This CL adds specialization to the HLSL backend. The specialization is
emulated using defined preprocessor macros.
Bug: tint:154
Change-Id: I73ab42360558967eee9a0da6bbe74d513fe4cc57
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/29720
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
Currently if a constructor contains constructors we consider it const.
This falls down with the new type constructor syntax if the types don't
match. In the case they don't match we no longer consider the
constructor const as we'll generate OpBitcast and OpCopyObject
instructions which we need to build the composite from.
Bug: tint: 263
Change-Id: Ic85f58c8410e862a2ec30c7d93c9b87a61822f6d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/29523
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
All of the OpEntryPoint declarations must come before OpExecutionMode.
Currently if you have multiple fragment shaders we'll interleave the
OpEntryPoint and OpExeutionMode which will fail to validate.
Bug: tint:263
Change-Id: I7c925cf6b5345c03bfaf1aa15115caa1bdb9af4c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/29522
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
This is a reland of b04a92f01b
with the deletion of a duplicate exported function in dawn_wire that
was causing a compilation failure on Windows.
Original change's description:
> Add a per-thread proc table using thread local storage
>
> In situations where both dawn_wire and dawn_native are used on separate
> threads (Chrome with --single-process or --in-process-gpu), it's
> desirable to have a per-thread proc table so that the WebGPU C++ API can
> still be used. This eliminates classes of bugs with manual
> reference/release errors.
>
> This also changes many of the GetProcs functions to return const
> references to the static proc tables known at compile time, instead of a
> copy.
>
> Bug: none
> Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
Bug: none
Change-Id: Id90e5372132cd93a2f8631c8185d0e71b01bc1af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29443
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This CL moves the visibility=hidden directive from the top level applied
flags to libtint specifically. This fixes up an issue between
SPIRV-Tools and the sample app when using std::rfind which ends up with
different visibility.
Change-Id: Ib06949b3755db66027d3656d3d6ce2504bfda81e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/29460
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
This CL makes the AST type format name match the WGSL name so the
overloaded operator<< can be used in the WGSL writer. This removes a
bunch of duplication of WGSL type format name strings.
Bug: tint:230
Change-Id: I14aaefd21ced267ceed31f21faba3bd291275f0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/29402
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
In situations where both dawn_wire and dawn_native are used on separate
threads (Chrome with --single-process or --in-process-gpu), it's
desirable to have a per-thread proc table so that the WebGPU C++ API can
still be used. This eliminates classes of bugs with manual
reference/release errors.
This also changes many of the GetProcs functions to return const
references to the static proc tables known at compile time, instead of a
copy.
Bug: none
Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This class is used to examine a module and get information about its
contents. This is the getting side of shader of reflection. Future
work will add transforms that perform the setting side of reflection.
In addition to the basic class and infrastructure, this CL adds a
GetEntryPoints() function demonstrate it works. More functionality
will be added in later CLs.
BUG=tint:257
Change-Id: If41dbb6c93302e0332754c086c75729d6ffe04d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/29320
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
In the WebGPU specification, validation errors for mapAsync take
precedence over the early-unmap or early-destroy promise resolution.
Change the client to wait for the mapAsync status from the server before
sending the cancelation through the callback. If the server sends back
an error, then it takes precedence over the client-side status.
Also adds tests for the updated semantic.
Bug: dawn:445
Change-Id: I7bf1d8bbb3cb62d73ab19ecdf0aad2963e854964
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29300
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
ValidateOrSetAttachmentSize() was asserting that
textureSize.width >> attachment->GetBaseMipLevel() is nonzero.
This is not true for rectangular textures, where the smaller dimension
may hit the lower bound and must be be clamped at 1.
Fixed by calling GetMipLevelVirtualSize() which performs the clamp.
Added a test which exercises rectangular mipmapped textures as color
attachments. This required a few fixes to the test harness, which had
the same bug as that fixed in the code (assumes (width >> size) > 0).
Bug: dawn:535
Change-Id: Idde3b68feb14d8a241803d09a094b059d9935d91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29261
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Adds validation to ensure clear colors do not exceed 2^24 and a
corresponding unit test. Also removes intermediate float conversions
that are no longer necessary.
Bug: dawn:525
Change-Id: I020b98de85384c20da51158de79eab87f60dcf6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29040
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
In WGSL you can provide a constant_id variable without a constructor. In
SPIR-V we must synthesize a constant to attach the SpecId too. This CL
adds that variable creation.
Bug: tint:254
Change-Id: I2f25fdc3cb7e2c9c0f9e2129885865bd24298416
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/29200
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
For sampling, check that formats without 4 components sample them as
(0, 0, 0, 1) instead. For rendering, check that extra components output
by the shader are ignored.
Bug: None
Change-Id: Ib49fcaa58e984d821667e992d3ddb1bb093bdba0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29061
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>