Austin Eng
fc2bac7e45
add null D3D12 backend
2017-06-07 16:23:10 -04:00
Corentin Wallez
698c2d1d8d
Don't rely on Jinja2's lstrip_blocks
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Travis has Jinja 2.6 but the option appeared in Jinj 2.7. Manually
perform the stripping in the preprocessing step instead.
2017-05-30 15:55:34 -07:00
Corentin Wallez
97bc020cf4
Make the NULL backend proctables be generated in a .cpp
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Previously they were in a .mm and GCC didn't know what to do with it.
2017-05-30 15:55:34 -07:00
Corentin Wallez
b38ff68b88
Make wire_autogen have all symbols defined internally
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Previously WireCmd.h/cpp that is used in wire_autogen wasn't included in
the sources, causing a link error on some platforms.
With WireCmd.* moved in the EXTRA_SOURCES, the nxt_wire target didn't
contain any non-header file and caused a link error on OSX. Fix it by
properly splitting the declaration and implementation of
TerribleCommandBuffer in a .h and .cpp file.
2017-05-30 15:55:34 -07:00
Corentin Wallez
944b60fb75
Fix compilation on Windows
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There are still a bunch of warning that we should remove.
2017-05-30 10:48:32 -07:00
Corentin Wallez
26275d0a16
Make all libraries STATIC for now
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For shared library to work on Windows to work, we need to add
declspec(export) and declspec(import) annotations to the symbols to
export. This fixes the problem by making all libraries static on
Windows, but we'll need to revisit and do proper symbol exports.
2017-05-30 10:48:32 -07:00
Corentin Wallez
635d7d599f
Generate an nxtcpp_traits.h with metaprogramming helpers
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The files currently has Builder and BuiltObject template type aliases to
go from builder type to built object type or vice-versa.
2017-05-30 10:40:43 -07:00
Corentin Wallez
a0a9f633ce
Fix ObjectBase's move constructor not setting handle to nullptr
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This caused a crash because if handle was set to garbage then the
move-constructor would try to call the Release function on it.
2017-05-30 10:40:43 -07:00
Corentin Wallez
79a62bf6e3
Create a Null backend.
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This will be useful to run validation unittests without using the GPU.
2017-05-24 15:23:53 -04:00
Corentin Wallez
75bbcec543
Add wire test for the maybe monad
2017-05-19 10:41:36 +02:00
Corentin Wallez
42f2d3c5f2
Add wire tests for *SetErrorCallback
2017-05-19 10:41:36 +02:00
Corentin Wallez
1b7c5e3f70
Mock API: special case the SetErrorCallback procs.
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Also add a suppression for these procs in wiretests, unless we are
specifically testing them.
2017-05-19 10:41:36 +02:00
Kai Ninomiya
314f3852a3
Fix Linux build
2017-05-16 21:09:14 +02:00
Corentin Wallez
36cf2dd54b
Make autogenerated validation produce device or builder errors
2017-05-11 11:31:54 +02:00
Corentin Wallez
f79df0c62d
Print builder errors by default.
2017-05-11 11:31:54 +02:00
Corentin Wallez
cd0ea35889
Implement builder callback forwarding in the wire
2017-05-11 11:31:54 +02:00
Corentin Wallez
7f96177289
Implement the builder error callback in the backends
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This makes the Builder base class retain the error status, if any, and
call the callback on GetResult (or ~Builder, whichever comes first).
2017-05-11 11:31:54 +02:00
Corentin Wallez
4b410a33ca
Implement the device error callback.
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This adds support for "natively defined" API types like callbacks that
will have to be implemented manually for each target language. Also this
splits the concept of "native method" into a set of native methods per
language.
Removes the "Synchronous error" concept that was used to make builders
work in the maybe Monad, this will have to be reinroduced with builder
callbacks.
2017-05-11 11:31:54 +02:00
Corentin Wallez
682a8250b3
Plumb the server->client wire
2017-05-11 11:31:54 +02:00
Corentin Wallez
a2d4d14bd4
mock_api: Only mock methods with less than 10 arguments
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GoogleMock only handles up to 10 arguments, but functions this big
probably won't be used in mocked tests so we can just skip them.
2017-05-10 19:49:52 +02:00
Kai Ninomiya
faa5894500
Add shebang to generator/main.py to use python2
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Fixes #3
2017-04-27 10:46:53 -04:00
Corentin Wallez
5473d719f7
Update blink generators for the big Blink rename.
2017-04-26 15:17:03 -04:00
Corentin Wallez
f07e3bd4c9
Initial commit of all the NXT integration.
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More like squashed history, contributors were:
- Kai Ninomiya
- Corentin Wallez
2017-04-20 14:38:20 -04:00