13 Commits

Author SHA1 Message Date
Corentin Wallez
67ab1ea8c7 dawn.json: Use void* instead of uint8_t* for data pointers
This requires some changes in the wire because WireCmd doesn't know the
size of void. This also adds a handwritten implementation of the Wire
commands for SetSubData that internally converts to uint8_t so that
WireCmd can generate the de/serialization.

BUG=dawn:160

Change-Id: Icbf0fd7dd841639ee6f67333844e027b27a8afcc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7780
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-06-06 16:19:15 +00:00
Austin Eng
9cd21f1bf9 Implement CreateBufferMapped for non-mappable buffers
This uses an intermediate staging buffer to copy data into the buffer.

Bug: dawn:7
Change-Id: I3bda19a8450ef0eddc5b4382ce1b9120f074b917
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7500
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-06-05 18:35:31 +00:00
Austin Eng
740995c0b1 Implement CreateBufferMapped in dawn_native for MAP_WRITE buffers only.
This is the first command to return a struct. This patch also
updates the code generator to support structure return values.

Bug: dawn:7
Change-Id: Ie8acec895c0ec88429672138ffc900032fbbc447
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/4780
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-05-15 18:55:22 +00:00
Natasha Lee
20b0c33913 Buffer DestroyImpl check for buffer resource to avoid double free
Double free was happening if buffer.Destroy() was called right
before the buffer went out of scope since DestroyImpl wouldn't
check to see if the resource was already released.

Also refactor Destroy in Texture classes to match the pattern
of Buffer classes. Added validation of the texture object when
Destroy is called.

Bug: dawn:124, chromium:947323
Change-Id: I0e4a652ff5b86a151b4919c781c1dd385b4e3213
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6060
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2019-04-01 19:49:04 +00:00
Natasha Lee
718e1dbb89 Reland "Destroy backend implementation for Buffers"
This reverts commit 9bf529ec9421dcd6a27b9d07fbe3edf6bea598d3.

Reason for revert:
Fixed test failure by submitting basic render pass to clear out texture
before running the tests.

The test was failing previously because the texture pixel color was not
cleared before running the tests, causing unexpected
pixel colors to be compared. Creating a basic render pass clears
the texture, but since the first test fails on submit expectedly,
the pixel is never cleared.

Bug: dawn:46
Change-Id: Ic190c2d8d6af3f9d8def3370b92c6974a82a0096
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5500
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2019-03-11 17:05:22 +00:00
Austin Eng
9bf529ec94 Revert "Destroy backend implementation for Buffers"
This reverts commit b6a80b321e8fa0b79d9a947656ea0ad649ed5a3c.

Reason for revert: dawn_end2end_tests are failing on the Chromium GPU FYI bots. Example here: https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20Release%20%28NVIDIA%29/4226

Original change's description:
> Destroy backend implementation for Buffers
> 
> Destroy can be used to free the GPU memory associated with resources
> without waiting for javascript garbage collection to occur.
> The buffer is validated at submission to the queue.
> So any buffer that has been destroyed before submission, will then
> invalidate the submit and result in an error.
> 
> Bug: dawn:46
> Change-Id: I40df56ce97baef01deea7552d7a6d40b558fc985
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5320
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Natasha Lee <natlee@microsoft.com>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,rafael.cintron@microsoft.com,natlee@microsoft.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:46
Change-Id: Iadf37a8a6675c744207ec7daaa3fd2fde7da3714
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5480
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-03-09 00:06:38 +00:00
Natasha Lee
b6a80b321e Destroy backend implementation for Buffers
Destroy can be used to free the GPU memory associated with resources
without waiting for javascript garbage collection to occur.
The buffer is validated at submission to the queue.
So any buffer that has been destroyed before submission, will then
invalidate the submit and result in an error.

Bug: dawn:46
Change-Id: I40df56ce97baef01deea7552d7a6d40b558fc985
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5320
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2019-03-07 19:56:14 +00:00
Austin Eng
1541c8ba7a Remove |start| and |size| from buffer mapping
This is part of making buffer mapping match WebGPU

Bug: dawn:7
Change-Id: Ia97c872e398112aef0f93c98618c8a7f3ff0c19a
Reviewed-on: https://dawn-review.googlesource.com/c/4580
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-02-14 19:31:17 +00:00
Bryan Bernhart
74e95fff4a Memory manager: buffer uploads (D3D) - Part 1
Manages a single persistently mapped GPU heap which is sub-allocated
inside of ring-buffer for uploads. To handle larger buffers without additional
unused heaps, ring buffers are created on-demand.

BUG=dawn:28
TEST=dawn_unittests

Change-Id: Ifc5a1b06baf8633f1e133245ac1ee76275431cc5
Reviewed-on: https://dawn-review.googlesource.com/c/3160
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-01-29 00:10:07 +00:00
Corentin Wallez
6f0e1f9d82 Remove BufferView and inline offset/size in BindGroup
BUG=dawn:2

Change-Id: I811024c4ac3a6167dd0caff05eca3fbb2640e862
Reviewed-on: https://dawn-review.googlesource.com/c/2941
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2018-12-07 12:31:53 +00:00
Corentin Wallez
82b6573d54 Descriptorize Buffer
We still keep a dummy BufferBuilder object around so that it can be used
for the builder error callback tests of the wire.

Change-Id: If0c502bb8b62ee3ed61815e34e9b6ee6c03a65ef
2018-08-23 08:23:06 -04:00
Corentin Wallez
49a65d0c0c dawn_native: Fixup namespace from backend:: to dawn_native:: 2018-07-25 11:27:55 +02:00
Corentin Wallez
d37523fbde Move src/backend to src/dawn_native 2018-07-25 11:27:55 +02:00