Avoids downcasting issues for the seed on platforms where the random
engine is actually 32-bit.
Change-Id: Ia9e4cffb688e7c82f3f088b71f99002b76ad1df3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65640
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Also adds testing for constants type reporting
BUG=tint:852
Change-Id: Ic644f3a4e6687446a552ce755951966743c8ee97
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65641
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
GLSLstd450SAbs expects a *signed* integer.
abs() of an unsigned number is now a no-op.
Fixes WebGPU CTS tests:
webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:*
Bug: tint:1194
Change-Id: I65c5e9f2f03aac0b788b9ba88c383cbec136d7c6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65620
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Also splits out various utility classes from tint_common_fuzzer and
uses consistent naming for utility classes.
BUG=tint:1106
Change-Id: Ic343741eea799366850c46834865d50885554a84
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65301
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
This is no longer needed, and removing will avoid the possibility of
needing reinstall XCode on every CQ run.
Change-Id: I29fa99734ec71349102d19fd77f9e416db8979d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65300
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use global declaration order for allocating implicit
pipeline-overridable constant IDs, instead of iterating over an
unordered_map.
Bug: tint:1155
Change-Id: Ia5ff534c617b0d57e45fc20dd0a5a591854e6473
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65522
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Attach the error to the continue statement, and add notes to show
where the variable is both declared and used.
Change-Id: Ie9939a5ca674e7216069bbb1d8dc82ab6949367c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65521
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
An expression that is inside an if-statement condition does not have a
"current block", which is what we were using to see if the usage was
inside a continuing block. Use the current statement to find the
containing block instead.
Fixed: chromium:1251664
Change-Id: Icc808ca1cf6a1b51757da8303901fa5ecb693e83
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65520
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
MSL has a limit on the number of threadgroup memory arguments, so use
a struct to support an arbitrary number of workgroup variables.
This commit introduces a `State` object to this transform, which is
used to track which structs have been cloned eagerly, in order to
avoid duplicating them.
Bug: tint:938
Change-Id: Ia467db186e176a08f160455eab5fd3b3662f56b8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65360
Auto-Submit: James Price <jrprice@google.com>
Kokoro: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
To test whether black-box fuzzing is working, this change injects an
assertion failure into tint_black_box_fuzzer_target. Once it has been
established that this failure is found by the black box fuzzers, it
should be removed.
Bug: https://crbug.com/1246587
Change-Id: I408bdb116e817879edcec025f644e6f0f6f8bb73
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65340
Auto-Submit: Alastair Donaldson <afdx@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Alastair Donaldson <afdx@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
177a4faf0a..b0291fd966
$ git log 177a4faf0..b0291fd96 --date=short --no-merges --format='%ad %ae %s'
2021-09-24 hao.x.li Implement api,validation,state,device_mismatched: Part Ⅰ (#741)
2021-09-22 kainino empty commit
2021-09-23 jiawei.shao Use vertex-only pipelines when initializing depth aspects (#754)
2021-09-21 rockot require indirect-first-instance for indirect draws with firstInstance > 0 (#752)
2021-09-20 kainino Add a NumberRepr class that represents f/i/u 64/32/16/8 (#747)
2021-09-17 yunchao.he Fix a bug about max color attachment (#749)
2021-09-14 yunchao.he Test buffer related validations for texture copies (#690)
2021-09-14 jiawei.shao Add operation tests on T2T copy with multisampled color textures (#739)
2021-09-13 enga Test compute shader variables are zero initialized (#743)
2021-09-13 enga Update default limits to match the spec (#745)
2021-09-14 hao.x.li Update destinationOffset alignment to 256 in resolveQuerySet tests (#742)
2021-09-10 enga Add an option to automatically batch large lists of subcases (#733)
2021-09-10 9856269+sarahM0 wgsl abs() built-in function execution test (#730)
2021-09-10 shaobo.yan Remove CopyImageBitmapToTexture (#738)
2021-09-09 9856269+sarahM0 wgsl type parameter generator (#731)
2021-09-10 hello Fix tools/deno (#734)
2021-09-09 kvarkus Include tools in the deploy (#735)
2021-09-09 bajones Update all uses of 'gpupresent' to 'webgpu' (#740)
2021-09-01 9856269+sarahM0 add noop unique id (#729)
2021-08-31 hao.x.li Implement api,validation,state,device_mismatched: helper functions (#717)
2021-08-27 kainino Test postMessage on ArrayBuffer from getMappedRange (#728)
2021-08-27 rockot Introduce expectGPUBufferRepeatsSingleValue (#723)
2021-08-27 rockot some stress tests for shaders and render passes (#722)
2021-08-27 kainino fix async race condition in expectCompileResult (#726)
2021-08-26 sarahmashay remove accidently added file
2021-08-25 84498356+jzm-intel Implement veretx_access validation test: Part 1 (#698)
2021-08-21 sarahmashay wgsl cts for builtin fucntions
2021-08-20 yunchao.he Revise validation tests for depth/stencil formats for copies (#719)
2021-08-19 yunchao.he Validate texture format for copies (#691)
2021-08-19 shrekshao Reftests expand with formats, write canvas methods, and compositingAlphaMode (#696)
2021-08-19 tojiro Remove template that wasn't really helping anyone
2021-08-18 tojiro Addressing more feedback
2021-08-18 tojiro Refactored as suggested by Kai
2021-08-12 tojiro Expanded tests to render passes and render bundles
2021-08-11 tojiro More tests and working on other pipeline types.
2021-08-11 tojiro Added three more tests and fixed issues
2021-07-01 tojiro Implementing preliminary api,operation,command_buffer,programmable,state_tracking:* tests
2021-08-18 shaobo.yan Pipeline_layout_compat: Add buffer and sampler binding equivalent checks (#701)
2021-08-17 kainino Constrain type to guard against future bugs like #716 (#718)
2021-08-17 yunchao.he Fix a bug in api/validation/image_copy/image_copy.ts (#716)
2021-08-17 hao.x.li api,validation,encoding,programmable,pipeline_bind_group_compat plan (#697)
2021-08-17 jiawei.shao Add operation tests on copyTextureToTexture with depth/stencil - Part II (#706)
2021-08-13 tojiro Change depth/stencil sample type to 'depth'
2021-08-14 mehmetoguzderin Fix project name (#714)
2021-08-14 mehmetoguzderin Use split account for previews (#712)
2021-08-13 rockot Implement some initial stress tests (#709)
2021-08-12 bajones Updating deprecated TextureUsage flags (#710)
2021-08-12 shrekshao Remove some alpha blending factor validation (#708)
2021-08-12 kainino re-hide extra stacks from different subcases, fix bug
2021-08-12 kainino Undo hiding of extra lines of message, and don't hide extra logs from different cases
(...)
2021-05-12 tojiro Style fix suggested by Kai
2021-05-12 kainino Use more subcases (#561)
2021-05-12 kainino Document cases/subcases and ParamsBuilder better (#562)
2021-05-12 bajones Review createBindGroupLayout spec (#559)
2021-05-12 shrekshao Add DrawIndirect test (#558)
2021-05-11 kainino Fix sampledTextureBindingTypeInfo (#560)
2021-05-11 shaobo.yan Expand operation tests for copyToTexture,ImageBitmap (#545)
2021-05-06 kainino api,operation,buffers,map: describe, clean notes, add cases (#552)
2021-05-05 bajones Reviewed createBindGroup spec (#554)
2021-05-05 bajones Added some CompilationInfo tests. (#548)
2021-05-04 kainino gen_wpt_cts_html: always split down to individual tests (#544)
2021-05-04 kbrussel Add compute,basic,large_dispatch test. (#555)
2021-05-04 enga Update/cleanup map_oom.spec.ts (#551)
2021-05-04 kainino docs: nits, add pointer to a good reference test (#550)
2021-05-04 rharrison Update variable_and_const.spec.ts shader to match current WGSL spec (#553)
2021-04-29 kainino doc: make heading clearer
2021-04-29 kainino small docs updates
2021-04-29 mehmetoguzderin Reduce expire field to 10 days (#547)
2021-04-28 enga Fix WGSL storage_buffer->storage in by_sampling.ts (#546)
2021-04-28 kainino operation,vertex_state: add todo (#541)
2021-04-26 hao.x.li Add validation tests for occlusion query (#539)
2021-04-16 kainino attachment -> view
2021-04-16 kainino blending renames, remove wrong test plan
2021-04-16 kainino storeOp: required
2021-04-16 kainino computeStage -> compute
2021-04-22 jrprice Use new WGSL entry point IO syntax (#543)
2021-04-21 kainino Replace fence tests with new onSubmittedWorkDone tests (#536)
2021-04-21 corentin Add tests for GCing GPUBuffer before their mappings. (#542)
2021-04-20 kainino Update bindings API usage (#538)
2021-04-19 jrprice Replace builtin(position) with builtin(frag_coord) (#540)
2021-04-16 shrekshao Update WGSL const -> let and remove '-> void' (#537)
2021-04-16 alanbaker Fix some storage buffers (#534)
2021-04-14 kainino add deprecation linter, but disabled for now
2021-04-14 kainino Suppress deprecation warnings
2021-04-14 kainino replace incidental usages of fence with onSubmittedWorkDone
2021-04-14 kainino TODOs for new binding structure
2021-04-14 kainino update DefaultLimits
2021-04-14 kainino rename extension->feature in capability_info
2021-04-14 kainino extensions->features pt 1
2021-04-14 kainino fix easy deprecations
2021-04-14 kainino roll types, fixes for Iterable color/extent/origin (#532)
2021-04-13 kainino roll types (#531)
2021-04-13 kainino Try again to get space at the top of the PR template
2021-04-13 corentin Update README.md (#530)
2021-04-14 hao.x.li Add selectDeviceForQueryTypeOrSkipTestCase to gpu_test.ts (#529)
2021-04-12 yunchao.he Add tests for mipmap with various formats (#528)
2021-04-09 yunchao.he Fix bugs for texture creation validation (#527)
2021-04-08 enga Add tests for GPUBlendComponent (#526)
2021-04-08 kainino Use <hr> because github won't keep the extra blank lines above the ---
2021-04-08 kainino Much more verbose checklists (#525)
Created with:
roll-dep third_party/gpuweb-cts
Change-Id: I8d82c7299f74140b1ada627c5b1161f8e12c96b1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65280
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Adds a return statement in the body of a randomly-chosen function.
The return value is a randomly-chosen identifier or literal from
the WGSL shader.
Fixes: tint:1115.
Change-Id: Icdc4ff669cda343244e158ce791b4085fd52f7b9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61781
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Alastair Donaldson <afdx@google.com>
Commit-Queue: Alastair Donaldson <afdx@google.com>
Correctly rename fields when combining two or more input structures together into a single input structure.
Bug: chromium:1251009
Change-Id: I0c7ab5ed3116b97035e100d1ef96e772e819f640
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64545
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Catch up to include all tests emitted by tint_unittests --dump-spirv
Change-Id: Ia4d5f75782bcc62f8cfeb0615a942e95e563289d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65041
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: James Price <jrprice@google.com>
This reverts commit af8cd3b7f5.
Reason for revert: breaking roll into Dawn.
Original change's description:
> msl: Use a struct for threadgroup memory arguments
>
> MSL has a limit on the number of threadgroup memory arguments, so use
> a struct to support an arbitrary number of workgroup variables.
>
> Bug: tint:938
> Change-Id: I40e4a8d99bc4ae074010479a56e13e2e0acdded3
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64380
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Auto-Submit: James Price <jrprice@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: James Price <jrprice@google.com>
TBR=bclayton@google.com,jrprice@google.com,noreply+kokoro@google.com,tint-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: I58a07c4ab7e92bda205e2bbbab41e0b347aeb1e8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:938
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65162
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Corentin Wallez <cwallez@chromium.org>
MSL has a limit on the number of threadgroup memory arguments, so use
a struct to support an arbitrary number of workgroup variables.
Bug: tint:938
Change-Id: I40e4a8d99bc4ae074010479a56e13e2e0acdded3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64380
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Also removes assert if size == 0, since that case is now gracefully
handled.
BUG=chromium:1252351
Change-Id: I2c5d52a9373f34f377fda9f1689cca6096bc5e63
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64920
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Adds limited ability to hash C-style buffers, so that the seed can be
directly calculated on the provided input, instead of converting it to
a vector.
BUG=tint:1161
Change-Id: I1b9b0805665436a3242d5918fb563242b91b0f09
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63420
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is instead of consuming a portion of the input, so that the seed
corpus of valid shaders can be more effective.
BUG=tint:1098
Change-Id: If3696527c82c23b09edeea6ddd2a0f935e5e1ac7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63301
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The overridable constants type can only be deducted from shader, those
passed into `record<USVString, GPUPipelineConstantValue> constants;`
are all double. In dawn pipeline (vulkan backend for exmaple) we need to
do type cast for these double values and passed in to native API
Bug: tint:1155, dawn:1041
Change-Id: I3abb43e61d63f054402ca8d3280b44a833a5f67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64601
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
The SPIR-V optimizer's representation deduplicates constants
by structural equality. We don't want that for WGSL.
Fixed: tint:1173
Change-Id: I7a3936fcd4803a1cda02e71cbaa7c4be89eba433
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64701
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
Changes the spirv-tools fuzzer targets so that the target back-end
language (HLSL, MSL, SPIR-V or WGSL) is no longer passed as a command
line argument, but instead baked into the fuzzer's binary. This avoids
a problem whereby an OSS-Fuzz bug reproducer does not use the required
back-end command line argument.
Change-Id: I69970dfa7f133f8e310ec063c9b6869bd774e7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63343
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Alastair Donaldson <afdx@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Random indices were being generated in a manner that assumed the upper
bound to a Random::GetUInt call was inclusive. Also, GetUInt64 was
being used needlessly when GetUInt32 would suffice. This change
addresses both issues.
Fixes https://crbug.com/1250904
Change-Id: I9ad8e5beb3b52bcb867aeb745dec520c251cba60
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64744
Auto-Submit: Alastair Donaldson <afdx@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Alastair Donaldson <afdx@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Allow the third_party directory to be controlled by the outer sub-project.
Change-Id: I11030c75254c264c1955150bdf1983771b33b614
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64500
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
tmpfs is where the real disk space lives.
Fixes spurious out-of-disk errors.
Change-Id: Icd82b58888f5ffa26680c9f68cd65e7b53874bf5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64541
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Update one test to avoid this error.
Fixed: tint:1179
Change-Id: Id41b0eb0f404648de4e86a835fe43f1729cb4696
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64464
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
When preparing a corpus of SPIR-V shaders for fuzzing, spirv-as is
invoked repeatedly. It could be that a bug in spirv-as leads to
conversion failing for some of the shaders. This should not prevent the
overall corpus from being generated, as long as the number of overall
failures is reasonably small. This change adds some tolerance for such
failures.
Change-Id: I77750fdeab15a252201bff33e952e1bd44c42331
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64543
Auto-Submit: Alastair Donaldson <afdx@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Alastair Donaldson <afdx@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This makes it possible to build the fuzzer in Chromium's asan builder
group by having it depend on the tint fuzzers group, and means that the
logic for when particular fuzz targets are built remains encapsulated in
the tint fuzzer build rules.
Change-Id: Ic8d6131ccf1759a25fc3d736ae507cd173931616
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64181
Auto-Submit: Alastair Donaldson <afdx@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Use a threadgroup memory argument for any workgroup variable that
contains a matrix.
The generator now provides a list of threadgroup memory arguments for
each entry point, so that the runtime knows how many bytes to allocate
for each argument.
Bug: tint:938
Change-Id: Ia4af33cd6a44c4f74258793443eb737c2931f5eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64042
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Dawn needs to know if a given entry point uses this builtin, so that
it can pass this information via a root constant for HLSL.
Bug: tint:752
Change-Id: I8bcd3a343db16774ffedd9db9813451f97f10aba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64040
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
For HLSL, use the new NumWorkgroupsFromUniform transform, and expose
the binding point to use for the generated uniform as a backend
option.
The MSL mapping is trivial, and it was already implemented for WGSL
and SPIR-V.
Bug: tint:752
Change-Id: I4bd37b5d26181629d72b152fe064a60caf8ecdc5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63962
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This transform scans entry points for struct parameters that contain
the num_workgroups builtin, and replace accesses to these members with
a value loaded from a uniform buffer.
This will be used by the HLSL backend to implement the num_workgroups
builtin.
Bug: tint:752
Change-Id: Iefab3b14af8a08a6135348fded368a06d932e915
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63961
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The subsequent commits will implement this for all remaining backends.
Bug: tint:752
Change-Id: Id26f920fea93b5678466705612dcbfc229dc878a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63921
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: James Price <jrprice@google.com>
Ensure that remapped access modes are valid enum values.
NB: This is hard to test, as UBSan flags an out-of-range enum value as
a hard error.
Fixed: chromium:1248754, chromium:1248755
Change-Id: I2e686843134e6a285fb8316a1960fc4eadff2a93
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64120
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
We were sorting the inputs twice.
Also make use the UniqueVector::operator std::vector() to simplify the code a little.
Doesn't appear to change any tests.
Just spotted while looking through code.
Change-Id: Iddb433b9c8c429f32b40a10cf466c712fde7a317
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63701
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Invoke the required transforms directly in the SPIR-V backend.
Change-Id: I78dc667d5c4c9c1d4da13ef5a99ece831c103982
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63801
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Invoke the required transforms directly in the HLSL backend.
Change-Id: I9465fef375dd4dad6a91c1e7e16ede6401b9bfc0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Will requires updating the WGSL spec, which currently has rules looser than SPIR-V.
Fixed: tint:1167
Bug: chromium:1246163
Change-Id: Ie8fcfabc0bb89c7fb69c345475ff99c07fa04172
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63560
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Invoke the required transforms directly in the MSL backend.
Change-Id: Id8026b1a64415fbe363f8f8a5790e8216cd12c68
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63620
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>