Use global declaration order for allocating implicit
pipeline-overridable constant IDs, instead of iterating over an
unordered_map.
Bug: tint:1155
Change-Id: Ia5ff534c617b0d57e45fc20dd0a5a591854e6473
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65522
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Each of these may contain information specific to their kind.
Change-Id: Ic8ac808088132b7bc2e43da6ce46a06571e0fed5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59200
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
In preparation for implementing
https://github.com/gpuweb/gpuweb/issues/1604, this change removes the
sem::AccessControl node. Instead, the ast::AccessControl::Access enum is
now on the sem::StorageTexture class, as well as on sem::Variable. For
sem::Variable, the field is set when the variable's type is either a
storage buffer or a storage texture.
Bug: tint:802
Change-Id: Id479af36b401d067b015027923f4e715f5f69f25
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/51020
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Keep track of any constant IDs specified in the shader, and then
allocate IDs for the remaining constants when creating the semantic
info.
Bug: tint:755
Change-Id: I6a76b1193cac459b62582cde7469b092dde51d5d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50841
Commit-Queue: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>