The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.
Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.
The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.
The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.
Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
By generating a helper function for these, we can keep the atomic expression pre-statement-free. This can help prevent for-loops from being transformed into while loops, which can upset FXC.
We can't do the same for workgroup storage atomics, as the InterlockedXXX() methods have the workgroup-storage expression as the first argument, and I'm not aware of any way to make a user-declared parameter be `groupshared`.
Change-Id: I8669127a58dc9cae95ce316523029064b5c9b5fa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57462
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Storage buffers are emitted as `ByteAddressBuffer`s in HLSL, so we have to jump through hoops to support atomic ops on storage buffer atomics.
Workgroup atomics are far more conventional, but very little code can be shared between these two code paths.
Bug: tint:892
Change-Id: If10ea866e3b67a093e87aca689d34065fd49b705
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54651
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>