bug: tint:1605
Change-Id: I530b846b6b8df122ab351ff7b85d3e1c9ac11526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104121
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Change tint's `--fxc` flag to take the path of the FXC compiler DLL.
Have tint attempt to validate with both FXC and DXC if `--validate` is
passed.
Fix the 'dirsWithNoPassExpectations' logic which looks like it got
broken with the tint -> dawn merge. It also incorrectly applied
filepath.FromSlash() on windows.
Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>