Deprecate the old syntax. Migrate everything to the new syntax.
Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Update the plan for pipeline I/O.
Bug: tint:508
Change-Id: I263d954403134a78106b3372ec9df3d9d868ef1d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54462
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Add design doc describing how to translate from SPIR-V Vulkan
style inputs/outputs to WGSL-style inputs as shader entry points,
and outputs as shader return value.
Change-Id: If0dc5f07542ccf2db95ed648a34f73a06e20a5a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/38961
Reviewed-by: Alan Baker <alanbaker@google.com>
Commit-Queue: David Neto <dneto@google.com>