- Format specific targets to have the hash in the target rule instead
of a variable.
- Only have the base part of the URL in a variable
- Use vulkan-deps instead of individual DEPS (spirv-tools,
spirv-headers & glslang)
BUG=tint:1481
Change-Id: I871a656e26050698da2c77f4f39fec94a9c4f8a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84723
Reviewed-by: David Neto <dneto@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
External dependency added when you `gclient sync`.
Change-Id: I65303a35f8ac33e3864267b742f619eeacb5a454
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77941
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Accidental commit of my test file for checking tint behavior.
Add to the .gitignore file so I don't accidentally check this in again.
Change-Id: Ie67f04cc307fa180d3a65d867a1777d008be8e17
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70981
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Generate and validate all entry points individually.
This is required since GLSL has separate shader files, and
can only have a single "main" entry point.
Bug: tint:1217
Change-Id: Ie5cb510aaef3b7c8a7573f5fa9446815284afecb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61920
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This change adds a new tint fuzzer that uses SPIRV-Tools to fuzz SPIR-V binaries.
The fuzzer works on a corpus of SPIR-V shaders. For each shader from the corpus it uses
one of `spirv-fuzz`, `spirv-reduce` or `spirv-opt` to mutate and then runs the shader through
the Tint compiler in two steps:
- Converts the mutated shader to WGSL.
- Converts WGSL to some target language specified in the CLI arguments.
The list of all supported CLI arguments and their description is in the cli.h file.
Change-Id: I95c0741b78ccc600dd9a73c371d520bdf7814352
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/41945
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Vasyl Teliman <vasniktel@gmail.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Alastair Donaldson <allydonaldson@googlemail.com>
Useful when making multiple out of source builds from the same source.
Also made it ignore only build folders from the root, in case there's
any "build*" subfolder in the tree.
Change-Id: I0140bb3aed73d2e88a6f1165f2b4c80fb99a8cf8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/51141
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
main packages usually go under a `cmd` directory.
Hoist utility packages to the root `src` directroy so they can be shared.
Change-Id: I0c221f6cd39980f5c202c030cd5134d775533efa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50901
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Contains a bunch of helper tasks for building the project and pushing changes to gerrit
Change-Id: I1f2b118e0fd811c5b67f26803d94569609697284
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/44785
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Emitted in the CWD when you run executables with the coverage enabled.
I find myself running the unittests from the project root a lot, and this file is annoying to skip when staging code.
Change-Id: I25557c941b2723aa300fcde827d281b054cbf2fd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42843
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The new `tint-generate-coverage` CMake target can be used with the clang toolchain to generate a `lcov.info` file at the root of the project, along with a `coverage.summary` human readable plain text file.
The `lcov.info` file can then be used by various tools to display code coverage information in your IDE / code editor.
Useful for ensuring decent test coverage.
Change-Id: I3d846f6da3af25d3d600d8e028f27b89e35b545f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/31121
Commit-Queue: Ben Clayton <bclayton@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
This CL adds a script to run tint over the shaders in a given folder and
attempt to generate the WGSL, HLSL, MSL and SPIRV-ASM shaders. The
GPUWeb CTS is added to third_party and the validation folder set as the
default folder to execute.
Change-Id: I63a0af056416e2f99ed8e3f92f9e2ca31c2b3e49
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/25561
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
This CL fixes up some issues which give compile errors when building
with Visual Studio.
Change-Id: Ib76644d869dd2adccd579621d18804d84b65a74c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20940
Reviewed-by: David Neto <dneto@google.com>
This CL adds the beginning of break and continue support. The
conditional versions are not supported, just the non-conditional.
Bug: tint:5
Change-Id: I84418cffd3e29dc011c4313bf9aa3da4833c009f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20500
Reviewed-by: David Neto <dneto@google.com>
This Cl updates the .gitignore with the .gclient and .gclient_entries
files.
Bug: tint:12
Change-Id: I645016ca83396c0616f2ad3f69d2ce510be59b53
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/16580
Reviewed-by: Ryan Harrison <rharrison@chromium.org>