This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.
The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.
The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.
Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
For loops only support assignments or function calls for the continuing statement.
Fixed: tint:1064
Change-Id: I07065b2119e7b9f97ca7e46b1464fd72333ca429
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60212
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
The new vk-gl-cts tests have uncovered a whole bunch of FXC issues,
which have been filed as tint bugs.
Bug: tint:998
Bug: tint:1080
Bug: tint:1038
Bug: tint:1081
Bug: tint:1082
Bug: tint:1083
Change-Id: I0d14370f94647dfd9c7088e0b782c3b415c78ee7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60211
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:
- Those .amber files in VK-GL-CTS wholly owned by Google were
identified
- All GLSL and SPIR-V shaders were extracted from the Amber files and
converted into SPIR-V binaries
- The compact-ids pass of spirv-opt was applied to each binary
- Duplicate binaries were removed
- spirv-opt -O was used to obtain an optimized version of each remaining
binary, with duplicates discarded
- Binaries that failed validation using spirv-val with target
environment SPIR-V 1.3 were discarded
- Those binaries that tint could not successfully convert into WGSL were
put aside for further investigation
- SPIR-V assembly versions of the remaining binaries are included in
this CL
- test-runner with -generate-expected and -generate-skip was used to
generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
SPIR-V assembly tests
- Each successfully-generated .expected.wgsl is included in this CL
again, as a WGLSL test
- test-runner with -generate-expected and -generate-skip was used again,
to generate expected outputs for these WGSL tests
Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>