5 Commits

Author SHA1 Message Date
Bryan Bernhart
14a2398e71 D3D12: Support per plane views with NV12 textures
Adds support for NV12 texture format and per plane view aspects.
Only allows planar sampling of imported DX11 textures. See usage
tests for examples and formats.h for rules.

Bug: dawn:551
Change-Id: I44b89d2c07bb9969638e77ce7c756ef367167f0c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38781
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-05 20:11:24 +00:00
Corentin Wallez
ef869c2d01 Use SubresourceStorage to track per-subresource state.
Using this container is a small performance regression in the simple
cases where all subresources are the same, or when the texture has few
subrsources. However it give better performance in the hard subresource
tracking cases of textures with many subresources.

Using SubresourceStorage also makes it easier to work with compressed
storage since the compression is mostly transparent. It reduces code
duplication and prevent bugs from appearing when a developer would
forget to handle compression.

This fixes a state tracking issue in ValidatePassResourceUsage where the
function didn't correctly handle the case where the PassResourceUsage
was compressed.

Also removes the unused vulkan::Texture::TransitionFullUsage.

Also makes SubresourceStorage<T> only require operator== on T and not
operator !=.

Also fixes the texture format's aspect being used to create pipeline
barriers instead of the range's aspects.

Bug: dawn:441

Change-Id: I234b8191f39a09b541c1c63a60cccd6cee970550
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37706
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2021-01-21 11:07:44 +00:00
Corentin Wallez
2093157afe Rename TryConvertAspect to better reflect what it does.
Bug: dawn:441
Change-Id: I51d28102926fb00a7c6225bc3b84324fe8f1f6fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34902
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-12-08 15:56:44 +00:00
Corentin Wallez
61355d416d Change SubresourceRange to be hierarchical.
Initializing SubresourceRange with {x, y, z} type of constructor
was error prone because it was going from the smallest concept
to the larger one instead of being hierarchical.

This CL changes the order of the structure and more importantly
adds a constructor that's in hierarchical order and groups related
members together. For example:

  SubresourceRange range(Aspect::Color, {layerStart, layerCount}, {0, mipCount});

It also adds a rename of SingleMipAndLayer in hierarchical order as
SubresourceRange::Single and a helper that gives a full range as
SubresourceRange::Full (it will be used in follow-up CLs).

Bug: dawn:441

Change-Id: I8e71bae1129a96222f7779014575b24b31f5ef7a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-12-08 12:39:03 +00:00
Corentin Wallez
fe129405cf Move Subresource-related datatypes to their own file.
Aspect and SubresourceRange will be used by the SubresourceStorage
container that will itself be used by TextureBase. Avoid cyclic header
dependencies by moving SubresourceRange and Aspect to their own header.

Also refactors the handling of Aspect to aspect index in preparation for
using it in SubresourceStorage (each Aspect will have a fixed index).

Bug: dawn:441

Change-Id: I66c60f899d236a233ef30a287227610f8b469f88
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34463
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-12-03 17:55:03 +00:00