3 Commits

Author SHA1 Message Date
Corentin Wallez
90e594ee8b OpenGL: Implement the backend connection and adapter.
The OpenGL backend can't gather discover default adapters because it
needs getProc to do anything so we add DiscoverAdapters method to
Instance that takes backend-specific options.

dawn_native::opengl::CreateDevice is removed in favor of the adapter
path so OpenGLBinding is modified to create an instance locally. This is
only temporary until all backends support adapters, at which point a lot
of *Binding code will be factored.

Also contains a small fix for Result<T, E> with movable types.

BUG=dawn:29

Change-Id: I4eb3d4a14a871af73e1872132aff72b45e5fe566
Reviewed-on: https://dawn-review.googlesource.com/c/3663
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-01-07 09:48:03 +00:00
Corentin Wallez
dcb71a131c dawn_native: Factor getting procs into a single function.
Now the backends only expose the creation of devices. Getting the procs
is moved to DawnNative that will over time more backend-agnostic APIs.
2018-08-06 16:38:33 +02:00
Corentin Wallez
196ade667f Make libdawn_native a shared library.
The interface exposed by libdawn_native is declared in the new headers
living in src/include/dawn_native so that they both the users and the
libraries use the DAWN_NATIVE_EXPORT macros.
2018-07-27 12:56:26 +02:00