Commit Graph

3 Commits

Author SHA1 Message Date
James Price a865b375aa test: Add missing stage attributes to IO test
Change-Id: I7f69de9c3b6fe226e0688f56a8d076dc6ec4a81f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55281
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-19 01:12:45 +00:00
James Price 851b18b2f2 writer/msl: Emit field designators for structures
This fixes constructors for structures that contain padding members
due to explicit layout attributes.

Also fix one test that was wrongly using an identity type constructor
for a structure.

Fixed: tint:853
Change-Id: I0a3e84fcd7c6a7f2ad92a4970ed11378e6ce2465
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53240
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-06-03 18:12:15 +00:00
James Price bb0496e52a test: Add E2E test coverage for shader IO
This provides much more complete coverage than what we have in the
unit tests. We now test:
- All builtins, for all stages, both struct and non-struct
- Multiple location attributes for vertex and fragment stages, both
  struct and non-struct
- Mixing builtins and location attributes, whilst mixing struct and
  non-struct
- A few "interesting" cases of IO structs being shared between
  different functions, stages, and with an SSBO variable

There are 7 skipped tests for MSL due to two different MSL bugs which
will be fixed in upcoming patches.

Change-Id: I8b802591762c8ff018e01bf37838551e353162b1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53120
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: James Price <jrprice@google.com>
2021-06-03 09:38:34 +00:00