It appears that FXC and DXC do some validation post dead-code-elimination.
These tests have been updated so that the return value is assigned to a storage buffer, ensuring that all validation is performed.
Many DXC tests are affected by https://github.com/microsoft/DirectXShaderCompiler/issues/5082, which have been SKIP'ed.
Fixed: tint:1859
Change-Id: I0001a9a9821846cd0855c3d8ce2bec79ab8e64ef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122662
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
The generator script was not using the test values for `f16`, they
always got a zero initialization. This CL fixes the script to generate
`f16` values.
Change-Id: I95e8f2c7007251a646de05b4f7fe0aad14e740f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109342
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Abstract int and abstract float were around the wrong way.
Credit goes to amaiorano@ for finding this!
Change-Id: Ifaeeca86b0d15ead295b714e0c178fa6d0bfb68b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108641
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL adds const-eval for the `saturate` builtin.
Bug: tint:1581
Change-Id: I3729ea5b381b04b73bbe1bc8e03e5ce65c27e082
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107362
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>