Commit Graph

6 Commits

Author SHA1 Message Date
Ben Clayton e132516e6f tint: Rename and move builtin_table and builtin-gen
• Rename 'builtin-gen' back to 'intrinsic-gen', as 'intrinsics' now
  include both builtins and operators.
• Move the intrinsic definitions, and IntrinsicTable to the resolver
  package, where it belongs.

Bug: tint:1504
Change-Id: I5ad5c285c1e360a224ee1235c293ccd55eb2693d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89025
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-05-06 15:13:01 +00:00
Stephen White 790e4c2d60 GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
The OpenGL ES 3.1 spec says:

"The point size is taken from the shader built-in gl_PointSize written by the vertex shader, and clamped to the implementation-dependent point size range. If the value written to gl_PointSize is less than or equal to zero, or if no value is written, the point size is undefined."

ANGLE/D3D11 will emit a warning on this and abort processing, causing dawn_end2end tests to fail.

Bug: dawn:1390
Change-Id: I6a56467842ba80d8a070af7240ee07bb111089dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-04-22 21:25:02 +00:00
Jiawei Shao 9d27aaaaa1 Always use 0 for the Depth operand of OpTypeImage
This CL is based on the below one with changes on the unittests:
https://dawn-review.googlesource.com/c/tint/+/60860

Bug: dawn:1030
Test: tint_unittests

Change-Id: I4624a0abd3c4905137b6ce1b3f57e4d9a4510eb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85324
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86065
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-08 08:33:28 +00:00
Stephen White 93f686617e GLSL: fix textureGather() and textureGatherOffset() with depth textures.
Unlike other texture functions in GLSL, textureGather() and
textureGatherOffset() do not expect the refZ value to be appended to
the texture coordinates. It is passed as a regular argument. So append
refZ to coordinates by default, and pass as a regular parameter only
for the gather functions.

Bug: tint:1459
Change-Id: Iad1255be3de5915aeff4adb9054479b9e92c45cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82340
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-02 14:07:02 +00:00
Ben Clayton 1fcb2a7a24 tools: Update post-shuffle paths for builtin-gen
Bug: tint:1418
Change-Id: Ic1560bf7a0aa99ecbe554b985dc07f1b055fab64
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81500
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-22 20:24:59 +00:00
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00