If the client drops the last reference to the device, it would
dereference an invalid pointer upon calling InjectError. So, skip the
call. We can't keep the device alive if the Buffer is still alive
because we intend to make all objects internally null if you delete
their device.
It is ok to skip error injection because if the client deletes the
device, it should not expect to receive any more error callbacks.
Bug: dawn:384
Change-Id: I4c694310e4395b06cd49603fc5d4cd846799decb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37580
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
If the SPIR-V fails to validate, include the SPIR-V disassembly in the error.
If the shader fails to compile, include the shader source in the error.
Change-Id: I05f93b5dec7985c42ddf9cd14621af2a855ee640
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37282
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This should be the last change BindGroupLayout change needed to complete
the conversion to the new structure aside from removing the deprecated
code paths in the future.
Bug: dawn:527
Change-Id: I44f67de80f1b4e1b7b32909d70d74610f7a06d8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37560
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Destroying a device will implicit destroy all its child objects.
Attempting to use a child object after results in a fatal error.
Bug: dawn:384
Change-Id: I43c27c92cacde759be83cca79ac890f41bac3927
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37002
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Checks that multiple texture_storage types with different access modifiers only produces a single OpTypeImage.
This was broken before Ia944ed8
Bug: tint:286
Change-Id: Idbcd0189d46b78b31d5ec38f355d2369cb86327a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37707
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
The wire's device is externally owned so reference/release were no-ops.
To unify the code paths, remove the special casing and instead
take an extra ref on the device the wire server is created with. This
is functionally equivalent and will allow both the current wire code,
and the incoming change to allow multiple device/adapter creation to
both work.
This CL also makes it possible for the client to destroy the device
before child objects.
A follow-up CL will mitigate this on the server side.
Bug: dawn:384
Change-Id: Ic5427074469012dccf8689ec95a848e6ba2c1fc2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37001
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL removes the access control value from the storage textures and,
instead, wraps in an type::AccessControl. This matches the current spec
where the access is an annotation on the type as opposed to part of the
type.
Bug: tint:286
Change-Id: Ia944ed8557fbf490d78db2a1b49c31d0aba08728
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37740
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
This removes the logic where the Client owns the Device and the
Device owns all other objects. Ownership should be tracked in
dawn_native either with refcounting or validation to disallow
operations after an object's parent has been destroyed.
This simplifies the wire client code in that the client only
tracks allocated handles and does not manage parent/child lifetimes.
This is an important simplification so we can support multiple WebGPU
instances, adapters, and devices on a single wire.
Bug: dawn:384
Change-Id: I8ecc7c368130b8917202150c467b5f0e7d4b753e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is needed before supporting instances, adapters, and devices on
the wire so that the client cannot free the instance before the device.
In Dawn native, the developer still needs to make sure the device is not
freed before all child objects.
Bug: dawn:384
Change-Id: I863d44c6a8acecc7b8ea0cc0ac483f7a864162fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37003
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This issue was discovered in http://crrev.com/c/2613517 where a
device lost error on page teardown was bubbling up to the Renderer's
uncaptured error callback.
Bug: chromium:1160459
Change-Id: I64b8c7779f4808d5a4b87c131aaf2e041c512bb9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36960
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
For some stupid reason, these were all incorrectly prefixed with kSampleGrad, despite the test data all being correct.
Bug: tint:140
Change-Id: If556194d06c7596419a9e7b83165361bb19c7f44
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37705
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
WGSL no longer requires a return statement at the end of each function, and the generated entrypoint functions are not valid without a return.
Fixed: tint:446
Change-Id: I702e4217f4ac41013e30927d532895c6835f6ca9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37704
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
These fix the tests so that the entire of Dawn can now be built with
VS2019. Some details:
Multiples of "error C3493: 'X' cannot be implicitly captured because no
default capture mode has been specified" in BufferTests.cpp. This
appears to be a bug in VS whereby the constexprs need capturing; the
workaround, rather than explicitly name them and change the function
signature, is to make the vars also static.
In DepthStencilSamplingTests.cpp we get "warning C4310: cast truncates
constant value" for uint8_t(256). Rather than try to silence the
warning the test was removed, since the cast will *always* result in
zero, which is also the first in the test values.
To successfully build two further third-party dependencies also require
updating:
https://dawn-review.googlesource.com/c/tint/+/37700https://chromium-review.googlesource.com/c/angle/angle/+/2624888
Note: whilst this now builds the entire of Dawn with VS not yet all of
the build arguments are supported. Yet to investigate is turning on
optimisations (with is_official_build=true) which attempts to combine
"/INCREMENTAL" with "/OPT:REF" and fails (to be addressed next).
Bug: dawn:602
Change-Id: I37202992f16b999d5627022eeeb6b9fff0d4b60b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37701
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
The opengl backend uses glBlitFramebuffer to present frames which
is affected by the opengl scissor rect.
Bug: dawn:616
Change-Id: I0b8c3eb7139ab22a98eeb60e3ad16678e3afad5d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37101
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mark Sibly <marksibly@gmail.com>
Fix a bug about mipmap level in SamplerFilterAnisotropicTests.
Sizes of the 3 miplevels should be 4,2,1.
The old code allocates 8,4,2 (which don't have a 1x1 level)
Expected rendered pixel values have to change.
The render result now fits the webgl demo at https://jsfiddle.net/t8k7c95o/5/
(Thanks Kai for the enlarged pixelated canvas)
ComputeBoids.cpp and DawnTest.cpp change is due to git cl format
Bug: dawn:568
Change-Id: I9069732208a16be285be13b8cd1ab19b211995a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37380
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This CL updates the tests with WGSL sources to use // for comments
instead of #. This matches the current WGSL spec.
Change-Id: I04e1a18630a16b794955cace7e55a89221c964fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37520
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The community decided to remove outerProduct from WGSL. This Cl removes
the pieces from Tint.
Change-Id: Ib1735867e4a7ca852a72549fc8c9bd86e8de22b0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37600
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
SPIR-V expects a f32, while WGSL has an i32 type for these.
Bug: tint:143
Change-Id: I8e724f24f12154f57cddfd01dfd727e440ca8450
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37449
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
These operations return a vec4, when WGSL expects a single float scalar.
Fixed: tint:438
Change-Id: I4e16190155f80481897ad7db8b96ed3e58a7bfe3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37448
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Offset requires the ImageGatherExtended capability, where as ConstOffset does not. WGSL enforces the offset range required by SPIRV.
Bug: tint:143
Change-Id: Ia098010ecdb8a4a01999b4e9a6faabf3f4d1251f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37447
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
All shader backend languages describe cubes as width / height, but give no way to query depth. WGSL however returns a vec3<i32> for cube textures when calling textureDimensions().
As cube textures must be square (width == height == depth), just replicate the height for the depth.
See https://github.com/gpuweb/gpuweb/issues/1345
Bug: tint:140
Bug: tint:437
Change-Id: I76ef18ee4bd8b53d5f9d9d3f1c10c3f7cb23e137
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37446
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Fixes validation error:
`Image must have either 'MS'=1 or 'Sampled'=0 or 'Sampled'=2`
Bug: tint:140
Bug: tint:437
Change-Id: If6d7e86aeb7767b212debf94bcae9ee2ce8ad209
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37445
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
These are required for correct SPIR-V emission.
Bug: tint:444
Change-Id: I6d25dcc6e06af7f9ca9f250758b7901171923773
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37444
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Use the same builder helpers as IntrinsicTextureTest.Call, significantly reducing boilerplate
Change-Id: Idb37a1704b9ed76c3872d14003ff279b2955d18b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37443
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
When building with MSVC (using 'is_clang=false') various errors are
encountered. This fixes:
- multiple tests/end2end/ColorStateTests.cpp(309): error C2039:
'transform': is not a member of 'std'
- dawn_wire/server/Server.h(171): error C2248:
'dawn_wire::server::MapUserdata::MapUserdata': cannot access private
member declared in class 'dawn_wire::server::MapUserdata'
- variants of the above in Server.h for all the other CallbackUserdata
subclasses
Bug: dawn:602
Change-Id: I01b1db3fbf67ae170b21a7d890af6162b82a1725
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37420
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Previously the @executable_path rpath was only added when doing
component builds and non-component builds failed to find Vulkan and
Swiftshader on macOS.
Bug: None
Change-Id: I0277566e4bf181703dff26bb1bf3e57858864009
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37442
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Change-Id: If1c4b72f636f7aa9d8fac81b5172dd050b06dc32
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37500
Commit-Queue: David Neto <dneto@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Auto-Submit: David Neto <dneto@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
This was already rejected, but with a not-very-useful message.
Error out more consciously and issue a higher level, more informative
error message.
Fixed: tint:442
Change-Id: I3643b98d17f55b44b9dcf86aa828010bb39fcd8e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37242
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: David Neto <dneto@google.com>
Auto-Submit: David Neto <dneto@google.com>
The tint::ast::Module holds a diagnostic list (tint::diag::List) which references the source tint::Source::File.
If you try to enable any of the more pretty diagnostic printing functionality, and attempt to print these after ParseWGSL() has returned, you'll then dereference a pointer to the now stack unwound `tint::Source::File`.
Promote the file up one callstack level to fix this.
Bug: none. Only exposed when using pretty printing.
Change-Id: I9432dd9d668fd1d92efa228bb5ed31278fd3ddfc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
This CL reverts the changes to use the top level namer in the various
backends. This is causing issues when rolling into Dawn in the case
where the tint generator is used to create SPIR-V which is sent to
SPIRV-Cross but then generator and inspector aren't used. The entry
points end up being incorrect as SPIRV-Cross gets the renamed entry
points.
Change-Id: I4749e1d773f2bd9edcce83e63555f07a443d5ca5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37342
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Currently Dawn may use the tint generator or the SPIRV-Cross generator.
In the case of SPIRV-Cross, we need to generate the SPIR-V with the
original names otherwise SPIRV-Cross won't be able to match up the entry
point name with the names in the shader.
Change-Id: Ica473030009b282fee352f2d1c1acc93f1db592c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37222
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
- Implement begin/endOcclusionQuery on D3D12, the query result is binary
(0/1), so we don't need compute shader on D3D12.
- Add end2end tests with depth/stencil/scissor tests enable/disable
Bug: dawn:434
Change-Id: I7b58987a9bc3e7f9cbcdee83f630aaa166582f5f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36860
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This CL fixes up a merge conflict which accidentally used the Unsafe
namer instead of the Mangle namer for the temporary API to allow rolling
into Chrome.
Change-Id: Id3b932d29fe15ab64347350f5b36b3d9efeffbdf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37300
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Allows symbols to be used as keys for std::unordered_map and std::unordered_set.
Replace all map / set use of uint32_t for Symbol, where applicable.
Change-Id: If142b4ad1f0ee65bc62209ae2f277e7746be19bb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37262
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
`DetermineStorageTextureSubtype()` may add types to the module while these types are being iterated over, leading to UB.
To work around, collect all the storage texture types into a vector first, and iterate over these.
Change-Id: Ib94b1df52d6ccbbf635a6d89eeeabef46ba03416
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37261
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Automatically prints a newline at the end of the last diagnostic in a list. Defaults to true.
Disabled for many tests that assume no newline at end of string.
Change-Id: Id1c2f7771f03f22d926fafc2bebebcef056ac5e8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37260
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Fixes error C2679: binary '-': no operator found which takes a right-hand operand of type 'std::_Array_iterator<_Ty,23>' (or there is no acceptable conversion)
Change-Id: I566b05032da5f68674156eae2901a3f3e7a8acbb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36082
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This was changed originally, but we no longer need the module to be
non-const for the Inspector. Set it back to const to fix the Chrome
roll.
Change-Id: I68166a7a687249cab5c344167386144554b7d175
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37221
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Change-Id: I5977c7fe09f80e9da9438e7842fdfdf44346c839
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37220
Commit-Queue: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Currently we only implemented 2D and 2DArray texture. kMaxTextureSize
is actually for 2D texture only. This patch adds a few more constants
for texture size for 1D and 3D textures, and changes kMaxTextureSize
to kMaxTextureDimension2D.
Bug: dawn:558
Change-Id: I9088dd7c060dc096a65abea37c7fb01f760524e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This Cl updates all of the generators and the inspector to use the
mangle namer by default.
Change-Id: Id6811d76bf2475a2c2a2864fb8fc0f43e95a6e65
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/36944
Reviewed-by: Ryan Harrison <rharrison@chromium.org>