Change the DecomposeMemoryAccess to behave more like the DirectVariableAccess transform, in that it'll inline the access of buffer variable into the load / store helper functions, instead of passing the array down.
This avoids large array copies observed with FXC, which can have *severe* performance costs.
Fixed: tint:1819
Change-Id: I52eb3f908813f72ab9da446743e24a2637158309
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121460
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
We cannot explicitly name the result type of this builtin, so we have
to redeclare it manually.
Fixed: oss-fuzz:53347, oss-fuzz:53343
Change-Id: I23816b8b35eb20ae91472143ab30668b573d65bf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110160
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Discard statements no longer affect the behavior or uniformity
analysis. Update the resolver, validator, and several tests to reflect
this.
Some E2E tests were removed as they had loops that are now considered
to be infinite.
Use the DemoteToHelper transform to emulate the correct semantics on
platforms where discard is (or may) terminate the invocation in a
manner that would affect derivative operations.
We no longer need the UnwindDiscardFunctions transform for HLSL, which
already implements the correct semantics. However, we still run the
DemoteToHelper transform for the HLSL backend due to issues with FXC's
handling of discard statements (see crbug.com/tint/1118).
Fixed: tint:1723
Change-Id: Ib49ff187919ae81c4af8675e1b66acd57e2ff7d2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109003
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>